logic: show real code of signatures in tooltips

* added new location type
* refactored old recording code
* record signature locations for cxx functions and java methods
* added signature locations to sample project indexer tests
* ignore signature locations in ui
* signatures in tooltip with qualified name of the function/method
* added test for finding signature location of constructor with initializer list
This commit is contained in:
mlangkabel
2018-07-20 14:00:08 +02:00
parent 605d07688b
commit c6f9d8f92c
211 changed files with 19809 additions and 19293 deletions
@@ -186,16 +186,16 @@ REFERENCE_TYPE_USAGE float32 -> float [b2Settings.h <39:9 39:13>]
SYMBOL_TYPEDEF float64 [b2Settings.h <40:16 40:22>]
SYMBOL_BUILTIN_TYPE double
REFERENCE_TYPE_USAGE float64 -> double [b2Settings.h <40:9 40:14>]
SYMBOL_FUNCTION void * b2Alloc(int32) [b2Settings.h <135:7 135:13>]
SYMBOL_FUNCTION void * b2Alloc(int32) [b2Settings.h <135:1 <135:7 135:13> 135:25>]
SYMBOL_BUILTIN_TYPE void
REFERENCE_TYPE_USAGE void * b2Alloc(int32) -> void [b2Settings.h <135:1 135:4>]
LOCAL_SYMBOL: b2Settings.h<135:21> [b2Settings.h <135:21 135:24>]
REFERENCE_TYPE_USAGE void * b2Alloc(int32) -> int32 [b2Settings.h <135:15 135:19>]
SYMBOL_FUNCTION void b2Free(void *) [b2Settings.h <138:6 138:11>]
SYMBOL_FUNCTION void b2Free(void *) [b2Settings.h <138:1 <138:6 138:11> 138:22>]
REFERENCE_TYPE_USAGE void b2Free(void *) -> void [b2Settings.h <138:1 138:4>]
LOCAL_SYMBOL: b2Settings.h<138:19> [b2Settings.h <138:19 138:21>]
REFERENCE_TYPE_USAGE void b2Free(void *) -> void [b2Settings.h <138:13 138:16>]
SYMBOL_FUNCTION void b2Log(const char *) [b2Settings.h <141:6 141:10>]
SYMBOL_FUNCTION void b2Log(const char *) [b2Settings.h <141:1 <141:6 141:10> 141:35>]
REFERENCE_TYPE_USAGE void b2Log(const char *) -> void [b2Settings.h <141:1 141:4>]
LOCAL_SYMBOL: b2Settings.h<141:24> [b2Settings.h <141:24 141:29>]
SYMBOL_BUILTIN_TYPE char
@@ -224,19 +224,19 @@ SYMBOL_STRUCT b2Chunk [b2BlockAllocator.h <30:8 30:14>]
SYMBOL_CLASS b2BlockAllocator [b2BlockAllocator.h <35:1 <35:7 35:22> 60:1>]
LOCAL_SYMBOL: b2BlockAllocator.h<36:1> [b2BlockAllocator.h <36:1 36:1>]
LOCAL_SYMBOL: b2BlockAllocator.h<36:1> [b2BlockAllocator.h <60:1 60:1>]
SYMBOL_METHOD public void b2BlockAllocator::b2BlockAllocator() [b2BlockAllocator.h <38:2 38:17>]
SYMBOL_METHOD public void b2BlockAllocator::~b2BlockAllocator() [b2BlockAllocator.h <39:2 39:18>]
SYMBOL_METHOD public void * b2BlockAllocator::Allocate(int32) [b2BlockAllocator.h <42:8 42:15>]
SYMBOL_METHOD public void b2BlockAllocator::b2BlockAllocator() [b2BlockAllocator.h <38:2 <38:2 38:17> 38:19>]
SYMBOL_METHOD public void b2BlockAllocator::~b2BlockAllocator() [b2BlockAllocator.h <39:2 <39:2 39:18> 39:20>]
SYMBOL_METHOD public void * b2BlockAllocator::Allocate(int32) [b2BlockAllocator.h <42:2 <42:8 42:15> 42:27>]
REFERENCE_TYPE_USAGE void * b2BlockAllocator::Allocate(int32) -> void [b2BlockAllocator.h <42:2 42:5>]
LOCAL_SYMBOL: b2BlockAllocator.h<42:23> [b2BlockAllocator.h <42:23 42:26>]
REFERENCE_TYPE_USAGE void * b2BlockAllocator::Allocate(int32) -> int32 [b2BlockAllocator.h <42:17 42:21>]
SYMBOL_METHOD public void b2BlockAllocator::Free(void *, int32) [b2BlockAllocator.h <45:7 45:10>]
SYMBOL_METHOD public void b2BlockAllocator::Free(void *, int32) [b2BlockAllocator.h <45:2 <45:7 45:10> 45:31>]
REFERENCE_TYPE_USAGE void b2BlockAllocator::Free(void *, int32) -> void [b2BlockAllocator.h <45:2 45:5>]
LOCAL_SYMBOL: b2BlockAllocator.h<45:18> [b2BlockAllocator.h <45:18 45:18>]
REFERENCE_TYPE_USAGE void b2BlockAllocator::Free(void *, int32) -> void [b2BlockAllocator.h <45:12 45:15>]
LOCAL_SYMBOL: b2BlockAllocator.h<45:27> [b2BlockAllocator.h <45:27 45:30>]
REFERENCE_TYPE_USAGE void b2BlockAllocator::Free(void *, int32) -> int32 [b2BlockAllocator.h <45:21 45:25>]
SYMBOL_METHOD public void b2BlockAllocator::Clear() [b2BlockAllocator.h <47:7 47:11>]
SYMBOL_METHOD public void b2BlockAllocator::Clear() [b2BlockAllocator.h <47:2 <47:7 47:11> 47:13>]
REFERENCE_TYPE_USAGE void b2BlockAllocator::Clear() -> void [b2BlockAllocator.h <47:2 47:5>]
SYMBOL_FIELD private b2Chunk * b2BlockAllocator::m_chunks [b2BlockAllocator.h <51:11 51:18>]
REFERENCE_TYPE_USAGE b2Chunk * b2BlockAllocator::m_chunks -> b2Chunk [b2BlockAllocator.h <51:2 51:8>]
@@ -256,7 +256,7 @@ REFERENCE_USAGE static uint8 [] b2BlockAllocator::s_blockSizeLookup -> const int
SYMBOL_FIELD private static bool b2BlockAllocator::s_blockSizeLookupInitialized [b2BlockAllocator.h <59:14 59:41>]
SYMBOL_BUILTIN_TYPE bool
REFERENCE_TYPE_USAGE static bool b2BlockAllocator::s_blockSizeLookupInitialized -> bool [b2BlockAllocator.h <59:9 59:12>]
SYMBOL_METHOD public void b2BlockAllocator::b2BlockAllocator(const b2BlockAllocator &) [b2BlockAllocator.h <35:7 35:22>]
SYMBOL_METHOD public void b2BlockAllocator::b2BlockAllocator(const b2BlockAllocator &) [b2BlockAllocator.h <35:7 <35:7 35:22> 35:22>]
SYMBOL_FIELD private static int32 [] b2BlockAllocator::s_blockSizes [b2BlockAllocator.cpp <24:25 24:36>]
SYMBOL_CLASS b2BlockAllocator
QUALIFIER: b2BlockAllocator [b2BlockAllocator.cpp <24:7 24:22>]
@@ -292,16 +292,16 @@ REFERENCE_TYPE_USAGE float32 -> float [b2Settings.h <39:9 39:13>]
SYMBOL_TYPEDEF float64 [b2Settings.h <40:16 40:22>]
SYMBOL_BUILTIN_TYPE double
REFERENCE_TYPE_USAGE float64 -> double [b2Settings.h <40:9 40:14>]
SYMBOL_FUNCTION void * b2Alloc(int32) [b2Settings.h <135:7 135:13>]
SYMBOL_FUNCTION void * b2Alloc(int32) [b2Settings.h <135:1 <135:7 135:13> 135:25>]
SYMBOL_BUILTIN_TYPE void
REFERENCE_TYPE_USAGE void * b2Alloc(int32) -> void [b2Settings.h <135:1 135:4>]
LOCAL_SYMBOL: b2Settings.h<135:21> [b2Settings.h <135:21 135:24>]
REFERENCE_TYPE_USAGE void * b2Alloc(int32) -> int32 [b2Settings.h <135:15 135:19>]
SYMBOL_FUNCTION void b2Free(void *) [b2Settings.h <138:6 138:11>]
SYMBOL_FUNCTION void b2Free(void *) [b2Settings.h <138:1 <138:6 138:11> 138:22>]
REFERENCE_TYPE_USAGE void b2Free(void *) -> void [b2Settings.h <138:1 138:4>]
LOCAL_SYMBOL: b2Settings.h<138:19> [b2Settings.h <138:19 138:21>]
REFERENCE_TYPE_USAGE void b2Free(void *) -> void [b2Settings.h <138:13 138:16>]
SYMBOL_FUNCTION void b2Log(const char *) [b2Settings.h <141:6 141:10>]
SYMBOL_FUNCTION void b2Log(const char *) [b2Settings.h <141:1 <141:6 141:10> 141:35>]
REFERENCE_TYPE_USAGE void b2Log(const char *) -> void [b2Settings.h <141:1 141:4>]
LOCAL_SYMBOL: b2Settings.h<141:24> [b2Settings.h <141:24 141:29>]
SYMBOL_BUILTIN_TYPE char
@@ -317,7 +317,7 @@ SYMBOL_FIELD public int32 b2Version::revision [b2Settings.h <149:8 149:15>]
REFERENCE_TYPE_USAGE int32 b2Version::revision -> int32 [b2Settings.h <149:2 149:6>]
SYMBOL_GLOBAL_VARIABLE b2Version b2_version [b2Settings.h <153:18 153:27>]
REFERENCE_TYPE_USAGE b2Version b2_version -> b2Version [b2Settings.h <153:8 153:16>]
SYMBOL_FUNCTION bool b2IsValid(float32) [b2Math.h <26:1 <26:13 26:21> 30:1>]
SYMBOL_FUNCTION bool b2IsValid(float32) [b2Math.h <26:1 <26:1 <26:13 26:21> 26:32> 30:1>]
SYMBOL_BUILTIN_TYPE bool
REFERENCE_TYPE_USAGE bool b2IsValid(float32) -> bool [b2Math.h <26:8 26:11>]
LOCAL_SYMBOL: b2Math.h<26:31> [b2Math.h <26:31 26:31>]
@@ -329,7 +329,7 @@ REFERENCE_TYPE_USAGE bool b2IsValid(float32) -> int32 [b2Math.h <28:2 28:6>]
REFERENCE_TYPE_USAGE bool b2IsValid(float32) -> int32 [b2Math.h <28:31 28:35>]
LOCAL_SYMBOL: b2Math.h<26:31> [b2Math.h <28:40 28:40>]
LOCAL_SYMBOL: b2Math.h<28:8> [b2Math.h <29:10 29:11>]
SYMBOL_FUNCTION float32 b2InvSqrt(float32) [b2Math.h <33:1 <33:16 33:24> 47:1>]
SYMBOL_FUNCTION float32 b2InvSqrt(float32) [b2Math.h <33:1 <33:1 <33:16 33:24> 33:35> 47:1>]
REFERENCE_TYPE_USAGE float32 b2InvSqrt(float32) -> float32 [b2Math.h <33:8 33:14>]
LOCAL_SYMBOL: b2Math.h<33:34> [b2Math.h <33:34 33:34>]
REFERENCE_TYPE_USAGE float32 b2InvSqrt(float32) -> float32 [b2Math.h <33:26 33:32>]
@@ -343,8 +343,8 @@ REFERENCE_TYPE_USAGE float32 b2InvSqrt::anonymous union (b2Math.h<35:2>)::x -> f
SYMBOL_FIELD public int32 b2InvSqrt::anonymous union (b2Math.h<35:2>)::i [b2Math.h <38:9 38:9>]
REFERENCE_TYPE_USAGE int32 b2InvSqrt::anonymous union (b2Math.h<35:2>)::i -> int32 [b2Math.h <38:3 38:7>]
SYMBOL_METHOD public void b2InvSqrt::anonymous union (b2Math.h<35:2>)::() [b2Math.h <35:2 <35:2 35:6> 35:6>]
SYMBOL_METHOD public void b2InvSqrt::anonymous union (b2Math.h<35:2>)::(const b2InvSqrt::anonymous union (b2Math.h<35:2>) &) [b2Math.h <35:2 35:6>]
SYMBOL_METHOD public void b2InvSqrt::anonymous union (b2Math.h<35:2>)::(b2InvSqrt::anonymous union (b2Math.h<35:2>) &&) [b2Math.h <35:2 35:6>]
SYMBOL_METHOD public void b2InvSqrt::anonymous union (b2Math.h<35:2>)::(const b2InvSqrt::anonymous union (b2Math.h<35:2>) &) [b2Math.h <35:2 <35:2 35:6> 35:6>]
SYMBOL_METHOD public void b2InvSqrt::anonymous union (b2Math.h<35:2>)::(b2InvSqrt::anonymous union (b2Math.h<35:2>) &&) [b2Math.h <35:2 <35:2 35:6> 35:6>]
LOCAL_SYMBOL: b2Math.h<39:4> [b2Math.h <39:4 39:10>]
REFERENCE_TYPE_USAGE float32 b2InvSqrt(float32) -> b2InvSqrt::anonymous union (b2Math.h<35:2>) [b2Math.h <35:2 35:6>]
SYMBOL_FUNCTION void b2InvSqrt::anonymous union (b2Math.h<35:2>)::()
@@ -371,10 +371,10 @@ LOCAL_SYMBOL: b2Math.h<33:34> [b2Math.h <46:9 46:9>]
SYMBOL_STRUCT b2Vec2 [b2Math.h <53:1 <53:8 53:13> 141:1>]
LOCAL_SYMBOL: b2Math.h<54:1> [b2Math.h <54:1 54:1>]
LOCAL_SYMBOL: b2Math.h<54:1> [b2Math.h <141:1 141:1>]
SYMBOL_METHOD public void b2Vec2::b2Vec2() [b2Math.h <56:2 <56:2 56:7> 56:12>]
SYMBOL_METHOD public void b2Vec2::b2Vec2() [b2Math.h <56:2 <56:2 <56:2 56:7> 56:9> 56:12>]
LOCAL_SYMBOL: b2Math.h<56:11> [b2Math.h <56:11 56:11>]
LOCAL_SYMBOL: b2Math.h<56:11> [b2Math.h <56:12 56:12>]
SYMBOL_METHOD public void b2Vec2::b2Vec2(float32, float32) [b2Math.h <59:2 <59:2 59:7> 59:53>]
SYMBOL_METHOD public void b2Vec2::b2Vec2(float32, float32) [b2Math.h <59:2 <59:2 <59:2 59:7> 59:33> 59:53>]
LOCAL_SYMBOL: b2Math.h<59:17> [b2Math.h <59:17 59:19>]
REFERENCE_TYPE_USAGE void b2Vec2::b2Vec2(float32, float32) -> float32 [b2Math.h <59:9 59:15>]
LOCAL_SYMBOL: b2Math.h<59:30> [b2Math.h <59:30 59:32>]
@@ -385,13 +385,13 @@ REFERENCE_USAGE void b2Vec2::b2Vec2(float32, float32) -> float32 b2Vec2::y [b2Ma
LOCAL_SYMBOL: b2Math.h<59:30> [b2Math.h <59:47 59:49>]
LOCAL_SYMBOL: b2Math.h<59:52> [b2Math.h <59:52 59:52>]
LOCAL_SYMBOL: b2Math.h<59:52> [b2Math.h <59:53 59:53>]
SYMBOL_METHOD public void b2Vec2::SetZero() [b2Math.h <62:2 <62:7 62:13> 62:39>]
SYMBOL_METHOD public void b2Vec2::SetZero() [b2Math.h <62:2 <62:2 <62:7 62:13> 62:15> 62:39>]
REFERENCE_TYPE_USAGE void b2Vec2::SetZero() -> void [b2Math.h <62:2 62:5>]
LOCAL_SYMBOL: b2Math.h<62:17> [b2Math.h <62:17 62:17>]
LOCAL_SYMBOL: b2Math.h<62:17> [b2Math.h <62:39 62:39>]
REFERENCE_USAGE void b2Vec2::SetZero() -> float32 b2Vec2::x [b2Math.h <62:19 62:19>]
REFERENCE_USAGE void b2Vec2::SetZero() -> float32 b2Vec2::y [b2Math.h <62:29 62:29>]
SYMBOL_METHOD public void b2Vec2::Set(float32, float32) [b2Math.h <65:2 <65:7 65:9> 65:53>]
SYMBOL_METHOD public void b2Vec2::Set(float32, float32) [b2Math.h <65:2 <65:2 <65:7 65:9> 65:33> 65:53>]
REFERENCE_TYPE_USAGE void b2Vec2::Set(float32, float32) -> void [b2Math.h <65:2 65:5>]
LOCAL_SYMBOL: b2Math.h<65:19> [b2Math.h <65:19 65:20>]
REFERENCE_TYPE_USAGE void b2Vec2::Set(float32, float32) -> float32 [b2Math.h <65:11 65:17>]
@@ -403,7 +403,7 @@ REFERENCE_USAGE void b2Vec2::Set(float32, float32) -> float32 b2Vec2::x [b2Math.
