data: save undefined in database field instead of using different node types
* expand toggle also for undefined classes * changed direction of some template edges * save same access component to specialized template functions and classes
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@@ -20,7 +20,7 @@ public:
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void forEachEdge(std::function<void(Edge*)> func) const;
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void forEachToken(std::function<void(Token*)> func) const;
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Node* createNode(Id id, Node::NodeType type, NameHierarchy nameHierarchy);
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Node* createNode(Id id, Node::NodeType type, NameHierarchy nameHierarchy, bool defined);
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Edge* createEdge(Id id, Edge::EdgeType type, Node* from, Node* to);
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size_t getNodeCount() const;
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