ui: Fixed nested layout broken after relayout for maximum access node width
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@@ -120,7 +120,7 @@ private:
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void layoutNesting();
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void extendEqualFunctionNames(const std::vector<std::shared_ptr<DummyNode>>& nodes) const;
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Vec4i layoutNestingRecursive(DummyNode* node, int maxWidth) const;
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Vec4i layoutNestingRecursive(DummyNode* node, int relayoutAccessMaxWidth = -1) const;
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void addExpandToggleNode(DummyNode* node) const;
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void layoutToGrid(DummyNode* node) const;
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