LOCAL_SYMBOL: b2Math.h<65:19> [b2Math.h <65:41 65:42>]
REFERENCE_USAGE void b2Vec2::Set(float32, float32) -> float32 b2Vec2::y [b2Math.h <65:45 65:45>]
LOCAL_SYMBOL: b2Math.h<65:31> [b2Math.h <65:49 65:50>]
SYMBOL_METHOD public b2Vec2 b2Vec2::operator-() const [b2Math.h <68:2 <68:9 68:18> 68:65>]
SYMBOL_METHOD public b2Vec2 b2Vec2::operator-() const [b2Math.h <68:2 <68:2 <68:9 68:18> 68:26> 68:65>]
REFERENCE_TYPE_USAGE b2Vec2 b2Vec2::operator-() const -> b2Vec2 [b2Math.h <68:2 68:7>]
LOCAL_SYMBOL: b2Math.h<68:28> [b2Math.h <68:28 68:28>]
LOCAL_SYMBOL: b2Math.h<68:28> [b2Math.h <68:65 68:65>]
@@ -419,7 +419,7 @@ REFERENCE_USAGE b2Vec2 b2Vec2::operator-() const -> float32 b2Vec2::y [b2Math.h
SYMBOL_FUNCTION void b2Vec2::b2Vec2(b2Vec2 &&)
REFERENCE_CALL b2Vec2 b2Vec2::operator-() const -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2Math.h <68:62 68:62>]
LOCAL_SYMBOL: b2Math.h<68:37> [b2Math.h <68:62 68:62>]
SYMBOL_METHOD public float32 b2Vec2::operator()(int32) const [b2Math.h <71:2 <71:10 71:20> 74:2>]
SYMBOL_METHOD public float32 b2Vec2::operator()(int32) const [b2Math.h <71:2 <71:2 <71:10 71:20> 71:36> 74:2>]
REFERENCE_TYPE_USAGE float32 b2Vec2::operator()(int32) const -> float32 [b2Math.h <71:2 71:8>]
LOCAL_SYMBOL: b2Math.h<71:29> [b2Math.h <71:29 71:29>]
REFERENCE_TYPE_USAGE float32 b2Vec2::operator()(int32) const -> int32 [b2Math.h <71:23 71:27>]
@@ -427,7 +427,7 @@ LOCAL_SYMBOL: b2Math.h<72:2> [b2Math.h <72:2 72:2>]
LOCAL_SYMBOL: b2Math.h<72:2> [b2Math.h <74:2 74:2>]
REFERENCE_USAGE float32 b2Vec2::operator()(int32) const -> float32 b2Vec2::x [b2Math.h <73:12 73:12>]
LOCAL_SYMBOL: b2Math.h<71:29> [b2Math.h <73:15 73:15>]
SYMBOL_METHOD public float32 & b2Vec2::operator()(int32) [b2Math.h <77:2 <77:11 77:21> 80:2>]
SYMBOL_METHOD public float32 & b2Vec2::operator()(int32) [b2Math.h <77:2 <77:2 <77:11 77:21> 77:31> 80:2>]
REFERENCE_TYPE_USAGE float32 & b2Vec2::operator()(int32) -> float32 [b2Math.h <77:2 77:8>]
LOCAL_SYMBOL: b2Math.h<77:30> [b2Math.h <77:30 77:30>]
REFERENCE_TYPE_USAGE float32 & b2Vec2::operator()(int32) -> int32 [b2Math.h <77:24 77:28>]
@@ -435,7 +435,7 @@ LOCAL_SYMBOL: b2Math.h<78:2> [b2Math.h <78:2 78:2>]
LOCAL_SYMBOL: b2Math.h<78:2> [b2Math.h <80:2 80:2>]
REFERENCE_USAGE float32 & b2Vec2::operator()(int32) -> float32 b2Vec2::x [b2Math.h <79:12 79:12>]
LOCAL_SYMBOL: b2Math.h<77:30> [b2Math.h <79:15 79:15>]
SYMBOL_METHOD public void b2Vec2::operator+=(const b2Vec2 &) [b2Math.h <83:2 <83:7 83:17> 86:2>]
SYMBOL_METHOD public void b2Vec2::operator+=(const b2Vec2 &) [b2Math.h <83:2 <83:2 <83:7 83:17> 83:35> 86:2>]
REFERENCE_TYPE_USAGE void b2Vec2::operator+=(const b2Vec2 &) -> void [b2Math.h <83:2 83:5>]
LOCAL_SYMBOL: b2Math.h<83:34> [b2Math.h <83:34 83:34>]
REFERENCE_TYPE_USAGE void b2Vec2::operator+=(const b2Vec2 &) -> b2Vec2 [b2Math.h <83:26 83:31>]
@@ -447,7 +447,7 @@ LOCAL_SYMBOL: b2Math.h<83:34> [b2Math.h <85:8 85:8>]
REFERENCE_USAGE void b2Vec2::operator+=(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <85:13 85:13>]
REFERENCE_USAGE void b2Vec2::operator+=(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <85:20 85:20>]
LOCAL_SYMBOL: b2Math.h<83:34> [b2Math.h <85:18 85:18>]
SYMBOL_METHOD public void b2Vec2::operator-=(const b2Vec2 &) [b2Math.h <89:2 <89:7 89:17> 92:2>]
SYMBOL_METHOD public void b2Vec2::operator-=(const b2Vec2 &) [b2Math.h <89:2 <89:2 <89:7 89:17> 89:35> 92:2>]
REFERENCE_TYPE_USAGE void b2Vec2::operator-=(const b2Vec2 &) -> void [b2Math.h <89:2 89:5>]
LOCAL_SYMBOL: b2Math.h<89:34> [b2Math.h <89:34 89:34>]
REFERENCE_TYPE_USAGE void b2Vec2::operator-=(const b2Vec2 &) -> b2Vec2 [b2Math.h <89:26 89:31>]
@@ -459,7 +459,7 @@ LOCAL_SYMBOL: b2Math.h<89:34> [b2Math.h <91:8 91:8>]
REFERENCE_USAGE void b2Vec2::operator-=(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <91:13 91:13>]
REFERENCE_USAGE void b2Vec2::operator-=(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <91:20 91:20>]
LOCAL_SYMBOL: b2Math.h<89:34> [b2Math.h <91:18 91:18>]
SYMBOL_METHOD public void b2Vec2::operator*=(float32) [b2Math.h <95:2 <95:7 95:17> 98:2>]
SYMBOL_METHOD public void b2Vec2::operator*=(float32) [b2Math.h <95:2 <95:2 <95:7 95:17> 95:29> 98:2>]
REFERENCE_TYPE_USAGE void b2Vec2::operator*=(float32) -> void [b2Math.h <95:2 95:5>]
LOCAL_SYMBOL: b2Math.h<95:28> [b2Math.h <95:28 95:28>]
REFERENCE_TYPE_USAGE void b2Vec2::operator*=(float32) -> float32 [b2Math.h <95:20 95:26>]
@@ -469,7 +469,7 @@ REFERENCE_USAGE void b2Vec2::operator*=(float32) -> float32 b2Vec2::x [b2Math.h
LOCAL_SYMBOL: b2Math.h<95:28> [b2Math.h <97:8 97:8>]
REFERENCE_USAGE void b2Vec2::operator*=(float32) -> float32 b2Vec2::y [b2Math.h <97:11 97:11>]
LOCAL_SYMBOL: b2Math.h<95:28> [b2Math.h <97:16 97:16>]
SYMBOL_METHOD public float32 b2Vec2::Length() const [b2Math.h <101:2 <101:10 101:15> 104:2>]
SYMBOL_METHOD public float32 b2Vec2::Length() const [b2Math.h <101:2 <101:2 <101:10 101:15> 101:23> 104:2>]
REFERENCE_TYPE_USAGE float32 b2Vec2::Length() const -> float32 [b2Math.h <101:2 101:8>]
LOCAL_SYMBOL: b2Math.h<102:2> [b2Math.h <102:2 102:2>]
LOCAL_SYMBOL: b2Math.h<102:2> [b2Math.h <104:2 104:2>]
@@ -479,7 +479,7 @@ REFERENCE_USAGE float32 b2Vec2::Length() const -> float32 b2Vec2::x [b2Math.h <1
REFERENCE_USAGE float32 b2Vec2::Length() const -> float32 b2Vec2::x [b2Math.h <103:21 103:21>]
REFERENCE_USAGE float32 b2Vec2::Length() const -> float32 b2Vec2::y [b2Math.h <103:25 103:25>]
REFERENCE_USAGE float32 b2Vec2::Length() const -> float32 b2Vec2::y [b2Math.h <103:29 103:29>]
SYMBOL_METHOD public float32 b2Vec2::LengthSquared() const [b2Math.h <108:2 <108:10 108:22> 111:2>]
SYMBOL_METHOD public float32 b2Vec2::LengthSquared() const [b2Math.h <108:2 <108:2 <108:10 108:22> 108:30> 111:2>]
REFERENCE_TYPE_USAGE float32 b2Vec2::LengthSquared() const -> float32 [b2Math.h <108:2 108:8>]
LOCAL_SYMBOL: b2Math.h<109:2> [b2Math.h <109:2 109:2>]
LOCAL_SYMBOL: b2Math.h<109:2> [b2Math.h <111:2 111:2>]
@@ -487,7 +487,7 @@ REFERENCE_USAGE float32 b2Vec2::LengthSquared() const -> float32 b2Vec2::x [b2Ma
REFERENCE_USAGE float32 b2Vec2::LengthSquared() const -> float32 b2Vec2::x [b2Math.h <110:14 110:14>]
REFERENCE_USAGE float32 b2Vec2::LengthSquared() const -> float32 b2Vec2::y [b2Math.h <110:18 110:18>]
REFERENCE_USAGE float32 b2Vec2::LengthSquared() const -> float32 b2Vec2::y [b2Math.h <110:22 110:22>]
SYMBOL_METHOD public float32 b2Vec2::Normalize() [b2Math.h <114:2 <114:10 114:18> 126:2>]
SYMBOL_METHOD public float32 b2Vec2::Normalize() [b2Math.h <114:2 <114:2 <114:10 114:18> 114:20> 126:2>]
REFERENCE_TYPE_USAGE float32 b2Vec2::Normalize() -> float32 [b2Math.h <114:2 114:8>]
LOCAL_SYMBOL: b2Math.h<115:2> [b2Math.h <115:2 115:2>]
LOCAL_SYMBOL: b2Math.h<115:2> [b2Math.h <126:2 126:2>]
@@ -506,7 +506,7 @@ LOCAL_SYMBOL: b2Math.h<121:11> [b2Math.h <122:8 122:16>]
REFERENCE_USAGE float32 b2Vec2::Normalize() -> float32 b2Vec2::y [b2Math.h <123:3 123:3>]
LOCAL_SYMBOL: b2Math.h<121:11> [b2Math.h <123:8 123:16>]
LOCAL_SYMBOL: b2Math.h<116:11> [b2Math.h <125:10 125:15>]
SYMBOL_METHOD public bool b2Vec2::IsValid() const [b2Math.h <129:2 <129:7 129:13> 132:2>]
SYMBOL_METHOD public bool b2Vec2::IsValid() const [b2Math.h <129:2 <129:2 <129:7 129:13> 129:21> 132:2>]
REFERENCE_TYPE_USAGE bool b2Vec2::IsValid() const -> bool [b2Math.h <129:2 129:5>]
LOCAL_SYMBOL: b2Math.h<130:2> [b2Math.h <130:2 130:2>]
LOCAL_SYMBOL: b2Math.h<130:2> [b2Math.h <132:2 132:2>]
@@ -515,7 +515,7 @@ REFERENCE_CALL bool b2Vec2::IsValid() const -> bool b2IsValid(float32) [b2Math.h
REFERENCE_USAGE bool b2Vec2::IsValid() const -> float32 b2Vec2::x [b2Math.h <131:20 131:20>]
REFERENCE_CALL bool b2Vec2::IsValid() const -> bool b2IsValid(float32) [b2Math.h <131:26 131:34>]
REFERENCE_USAGE bool b2Vec2::IsValid() const -> float32 b2Vec2::y [b2Math.h <131:36 131:36>]
SYMBOL_METHOD public b2Vec2 b2Vec2::Skew() const [b2Math.h <135:2 <135:9 135:12> 138:2>]
SYMBOL_METHOD public b2Vec2 b2Vec2::Skew() const [b2Math.h <135:2 <135:2 <135:9 135:12> 135:20> 138:2>]
REFERENCE_TYPE_USAGE b2Vec2 b2Vec2::Skew() const -> b2Vec2 [b2Math.h <135:2 135:7>]
LOCAL_SYMBOL: b2Math.h<136:2> [b2Math.h <136:2 136:2>]
LOCAL_SYMBOL: b2Math.h<136:2> [b2Math.h <138:2 138:2>]
@@ -536,7 +536,7 @@ SYMBOL_METHOD public void b2Vec2::b2Vec2(b2Vec2 &&) [b2Math.h <53:8 <53:8 53:13>
REFERENCE_USAGE void b2Vec2::b2Vec2(b2Vec2 &&) -> float32 b2Vec2::x [b2Math.h <53:8 53:13>]
REFERENCE_TYPE_USAGE void b2Vec2::b2Vec2(b2Vec2 &&) -> b2Vec2 [b2Math.h <53:8 53:13>]
REFERENCE_USAGE void b2Vec2::b2Vec2(b2Vec2 &&) -> float32 b2Vec2::y [b2Math.h <53:8 53:13>]
SYMBOL_METHOD public void b2Vec2::~b2Vec2() [b2Math.h <53:8 53:13>]
SYMBOL_METHOD public void b2Vec2::~b2Vec2() [b2Math.h <53:8 <53:8 53:13> 53:13>]
SYMBOL_METHOD public b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2Math.h <53:8 <53:8 53:13> 53:13>]
REFERENCE_USAGE b2Vec2 & b2Vec2::operator=(const b2Vec2 &) -> float32 b2Vec2::x [b2Math.h <53:8 53:13>]
REFERENCE_USAGE b2Vec2 & b2Vec2::operator=(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <53:8 53:13>]
@@ -547,10 +547,10 @@ REFERENCE_USAGE b2Vec2 & b2Vec2::operator=(b2Vec2 &&) -> float32 b2Vec2::y [b2Ma
SYMBOL_STRUCT b2Vec3 [b2Math.h <144:1 <144:8 144:13> 180:1>]
LOCAL_SYMBOL: b2Math.h<145:1> [b2Math.h <145:1 145:1>]
LOCAL_SYMBOL: b2Math.h<145:1> [b2Math.h <180:1 180:1>]
SYMBOL_METHOD public void b2Vec3::b2Vec3() [b2Math.h <147:2 <147:2 147:7> 147:12>]
SYMBOL_METHOD public void b2Vec3::b2Vec3() [b2Math.h <147:2 <147:2 <147:2 147:7> 147:9> 147:12>]
LOCAL_SYMBOL: b2Math.h<147:11> [b2Math.h <147:11 147:11>]
LOCAL_SYMBOL: b2Math.h<147:11> [b2Math.h <147:12 147:12>]
SYMBOL_METHOD public void b2Vec3::b2Vec3(float32, float32, float32) [b2Math.h <150:2 <150:2 150:7> 150:74>]
SYMBOL_METHOD public void b2Vec3::b2Vec3(float32, float32, float32) [b2Math.h <150:2 <150:2 <150:2 150:7> 150:46> 150:74>]
LOCAL_SYMBOL: b2Math.h<150:17> [b2Math.h <150:17 150:19>]
REFERENCE_TYPE_USAGE void b2Vec3::b2Vec3(float32, float32, float32) -> float32 [b2Math.h <150:9 150:15>]
LOCAL_SYMBOL: b2Math.h<150:30> [b2Math.h <150:30 150:32>]
@@ -565,14 +565,14 @@ REFERENCE_USAGE void b2Vec3::b2Vec3(float32, float32, float32) -> float32 b2Vec3
LOCAL_SYMBOL: b2Math.h<150:43> [b2Math.h <150:68 150:70>]
LOCAL_SYMBOL: b2Math.h<150:73> [b2Math.h <150:73 150:73>]
LOCAL_SYMBOL: b2Math.h<150:73> [b2Math.h <150:74 150:74>]
SYMBOL_METHOD public void b2Vec3::SetZero() [b2Math.h <153:2 <153:7 153:13> 153:49>]
SYMBOL_METHOD public void b2Vec3::SetZero() [b2Math.h <153:2 <153:2 <153:7 153:13> 153:15> 153:49>]
REFERENCE_TYPE_USAGE void b2Vec3::SetZero() -> void [b2Math.h <153:2 153:5>]
LOCAL_SYMBOL: b2Math.h<153:17> [b2Math.h <153:17 153:17>]
LOCAL_SYMBOL: b2Math.h<153:17> [b2Math.h <153:49 153:49>]
REFERENCE_USAGE void b2Vec3::SetZero() -> float32 b2Vec3::x [b2Math.h <153:19 153:19>]
REFERENCE_USAGE void b2Vec3::SetZero() -> float32 b2Vec3::y [b2Math.h <153:29 153:29>]
REFERENCE_USAGE void b2Vec3::SetZero() -> float32 b2Vec3::z [b2Math.h <153:39 153:39>]
SYMBOL_METHOD public void b2Vec3::Set(float32, float32, float32) [b2Math.h <156:2 <156:7 156:9> 156:73>]
SYMBOL_METHOD public void b2Vec3::Set(float32, float32, float32) [b2Math.h <156:2 <156:2 <156:7 156:9> 156:45> 156:73>]
REFERENCE_TYPE_USAGE void b2Vec3::Set(float32, float32, float32) -> void [b2Math.h <156:2 156:5>]
LOCAL_SYMBOL: b2Math.h<156:19> [b2Math.h <156:19 156:20>]
REFERENCE_TYPE_USAGE void b2Vec3::Set(float32, float32, float32) -> float32 [b2Math.h <156:11 156:17>]
@@ -588,7 +588,7 @@ REFERENCE_USAGE void b2Vec3::Set(float32, float32, float32) -> float32 b2Vec3::y
LOCAL_SYMBOL: b2Math.h<156:31> [b2Math.h <156:61 156:62>]
REFERENCE_USAGE void b2Vec3::Set(float32, float32, float32) -> float32 b2Vec3::z [b2Math.h <156:65 156:65>]
LOCAL_SYMBOL: b2Math.h<156:43> [b2Math.h <156:69 156:70>]
SYMBOL_METHOD public b2Vec3 b2Vec3::operator-() const [b2Math.h <159:2 <159:9 159:18> 159:69>]
SYMBOL_METHOD public b2Vec3 b2Vec3::operator-() const [b2Math.h <159:2 <159:2 <159:9 159:18> 159:26> 159:69>]
REFERENCE_TYPE_USAGE b2Vec3 b2Vec3::operator-() const -> b2Vec3 [b2Math.h <159:2 159:7>]
LOCAL_SYMBOL: b2Math.h<159:28> [b2Math.h <159:28 159:28>]
LOCAL_SYMBOL: b2Math.h<159:28> [b2Math.h <159:69 159:69>]
@@ -605,7 +605,7 @@ REFERENCE_USAGE b2Vec3 b2Vec3::operator-() const -> float32 b2Vec3::z [b2Math.h
SYMBOL_FUNCTION void b2Vec3::b2Vec3(b2Vec3 &&)
REFERENCE_CALL b2Vec3 b2Vec3::operator-() const -> void b2Vec3::b2Vec3(b2Vec3 &&) [b2Math.h <159:66 159:66>]
LOCAL_SYMBOL: b2Math.h<159:37> [b2Math.h <159:66 159:66>]
SYMBOL_METHOD public void b2Vec3::operator+=(const b2Vec3 &) [b2Math.h <162:2 <162:7 162:17> 165:2>]
SYMBOL_METHOD public void b2Vec3::operator+=(const b2Vec3 &) [b2Math.h <162:2 <162:2 <162:7 162:17> 162:35> 165:2>]
REFERENCE_TYPE_USAGE void b2Vec3::operator+=(const b2Vec3 &) -> void [b2Math.h <162:2 162:5>]
LOCAL_SYMBOL: b2Math.h<162:34> [b2Math.h <162:34 162:34>]
REFERENCE_TYPE_USAGE void b2Vec3::operator+=(const b2Vec3 &) -> b2Vec3 [b2Math.h <162:26 162:31>]
@@ -620,7 +620,7 @@ LOCAL_SYMBOL: b2Math.h<162:34> [b2Math.h <164:18 164:18>]
REFERENCE_USAGE void b2Vec3::operator+=(const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <164:23 164:23>]
REFERENCE_USAGE void b2Vec3::operator+=(const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <164:30 164:30>]
LOCAL_SYMBOL: b2Math.h<162:34> [b2Math.h <164:28 164:28>]
SYMBOL_METHOD public void b2Vec3::operator-=(const b2Vec3 &) [b2Math.h <168:2 <168:7 168:17> 171:2>]
SYMBOL_METHOD public void b2Vec3::operator-=(const b2Vec3 &) [b2Math.h <168:2 <168:2 <168:7 168:17> 168:35> 171:2>]
REFERENCE_TYPE_USAGE void b2Vec3::operator-=(const b2Vec3 &) -> void [b2Math.h <168:2 168:5>]
LOCAL_SYMBOL: b2Math.h<168:34> [b2Math.h <168:34 168:34>]
REFERENCE_TYPE_USAGE void b2Vec3::operator-=(const b2Vec3 &) -> b2Vec3 [b2Math.h <168:26 168:31>]
@@ -635,7 +635,7 @@ LOCAL_SYMBOL: b2Math.h<168:34> [b2Math.h <170:18 170:18>]
REFERENCE_USAGE void b2Vec3::operator-=(const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <170:23 170:23>]
REFERENCE_USAGE void b2Vec3::operator-=(const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <170:30 170:30>]
LOCAL_SYMBOL: b2Math.h<168:34> [b2Math.h <170:28 170:28>]
SYMBOL_METHOD public void b2Vec3::operator*=(float32) [b2Math.h <174:2 <174:7 174:17> 177:2>]
SYMBOL_METHOD public void b2Vec3::operator*=(float32) [b2Math.h <174:2 <174:2 <174:7 174:17> 174:29> 177:2>]
REFERENCE_TYPE_USAGE void b2Vec3::operator*=(float32) -> void [b2Math.h <174:2 174:5>]
LOCAL_SYMBOL: b2Math.h<174:28> [b2Math.h <174:28 174:28>]
REFERENCE_TYPE_USAGE void b2Vec3::operator*=(float32) -> float32 [b2Math.h <174:20 174:26>]
@@ -653,7 +653,7 @@ SYMBOL_FIELD public float32 b2Vec3::y [b2Math.h <179:13 179:13>]
REFERENCE_TYPE_USAGE float32 b2Vec3::y -> float32 [b2Math.h <179:2 179:8>]
SYMBOL_FIELD public float32 b2Vec3::z [b2Math.h <179:16 179:16>]
REFERENCE_TYPE_USAGE float32 b2Vec3::z -> float32 [b2Math.h <179:2 179:8>]
SYMBOL_METHOD public void b2Vec3::b2Vec3(const b2Vec3 &) [b2Math.h <144:8 144:13>]
SYMBOL_METHOD public void b2Vec3::b2Vec3(const b2Vec3 &) [b2Math.h <144:8 <144:8 144:13> 144:13>]
SYMBOL_METHOD public void b2Vec3::b2Vec3(b2Vec3 &&) [b2Math.h <144:8 <144:8 144:13> 144:13>]
REFERENCE_USAGE void b2Vec3::b2Vec3(b2Vec3 &&) -> float32 b2Vec3::x [b2Math.h <144:8 144:13>]
REFERENCE_TYPE_USAGE void b2Vec3::b2Vec3(b2Vec3 &&) -> b2Vec3 [b2Math.h <144:8 144:13>]
@@ -665,17 +665,17 @@ REFERENCE_USAGE b2Vec3 & b2Vec3::operator=(const b2Vec3 &) -> float32 b2Vec3::x
REFERENCE_USAGE b2Vec3 & b2Vec3::operator=(const b2Vec3 &) -> float32 b2Vec3::y [b2Math.h <144:8 144:13>]
REFERENCE_USAGE b2Vec3 & b2Vec3::operator=(const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <144:8 144:13>]
SYMBOL_METHOD public b2Vec3 & b2Vec3::operator=(b2Vec3 &&) [b2Math.h <144:8 144:13>]
SYMBOL_METHOD public void b2Vec3::~b2Vec3() [b2Math.h <144:8 144:13>]
SYMBOL_METHOD public void b2Vec3::~b2Vec3() [b2Math.h <144:8 <144:8 144:13> 144:13>]
SYMBOL_STRUCT b2Mat22 [b2Math.h <183:1 <183:8 183:14> 254:1>]
LOCAL_SYMBOL: b2Math.h<184:1> [b2Math.h <184:1 184:1>]
LOCAL_SYMBOL: b2Math.h<184:1> [b2Math.h <254:1 254:1>]
SYMBOL_METHOD public void b2Mat22::b2Mat22() [b2Math.h <186:2 <186:2 186:8> 186:13>]
SYMBOL_METHOD public void b2Mat22::b2Mat22() [b2Math.h <186:2 <186:2 <186:2 186:8> 186:10> 186:13>]
REFERENCE_USAGE void b2Mat22::b2Mat22() -> b2Vec2 b2Mat22::ex [b2Math.h <186:2 186:8>]
REFERENCE_CALL void b2Mat22::b2Mat22() -> void b2Vec2::b2Vec2() [b2Math.h <186:2 186:8>]
REFERENCE_USAGE void b2Mat22::b2Mat22() -> b2Vec2 b2Mat22::ey [b2Math.h <186:2 186:8>]
LOCAL_SYMBOL: b2Math.h<186:12> [b2Math.h <186:12 186:12>]
LOCAL_SYMBOL: b2Math.h<186:12> [b2Math.h <186:13 186:13>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(const b2Vec2 &, const b2Vec2 &) [b2Math.h <189:2 <189:2 189:8> 193:2>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(const b2Vec2 &, const b2Vec2 &) [b2Math.h <189:2 <189:2 <189:2 189:8> 189:44> 193:2>]
LOCAL_SYMBOL: b2Math.h<189:24> [b2Math.h <189:24 189:25>]
REFERENCE_TYPE_USAGE void b2Mat22::b2Mat22(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <189:16 189:21>]
LOCAL_SYMBOL: b2Math.h<189:42> [b2Math.h <189:42 189:43>]
@@ -692,7 +692,7 @@ LOCAL_SYMBOL: b2Math.h<189:24> [b2Math.h <191:8 191:9>]
REFERENCE_CALL void b2Mat22::b2Mat22(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2Math.h <192:6 192:6>]
REFERENCE_USAGE void b2Mat22::b2Mat22(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2Mat22::ey [b2Math.h <192:3 192:4>]
LOCAL_SYMBOL: b2Math.h<189:42> [b2Math.h <192:8 192:9>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(float32, float32, float32, float32) [b2Math.h <196:2 <196:2 196:8> 200:2>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(float32, float32, float32, float32) [b2Math.h <196:2 <196:2 <196:2 196:8> 196:60> 200:2>]
LOCAL_SYMBOL: b2Math.h<196:18> [b2Math.h <196:18 196:20>]
REFERENCE_TYPE_USAGE void b2Mat22::b2Mat22(float32, float32, float32, float32) -> float32 [b2Math.h <196:10 196:16>]
LOCAL_SYMBOL: b2Math.h<196:31> [b2Math.h <196:31 196:33>]
@@ -718,7 +718,7 @@ LOCAL_SYMBOL: b2Math.h<196:31> [b2Math.h <199:10 199:12>]
REFERENCE_USAGE void b2Mat22::b2Mat22(float32, float32, float32, float32) -> float32 b2Vec2::y [b2Math.h <199:18 199:18>]
REFERENCE_USAGE void b2Mat22::b2Mat22(float32, float32, float32, float32) -> b2Vec2 b2Mat22::ey [b2Math.h <199:15 199:16>]
LOCAL_SYMBOL: b2Math.h<196:57> [b2Math.h <199:22 199:24>]
SYMBOL_METHOD public void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) [b2Math.h <203:2 <203:7 203:9> 207:2>]
SYMBOL_METHOD public void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) [b2Math.h <203:2 <203:2 <203:7 203:9> 203:45> 207:2>]
REFERENCE_TYPE_USAGE void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) -> void [b2Math.h <203:2 203:5>]
LOCAL_SYMBOL: b2Math.h<203:25> [b2Math.h <203:25 203:26>]
REFERENCE_TYPE_USAGE void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <203:17 203:22>]
@@ -732,7 +732,7 @@ LOCAL_SYMBOL: b2Math.h<203:25> [b2Math.h <205:8 205:9>]
REFERENCE_CALL void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2Math.h <206:6 206:6>]
REFERENCE_USAGE void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2Mat22::ey [b2Math.h <206:3 206:4>]
LOCAL_SYMBOL: b2Math.h<203:43> [b2Math.h <206:8 206:9>]
SYMBOL_METHOD public void b2Mat22::SetIdentity() [b2Math.h <210:2 <210:7 210:17> 214:2>]
SYMBOL_METHOD public void b2Mat22::SetIdentity() [b2Math.h <210:2 <210:2 <210:7 210:17> 210:19> 214:2>]
REFERENCE_TYPE_USAGE void b2Mat22::SetIdentity() -> void [b2Math.h <210:2 210:5>]
LOCAL_SYMBOL: b2Math.h<211:2> [b2Math.h <211:2 211:2>]
LOCAL_SYMBOL: b2Math.h<211:2> [b2Math.h <214:2 214:2>]
@@ -744,7 +744,7 @@ REFERENCE_USAGE void b2Mat22::SetIdentity() -> float32 b2Vec2::y [b2Math.h <213:
REFERENCE_USAGE void b2Mat22::SetIdentity() -> b2Vec2 b2Mat22::ex [b2Math.h <213:3 213:4>]
REFERENCE_USAGE void b2Mat22::SetIdentity() -> float32 b2Vec2::y [b2Math.h <213:19 213:19>]
REFERENCE_USAGE void b2Mat22::SetIdentity() -> b2Vec2 b2Mat22::ey [b2Math.h <213:16 213:17>]
SYMBOL_METHOD public void b2Mat22::SetZero() [b2Math.h <217:2 <217:7 217:13> 221:2>]
SYMBOL_METHOD public void b2Mat22::SetZero() [b2Math.h <217:2 <217:2 <217:7 217:13> 217:15> 221:2>]
REFERENCE_TYPE_USAGE void b2Mat22::SetZero() -> void [b2Math.h <217:2 217:5>]
LOCAL_SYMBOL: b2Math.h<218:2> [b2Math.h <218:2 218:2>]
LOCAL_SYMBOL: b2Math.h<218:2> [b2Math.h <221:2 221:2>]
@@ -756,7 +756,7 @@ REFERENCE_USAGE void b2Mat22::SetZero() -> float32 b2Vec2::y [b2Math.h <220:6 22
REFERENCE_USAGE void b2Mat22::SetZero() -> b2Vec2 b2Mat22::ex [b2Math.h <220:3 220:4>]
REFERENCE_USAGE void b2Mat22::SetZero() -> float32 b2Vec2::y [b2Math.h <220:19 220:19>]
REFERENCE_USAGE void b2Mat22::SetZero() -> b2Vec2 b2Mat22::ey [b2Math.h <220:16 220:17>]
SYMBOL_METHOD public b2Mat22 b2Mat22::GetInverse() const [b2Math.h <223:2 <223:10 223:19> 235:2>]
SYMBOL_METHOD public b2Mat22 b2Mat22::GetInverse() const [b2Math.h <223:2 <223:2 <223:10 223:19> 223:27> 235:2>]
REFERENCE_TYPE_USAGE b2Mat22 b2Mat22::GetInverse() const -> b2Mat22 [b2Math.h <223:2 223:8>]
LOCAL_SYMBOL: b2Math.h<224:2> [b2Math.h <224:2 224:2>]
LOCAL_SYMBOL: b2Math.h<224:2> [b2Math.h <235:2 235:2>]
@@ -811,7 +811,7 @@ LOCAL_SYMBOL: b2Math.h<225:11> [b2Math.h <233:38 233:38>]
SYMBOL_FUNCTION void b2Mat22::b2Mat22(b2Mat22 &&)
REFERENCE_CALL b2Mat22 b2Mat22::GetInverse() const -> void b2Mat22::b2Mat22(b2Mat22 &&) [b2Math.h <234:10 234:10>]
LOCAL_SYMBOL: b2Math.h<226:11> [b2Math.h <234:10 234:10>]
SYMBOL_METHOD public b2Vec2 b2Mat22::Solve(const b2Vec2 &) const [b2Math.h <239:2 <239:9 239:13> 251:2>]
SYMBOL_METHOD public b2Vec2 b2Mat22::Solve(const b2Vec2 &) const [b2Math.h <239:2 <239:2 <239:9 239:13> 239:36> 251:2>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat22::Solve(const b2Vec2 &) const -> b2Vec2 [b2Math.h <239:2 239:7>]
LOCAL_SYMBOL: b2Math.h<239:29> [b2Math.h <239:29 239:29>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat22::Solve(const b2Vec2 &) const -> b2Vec2 [b2Math.h <239:21 239:26>]
@@ -868,25 +868,25 @@ SYMBOL_FIELD public b2Vec2 b2Mat22::ex [b2Math.h <253:9 253:10>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat22::ex -> b2Vec2 [b2Math.h <253:2 253:7>]
SYMBOL_FIELD public b2Vec2 b2Mat22::ey [b2Math.h <253:13 253:14>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat22::ey -> b2Vec2 [b2Math.h <253:2 253:7>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(const b2Mat22 &) [b2Math.h <183:8 183:14>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(const b2Mat22 &) [b2Math.h <183:8 <183:8 183:14> 183:14>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(b2Mat22 &&) [b2Math.h <183:8 <183:8 183:14> 183:14>]
REFERENCE_USAGE void b2Mat22::b2Mat22(b2Mat22 &&) -> b2Vec2 b2Mat22::ex [b2Math.h <183:8 183:14>]
REFERENCE_CALL void b2Mat22::b2Mat22(b2Mat22 &&) -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2Math.h <183:8 183:14>]
REFERENCE_TYPE_USAGE void b2Mat22::b2Mat22(b2Mat22 &&) -> b2Mat22 [b2Math.h <183:8 183:14>]
LOCAL_SYMBOL: b2Math.h<183:8> [b2Math.h <183:8 183:14>]
REFERENCE_USAGE void b2Mat22::b2Mat22(b2Mat22 &&) -> b2Vec2 b2Mat22::ey [b2Math.h <183:8 183:14>]
SYMBOL_METHOD public void b2Mat22::~b2Mat22() [b2Math.h <183:8 183:14>]
SYMBOL_METHOD public void b2Mat22::~b2Mat22() [b2Math.h <183:8 <183:8 183:14> 183:14>]
SYMBOL_STRUCT b2Mat33 [b2Math.h <257:1 <257:8 257:14> 296:1>]
LOCAL_SYMBOL: b2Math.h<258:1> [b2Math.h <258:1 258:1>]
LOCAL_SYMBOL: b2Math.h<258:1> [b2Math.h <296:1 296:1>]
SYMBOL_METHOD public void b2Mat33::b2Mat33() [b2Math.h <260:2 <260:2 260:8> 260:13>]
SYMBOL_METHOD public void b2Mat33::b2Mat33() [b2Math.h <260:2 <260:2 <260:2 260:8> 260:10> 260:13>]
REFERENCE_USAGE void b2Mat33::b2Mat33() -> b2Vec3 b2Mat33::ex [b2Math.h <260:2 260:8>]
REFERENCE_CALL void b2Mat33::b2Mat33() -> void b2Vec3::b2Vec3() [b2Math.h <260:2 260:8>]
REFERENCE_USAGE void b2Mat33::b2Mat33() -> b2Vec3 b2Mat33::ey [b2Math.h <260:2 260:8>]
REFERENCE_USAGE void b2Mat33::b2Mat33() -> b2Vec3 b2Mat33::ez [b2Math.h <260:2 260:8>]
LOCAL_SYMBOL: b2Math.h<260:12> [b2Math.h <260:12 260:12>]
LOCAL_SYMBOL: b2Math.h<260:12> [b2Math.h <260:13 260:13>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(const b2Vec3 &, const b2Vec3 &, const b2Vec3 &) [b2Math.h <263:2 <263:2 263:8> 268:2>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(const b2Vec3 &, const b2Vec3 &, const b2Vec3 &) [b2Math.h <263:2 <263:2 <263:2 263:8> 263:62> 268:2>]
LOCAL_SYMBOL: b2Math.h<263:24> [b2Math.h <263:24 263:25>]
REFERENCE_TYPE_USAGE void b2Mat33::b2Mat33(const b2Vec3 &, const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <263:16 263:21>]
LOCAL_SYMBOL: b2Math.h<263:42> [b2Math.h <263:42 263:43>]
@@ -909,7 +909,7 @@ LOCAL_SYMBOL: b2Math.h<263:42> [b2Math.h <266:8 266:9>]
REFERENCE_CALL void b2Mat33::b2Mat33(const b2Vec3 &, const b2Vec3 &, const b2Vec3 &) -> b2Vec3 & b2Vec3::operator=(const b2Vec3 &) [b2Math.h <267:6 267:6>]
REFERENCE_USAGE void b2Mat33::b2Mat33(const b2Vec3 &, const b2Vec3 &, const b2Vec3 &) -> b2Vec3 b2Mat33::ez [b2Math.h <267:3 267:4>]
LOCAL_SYMBOL: b2Math.h<263:60> [b2Math.h <267:8 267:9>]
SYMBOL_METHOD public void b2Mat33::SetZero() [b2Math.h <271:2 <271:7 271:13> 276:2>]
SYMBOL_METHOD public void b2Mat33::SetZero() [b2Math.h <271:2 <271:2 <271:7 271:13> 271:15> 276:2>]
REFERENCE_TYPE_USAGE void b2Mat33::SetZero() -> void [b2Math.h <271:2 271:5>]
LOCAL_SYMBOL: b2Math.h<272:2> [b2Math.h <272:2 272:2>]
LOCAL_SYMBOL: b2Math.h<272:2> [b2Math.h <276:2 276:2>]
@@ -920,19 +920,19 @@ REFERENCE_CALL void b2Mat33::SetZero() -> void b2Vec3::SetZero() [b2Math.h <274:
REFERENCE_USAGE void b2Mat33::SetZero() -> b2Vec3 b2Mat33::ey [b2Math.h <274:3 274:4>]
REFERENCE_CALL void b2Mat33::SetZero() -> void b2Vec3::SetZero() [b2Math.h <275:6 275:12>]
REFERENCE_USAGE void b2Mat33::SetZero() -> b2Vec3 b2Mat33::ez [b2Math.h <275:3 275:4>]
SYMBOL_METHOD public b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const [b2Math.h <280:9 280:15>]
SYMBOL_METHOD public b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const [b2Math.h <280:2 <280:9 280:15> 280:38>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const -> b2Vec3 [b2Math.h <280:2 280:7>]
LOCAL_SYMBOL: b2Math.h<280:31> [b2Math.h <280:31 280:31>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const -> b2Vec3 [b2Math.h <280:23 280:28>]
SYMBOL_METHOD public b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const [b2Math.h <285:9 285:15>]
SYMBOL_METHOD public b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const [b2Math.h <285:2 <285:9 285:15> 285:38>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const -> b2Vec2 [b2Math.h <285:2 285:7>]
LOCAL_SYMBOL: b2Math.h<285:31> [b2Math.h <285:31 285:31>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const -> b2Vec2 [b2Math.h <285:23 285:28>]
SYMBOL_METHOD public void b2Mat33::GetInverse22(b2Mat33 *) const [b2Math.h <289:7 289:18>]
SYMBOL_METHOD public void b2Mat33::GetInverse22(b2Mat33 *) const [b2Math.h <289:2 <289:7 289:18> 289:36>]
REFERENCE_TYPE_USAGE void b2Mat33::GetInverse22(b2Mat33 *) const -> void [b2Math.h <289:2 289:5>]
LOCAL_SYMBOL: b2Math.h<289:29> [b2Math.h <289:29 289:29>]
REFERENCE_TYPE_USAGE void b2Mat33::GetInverse22(b2Mat33 *) const -> b2Mat33 [b2Math.h <289:20 289:26>]
SYMBOL_METHOD public void b2Mat33::GetSymInverse33(b2Mat33 *) const [b2Math.h <293:7 293:21>]
SYMBOL_METHOD public void b2Mat33::GetSymInverse33(b2Mat33 *) const [b2Math.h <293:2 <293:7 293:21> 293:39>]
REFERENCE_TYPE_USAGE void b2Mat33::GetSymInverse33(b2Mat33 *) const -> void [b2Math.h <293:2 293:5>]
LOCAL_SYMBOL: b2Math.h<293:32> [b2Math.h <293:32 293:32>]
REFERENCE_TYPE_USAGE void b2Mat33::GetSymInverse33(b2Mat33 *) const -> b2Mat33 [b2Math.h <293:23 293:29>]
@@ -942,15 +942,15 @@ SYMBOL_FIELD public b2Vec3 b2Mat33::ey [b2Math.h <295:13 295:14>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mat33::ey -> b2Vec3 [b2Math.h <295:2 295:7>]
SYMBOL_FIELD public b2Vec3 b2Mat33::ez [b2Math.h <295:17 295:18>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mat33::ez -> b2Vec3 [b2Math.h <295:2 295:7>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(const b2Mat33 &) [b2Math.h <257:8 257:14>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(b2Mat33 &&) [b2Math.h <257:8 257:14>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(const b2Mat33 &) [b2Math.h <257:8 <257:8 257:14> 257:14>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(b2Mat33 &&) [b2Math.h <257:8 <257:8 257:14> 257:14>]
SYMBOL_STRUCT b2Rot [b2Math.h <299:1 <299:8 299:12> 346:1>]
LOCAL_SYMBOL: b2Math.h<300:1> [b2Math.h <300:1 300:1>]
LOCAL_SYMBOL: b2Math.h<300:1> [b2Math.h <346:1 346:1>]
SYMBOL_METHOD public void b2Rot::b2Rot() [b2Math.h <301:2 <301:2 301:6> 301:11>]
SYMBOL_METHOD public void b2Rot::b2Rot() [b2Math.h <301:2 <301:2 <301:2 301:6> 301:8> 301:11>]
LOCAL_SYMBOL: b2Math.h<301:10> [b2Math.h <301:10 301:10>]
LOCAL_SYMBOL: b2Math.h<301:10> [b2Math.h <301:11 301:11>]
SYMBOL_METHOD public void b2Rot::b2Rot(float32) [b2Math.h <304:2 <304:11 304:15> 309:2>]
SYMBOL_METHOD public void b2Rot::b2Rot(float32) [b2Math.h <304:2 <304:2 <304:11 304:15> 304:30> 309:2>]
LOCAL_SYMBOL: b2Math.h<304:25> [b2Math.h <304:25 304:29>]
REFERENCE_TYPE_USAGE void b2Rot::b2Rot(float32) -> float32 [b2Math.h <304:17 304:23>]
LOCAL_SYMBOL: b2Math.h<305:2> [b2Math.h <305:2 305:2>]
@@ -963,7 +963,7 @@ REFERENCE_USAGE void b2Rot::b2Rot(float32) -> float32 b2Rot::c [b2Math.h <308:3
SYMBOL_FUNCTION float cosf(float)
REFERENCE_CALL void b2Rot::b2Rot(float32) -> float cosf(float) [b2Math.h <308:7 308:10>]
LOCAL_SYMBOL: b2Math.h<304:25> [b2Math.h <308:12 308:16>]
SYMBOL_METHOD public void b2Rot::Set(float32) [b2Math.h <312:2 <312:7 312:9> 317:2>]
SYMBOL_METHOD public void b2Rot::Set(float32) [b2Math.h <312:2 <312:2 <312:7 312:9> 312:24> 317:2>]
REFERENCE_TYPE_USAGE void b2Rot::Set(float32) -> void [b2Math.h <312:2 312:5>]
LOCAL_SYMBOL: b2Math.h<312:19> [b2Math.h <312:19 312:23>]
REFERENCE_TYPE_USAGE void b2Rot::Set(float32) -> float32 [b2Math.h <312:11 312:17>]
@@ -975,13 +975,13 @@ LOCAL_SYMBOL: b2Math.h<312:19> [b2Math.h <315:12 315:16>]
REFERENCE_USAGE void b2Rot::Set(float32) -> float32 b2Rot::c [b2Math.h <316:3 316:3>]
REFERENCE_CALL void b2Rot::Set(float32) -> float cosf(float) [b2Math.h <316:7 316:10>]
LOCAL_SYMBOL: b2Math.h<312:19> [b2Math.h <316:12 316:16>]
SYMBOL_METHOD public void b2Rot::SetIdentity() [b2Math.h <320:2 <320:7 320:17> 324:2>]
SYMBOL_METHOD public void b2Rot::SetIdentity() [b2Math.h <320:2 <320:2 <320:7 320:17> 320:19> 324:2>]
REFERENCE_TYPE_USAGE void b2Rot::SetIdentity() -> void [b2Math.h <320:2 320:5>]
LOCAL_SYMBOL: b2Math.h<321:2> [b2Math.h <321:2 321:2>]
LOCAL_SYMBOL: b2Math.h<321:2> [b2Math.h <324:2 324:2>]
REFERENCE_USAGE void b2Rot::SetIdentity() -> float32 b2Rot::s [b2Math.h <322:3 322:3>]
REFERENCE_USAGE void b2Rot::SetIdentity() -> float32 b2Rot::c [b2Math.h <323:3 323:3>]
SYMBOL_METHOD public float32 b2Rot::GetAngle() const [b2Math.h <327:2 <327:10 327:17> 330:2>]
SYMBOL_METHOD public float32 b2Rot::GetAngle() const [b2Math.h <327:2 <327:2 <327:10 327:17> 327:25> 330:2>]
REFERENCE_TYPE_USAGE float32 b2Rot::GetAngle() const -> float32 [b2Math.h <327:2 327:8>]
LOCAL_SYMBOL: b2Math.h<328:2> [b2Math.h <328:2 328:2>]
LOCAL_SYMBOL: b2Math.h<328:2> [b2Math.h <330:2 330:2>]
@@ -989,7 +989,7 @@ SYMBOL_FUNCTION float atan2f(float, float)
REFERENCE_CALL float32 b2Rot::GetAngle() const -> float atan2f(float, float) [b2Math.h <329:10 329:16>]
REFERENCE_USAGE float32 b2Rot::GetAngle() const -> float32 b2Rot::s [b2Math.h <329:18 329:18>]
REFERENCE_USAGE float32 b2Rot::GetAngle() const -> float32 b2Rot::c [b2Math.h <329:21 329:21>]
SYMBOL_METHOD public b2Vec2 b2Rot::GetXAxis() const [b2Math.h <333:2 <333:9 333:16> 336:2>]
SYMBOL_METHOD public b2Vec2 b2Rot::GetXAxis() const [b2Math.h <333:2 <333:2 <333:9 333:16> 333:24> 336:2>]
REFERENCE_TYPE_USAGE b2Vec2 b2Rot::GetXAxis() const -> b2Vec2 [b2Math.h <333:2 333:7>]
LOCAL_SYMBOL: b2Math.h<334:2> [b2Math.h <334:2 334:2>]
LOCAL_SYMBOL: b2Math.h<334:2> [b2Math.h <336:2 336:2>]
@@ -997,7 +997,7 @@ REFERENCE_CALL b2Vec2 b2Rot::GetXAxis() const -> void b2Vec2::b2Vec2(float32, fl
REFERENCE_TYPE_USAGE b2Vec2 b2Rot::GetXAxis() const -> b2Vec2 [b2Math.h <335:10 335:15>]
REFERENCE_USAGE b2Vec2 b2Rot::GetXAxis() const -> float32 b2Rot::c [b2Math.h <335:17 335:17>]
REFERENCE_USAGE b2Vec2 b2Rot::GetXAxis() const -> float32 b2Rot::s [b2Math.h <335:20 335:20>]
SYMBOL_METHOD public b2Vec2 b2Rot::GetYAxis() const [b2Math.h <339:2 <339:9 339:16> 342:2>]
SYMBOL_METHOD public b2Vec2 b2Rot::GetYAxis() const [b2Math.h <339:2 <339:2 <339:9 339:16> 339:24> 342:2>]
REFERENCE_TYPE_USAGE b2Vec2 b2Rot::GetYAxis() const -> b2Vec2 [b2Math.h <339:2 339:7>]
LOCAL_SYMBOL: b2Math.h<340:2> [b2Math.h <340:2 340:2>]
LOCAL_SYMBOL: b2Math.h<340:2> [b2Math.h <342:2 342:2>]
@@ -1017,7 +1017,7 @@ SYMBOL_METHOD public void b2Rot::b2Rot(b2Rot &&) [b2Math.h <299:8 <299:8 299:12>
REFERENCE_USAGE void b2Rot::b2Rot(b2Rot &&) -> float32 b2Rot::s [b2Math.h <299:8 299:12>]
REFERENCE_TYPE_USAGE void b2Rot::b2Rot(b2Rot &&) -> b2Rot [b2Math.h <299:8 299:12>]
REFERENCE_USAGE void b2Rot::b2Rot(b2Rot &&) -> float32 b2Rot::c [b2Math.h <299:8 299:12>]
SYMBOL_METHOD public void b2Rot::~b2Rot() [b2Math.h <299:8 299:12>]
SYMBOL_METHOD public void b2Rot::~b2Rot() [b2Math.h <299:8 <299:8 299:12> 299:12>]
SYMBOL_METHOD public b2Rot & b2Rot::operator=(const b2Rot &) [b2Math.h <299:8 299:12>]
SYMBOL_METHOD public b2Rot & b2Rot::operator=(b2Rot &&) [b2Math.h <299:8 <299:8 299:12> 299:12>]
REFERENCE_USAGE b2Rot & b2Rot::operator=(b2Rot &&) -> float32 b2Rot::s [b2Math.h <299:8 299:12>]
@@ -1026,7 +1026,7 @@ REFERENCE_USAGE b2Rot & b2Rot::operator=(b2Rot &&) -> float32 b2Rot::c [b2Math.h
SYMBOL_STRUCT b2Transform [b2Math.h <350:1 <350:8 350:18> 374:1>]
LOCAL_SYMBOL: b2Math.h<351:1> [b2Math.h <351:1 351:1>]
LOCAL_SYMBOL: b2Math.h<351:1> [b2Math.h <374:1 374:1>]
SYMBOL_METHOD public void b2Transform::b2Transform() [b2Math.h <353:2 <353:2 353:12> 353:17>]
SYMBOL_METHOD public void b2Transform::b2Transform() [b2Math.h <353:2 <353:2 <353:2 353:12> 353:14> 353:17>]
REFERENCE_USAGE void b2Transform::b2Transform() -> b2Vec2 b2Transform::p [b2Math.h <353:2 353:12>]
REFERENCE_CALL void b2Transform::b2Transform() -> void b2Vec2::b2Vec2() [b2Math.h <353:2 353:12>]
REFERENCE_USAGE void b2Transform::b2Transform() -> b2Rot b2Transform::q [b2Math.h <353:2 353:12>]
@@ -1034,7 +1034,7 @@ SYMBOL_FUNCTION void b2Rot::b2Rot()
REFERENCE_CALL void b2Transform::b2Transform() -> void b2Rot::b2Rot() [b2Math.h <353:2 353:12>]
LOCAL_SYMBOL: b2Math.h<353:16> [b2Math.h <353:16 353:16>]
LOCAL_SYMBOL: b2Math.h<353:16> [b2Math.h <353:17 353:17>]
SYMBOL_METHOD public void b2Transform::b2Transform(const b2Vec2 &, const b2Rot &) [b2Math.h <356:2 <356:2 356:12> 356:89>]
SYMBOL_METHOD public void b2Transform::b2Transform(const b2Vec2 &, const b2Rot &) [b2Math.h <356:2 <356:2 <356:2 356:12> 356:59> 356:89>]
LOCAL_SYMBOL: b2Math.h<356:28> [b2Math.h <356:28 356:35>]
REFERENCE_TYPE_USAGE void b2Transform::b2Transform(const b2Vec2 &, const b2Rot &) -> b2Vec2 [b2Math.h <356:20 356:25>]
LOCAL_SYMBOL: b2Math.h<356:51> [b2Math.h <356:51 356:58>]
@@ -1049,7 +1049,7 @@ REFERENCE_CALL void b2Transform::b2Transform(const b2Vec2 &, const b2Rot &) -> v
LOCAL_SYMBOL: b2Math.h<356:51> [b2Math.h <356:78 356:85>]
LOCAL_SYMBOL: b2Math.h<356:88> [b2Math.h <356:88 356:88>]
LOCAL_SYMBOL: b2Math.h<356:88> [b2Math.h <356:89 356:89>]
SYMBOL_METHOD public void b2Transform::SetIdentity() [b2Math.h <359:2 <359:7 359:17> 363:2>]
SYMBOL_METHOD public void b2Transform::SetIdentity() [b2Math.h <359:2 <359:2 <359:7 359:17> 359:19> 363:2>]
REFERENCE_TYPE_USAGE void b2Transform::SetIdentity() -> void [b2Math.h <359:2 359:5>]
LOCAL_SYMBOL: b2Math.h<360:2> [b2Math.h <360:2 360:2>]
LOCAL_SYMBOL: b2Math.h<360:2> [b2Math.h <363:2 363:2>]
@@ -1059,7 +1059,7 @@ REFERENCE_USAGE void b2Transform::SetIdentity() -> b2Vec2 b2Transform::p [b2Math
SYMBOL_FUNCTION void b2Rot::SetIdentity()
REFERENCE_CALL void b2Transform::SetIdentity() -> void b2Rot::SetIdentity() [b2Math.h <362:5 362:15>]
REFERENCE_USAGE void b2Transform::SetIdentity() -> b2Rot b2Transform::q [b2Math.h <362:3 362:3>]
SYMBOL_METHOD public void b2Transform::Set(const b2Vec2 &, float32) [b2Math.h <366:2 <366:7 366:9> 370:2>]
SYMBOL_METHOD public void b2Transform::Set(const b2Vec2 &, float32) [b2Math.h <366:2 <366:2 <366:7 366:9> 366:48> 370:2>]
REFERENCE_TYPE_USAGE void b2Transform::Set(const b2Vec2 &, float32) -> void [b2Math.h <366:2 366:5>]
LOCAL_SYMBOL: b2Math.h<366:25> [b2Math.h <366:25 366:32>]
REFERENCE_TYPE_USAGE void b2Transform::Set(const b2Vec2 &, float32) -> b2Vec2 [b2Math.h <366:17 366:22>]
@@ -1078,7 +1078,7 @@ SYMBOL_FIELD public b2Vec2 b2Transform::p [b2Math.h <372:9 372:9>]
REFERENCE_TYPE_USAGE b2Vec2 b2Transform::p -> b2Vec2 [b2Math.h <372:2 372:7>]
SYMBOL_FIELD public b2Rot b2Transform::q [b2Math.h <373:8 373:8>]
REFERENCE_TYPE_USAGE b2Rot b2Transform::q -> b2Rot [b2Math.h <373:2 373:6>]
SYMBOL_METHOD public void b2Transform::b2Transform(const b2Transform &) [b2Math.h <350:8 350:18>]
SYMBOL_METHOD public void b2Transform::b2Transform(const b2Transform &) [b2Math.h <350:8 <350:8 350:18> 350:18>]
SYMBOL_METHOD public void b2Transform::b2Transform(b2Transform &&) [b2Math.h <350:8 <350:8 350:18> 350:18>]
REFERENCE_USAGE void b2Transform::b2Transform(b2Transform &&) -> b2Vec2 b2Transform::p [b2Math.h <350:8 350:18>]
REFERENCE_CALL void b2Transform::b2Transform(b2Transform &&) -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2Math.h <350:8 350:18>]
@@ -1090,17 +1090,17 @@ REFERENCE_CALL void b2Transform::b2Transform(b2Transform &&) -> void b2Rot::b2Ro
SYMBOL_STRUCT b2Sweep [b2Math.h <380:1 <380:8 380:14> 400:1>]
LOCAL_SYMBOL: b2Math.h<381:1> [b2Math.h <381:1 381:1>]
LOCAL_SYMBOL: b2Math.h<381:1> [b2Math.h <400:1 400:1>]
SYMBOL_METHOD public void b2Sweep::GetTransform(b2Transform *, float32) const [b2Math.h <384:7 384:18>]
SYMBOL_METHOD public void b2Sweep::GetTransform(b2Transform *, float32) const [b2Math.h <384:2 <384:7 384:18> 384:56>]
REFERENCE_TYPE_USAGE void b2Sweep::GetTransform(b2Transform *, float32) const -> void [b2Math.h <384:2 384:5>]
LOCAL_SYMBOL: b2Math.h<384:33> [b2Math.h <384:33 384:35>]
REFERENCE_TYPE_USAGE void b2Sweep::GetTransform(b2Transform *, float32) const -> b2Transform [b2Math.h <384:20 384:30>]
LOCAL_SYMBOL: b2Math.h<384:46> [b2Math.h <384:46 384:49>]
REFERENCE_TYPE_USAGE void b2Sweep::GetTransform(b2Transform *, float32) const -> float32 [b2Math.h <384:38 384:44>]
SYMBOL_METHOD public void b2Sweep::Advance(float32) [b2Math.h <388:7 388:13>]
SYMBOL_METHOD public void b2Sweep::Advance(float32) [b2Math.h <388:2 <388:7 388:13> 388:28>]
REFERENCE_TYPE_USAGE void b2Sweep::Advance(float32) -> void [b2Math.h <388:2 388:5>]
LOCAL_SYMBOL: b2Math.h<388:23> [b2Math.h <388:23 388:27>]
REFERENCE_TYPE_USAGE void b2Sweep::Advance(float32) -> float32 [b2Math.h <388:15 388:21>]
SYMBOL_METHOD public void b2Sweep::Normalize() [b2Math.h <391:7 391:15>]
SYMBOL_METHOD public void b2Sweep::Normalize() [b2Math.h <391:2 <391:7 391:15> 391:17>]
REFERENCE_TYPE_USAGE void b2Sweep::Normalize() -> void [b2Math.h <391:2 391:5>]
SYMBOL_FIELD public b2Vec2 b2Sweep::localCenter [b2Math.h <393:9 393:19>]
REFERENCE_TYPE_USAGE b2Vec2 b2Sweep::localCenter -> b2Vec2 [b2Math.h <393:2 393:7>]
@@ -1116,7 +1116,7 @@ SYMBOL_FIELD public float32 b2Sweep::alpha0 [b2Math.h <399:10 399:15>]
REFERENCE_TYPE_USAGE float32 b2Sweep::alpha0 -> float32 [b2Math.h <399:2 399:8>]
SYMBOL_GLOBAL_VARIABLE const b2Vec2 b2Vec2_zero [b2Math.h <403:21 403:31>]
REFERENCE_TYPE_USAGE const b2Vec2 b2Vec2_zero -> b2Vec2 [b2Math.h <403:14 403:19>]
SYMBOL_FUNCTION float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2Math.h <406:1 <406:16 406:20> 409:1>]
SYMBOL_FUNCTION float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2Math.h <406:1 <406:1 <406:16 406:20> 406:54> 409:1>]
REFERENCE_TYPE_USAGE float32 b2Dot(const b2Vec2 &, const b2Vec2 &) -> float32 [b2Math.h <406:8 406:14>]
LOCAL_SYMBOL: b2Math.h<406:36> [b2Math.h <406:36 406:36>]
REFERENCE_TYPE_USAGE float32 b2Dot(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <406:28 406:33>]
@@ -1132,7 +1132,7 @@ REFERENCE_USAGE float32 b2Dot(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2:
LOCAL_SYMBOL: b2Math.h<406:36> [b2Math.h <408:21 408:21>]
REFERENCE_USAGE float32 b2Dot(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <408:29 408:29>]
LOCAL_SYMBOL: b2Math.h<406:53> [b2Math.h <408:27 408:27>]
SYMBOL_FUNCTION float32 b2Cross(const b2Vec2 &, const b2Vec2 &) [b2Math.h <412:1 <412:16 412:22> 415:1>]
SYMBOL_FUNCTION float32 b2Cross(const b2Vec2 &, const b2Vec2 &) [b2Math.h <412:1 <412:1 <412:16 412:22> 412:56> 415:1>]
REFERENCE_TYPE_USAGE float32 b2Cross(const b2Vec2 &, const b2Vec2 &) -> float32 [b2Math.h <412:8 412:14>]
LOCAL_SYMBOL: b2Math.h<412:38> [b2Math.h <412:38 412:38>]
REFERENCE_TYPE_USAGE float32 b2Cross(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <412:30 412:35>]
@@ -1148,7 +1148,7 @@ REFERENCE_USAGE float32 b2Cross(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec
LOCAL_SYMBOL: b2Math.h<412:38> [b2Math.h <414:21 414:21>]
REFERENCE_USAGE float32 b2Cross(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::x [b2Math.h <414:29 414:29>]
LOCAL_SYMBOL: b2Math.h<412:55> [b2Math.h <414:27 414:27>]
SYMBOL_FUNCTION b2Vec2 b2Cross(const b2Vec2 &, float32) [b2Math.h <419:1 <419:15 419:21> 422:1>]
SYMBOL_FUNCTION b2Vec2 b2Cross(const b2Vec2 &, float32) [b2Math.h <419:1 <419:1 <419:15 419:21> 419:49> 422:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Cross(const b2Vec2 &, float32) -> b2Vec2 [b2Math.h <419:8 419:13>]
LOCAL_SYMBOL: b2Math.h<419:37> [b2Math.h <419:37 419:37>]
REFERENCE_TYPE_USAGE b2Vec2 b2Cross(const b2Vec2 &, float32) -> b2Vec2 [b2Math.h <419:29 419:34>]
@@ -1164,7 +1164,7 @@ LOCAL_SYMBOL: b2Math.h<419:37> [b2Math.h <421:20 421:20>]
LOCAL_SYMBOL: b2Math.h<419:48> [b2Math.h <421:26 421:26>]
REFERENCE_USAGE b2Vec2 b2Cross(const b2Vec2 &, float32) -> float32 b2Vec2::x [b2Math.h <421:32 421:32>]
LOCAL_SYMBOL: b2Math.h<419:37> [b2Math.h <421:30 421:30>]
SYMBOL_FUNCTION b2Vec2 b2Cross(float32, const b2Vec2 &) [b2Math.h <426:1 <426:15 426:21> 429:1>]
SYMBOL_FUNCTION b2Vec2 b2Cross(float32, const b2Vec2 &) [b2Math.h <426:1 <426:1 <426:15 426:21> 426:49> 429:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Cross(float32, const b2Vec2 &) -> b2Vec2 [b2Math.h <426:8 426:13>]
LOCAL_SYMBOL: b2Math.h<426:31> [b2Math.h <426:31 426:31>]
REFERENCE_TYPE_USAGE b2Vec2 b2Cross(float32, const b2Vec2 &) -> float32 [b2Math.h <426:23 426:29>]
@@ -1180,7 +1180,7 @@ LOCAL_SYMBOL: b2Math.h<426:48> [b2Math.h <428:21 428:21>]
LOCAL_SYMBOL: b2Math.h<426:31> [b2Math.h <428:26 428:26>]
REFERENCE_USAGE b2Vec2 b2Cross(float32, const b2Vec2 &) -> float32 b2Vec2::x [b2Math.h <428:32 428:32>]
LOCAL_SYMBOL: b2Math.h<426:48> [b2Math.h <428:30 428:30>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) [b2Math.h <433:1 <433:15 433:19> 436:1>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) [b2Math.h <433:1 <433:1 <433:15 433:19> 433:54> 436:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <433:8 433:13>]
LOCAL_SYMBOL: b2Math.h<433:36> [b2Math.h <433:36 433:36>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) -> b2Mat22 [b2Math.h <433:27 433:33>]
@@ -1210,7 +1210,7 @@ REFERENCE_USAGE b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) -> b2Vec2 b2Mat22:
LOCAL_SYMBOL: b2Math.h<433:36> [b2Math.h <435:60 435:60>]
REFERENCE_USAGE b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <435:71 435:71>]
LOCAL_SYMBOL: b2Math.h<433:53> [b2Math.h <435:69 435:69>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) [b2Math.h <440:1 <440:15 440:20> 443:1>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) [b2Math.h <440:1 <440:1 <440:15 440:20> 440:55> 443:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <440:8 440:13>]
LOCAL_SYMBOL: b2Math.h<440:37> [b2Math.h <440:37 440:37>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) -> b2Mat22 [b2Math.h <440:28 440:34>]
@@ -1229,7 +1229,7 @@ REFERENCE_CALL b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) -> float32 b2Dot(c
LOCAL_SYMBOL: b2Math.h<440:54> [b2Math.h <442:38 442:38>]
REFERENCE_USAGE b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) -> b2Vec2 b2Mat22::ey [b2Math.h <442:43 442:44>]
LOCAL_SYMBOL: b2Math.h<440:37> [b2Math.h <442:41 442:41>]
SYMBOL_FUNCTION b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2Math.h <446:1 <446:15 446:24> 449:1>]
SYMBOL_FUNCTION b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2Math.h <446:1 <446:1 <446:15 446:24> 446:59> 449:1>]
REFERENCE_TYPE_USAGE b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <446:8 446:13>]
LOCAL_SYMBOL: b2Math.h<446:41> [b2Math.h <446:41 446:41>]
REFERENCE_TYPE_USAGE b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <446:33 446:38>]
@@ -1247,7 +1247,7 @@ REFERENCE_USAGE b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) -> float32 b2Ve
LOCAL_SYMBOL: b2Math.h<446:41> [b2Math.h <448:27 448:27>]
REFERENCE_USAGE b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <448:35 448:35>]
LOCAL_SYMBOL: b2Math.h<446:58> [b2Math.h <448:33 448:33>]
SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2Math.h <452:1 <452:15 452:24> 455:1>]
SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2Math.h <452:1 <452:1 <452:15 452:24> 452:59> 455:1>]
REFERENCE_TYPE_USAGE b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <452:8 452:13>]
LOCAL_SYMBOL: b2Math.h<452:41> [b2Math.h <452:41 452:41>]
REFERENCE_TYPE_USAGE b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <452:33 452:38>]
@@ -1265,7 +1265,7 @@ REFERENCE_USAGE b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) -> float32 b2Ve
LOCAL_SYMBOL: b2Math.h<452:41> [b2Math.h <454:27 454:27>]
REFERENCE_USAGE b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <454:35 454:35>]
LOCAL_SYMBOL: b2Math.h<452:58> [b2Math.h <454:33 454:33>]
SYMBOL_FUNCTION b2Vec2 operator*(float32, const b2Vec2 &) [b2Math.h <457:1 <457:15 457:24> 460:1>]
SYMBOL_FUNCTION b2Vec2 operator*(float32, const b2Vec2 &) [b2Math.h <457:1 <457:1 <457:15 457:24> 457:53> 460:1>]
REFERENCE_TYPE_USAGE b2Vec2 operator*(float32, const b2Vec2 &) -> b2Vec2 [b2Math.h <457:8 457:13>]
LOCAL_SYMBOL: b2Math.h<457:35> [b2Math.h <457:35 457:35>]
REFERENCE_TYPE_USAGE b2Vec2 operator*(float32, const b2Vec2 &) -> float32 [b2Math.h <457:27 457:33>]
@@ -1281,7 +1281,7 @@ LOCAL_SYMBOL: b2Math.h<457:52> [b2Math.h <459:20 459:20>]
LOCAL_SYMBOL: b2Math.h<457:35> [b2Math.h <459:25 459:25>]
REFERENCE_USAGE b2Vec2 operator*(float32, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <459:31 459:31>]
LOCAL_SYMBOL: b2Math.h<457:52> [b2Math.h <459:29 459:29>]
SYMBOL_FUNCTION bool operator==(const b2Vec2 &, const b2Vec2 &) [b2Math.h <462:1 <462:13 462:23> 465:1>]
SYMBOL_FUNCTION bool operator==(const b2Vec2 &, const b2Vec2 &) [b2Math.h <462:1 <462:1 <462:13 462:23> 462:58> 465:1>]
REFERENCE_TYPE_USAGE bool operator==(const b2Vec2 &, const b2Vec2 &) -> bool [b2Math.h <462:8 462:11>]
LOCAL_SYMBOL: b2Math.h<462:40> [b2Math.h <462:40 462:40>]
REFERENCE_TYPE_USAGE bool operator==(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <462:32 462:37>]
@@ -1297,7 +1297,7 @@ REFERENCE_USAGE bool operator==(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec
LOCAL_SYMBOL: b2Math.h<462:40> [b2Math.h <464:23 464:23>]
REFERENCE_USAGE bool operator==(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <464:32 464:32>]
LOCAL_SYMBOL: b2Math.h<462:57> [b2Math.h <464:30 464:30>]
SYMBOL_FUNCTION bool operator!=(const b2Vec2 &, const b2Vec2 &) [b2Math.h <467:1 <467:13 467:23> 470:1>]
SYMBOL_FUNCTION bool operator!=(const b2Vec2 &, const b2Vec2 &) [b2Math.h <467:1 <467:1 <467:13 467:23> 467:58> 470:1>]
REFERENCE_TYPE_USAGE bool operator!=(const b2Vec2 &, const b2Vec2 &) -> bool [b2Math.h <467:8 467:11>]
LOCAL_SYMBOL: b2Math.h<467:40> [b2Math.h <467:40 467:40>]
REFERENCE_TYPE_USAGE bool operator!=(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <467:32 467:37>]
@@ -1313,7 +1313,7 @@ REFERENCE_USAGE bool operator!=(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec
LOCAL_SYMBOL: b2Math.h<467:40> [b2Math.h <469:23 469:23>]
REFERENCE_USAGE bool operator!=(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <469:32 469:32>]
LOCAL_SYMBOL: b2Math.h<467:57> [b2Math.h <469:30 469:30>]
SYMBOL_FUNCTION float32 b2Distance(const b2Vec2 &, const b2Vec2 &) [b2Math.h <472:1 <472:16 472:25> 476:1>]
SYMBOL_FUNCTION float32 b2Distance(const b2Vec2 &, const b2Vec2 &) [b2Math.h <472:1 <472:1 <472:16 472:25> 472:59> 476:1>]
REFERENCE_TYPE_USAGE float32 b2Distance(const b2Vec2 &, const b2Vec2 &) -> float32 [b2Math.h <472:8 472:14>]
LOCAL_SYMBOL: b2Math.h<472:41> [b2Math.h <472:41 472:41>]
REFERENCE_TYPE_USAGE float32 b2Distance(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <472:33 472:38>]
@@ -1329,7 +1329,7 @@ LOCAL_SYMBOL: b2Math.h<472:41> [b2Math.h <474:13 474:13>]
LOCAL_SYMBOL: b2Math.h<472:58> [b2Math.h <474:17 474:17>]
REFERENCE_CALL float32 b2Distance(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::Length() const [b2Math.h <475:11 475:16>]
LOCAL_SYMBOL: b2Math.h<474:9> [b2Math.h <475:9 475:9>]
SYMBOL_FUNCTION float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) [b2Math.h <478:1 <478:16 478:32> 482:1>]
SYMBOL_FUNCTION float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) [b2Math.h <478:1 <478:1 <478:16 478:32> 478:66> 482:1>]
REFERENCE_TYPE_USAGE float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) -> float32 [b2Math.h <478:8 478:14>]
LOCAL_SYMBOL: b2Math.h<478:48> [b2Math.h <478:48 478:48>]
REFERENCE_TYPE_USAGE float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <478:40 478:45>]
@@ -1345,7 +1345,7 @@ LOCAL_SYMBOL: b2Math.h<478:65> [b2Math.h <480:17 480:17>]
REFERENCE_CALL float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) -> float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2Math.h <481:9 481:13>]
LOCAL_SYMBOL: b2Math.h<480:9> [b2Math.h <481:15 481:15>]
LOCAL_SYMBOL: b2Math.h<480:9> [b2Math.h <481:18 481:18>]
SYMBOL_FUNCTION b2Vec3 operator*(float32, const b2Vec3 &) [b2Math.h <484:1 <484:15 484:24> 487:1>]
SYMBOL_FUNCTION b2Vec3 operator*(float32, const b2Vec3 &) [b2Math.h <484:1 <484:1 <484:15 484:24> 484:53> 487:1>]
REFERENCE_TYPE_USAGE b2Vec3 operator*(float32, const b2Vec3 &) -> b2Vec3 [b2Math.h <484:8 484:13>]
LOCAL_SYMBOL: b2Math.h<484:35> [b2Math.h <484:35 484:35>]
REFERENCE_TYPE_USAGE b2Vec3 operator*(float32, const b2Vec3 &) -> float32 [b2Math.h <484:27 484:33>]
@@ -1365,7 +1365,7 @@ LOCAL_SYMBOL: b2Math.h<484:52> [b2Math.h <486:29 486:29>]
LOCAL_SYMBOL: b2Math.h<484:35> [b2Math.h <486:34 486:34>]
REFERENCE_USAGE b2Vec3 operator*(float32, const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <486:40 486:40>]
LOCAL_SYMBOL: b2Math.h<484:52> [b2Math.h <486:38 486:38>]
SYMBOL_FUNCTION b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) [b2Math.h <490:1 <490:15 490:24> 493:1>]
SYMBOL_FUNCTION b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) [b2Math.h <490:1 <490:1 <490:15 490:24> 490:59> 493:1>]
REFERENCE_TYPE_USAGE b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <490:8 490:13>]
LOCAL_SYMBOL: b2Math.h<490:41> [b2Math.h <490:41 490:41>]
REFERENCE_TYPE_USAGE b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <490:33 490:38>]
@@ -1387,7 +1387,7 @@ REFERENCE_USAGE b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) -> float32 b2Ve
LOCAL_SYMBOL: b2Math.h<490:41> [b2Math.h <492:38 492:38>]
REFERENCE_USAGE b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <492:46 492:46>]
LOCAL_SYMBOL: b2Math.h<490:58> [b2Math.h <492:44 492:44>]
SYMBOL_FUNCTION b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) [b2Math.h <496:1 <496:15 496:24> 499:1>]
SYMBOL_FUNCTION b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) [b2Math.h <496:1 <496:1 <496:15 496:24> 496:59> 499:1>]
REFERENCE_TYPE_USAGE b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <496:8 496:13>]
LOCAL_SYMBOL: b2Math.h<496:41> [b2Math.h <496:41 496:41>]
REFERENCE_TYPE_USAGE b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <496:33 496:38>]
@@ -1409,7 +1409,7 @@ REFERENCE_USAGE b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) -> float32 b2Ve
LOCAL_SYMBOL: b2Math.h<496:41> [b2Math.h <498:38 498:38>]
REFERENCE_USAGE b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <498:46 498:46>]
LOCAL_SYMBOL: b2Math.h<496:58> [b2Math.h <498:44 498:44>]
SYMBOL_FUNCTION float32 b2Dot(const b2Vec3 &, const b2Vec3 &) [b2Math.h <502:1 <502:16 502:20> 505:1>]
SYMBOL_FUNCTION float32 b2Dot(const b2Vec3 &, const b2Vec3 &) [b2Math.h <502:1 <502:1 <502:16 502:20> 502:54> 505:1>]
REFERENCE_TYPE_USAGE float32 b2Dot(const b2Vec3 &, const b2Vec3 &) -> float32 [b2Math.h <502:8 502:14>]
LOCAL_SYMBOL: b2Math.h<502:36> [b2Math.h <502:36 502:36>]
REFERENCE_TYPE_USAGE float32 b2Dot(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <502:28 502:33>]
@@ -1429,7 +1429,7 @@ REFERENCE_USAGE float32 b2Dot(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3:
LOCAL_SYMBOL: b2Math.h<502:36> [b2Math.h <504:33 504:33>]
REFERENCE_USAGE float32 b2Dot(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <504:41 504:41>]
LOCAL_SYMBOL: b2Math.h<502:53> [b2Math.h <504:39 504:39>]
SYMBOL_FUNCTION b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) [b2Math.h <508:1 <508:15 508:21> 511:1>]
SYMBOL_FUNCTION b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) [b2Math.h <508:1 <508:1 <508:15 508:21> 508:55> 511:1>]
REFERENCE_TYPE_USAGE b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <508:8 508:13>]
LOCAL_SYMBOL: b2Math.h<508:37> [b2Math.h <508:37 508:37>]
REFERENCE_TYPE_USAGE b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <508:29 508:34>]
@@ -1463,7 +1463,7 @@ REFERENCE_USAGE b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3
LOCAL_SYMBOL: b2Math.h<508:37> [b2Math.h <510:74 510:74>]
REFERENCE_USAGE b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3::x [b2Math.h <510:82 510:82>]
LOCAL_SYMBOL: b2Math.h<508:54> [b2Math.h <510:80 510:80>]
SYMBOL_FUNCTION b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) [b2Math.h <513:1 <513:16 513:25> 516:1>]
SYMBOL_FUNCTION b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) [b2Math.h <513:1 <513:1 <513:16 513:25> 513:62> 516:1>]
REFERENCE_TYPE_USAGE b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <513:8 513:14>]
LOCAL_SYMBOL: b2Math.h<513:43> [b2Math.h <513:43 513:43>]
REFERENCE_TYPE_USAGE b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <513:34 513:40>]
@@ -1485,7 +1485,7 @@ REFERENCE_USAGE b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) -> b2Vec2 b2
LOCAL_SYMBOL: b2Math.h<513:43> [b2Math.h <515:30 515:30>]
REFERENCE_USAGE b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) -> b2Vec2 b2Mat22::ey [b2Math.h <515:39 515:40>]
LOCAL_SYMBOL: b2Math.h<513:61> [b2Math.h <515:37 515:37>]
SYMBOL_FUNCTION b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) [b2Math.h <519:1 <519:16 519:20> 522:1>]
SYMBOL_FUNCTION b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) [b2Math.h <519:1 <519:1 <519:16 519:20> 519:56> 522:1>]
REFERENCE_TYPE_USAGE b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <519:8 519:14>]
LOCAL_SYMBOL: b2Math.h<519:37> [b2Math.h <519:37 519:37>]
REFERENCE_TYPE_USAGE b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <519:28 519:34>]
@@ -1504,7 +1504,7 @@ REFERENCE_CALL b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) -> b2Vec2 b2Mul(c
LOCAL_SYMBOL: b2Math.h<519:37> [b2Math.h <521:39 521:39>]
REFERENCE_USAGE b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) -> b2Vec2 b2Mat22::ey [b2Math.h <521:44 521:45>]
LOCAL_SYMBOL: b2Math.h<519:55> [b2Math.h <521:42 521:42>]
SYMBOL_FUNCTION b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) [b2Math.h <525:1 <525:16 525:21> 530:1>]
SYMBOL_FUNCTION b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) [b2Math.h <525:1 <525:1 <525:16 525:21> 525:57> 530:1>]
REFERENCE_TYPE_USAGE b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <525:8 525:14>]
LOCAL_SYMBOL: b2Math.h<525:38> [b2Math.h <525:38 525:38>]
REFERENCE_TYPE_USAGE b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <525:29 525:35>]
@@ -1542,7 +1542,7 @@ REFERENCE_CALL b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) -> void b2Mat22:
REFERENCE_TYPE_USAGE b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <529:9 529:15>]
LOCAL_SYMBOL: b2Math.h<527:9> [b2Math.h <529:17 529:18>]
LOCAL_SYMBOL: b2Math.h<528:9> [b2Math.h <529:21 529:22>]
SYMBOL_FUNCTION b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) [b2Math.h <533:1 <533:15 533:19> 536:1>]
SYMBOL_FUNCTION b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) [b2Math.h <533:1 <533:1 <533:15 533:19> 533:54> 536:1>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <533:8 533:13>]
LOCAL_SYMBOL: b2Math.h<533:36> [b2Math.h <533:36 533:36>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) -> b2Mat33 [b2Math.h <533:27 533:33>]
@@ -1569,7 +1569,7 @@ REFERENCE_USAGE b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) -> float32 b2Vec3:
LOCAL_SYMBOL: b2Math.h<533:53> [b2Math.h <535:35 535:35>]
REFERENCE_USAGE b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) -> b2Vec3 b2Mat33::ez [b2Math.h <535:43 535:44>]
LOCAL_SYMBOL: b2Math.h<533:36> [b2Math.h <535:41 535:41>]
SYMBOL_FUNCTION b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) [b2Math.h <539:1 <539:15 539:21> 542:1>]
SYMBOL_FUNCTION b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) [b2Math.h <539:1 <539:1 <539:15 539:21> 539:56> 542:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <539:8 539:13>]
LOCAL_SYMBOL: b2Math.h<539:38> [b2Math.h <539:38 539:38>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) -> b2Mat33 [b2Math.h <539:29 539:35>]
@@ -1599,7 +1599,7 @@ REFERENCE_USAGE b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) -> b2Vec3 b2Mat3
LOCAL_SYMBOL: b2Math.h<539:38> [b2Math.h <541:60 541:60>]
REFERENCE_USAGE b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <541:71 541:71>]
LOCAL_SYMBOL: b2Math.h<539:55> [b2Math.h <541:69 541:69>]
SYMBOL_FUNCTION b2Rot b2Mul(const b2Rot &, const b2Rot &) [b2Math.h <545:1 <545:14 545:18> 555:1>]
SYMBOL_FUNCTION b2Rot b2Mul(const b2Rot &, const b2Rot &) [b2Math.h <545:1 <545:1 <545:14 545:18> 545:50> 555:1>]
REFERENCE_TYPE_USAGE b2Rot b2Mul(const b2Rot &, const b2Rot &) -> b2Rot [b2Math.h <545:8 545:12>]
LOCAL_SYMBOL: b2Math.h<545:33> [b2Math.h <545:33 545:33>]
REFERENCE_TYPE_USAGE b2Rot b2Mul(const b2Rot &, const b2Rot &) -> b2Rot [b2Math.h <545:26 545:30>]
@@ -1632,7 +1632,7 @@ REFERENCE_USAGE b2Rot b2Mul(const b2Rot &, const b2Rot &) -> float32 b2Rot::s [b
LOCAL_SYMBOL: b2Math.h<545:49> [b2Math.h <553:27 553:27>]
REFERENCE_CALL b2Rot b2Mul(const b2Rot &, const b2Rot &) -> void b2Rot::b2Rot(b2Rot &&) [b2Math.h <554:9 554:10>]
LOCAL_SYMBOL: b2Math.h<551:8> [b2Math.h <554:9 554:10>]
SYMBOL_FUNCTION b2Rot b2MulT(const b2Rot &, const b2Rot &) [b2Math.h <558:1 <558:14 558:19> 568:1>]
SYMBOL_FUNCTION b2Rot b2MulT(const b2Rot &, const b2Rot &) [b2Math.h <558:1 <558:1 <558:14 558:19> 558:51> 568:1>]
REFERENCE_TYPE_USAGE b2Rot b2MulT(const b2Rot &, const b2Rot &) -> b2Rot [b2Math.h <558:8 558:12>]
LOCAL_SYMBOL: b2Math.h<558:34> [b2Math.h <558:34 558:34>]
REFERENCE_TYPE_USAGE b2Rot b2MulT(const b2Rot &, const b2Rot &) -> b2Rot [b2Math.h <558:27 558:31>]
@@ -1665,7 +1665,7 @@ REFERENCE_USAGE b2Rot b2MulT(const b2Rot &, const b2Rot &) -> float32 b2Rot::s [
LOCAL_SYMBOL: b2Math.h<558:50> [b2Math.h <566:27 566:27>]
REFERENCE_CALL b2Rot b2MulT(const b2Rot &, const b2Rot &) -> void b2Rot::b2Rot(b2Rot &&) [b2Math.h <567:9 567:10>]
LOCAL_SYMBOL: b2Math.h<564:8> [b2Math.h <567:9 567:10>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2Math.h <571:1 <571:15 571:19> 574:1>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2Math.h <571:1 <571:1 <571:15 571:19> 571:52> 574:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) -> b2Vec2 [b2Math.h <571:8 571:13>]
LOCAL_SYMBOL: b2Math.h<571:34> [b2Math.h <571:34 571:34>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) -> b2Rot [b2Math.h <571:27 571:31>]
@@ -1691,7 +1691,7 @@ REFERENCE_USAGE b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) -> float32 b2Rot::c
LOCAL_SYMBOL: b2Math.h<571:34> [b2Math.h <573:51 573:51>]
REFERENCE_USAGE b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <573:59 573:59>]
LOCAL_SYMBOL: b2Math.h<571:51> [b2Math.h <573:57 573:57>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) [b2Math.h <577:1 <577:15 577:20> 580:1>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) [b2Math.h <577:1 <577:1 <577:15 577:20> 577:53> 580:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) -> b2Vec2 [b2Math.h <577:8 577:13>]
LOCAL_SYMBOL: b2Math.h<577:35> [b2Math.h <577:35 577:35>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) -> b2Rot [b2Math.h <577:28 577:32>]
@@ -1717,7 +1717,7 @@ REFERENCE_USAGE b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) -> float32 b2Rot::c
LOCAL_SYMBOL: b2Math.h<577:35> [b2Math.h <579:52 579:52>]
REFERENCE_USAGE b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <579:60 579:60>]
LOCAL_SYMBOL: b2Math.h<577:52> [b2Math.h <579:58 579:58>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2Math.h <582:1 <582:15 582:19> 588:1>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2Math.h <582:1 <582:1 <582:15 582:19> 582:58> 588:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) -> b2Vec2 [b2Math.h <582:8 582:13>]
LOCAL_SYMBOL: b2Math.h<582:40> [b2Math.h <582:40 582:40>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) -> b2Transform [b2Math.h <582:27 582:37>]
@@ -1759,7 +1759,7 @@ REFERENCE_CALL b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) -> void b2Vec2:
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) -> b2Vec2 [b2Math.h <587:9 587:14>]
LOCAL_SYMBOL: b2Math.h<584:10> [b2Math.h <587:16 587:16>]
LOCAL_SYMBOL: b2Math.h<585:10> [b2Math.h <587:19 587:19>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) [b2Math.h <590:1 <590:15 590:20> 598:1>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) [b2Math.h <590:1 <590:1 <590:15 590:20> 590:59> 598:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) -> b2Vec2 [b2Math.h <590:8 590:13>]
LOCAL_SYMBOL: b2Math.h<590:41> [b2Math.h <590:41 590:41>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) -> b2Transform [b2Math.h <590:28 590:38>]
@@ -1805,7 +1805,7 @@ REFERENCE_CALL b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) -> void b2Vec2
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) -> b2Vec2 [b2Math.h <597:9 597:14>]
LOCAL_SYMBOL: b2Math.h<594:10> [b2Math.h <597:16 597:16>]
LOCAL_SYMBOL: b2Math.h<595:10> [b2Math.h <597:19 597:19>]
SYMBOL_FUNCTION b2Transform b2Mul(const b2Transform &, const b2Transform &) [b2Math.h <602:1 <602:20 602:24> 608:1>]
SYMBOL_FUNCTION b2Transform b2Mul(const b2Transform &, const b2Transform &) [b2Math.h <602:1 <602:1 <602:20 602:24> 602:68> 608:1>]
REFERENCE_TYPE_USAGE b2Transform b2Mul(const b2Transform &, const b2Transform &) -> b2Transform [b2Math.h <602:8 602:18>]
LOCAL_SYMBOL: b2Math.h<602:45> [b2Math.h <602:45 602:45>]
REFERENCE_TYPE_USAGE b2Transform b2Mul(const b2Transform &, const b2Transform &) -> b2Transform [b2Math.h <602:32 602:42>]
@@ -1843,7 +1843,7 @@ LOCAL_SYMBOL: b2Math.h<602:45> [b2Math.h <606:26 606:26>]
SYMBOL_FUNCTION void b2Transform::b2Transform(b2Transform &&)
REFERENCE_CALL b2Transform b2Mul(const b2Transform &, const b2Transform &) -> void b2Transform::b2Transform(b2Transform &&) [b2Math.h <607:9 607:9>]
LOCAL_SYMBOL: b2Math.h<604:14> [b2Math.h <607:9 607:9>]
SYMBOL_FUNCTION b2Transform b2MulT(const b2Transform &, const b2Transform &) [b2Math.h <612:1 <612:20 612:25> 618:1>]
SYMBOL_FUNCTION b2Transform b2MulT(const b2Transform &, const b2Transform &) [b2Math.h <612:1 <612:1 <612:20 612:25> 612:69> 618:1>]
REFERENCE_TYPE_USAGE b2Transform b2MulT(const b2Transform &, const b2Transform &) -> b2Transform [b2Math.h <612:8 612:18>]
LOCAL_SYMBOL: b2Math.h<612:46> [b2Math.h <612:46 612:46>]
REFERENCE_TYPE_USAGE b2Transform b2MulT(const b2Transform &, const b2Transform &) -> b2Transform [b2Math.h <612:33 612:43>]
@@ -1878,7 +1878,7 @@ LOCAL_SYMBOL: b2Math.h<612:46> [b2Math.h <616:26 616:26>]
REFERENCE_CALL b2Transform b2MulT(const b2Transform &, const b2Transform &) -> void b2Transform::b2Transform(b2Transform &&) [b2Math.h <617:9 617:9>]
LOCAL_SYMBOL: b2Math.h<614:14> [b2Math.h <617:9 617:9>]
SYMBOL_TEMPLATE_PARAMETER b2Abs<typename T>::T [b2Math.h <620:20 620:20>]
SYMBOL_FUNCTION T b2Abs<typename T>(T) [b2Math.h <620:1 <621:10 621:14> 624:1>]
SYMBOL_FUNCTION T b2Abs<typename T>(T) [b2Math.h <620:1 <621:1 <621:10 621:14> 621:19> 624:1>]
REFERENCE_TYPE_USAGE T b2Abs<typename T>(T) -> b2Abs<typename T>::T [b2Math.h <621:8 621:8>]
LOCAL_SYMBOL: b2Math.h<621:18> [b2Math.h <621:18 621:18>]
REFERENCE_TYPE_USAGE T b2Abs<typename T>(T) -> b2Abs<typename T>::T [b2Math.h <621:16 621:16>]
@@ -1888,12 +1888,12 @@ LOCAL_SYMBOL: b2Math.h<621:18> [b2Math.h <623:9 623:9>]
REFERENCE_TYPE_USAGE T b2Abs<typename T>(T) -> b2Abs<typename T>::T [b2Math.h <623:13 623:13>]
LOCAL_SYMBOL: b2Math.h<621:18> [b2Math.h <623:20 623:20>]
LOCAL_SYMBOL: b2Math.h<621:18> [b2Math.h <623:25 623:25>]
SYMBOL_FUNCTION float b2Abs<float>(float) [b2Math.h <621:1 <621:10 621:14> 624:1>]
SYMBOL_FUNCTION float b2Abs<float>(float) [b2Math.h <621:1 <621:1 <621:10 621:14> 621:19> 624:1>]
SYMBOL_FUNCTION T b2Abs<typename T>(T)
REFERENCE_TEMPLATE_SPECIALIZATION float b2Abs<float>(float) -> T b2Abs<typename T>(T) [b2Math.h <621:10 621:14>]
SYMBOL_FUNCTION b2Vec2 b2Abs<b2Vec2>(b2Vec2) [b2Math.h <621:10 621:14>]
SYMBOL_FUNCTION b2Vec2 b2Abs<b2Vec2>(b2Vec2) [b2Math.h <621:1 <621:10 621:14> 624:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b2Vec2 b2Abs<b2Vec2>(b2Vec2) -> T b2Abs<typename T>(T) [b2Math.h <621:10 621:14>]
SYMBOL_FUNCTION b2Vec2 b2Abs(const b2Vec2 &) [b2Math.h <626:1 <626:15 626:19> 629:1>]
SYMBOL_FUNCTION b2Vec2 b2Abs(const b2Vec2 &) [b2Math.h <626:1 <626:1 <626:15 626:19> 626:36> 629:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Abs(const b2Vec2 &) -> b2Vec2 [b2Math.h <626:8 626:13>]
LOCAL_SYMBOL: b2Math.h<626:35> [b2Math.h <626:35 626:35>]
REFERENCE_TYPE_USAGE b2Vec2 b2Abs(const b2Vec2 &) -> b2Vec2 [b2Math.h <626:27 626:32>]
@@ -1908,7 +1908,7 @@ LOCAL_SYMBOL: b2Math.h<626:35> [b2Math.h <628:22 628:22>]
REFERENCE_CALL b2Vec2 b2Abs(const b2Vec2 &) -> float b2Abs<float>(float) [b2Math.h <628:28 628:32>]
REFERENCE_USAGE b2Vec2 b2Abs(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <628:36 628:36>]
LOCAL_SYMBOL: b2Math.h<626:35> [b2Math.h <628:34 628:34>]
SYMBOL_FUNCTION b2Mat22 b2Abs(const b2Mat22 &) [b2Math.h <631:1 <631:16 631:20> 634:1>]
SYMBOL_FUNCTION b2Mat22 b2Abs(const b2Mat22 &) [b2Math.h <631:1 <631:1 <631:16 631:20> 631:38> 634:1>]
REFERENCE_TYPE_USAGE b2Mat22 b2Abs(const b2Mat22 &) -> b2Mat22 [b2Math.h <631:8 631:14>]
LOCAL_SYMBOL: b2Math.h<631:37> [b2Math.h <631:37 631:37>]
REFERENCE_TYPE_USAGE b2Mat22 b2Abs(const b2Mat22 &) -> b2Mat22 [b2Math.h <631:28 631:34>]
@@ -1924,7 +1924,7 @@ REFERENCE_CALL b2Mat22 b2Abs(const b2Mat22 &) -> b2Vec2 b2Abs(const b2Vec2 &) [b
REFERENCE_USAGE b2Mat22 b2Abs(const b2Mat22 &) -> b2Vec2 b2Mat22::ey [b2Math.h <633:38 633:39>]
LOCAL_SYMBOL: b2Math.h<631:37> [b2Math.h <633:36 633:36>]
SYMBOL_TEMPLATE_PARAMETER b2Min<typename T>::T [b2Math.h <636:20 636:20>]
SYMBOL_FUNCTION T b2Min<typename T>(T, T) [b2Math.h <636:1 <637:10 637:14> 640:1>]
SYMBOL_FUNCTION T b2Min<typename T>(T, T) [b2Math.h <636:1 <637:1 <637:10 637:14> 637:24> 640:1>]
REFERENCE_TYPE_USAGE T b2Min<typename T>(T, T) -> b2Min<typename T>::T [b2Math.h <637:8 637:8>]
LOCAL_SYMBOL: b2Math.h<637:18> [b2Math.h <637:18 637:18>]
REFERENCE_TYPE_USAGE T b2Min<typename T>(T, T) -> b2Min<typename T>::T [b2Math.h <637:16 637:16>]
@@ -1936,12 +1936,12 @@ LOCAL_SYMBOL: b2Math.h<637:18> [b2Math.h <639:9 639:9>]
LOCAL_SYMBOL: b2Math.h<637:23> [b2Math.h <639:13 639:13>]
LOCAL_SYMBOL: b2Math.h<637:18> [b2Math.h <639:17 639:17>]
LOCAL_SYMBOL: b2Math.h<637:23> [b2Math.h <639:21 639:21>]
SYMBOL_FUNCTION float b2Min<float>(float, float) [b2Math.h <637:1 <637:10 637:14> 640:1>]
SYMBOL_FUNCTION float b2Min<float>(float, float) [b2Math.h <637:1 <637:1 <637:10 637:14> 637:24> 640:1>]
SYMBOL_FUNCTION T b2Min<typename T>(T, T)
REFERENCE_TEMPLATE_SPECIALIZATION float b2Min<float>(float, float) -> T b2Min<typename T>(T, T) [b2Math.h <637:10 637:14>]
SYMBOL_FUNCTION b2Vec2 b2Min<b2Vec2>(b2Vec2, b2Vec2) [b2Math.h <637:10 637:14>]
SYMBOL_FUNCTION b2Vec2 b2Min<b2Vec2>(b2Vec2, b2Vec2) [b2Math.h <637:1 <637:10 637:14> 640:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b2Vec2 b2Min<b2Vec2>(b2Vec2, b2Vec2) -> T b2Min<typename T>(T, T) [b2Math.h <637:10 637:14>]
SYMBOL_FUNCTION b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) [b2Math.h <642:1 <642:15 642:19> 645:1>]
SYMBOL_FUNCTION b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) [b2Math.h <642:1 <642:1 <642:15 642:19> 642:53> 645:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <642:8 642:13>]
LOCAL_SYMBOL: b2Math.h<642:35> [b2Math.h <642:35 642:35>]
REFERENCE_TYPE_USAGE b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <642:27 642:32>]
@@ -1963,7 +1963,7 @@ LOCAL_SYMBOL: b2Math.h<642:35> [b2Math.h <644:39 644:39>]
REFERENCE_USAGE b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <644:46 644:46>]
LOCAL_SYMBOL: b2Math.h<642:52> [b2Math.h <644:44 644:44>]
SYMBOL_TEMPLATE_PARAMETER b2Max<typename T>::T [b2Math.h <647:20 647:20>]
SYMBOL_FUNCTION T b2Max<typename T>(T, T) [b2Math.h <647:1 <648:10 648:14> 651:1>]
SYMBOL_FUNCTION T b2Max<typename T>(T, T) [b2Math.h <647:1 <648:1 <648:10 648:14> 648:24> 651:1>]
REFERENCE_TYPE_USAGE T b2Max<typename T>(T, T) -> b2Max<typename T>::T [b2Math.h <648:8 648:8>]
LOCAL_SYMBOL: b2Math.h<648:18> [b2Math.h <648:18 648:18>]
REFERENCE_TYPE_USAGE T b2Max<typename T>(T, T) -> b2Max<typename T>::T [b2Math.h <648:16 648:16>]
@@ -1975,12 +1975,12 @@ LOCAL_SYMBOL: b2Math.h<648:18> [b2Math.h <650:9 650:9>]
LOCAL_SYMBOL: b2Math.h<648:23> [b2Math.h <650:13 650:13>]
LOCAL_SYMBOL: b2Math.h<648:18> [b2Math.h <650:17 650:17>]
LOCAL_SYMBOL: b2Math.h<648:23> [b2Math.h <650:21 650:21>]
SYMBOL_FUNCTION float b2Max<float>(float, float) [b2Math.h <648:1 <648:10 648:14> 651:1>]
SYMBOL_FUNCTION float b2Max<float>(float, float) [b2Math.h <648:1 <648:1 <648:10 648:14> 648:24> 651:1>]
SYMBOL_FUNCTION T b2Max<typename T>(T, T)
REFERENCE_TEMPLATE_SPECIALIZATION float b2Max<float>(float, float) -> T b2Max<typename T>(T, T) [b2Math.h <648:10 648:14>]
SYMBOL_FUNCTION b2Vec2 b2Max<b2Vec2>(b2Vec2, b2Vec2) [b2Math.h <648:10 648:14>]
SYMBOL_FUNCTION b2Vec2 b2Max<b2Vec2>(b2Vec2, b2Vec2) [b2Math.h <648:1 <648:10 648:14> 651:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b2Vec2 b2Max<b2Vec2>(b2Vec2, b2Vec2) -> T b2Max<typename T>(T, T) [b2Math.h <648:10 648:14>]
SYMBOL_FUNCTION b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) [b2Math.h <653:1 <653:15 653:19> 656:1>]
SYMBOL_FUNCTION b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) [b2Math.h <653:1 <653:1 <653:15 653:19> 653:53> 656:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <653:8 653:13>]
LOCAL_SYMBOL: b2Math.h<653:35> [b2Math.h <653:35 653:35>]
REFERENCE_TYPE_USAGE b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <653:27 653:32>]
@@ -2002,7 +2002,7 @@ LOCAL_SYMBOL: b2Math.h<653:35> [b2Math.h <655:39 655:39>]
REFERENCE_USAGE b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <655:46 655:46>]
LOCAL_SYMBOL: b2Math.h<653:52> [b2Math.h <655:44 655:44>]
SYMBOL_TEMPLATE_PARAMETER b2Clamp<typename T>::T [b2Math.h <658:20 658:20>]
SYMBOL_FUNCTION T b2Clamp<typename T>(T, T, T) [b2Math.h <658:1 <659:10 659:16> 662:1>]
SYMBOL_FUNCTION T b2Clamp<typename T>(T, T, T) [b2Math.h <658:1 <659:1 <659:10 659:16> 659:36> 662:1>]
REFERENCE_TYPE_USAGE T b2Clamp<typename T>(T, T, T) -> b2Clamp<typename T>::T [b2Math.h <659:8 659:8>]
LOCAL_SYMBOL: b2Math.h<659:20> [b2Math.h <659:20 659:20>]
REFERENCE_TYPE_USAGE T b2Clamp<typename T>(T, T, T) -> b2Clamp<typename T>::T [b2Math.h <659:18 659:18>]
@@ -2015,7 +2015,7 @@ LOCAL_SYMBOL: b2Math.h<660:1> [b2Math.h <662:1 662:1>]
LOCAL_SYMBOL: b2Math.h<659:25> [b2Math.h <661:15 661:17>]
LOCAL_SYMBOL: b2Math.h<659:20> [b2Math.h <661:26 661:26>]
LOCAL_SYMBOL: b2Math.h<659:32> [b2Math.h <661:29 661:32>]
SYMBOL_FUNCTION b2Vec2 b2Clamp(const b2Vec2 &, const b2Vec2 &, const b2Vec2 &) [b2Math.h <664:1 <664:15 664:21> 667:1>]
SYMBOL_FUNCTION b2Vec2 b2Clamp(const b2Vec2 &, const b2Vec2 &, const b2Vec2 &) [b2Math.h <664:1 <664:1 <664:15 664:21> 664:77> 667:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Clamp(const b2Vec2 &, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <664:8 664:13>]
LOCAL_SYMBOL: b2Math.h<664:37> [b2Math.h <664:37 664:37>]
REFERENCE_TYPE_USAGE b2Vec2 b2Clamp(const b2Vec2 &, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <664:29 664:34>]
@@ -2033,7 +2033,7 @@ REFERENCE_CALL b2Vec2 b2Clamp(const b2Vec2 &, const b2Vec2 &, const b2Vec2 &) ->
LOCAL_SYMBOL: b2Math.h<664:37> [b2Math.h <666:26 666:26>]
LOCAL_SYMBOL: b2Math.h<664:73> [b2Math.h <666:29 666:32>]
SYMBOL_TEMPLATE_PARAMETER b2Swap<typename T>::T [b2Math.h <669:19 669:19>]
SYMBOL_FUNCTION void b2Swap<typename T>(T &, T &) [b2Math.h <669:1 <669:34 669:39> 674:1>]
SYMBOL_FUNCTION void b2Swap<typename T>(T &, T &) [b2Math.h <669:1 <669:22 <669:34 669:39> 669:51> 674:1>]
REFERENCE_TYPE_USAGE void b2Swap<typename T>(T &, T &) -> void [b2Math.h <669:29 669:32>]
LOCAL_SYMBOL: b2Math.h<669:44> [b2Math.h <669:44 669:44>]
REFERENCE_TYPE_USAGE void b2Swap<typename T>(T &, T &) -> b2Swap<typename T>::T [b2Math.h <669:41 669:41>]
@@ -2048,7 +2048,7 @@ LOCAL_SYMBOL: b2Math.h<669:44> [b2Math.h <672:2 672:2>]
LOCAL_SYMBOL: b2Math.h<669:50> [b2Math.h <672:6 672:6>]
LOCAL_SYMBOL: b2Math.h<669:50> [b2Math.h <673:2 673:2>]
LOCAL_SYMBOL: b2Math.h<671:4> [b2Math.h <673:6 673:8>]
SYMBOL_FUNCTION uint32 b2NextPowerOfTwo(uint32) [b2Math.h <681:1 <681:15 681:30> 689:1>]
SYMBOL_FUNCTION uint32 b2NextPowerOfTwo(uint32) [b2Math.h <681:1 <681:1 <681:15 681:30> 681:40> 689:1>]
REFERENCE_TYPE_USAGE uint32 b2NextPowerOfTwo(uint32) -> uint32 [b2Math.h <681:8 681:13>]
LOCAL_SYMBOL: b2Math.h<681:39> [b2Math.h <681:39 681:39>]
REFERENCE_TYPE_USAGE uint32 b2NextPowerOfTwo(uint32) -> uint32 [b2Math.h <681:32 681:37>]
@@ -2065,7 +2065,7 @@ LOCAL_SYMBOL: b2Math.h<681:39> [b2Math.h <686:8 686:8>]
LOCAL_SYMBOL: b2Math.h<681:39> [b2Math.h <687:2 687:2>]
LOCAL_SYMBOL: b2Math.h<681:39> [b2Math.h <687:8 687:8>]
LOCAL_SYMBOL: b2Math.h<681:39> [b2Math.h <688:9 688:9>]
SYMBOL_FUNCTION bool b2IsPowerOfTwo(uint32) [b2Math.h <691:1 <691:13 691:26> 695:1>]
SYMBOL_FUNCTION bool b2IsPowerOfTwo(uint32) [b2Math.h <691:1 <691:1 <691:13 691:26> 691:36> 695:1>]
REFERENCE_TYPE_USAGE bool b2IsPowerOfTwo(uint32) -> bool [b2Math.h <691:8 691:11>]
LOCAL_SYMBOL: b2Math.h<691:35> [b2Math.h <691:35 691:35>]
REFERENCE_TYPE_USAGE bool b2IsPowerOfTwo(uint32) -> uint32 [b2Math.h <691:28 691:33>]
@@ -2168,10 +2168,10 @@ LOCAL_SYMBOL: b2Math.h<720:10> [b2Math.h <722:7 722:7>]
SYMBOL_STRUCT b2Color [b2Draw.h <25:1 <25:8 25:14> 39:1>]
LOCAL_SYMBOL: b2Draw.h<26:1> [b2Draw.h <26:1 26:1>]
LOCAL_SYMBOL: b2Draw.h<26:1> [b2Draw.h <39:1 39:1>]
SYMBOL_METHOD public void b2Color::b2Color() [b2Draw.h <27:2 <27:2 27:8> 27:13>]
SYMBOL_METHOD public void b2Color::b2Color() [b2Draw.h <27:2 <27:2 <27:2 27:8> 27:10> 27:13>]
LOCAL_SYMBOL: b2Draw.h<27:12> [b2Draw.h <27:12 27:12>]
LOCAL_SYMBOL: b2Draw.h<27:12> [b2Draw.h <27:13 27:13>]
SYMBOL_METHOD public void b2Color::b2Color(float32, float32, float32, float32) [b2Draw.h <28:2 <28:2 28:8> 31:2>]
SYMBOL_METHOD public void b2Color::b2Color(float32, float32, float32, float32) [b2Draw.h <28:2 <28:2 <28:2 28:8> 28:67> 31:2>]
LOCAL_SYMBOL: b2Draw.h<28:18> [b2Draw.h <28:18 28:20>]
REFERENCE_TYPE_USAGE void b2Color::b2Color(float32, float32, float32, float32) -> float32 [b2Draw.h <28:10 28:16>]
LOCAL_SYMBOL: b2Draw.h<28:31> [b2Draw.h <28:31 28:33>]
@@ -2190,7 +2190,7 @@ REFERENCE_USAGE void b2Color::b2Color(float32, float32, float32, float32) -> flo
LOCAL_SYMBOL: b2Draw.h<28:44> [b2Draw.h <30:25 30:27>]
REFERENCE_USAGE void b2Color::b2Color(float32, float32, float32, float32) -> float32 b2Color::a [b2Draw.h <30:30 30:30>]
LOCAL_SYMBOL: b2Draw.h<28:57> [b2Draw.h <30:34 30:36>]
SYMBOL_METHOD public void b2Color::Set(float32, float32, float32, float32) [b2Draw.h <33:2 <33:7 33:9> 36:2>]
SYMBOL_METHOD public void b2Color::Set(float32, float32, float32, float32) [b2Draw.h <33:2 <33:2 <33:7 33:9> 33:68> 36:2>]
REFERENCE_TYPE_USAGE void b2Color::Set(float32, float32, float32, float32) -> void [b2Draw.h <33:2 33:5>]
LOCAL_SYMBOL: b2Draw.h<33:19> [b2Draw.h <33:19 33:21>]
REFERENCE_TYPE_USAGE void b2Color::Set(float32, float32, float32, float32) -> float32 [b2Draw.h <33:11 33:17>]
@@ -2221,8 +2221,8 @@ REFERENCE_TYPE_USAGE float32 b2Color::a -> float32 [b2Draw.h <38:2 38:8>]
SYMBOL_CLASS b2Draw [b2Draw.h <43:1 <43:7 43:12> 95:1>]
LOCAL_SYMBOL: b2Draw.h<44:1> [b2Draw.h <44:1 44:1>]
LOCAL_SYMBOL: b2Draw.h<44:1> [b2Draw.h <95:1 95:1>]
SYMBOL_METHOD public void b2Draw::b2Draw() [b2Draw.h <46:2 46:7>]
SYMBOL_METHOD public void b2Draw::~b2Draw() [b2Draw.h <48:2 <48:10 48:16> 48:21>]
SYMBOL_METHOD public void b2Draw::b2Draw() [b2Draw.h <46:2 <46:2 46:7> 46:9>]
SYMBOL_METHOD public void b2Draw::~b2Draw() [b2Draw.h <48:2 <48:2 <48:10 48:16> 48:18> 48:21>]
LOCAL_SYMBOL: b2Draw.h<48:20> [b2Draw.h <48:20 48:20>]
LOCAL_SYMBOL: b2Draw.h<48:20> [b2Draw.h <48:21 48:21>]
SYMBOL_ENUM public b2Draw::anonymous enum (b2Draw.h<50:2>) [b2Draw.h <50:2 <50:2 50:5> 57:2>]
@@ -2233,21 +2233,21 @@ SYMBOL_ENUM_CONSTANT b2Draw::anonymous enum (b2Draw.h<50:2>)::e_jointBit [b2Draw
SYMBOL_ENUM_CONSTANT b2Draw::anonymous enum (b2Draw.h<50:2>)::e_aabbBit [b2Draw.h <54:3 54:11>]
SYMBOL_ENUM_CONSTANT b2Draw::anonymous enum (b2Draw.h<50:2>)::e_pairBit [b2Draw.h <55:3 55:11>]
SYMBOL_ENUM_CONSTANT b2Draw::anonymous enum (b2Draw.h<50:2>)::e_centerOfMassBit [b2Draw.h <56:3 56:19>]
SYMBOL_METHOD public void b2Draw::SetFlags(uint32) [b2Draw.h <60:7 60:14>]
SYMBOL_METHOD public void b2Draw::SetFlags(uint32) [b2Draw.h <60:2 <60:7 60:14> 60:28>]
REFERENCE_TYPE_USAGE void b2Draw::SetFlags(uint32) -> void [b2Draw.h <60:2 60:5>]
LOCAL_SYMBOL: b2Draw.h<60:23> [b2Draw.h <60:23 60:27>]
REFERENCE_TYPE_USAGE void b2Draw::SetFlags(uint32) -> uint32 [b2Draw.h <60:16 60:21>]
SYMBOL_METHOD public uint32 b2Draw::GetFlags() const [b2Draw.h <63:9 63:16>]
SYMBOL_METHOD public uint32 b2Draw::GetFlags() const [b2Draw.h <63:2 <63:9 63:16> 63:24>]
REFERENCE_TYPE_USAGE uint32 b2Draw::GetFlags() const -> uint32 [b2Draw.h <63:2 63:7>]
SYMBOL_METHOD public void b2Draw::AppendFlags(uint32) [b2Draw.h <66:7 66:17>]
SYMBOL_METHOD public void b2Draw::AppendFlags(uint32) [b2Draw.h <66:2 <66:7 66:17> 66:31>]
REFERENCE_TYPE_USAGE void b2Draw::AppendFlags(uint32) -> void [b2Draw.h <66:2 66:5>]
LOCAL_SYMBOL: b2Draw.h<66:26> [b2Draw.h <66:26 66:30>]
REFERENCE_TYPE_USAGE void b2Draw::AppendFlags(uint32) -> uint32 [b2Draw.h <66:19 66:24>]
SYMBOL_METHOD public void b2Draw::ClearFlags(uint32) [b2Draw.h <69:7 69:16>]
SYMBOL_METHOD public void b2Draw::ClearFlags(uint32) [b2Draw.h <69:2 <69:7 69:16> 69:30>]
REFERENCE_TYPE_USAGE void b2Draw::ClearFlags(uint32) -> void [b2Draw.h <69:2 69:5>]
LOCAL_SYMBOL: b2Draw.h<69:25> [b2Draw.h <69:25 69:29>]
REFERENCE_TYPE_USAGE void b2Draw::ClearFlags(uint32) -> uint32 [b2Draw.h <69:18 69:23>]
SYMBOL_METHOD public void b2Draw::DrawPolygon(const b2Vec2 *, int32, const b2Color &) [b2Draw.h <72:15 72:25>]
SYMBOL_METHOD public void b2Draw::DrawPolygon(const b2Vec2 *, int32, const b2Color &) [b2Draw.h <72:2 <72:15 72:25> 72:94>]
REFERENCE_TYPE_USAGE void b2Draw::DrawPolygon(const b2Vec2 *, int32, const b2Color &) -> void [b2Draw.h <72:10 72:13>]
LOCAL_SYMBOL: b2Draw.h<72:41> [b2Draw.h <72:41 72:48>]
REFERENCE_TYPE_USAGE void b2Draw::DrawPolygon(const b2Vec2 *, int32, const b2Color &) -> b2Vec2 [b2Draw.h <72:33 72:38>]
@@ -2255,7 +2255,7 @@ LOCAL_SYMBOL: b2Draw.h<72:57> [b2Draw.h <72:57 72:67>]
REFERENCE_TYPE_USAGE void b2Draw::DrawPolygon(const b2Vec2 *, int32, const b2Color &) -> int32 [b2Draw.h <72:51 72:55>]
LOCAL_SYMBOL: b2Draw.h<72:85> [b2Draw.h <72:85 72:89>]
REFERENCE_TYPE_USAGE void b2Draw::DrawPolygon(const b2Vec2 *, int32, const b2Color &) -> b2Color [b2Draw.h <72:76 72:82>]
SYMBOL_METHOD public void b2Draw::DrawSolidPolygon(const b2Vec2 *, int32, const b2Color &) [b2Draw.h <75:15 75:30>]
SYMBOL_METHOD public void b2Draw::DrawSolidPolygon(const b2Vec2 *, int32, const b2Color &) [b2Draw.h <75:2 <75:15 75:30> 75:99>]
REFERENCE_TYPE_USAGE void b2Draw::DrawSolidPolygon(const b2Vec2 *, int32, const b2Color &) -> void [b2Draw.h <75:10 75:13>]
LOCAL_SYMBOL: b2Draw.h<75:46> [b2Draw.h <75:46 75:53>]
REFERENCE_TYPE_USAGE void b2Draw::DrawSolidPolygon(const b2Vec2 *, int32, const b2Color &) -> b2Vec2 [b2Draw.h <75:38 75:43>]
@@ -2263,7 +2263,7 @@ LOCAL_SYMBOL: b2Draw.h<75:62> [b2Draw.h <75:62 75:72>]
REFERENCE_TYPE_USAGE void b2Draw::DrawSolidPolygon(const b2Vec2 *, int32, const b2Color &) -> int32 [b2Draw.h <75:56 75:60>]
LOCAL_SYMBOL: b2Draw.h<75:90> [b2Draw.h <75:90 75:94>]
REFERENCE_TYPE_USAGE void b2Draw::DrawSolidPolygon(const b2Vec2 *, int32, const b2Color &) -> b2Color [b2Draw.h <75:81 75:87>]
SYMBOL_METHOD public void b2Draw::DrawCircle(const b2Vec2 &, float32, const b2Color &) [b2Draw.h <78:15 78:24>]
SYMBOL_METHOD public void b2Draw::DrawCircle(const b2Vec2 &, float32, const b2Color &) [b2Draw.h <78:2 <78:15 78:24> 78:88>]
REFERENCE_TYPE_USAGE void b2Draw::DrawCircle(const b2Vec2 &, float32, const b2Color &) -> void [b2Draw.h <78:10 78:13>]
LOCAL_SYMBOL: b2Draw.h<78:40> [b2Draw.h <78:40 78:45>]
REFERENCE_TYPE_USAGE void b2Draw::DrawCircle(const b2Vec2 &, float32, const b2Color &) -> b2Vec2 [b2Draw.h <78:32 78:37>]
@@ -2271,7 +2271,7 @@ LOCAL_SYMBOL: b2Draw.h<78:56> [b2Draw.h <78:56 78:61>]
REFERENCE_TYPE_USAGE void b2Draw::DrawCircle(const b2Vec2 &, float32, const b2Color &) -> float32 [b2Draw.h <78:48 78:54>]
LOCAL_SYMBOL: b2Draw.h<78:79> [b2Draw.h <78:79 78:83>]
REFERENCE_TYPE_USAGE void b2Draw::DrawCircle(const b2Vec2 &, float32, const b2Color &) -> b2Color [b2Draw.h <78:70 78:76>]
SYMBOL_METHOD public void b2Draw::DrawSolidCircle(const b2Vec2 &, float32, const b2Vec2 &, const b2Color &) [b2Draw.h <81:15 81:29>]
SYMBOL_METHOD public void b2Draw::DrawSolidCircle(const b2Vec2 &, float32, const b2Vec2 &, const b2Color &) [b2Draw.h <81:2 <81:15 81:29> 81:113>]
REFERENCE_TYPE_USAGE void b2Draw::DrawSolidCircle(const b2Vec2 &, float32, const b2Vec2 &, const b2Color &) -> void [b2Draw.h <81:10 81:13>]
LOCAL_SYMBOL: b2Draw.h<81:45> [b2Draw.h <81:45 81:50>]
REFERENCE_TYPE_USAGE void b2Draw::DrawSolidCircle(const b2Vec2 &, float32, const b2Vec2 &, const b2Color &) -> b2Vec2 [b2Draw.h <81:37 81:42>]
@@ -2281,7 +2281,7 @@ LOCAL_SYMBOL: b2Draw.h<81:83> [b2Draw.h <81:83 81:86>]
REFERENCE_TYPE_USAGE void b2Draw::DrawSolidCircle(const b2Vec2 &, float32, const b2Vec2 &, const b2Color &) -> b2Vec2 [b2Draw.h <81:75 81:80>]
LOCAL_SYMBOL: b2Draw.h<81:104> [b2Draw.h <81:104 81:108>]
REFERENCE_TYPE_USAGE void b2Draw::DrawSolidCircle(const b2Vec2 &, float32, const b2Vec2 &, const b2Color &) -> b2Color [b2Draw.h <81:95 81:101>]
SYMBOL_METHOD public void b2Draw::DrawSegment(const b2Vec2 &, const b2Vec2 &, const b2Color &) [b2Draw.h <84:15 84:25>]
SYMBOL_METHOD public void b2Draw::DrawSegment(const b2Vec2 &, const b2Vec2 &, const b2Color &) [b2Draw.h <84:2 <84:15 84:25> 84:87>]
REFERENCE_TYPE_USAGE void b2Draw::DrawSegment(const b2Vec2 &, const b2Vec2 &, const b2Color &) -> void [b2Draw.h <84:10 84:13>]
LOCAL_SYMBOL: b2Draw.h<84:41> [b2Draw.h <84:41 84:42>]
REFERENCE_TYPE_USAGE void b2Draw::DrawSegment(const b2Vec2 &, const b2Vec2 &, const b2Color &) -> b2Vec2 [b2Draw.h <84:33 84:38>]
@@ -2289,11 +2289,11 @@ LOCAL_SYMBOL: b2Draw.h<84:59> [b2Draw.h <84:59 84:60>]
REFERENCE_TYPE_USAGE void b2Draw::DrawSegment(const b2Vec2 &, const b2Vec2 &, const b2Color &) -> b2Vec2 [b2Draw.h <84:51 84:56>]
LOCAL_SYMBOL: b2Draw.h<84:78> [b2Draw.h <84:78 84:82>]
REFERENCE_TYPE_USAGE void b2Draw::DrawSegment(const b2Vec2 &, const b2Vec2 &, const b2Color &) -> b2Color [b2Draw.h <84:69 84:75>]
SYMBOL_METHOD public void b2Draw::DrawTransform(const b2Transform &) [b2Draw.h <88:15 88:27>]
SYMBOL_METHOD public void b2Draw::DrawTransform(const b2Transform &) [b2Draw.h <88:2 <88:15 88:27> 88:54>]
REFERENCE_TYPE_USAGE void b2Draw::DrawTransform(const b2Transform &) -> void [b2Draw.h <88:10 88:13>]
LOCAL_SYMBOL: b2Draw.h<88:48> [b2Draw.h <88:48 88:49>]
REFERENCE_TYPE_USAGE void b2Draw::DrawTransform(const b2Transform &) -> b2Transform [b2Draw.h <88:35 88:45>]
SYMBOL_METHOD public void b2Draw::DrawPoint(const b2Vec2 &, float32, const b2Color &) [b2Draw.h <91:15 91:23>]
SYMBOL_METHOD public void b2Draw::DrawPoint(const b2Vec2 &, float32, const b2Color &) [b2Draw.h <91:2 <91:15 91:23> 91:80>]
REFERENCE_TYPE_USAGE void b2Draw::DrawPoint(const b2Vec2 &, float32, const b2Color &) -> void [b2Draw.h <91:10 91:13>]
LOCAL_SYMBOL: b2Draw.h<91:39> [b2Draw.h <91:39 91:39>]
REFERENCE_TYPE_USAGE void b2Draw::DrawPoint(const b2Vec2 &, float32, const b2Color &) -> b2Vec2 [b2Draw.h <91:31 91:36>]
@@ -2304,7 +2304,7 @@ REFERENCE_TYPE_USAGE void b2Draw::DrawPoint(const b2Vec2 &, float32, const b2Col
SYMBOL_FIELD protected uint32 b2Draw::m_drawFlags [b2Draw.h <94:9 94:19>]
REFERENCE_TYPE_USAGE uint32 b2Draw::m_drawFlags -> uint32 [b2Draw.h <94:2 94:7>]
SYMBOL_METHOD public b2Draw & b2Draw::operator=(const b2Draw &) [b2Draw.h <43:7 43:12>]
SYMBOL_METHOD public void b2Draw::b2Draw(const b2Draw &) [b2Draw.h <43:7 43:12>]
SYMBOL_METHOD public void b2Draw::b2Draw(const b2Draw &) [b2Draw.h <43:7 <43:7 43:12> 43:12>]
SYMBOL_METHOD public void b2Draw::b2Draw() [b2Draw.cpp <21:1 <21:9 21:14> 24:1>]
SYMBOL_CLASS b2Draw
QUALIFIER: b2Draw [b2Draw.cpp <21:1 21:6>]
@@ -273,16 +273,16 @@ REFERENCE_TYPE_USAGE float32 -> float [b2Settings.h <39:9 39:13>]
SYMBOL_TYPEDEF float64 [b2Settings.h <40:16 40:22>]
SYMBOL_BUILTIN_TYPE double
REFERENCE_TYPE_USAGE float64 -> double [b2Settings.h <40:9 40:14>]
SYMBOL_FUNCTION void * b2Alloc(int32) [b2Settings.h <135:7 135:13>]
SYMBOL_FUNCTION void * b2Alloc(int32) [b2Settings.h <135:1 <135:7 135:13> 135:25>]
SYMBOL_BUILTIN_TYPE void
REFERENCE_TYPE_USAGE void * b2Alloc(int32) -> void [b2Settings.h <135:1 135:4>]
LOCAL_SYMBOL: b2Settings.h<135:21> [b2Settings.h <135:21 135:24>]
REFERENCE_TYPE_USAGE void * b2Alloc(int32) -> int32 [b2Settings.h <135:15 135:19>]
SYMBOL_FUNCTION void b2Free(void *) [b2Settings.h <138:6 138:11>]
SYMBOL_FUNCTION void b2Free(void *) [b2Settings.h <138:1 <138:6 138:11> 138:22>]
REFERENCE_TYPE_USAGE void b2Free(void *) -> void [b2Settings.h <138:1 138:4>]
LOCAL_SYMBOL: b2Settings.h<138:19> [b2Settings.h <138:19 138:21>]
REFERENCE_TYPE_USAGE void b2Free(void *) -> void [b2Settings.h <138:13 138:16>]
SYMBOL_FUNCTION void b2Log(const char *) [b2Settings.h <141:6 141:10>]
SYMBOL_FUNCTION void b2Log(const char *) [b2Settings.h <141:1 <141:6 141:10> 141:35>]
REFERENCE_TYPE_USAGE void b2Log(const char *) -> void [b2Settings.h <141:1 141:4>]
LOCAL_SYMBOL: b2Settings.h<141:24> [b2Settings.h <141:24 141:29>]
SYMBOL_BUILTIN_TYPE char
@@ -298,7 +298,7 @@ SYMBOL_FIELD public int32 b2Version::revision [b2Settings.h <149:8 149:15>]
REFERENCE_TYPE_USAGE int32 b2Version::revision -> int32 [b2Settings.h <149:2 149:6>]
SYMBOL_GLOBAL_VARIABLE b2Version b2_version [b2Settings.h <153:18 153:27>]
REFERENCE_TYPE_USAGE b2Version b2_version -> b2Version [b2Settings.h <153:8 153:16>]
SYMBOL_FUNCTION bool b2IsValid(float32) [b2Math.h <26:1 <26:13 26:21> 30:1>]
SYMBOL_FUNCTION bool b2IsValid(float32) [b2Math.h <26:1 <26:1 <26:13 26:21> 26:32> 30:1>]
SYMBOL_BUILTIN_TYPE bool
REFERENCE_TYPE_USAGE bool b2IsValid(float32) -> bool [b2Math.h <26:8 26:11>]
LOCAL_SYMBOL: b2Math.h<26:31> [b2Math.h <26:31 26:31>]
@@ -310,7 +310,7 @@ REFERENCE_TYPE_USAGE bool b2IsValid(float32) -> int32 [b2Math.h <28:2 28:6>]
REFERENCE_TYPE_USAGE bool b2IsValid(float32) -> int32 [b2Math.h <28:31 28:35>]
LOCAL_SYMBOL: b2Math.h<26:31> [b2Math.h <28:40 28:40>]
LOCAL_SYMBOL: b2Math.h<28:8> [b2Math.h <29:10 29:11>]
SYMBOL_FUNCTION float32 b2InvSqrt(float32) [b2Math.h <33:1 <33:16 33:24> 47:1>]
SYMBOL_FUNCTION float32 b2InvSqrt(float32) [b2Math.h <33:1 <33:1 <33:16 33:24> 33:35> 47:1>]
REFERENCE_TYPE_USAGE float32 b2InvSqrt(float32) -> float32 [b2Math.h <33:8 33:14>]
LOCAL_SYMBOL: b2Math.h<33:34> [b2Math.h <33:34 33:34>]
REFERENCE_TYPE_USAGE float32 b2InvSqrt(float32) -> float32 [b2Math.h <33:26 33:32>]
@@ -324,8 +324,8 @@ REFERENCE_TYPE_USAGE float32 b2InvSqrt::anonymous union (b2Math.h<35:2>)::x -> f
SYMBOL_FIELD public int32 b2InvSqrt::anonymous union (b2Math.h<35:2>)::i [b2Math.h <38:9 38:9>]
REFERENCE_TYPE_USAGE int32 b2InvSqrt::anonymous union (b2Math.h<35:2>)::i -> int32 [b2Math.h <38:3 38:7>]
SYMBOL_METHOD public void b2InvSqrt::anonymous union (b2Math.h<35:2>)::() [b2Math.h <35:2 <35:2 35:6> 35:6>]
SYMBOL_METHOD public void b2InvSqrt::anonymous union (b2Math.h<35:2>)::(const b2InvSqrt::anonymous union (b2Math.h<35:2>) &) [b2Math.h <35:2 35:6>]
SYMBOL_METHOD public void b2InvSqrt::anonymous union (b2Math.h<35:2>)::(b2InvSqrt::anonymous union (b2Math.h<35:2>) &&) [b2Math.h <35:2 35:6>]
SYMBOL_METHOD public void b2InvSqrt::anonymous union (b2Math.h<35:2>)::(const b2InvSqrt::anonymous union (b2Math.h<35:2>) &) [b2Math.h <35:2 <35:2 35:6> 35:6>]
SYMBOL_METHOD public void b2InvSqrt::anonymous union (b2Math.h<35:2>)::(b2InvSqrt::anonymous union (b2Math.h<35:2>) &&) [b2Math.h <35:2 <35:2 35:6> 35:6>]
LOCAL_SYMBOL: b2Math.h<39:4> [b2Math.h <39:4 39:10>]
REFERENCE_TYPE_USAGE float32 b2InvSqrt(float32) -> b2InvSqrt::anonymous union (b2Math.h<35:2>) [b2Math.h <35:2 35:6>]
SYMBOL_FUNCTION void b2InvSqrt::anonymous union (b2Math.h<35:2>)::()
@@ -352,10 +352,10 @@ LOCAL_SYMBOL: b2Math.h<33:34> [b2Math.h <46:9 46:9>]
SYMBOL_STRUCT b2Vec2 [b2Math.h <53:1 <53:8 53:13> 141:1>]
LOCAL_SYMBOL: b2Math.h<54:1> [b2Math.h <54:1 54:1>]
LOCAL_SYMBOL: b2Math.h<54:1> [b2Math.h <141:1 141:1>]
SYMBOL_METHOD public void b2Vec2::b2Vec2() [b2Math.h <56:2 <56:2 56:7> 56:12>]
SYMBOL_METHOD public void b2Vec2::b2Vec2() [b2Math.h <56:2 <56:2 <56:2 56:7> 56:9> 56:12>]
LOCAL_SYMBOL: b2Math.h<56:11> [b2Math.h <56:11 56:11>]
LOCAL_SYMBOL: b2Math.h<56:11> [b2Math.h <56:12 56:12>]
SYMBOL_METHOD public void b2Vec2::b2Vec2(float32, float32) [b2Math.h <59:2 <59:2 59:7> 59:53>]
SYMBOL_METHOD public void b2Vec2::b2Vec2(float32, float32) [b2Math.h <59:2 <59:2 <59:2 59:7> 59:33> 59:53>]
LOCAL_SYMBOL: b2Math.h<59:17> [b2Math.h <59:17 59:19>]
REFERENCE_TYPE_USAGE void b2Vec2::b2Vec2(float32, float32) -> float32 [b2Math.h <59:9 59:15>]
LOCAL_SYMBOL: b2Math.h<59:30> [b2Math.h <59:30 59:32>]
@@ -366,13 +366,13 @@ REFERENCE_USAGE void b2Vec2::b2Vec2(float32, float32) -> float32 b2Vec2::y [b2Ma
LOCAL_SYMBOL: b2Math.h<59:30> [b2Math.h <59:47 59:49>]
LOCAL_SYMBOL: b2Math.h<59:52> [b2Math.h <59:52 59:52>]
LOCAL_SYMBOL: b2Math.h<59:52> [b2Math.h <59:53 59:53>]
SYMBOL_METHOD public void b2Vec2::SetZero() [b2Math.h <62:2 <62:7 62:13> 62:39>]
SYMBOL_METHOD public void b2Vec2::SetZero() [b2Math.h <62:2 <62:2 <62:7 62:13> 62:15> 62:39>]
REFERENCE_TYPE_USAGE void b2Vec2::SetZero() -> void [b2Math.h <62:2 62:5>]
LOCAL_SYMBOL: b2Math.h<62:17> [b2Math.h <62:17 62:17>]
LOCAL_SYMBOL: b2Math.h<62:17> [b2Math.h <62:39 62:39>]
REFERENCE_USAGE void b2Vec2::SetZero() -> float32 b2Vec2::x [b2Math.h <62:19 62:19>]
REFERENCE_USAGE void b2Vec2::SetZero() -> float32 b2Vec2::y [b2Math.h <62:29 62:29>]
SYMBOL_METHOD public void b2Vec2::Set(float32, float32) [b2Math.h <65:2 <65:7 65:9> 65:53>]
SYMBOL_METHOD public void b2Vec2::Set(float32, float32) [b2Math.h <65:2 <65:2 <65:7 65:9> 65:33> 65:53>]
REFERENCE_TYPE_USAGE void b2Vec2::Set(float32, float32) -> void [b2Math.h <65:2 65:5>]
LOCAL_SYMBOL: b2Math.h<65:19> [b2Math.h <65:19 65:20>]
REFERENCE_TYPE_USAGE void b2Vec2::Set(float32, float32) -> float32 [b2Math.h <65:11 65:17>]
@@ -384,7 +384,7 @@ REFERENCE_USAGE void b2Vec2::Set(float32, float32) -> float32 b2Vec2::x [b2Math.
LOCAL_SYMBOL: b2Math.h<65:19> [b2Math.h <65:41 65:42>]
REFERENCE_USAGE void b2Vec2::Set(float32, float32) -> float32 b2Vec2::y [b2Math.h <65:45 65:45>]
LOCAL_SYMBOL: b2Math.h<65:31> [b2Math.h <65:49 65:50>]
SYMBOL_METHOD public b2Vec2 b2Vec2::operator-() const [b2Math.h <68:2 <68:9 68:18> 68:65>]
SYMBOL_METHOD public b2Vec2 b2Vec2::operator-() const [b2Math.h <68:2 <68:2 <68:9 68:18> 68:26> 68:65>]
REFERENCE_TYPE_USAGE b2Vec2 b2Vec2::operator-() const -> b2Vec2 [b2Math.h <68:2 68:7>]
LOCAL_SYMBOL: b2Math.h<68:28> [b2Math.h <68:28 68:28>]
LOCAL_SYMBOL: b2Math.h<68:28> [b2Math.h <68:65 68:65>]
@@ -400,7 +400,7 @@ REFERENCE_USAGE b2Vec2 b2Vec2::operator-() const -> float32 b2Vec2::y [b2Math.h
SYMBOL_FUNCTION void b2Vec2::b2Vec2(b2Vec2 &&)
REFERENCE_CALL b2Vec2 b2Vec2::operator-() const -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2Math.h <68:62 68:62>]
LOCAL_SYMBOL: b2Math.h<68:37> [b2Math.h <68:62 68:62>]
SYMBOL_METHOD public float32 b2Vec2::operator()(int32) const [b2Math.h <71:2 <71:10 71:20> 74:2>]
SYMBOL_METHOD public float32 b2Vec2::operator()(int32) const [b2Math.h <71:2 <71:2 <71:10 71:20> 71:36> 74:2>]
REFERENCE_TYPE_USAGE float32 b2Vec2::operator()(int32) const -> float32 [b2Math.h <71:2 71:8>]
LOCAL_SYMBOL: b2Math.h<71:29> [b2Math.h <71:29 71:29>]
REFERENCE_TYPE_USAGE float32 b2Vec2::operator()(int32) const -> int32 [b2Math.h <71:23 71:27>]
@@ -408,7 +408,7 @@ LOCAL_SYMBOL: b2Math.h<72:2> [b2Math.h <72:2 72:2>]
LOCAL_SYMBOL: b2Math.h<72:2> [b2Math.h <74:2 74:2>]
REFERENCE_USAGE float32 b2Vec2::operator()(int32) const -> float32 b2Vec2::x [b2Math.h <73:12 73:12>]
LOCAL_SYMBOL: b2Math.h<71:29> [b2Math.h <73:15 73:15>]
SYMBOL_METHOD public float32 & b2Vec2::operator()(int32) [b2Math.h <77:2 <77:11 77:21> 80:2>]
SYMBOL_METHOD public float32 & b2Vec2::operator()(int32) [b2Math.h <77:2 <77:2 <77:11 77:21> 77:31> 80:2>]
REFERENCE_TYPE_USAGE float32 & b2Vec2::operator()(int32) -> float32 [b2Math.h <77:2 77:8>]
LOCAL_SYMBOL: b2Math.h<77:30> [b2Math.h <77:30 77:30>]
REFERENCE_TYPE_USAGE float32 & b2Vec2::operator()(int32) -> int32 [b2Math.h <77:24 77:28>]
@@ -416,7 +416,7 @@ LOCAL_SYMBOL: b2Math.h<78:2> [b2Math.h <78:2 78:2>]
LOCAL_SYMBOL: b2Math.h<78:2> [b2Math.h <80:2 80:2>]
REFERENCE_USAGE float32 & b2Vec2::operator()(int32) -> float32 b2Vec2::x [b2Math.h <79:12 79:12>]
LOCAL_SYMBOL: b2Math.h<77:30> [b2Math.h <79:15 79:15>]
SYMBOL_METHOD public void b2Vec2::operator+=(const b2Vec2 &) [b2Math.h <83:2 <83:7 83:17> 86:2>]
SYMBOL_METHOD public void b2Vec2::operator+=(const b2Vec2 &) [b2Math.h <83:2 <83:2 <83:7 83:17> 83:35> 86:2>]
REFERENCE_TYPE_USAGE void b2Vec2::operator+=(const b2Vec2 &) -> void [b2Math.h <83:2 83:5>]
LOCAL_SYMBOL: b2Math.h<83:34> [b2Math.h <83:34 83:34>]
REFERENCE_TYPE_USAGE void b2Vec2::operator+=(const b2Vec2 &) -> b2Vec2 [b2Math.h <83:26 83:31>]
@@ -428,7 +428,7 @@ LOCAL_SYMBOL: b2Math.h<83:34> [b2Math.h <85:8 85:8>]
REFERENCE_USAGE void b2Vec2::operator+=(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <85:13 85:13>]
REFERENCE_USAGE void b2Vec2::operator+=(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <85:20 85:20>]
LOCAL_SYMBOL: b2Math.h<83:34> [b2Math.h <85:18 85:18>]
SYMBOL_METHOD public void b2Vec2::operator-=(const b2Vec2 &) [b2Math.h <89:2 <89:7 89:17> 92:2>]
SYMBOL_METHOD public void b2Vec2::operator-=(const b2Vec2 &) [b2Math.h <89:2 <89:2 <89:7 89:17> 89:35> 92:2>]
REFERENCE_TYPE_USAGE void b2Vec2::operator-=(const b2Vec2 &) -> void [b2Math.h <89:2 89:5>]
LOCAL_SYMBOL: b2Math.h<89:34> [b2Math.h <89:34 89:34>]
REFERENCE_TYPE_USAGE void b2Vec2::operator-=(const b2Vec2 &) -> b2Vec2 [b2Math.h <89:26 89:31>]
@@ -440,7 +440,7 @@ LOCAL_SYMBOL: b2Math.h<89:34> [b2Math.h <91:8 91:8>]
REFERENCE_USAGE void b2Vec2::operator-=(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <91:13 91:13>]
REFERENCE_USAGE void b2Vec2::operator-=(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <91:20 91:20>]
LOCAL_SYMBOL: b2Math.h<89:34> [b2Math.h <91:18 91:18>]
SYMBOL_METHOD public void b2Vec2::operator*=(float32) [b2Math.h <95:2 <95:7 95:17> 98:2>]
SYMBOL_METHOD public void b2Vec2::operator*=(float32) [b2Math.h <95:2 <95:2 <95:7 95:17> 95:29> 98:2>]
REFERENCE_TYPE_USAGE void b2Vec2::operator*=(float32) -> void [b2Math.h <95:2 95:5>]
LOCAL_SYMBOL: b2Math.h<95:28> [b2Math.h <95:28 95:28>]
REFERENCE_TYPE_USAGE void b2Vec2::operator*=(float32) -> float32 [b2Math.h <95:20 95:26>]
@@ -450,7 +450,7 @@ REFERENCE_USAGE void b2Vec2::operator*=(float32) -> float32 b2Vec2::x [b2Math.h
LOCAL_SYMBOL: b2Math.h<95:28> [b2Math.h <97:8 97:8>]
REFERENCE_USAGE void b2Vec2::operator*=(float32) -> float32 b2Vec2::y [b2Math.h <97:11 97:11>]
LOCAL_SYMBOL: b2Math.h<95:28> [b2Math.h <97:16 97:16>]
SYMBOL_METHOD public float32 b2Vec2::Length() const [b2Math.h <101:2 <101:10 101:15> 104:2>]
SYMBOL_METHOD public float32 b2Vec2::Length() const [b2Math.h <101:2 <101:2 <101:10 101:15> 101:23> 104:2>]
REFERENCE_TYPE_USAGE float32 b2Vec2::Length() const -> float32 [b2Math.h <101:2 101:8>]
LOCAL_SYMBOL: b2Math.h<102:2> [b2Math.h <102:2 102:2>]
LOCAL_SYMBOL: b2Math.h<102:2> [b2Math.h <104:2 104:2>]
@@ -460,7 +460,7 @@ REFERENCE_USAGE float32 b2Vec2::Length() const -> float32 b2Vec2::x [b2Math.h <1
REFERENCE_USAGE float32 b2Vec2::Length() const -> float32 b2Vec2::x [b2Math.h <103:21 103:21>]
REFERENCE_USAGE float32 b2Vec2::Length() const -> float32 b2Vec2::y [b2Math.h <103:25 103:25>]
REFERENCE_USAGE float32 b2Vec2::Length() const -> float32 b2Vec2::y [b2Math.h <103:29 103:29>]
SYMBOL_METHOD public float32 b2Vec2::LengthSquared() const [b2Math.h <108:2 <108:10 108:22> 111:2>]
SYMBOL_METHOD public float32 b2Vec2::LengthSquared() const [b2Math.h <108:2 <108:2 <108:10 108:22> 108:30> 111:2>]
REFERENCE_TYPE_USAGE float32 b2Vec2::LengthSquared() const -> float32 [b2Math.h <108:2 108:8>]
LOCAL_SYMBOL: b2Math.h<109:2> [b2Math.h <109:2 109:2>]
LOCAL_SYMBOL: b2Math.h<109:2> [b2Math.h <111:2 111:2>]
@@ -468,7 +468,7 @@ REFERENCE_USAGE float32 b2Vec2::LengthSquared() const -> float32 b2Vec2::x [b2Ma
REFERENCE_USAGE float32 b2Vec2::LengthSquared() const -> float32 b2Vec2::x [b2Math.h <110:14 110:14>]
REFERENCE_USAGE float32 b2Vec2::LengthSquared() const -> float32 b2Vec2::y [b2Math.h <110:18 110:18>]
REFERENCE_USAGE float32 b2Vec2::LengthSquared() const -> float32 b2Vec2::y [b2Math.h <110:22 110:22>]
SYMBOL_METHOD public float32 b2Vec2::Normalize() [b2Math.h <114:2 <114:10 114:18> 126:2>]
SYMBOL_METHOD public float32 b2Vec2::Normalize() [b2Math.h <114:2 <114:2 <114:10 114:18> 114:20> 126:2>]
REFERENCE_TYPE_USAGE float32 b2Vec2::Normalize() -> float32 [b2Math.h <114:2 114:8>]
LOCAL_SYMBOL: b2Math.h<115:2> [b2Math.h <115:2 115:2>]
LOCAL_SYMBOL: b2Math.h<115:2> [b2Math.h <126:2 126:2>]
@@ -487,7 +487,7 @@ LOCAL_SYMBOL: b2Math.h<121:11> [b2Math.h <122:8 122:16>]
REFERENCE_USAGE float32 b2Vec2::Normalize() -> float32 b2Vec2::y [b2Math.h <123:3 123:3>]
LOCAL_SYMBOL: b2Math.h<121:11> [b2Math.h <123:8 123:16>]
LOCAL_SYMBOL: b2Math.h<116:11> [b2Math.h <125:10 125:15>]
SYMBOL_METHOD public bool b2Vec2::IsValid() const [b2Math.h <129:2 <129:7 129:13> 132:2>]
SYMBOL_METHOD public bool b2Vec2::IsValid() const [b2Math.h <129:2 <129:2 <129:7 129:13> 129:21> 132:2>]
REFERENCE_TYPE_USAGE bool b2Vec2::IsValid() const -> bool [b2Math.h <129:2 129:5>]
LOCAL_SYMBOL: b2Math.h<130:2> [b2Math.h <130:2 130:2>]
LOCAL_SYMBOL: b2Math.h<130:2> [b2Math.h <132:2 132:2>]
@@ -496,7 +496,7 @@ REFERENCE_CALL bool b2Vec2::IsValid() const -> bool b2IsValid(float32) [b2Math.h
REFERENCE_USAGE bool b2Vec2::IsValid() const -> float32 b2Vec2::x [b2Math.h <131:20 131:20>]
REFERENCE_CALL bool b2Vec2::IsValid() const -> bool b2IsValid(float32) [b2Math.h <131:26 131:34>]
REFERENCE_USAGE bool b2Vec2::IsValid() const -> float32 b2Vec2::y [b2Math.h <131:36 131:36>]
SYMBOL_METHOD public b2Vec2 b2Vec2::Skew() const [b2Math.h <135:2 <135:9 135:12> 138:2>]
SYMBOL_METHOD public b2Vec2 b2Vec2::Skew() const [b2Math.h <135:2 <135:2 <135:9 135:12> 135:20> 138:2>]
REFERENCE_TYPE_USAGE b2Vec2 b2Vec2::Skew() const -> b2Vec2 [b2Math.h <135:2 135:7>]
LOCAL_SYMBOL: b2Math.h<136:2> [b2Math.h <136:2 136:2>]
LOCAL_SYMBOL: b2Math.h<136:2> [b2Math.h <138:2 138:2>]
@@ -517,7 +517,7 @@ SYMBOL_METHOD public void b2Vec2::b2Vec2(b2Vec2 &&) [b2Math.h <53:8 <53:8 53:13>
REFERENCE_USAGE void b2Vec2::b2Vec2(b2Vec2 &&) -> float32 b2Vec2::x [b2Math.h <53:8 53:13>]
REFERENCE_TYPE_USAGE void b2Vec2::b2Vec2(b2Vec2 &&) -> b2Vec2 [b2Math.h <53:8 53:13>]
REFERENCE_USAGE void b2Vec2::b2Vec2(b2Vec2 &&) -> float32 b2Vec2::y [b2Math.h <53:8 53:13>]
SYMBOL_METHOD public void b2Vec2::~b2Vec2() [b2Math.h <53:8 53:13>]
SYMBOL_METHOD public void b2Vec2::~b2Vec2() [b2Math.h <53:8 <53:8 53:13> 53:13>]
SYMBOL_METHOD public b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2Math.h <53:8 <53:8 53:13> 53:13>]
REFERENCE_USAGE b2Vec2 & b2Vec2::operator=(const b2Vec2 &) -> float32 b2Vec2::x [b2Math.h <53:8 53:13>]
REFERENCE_USAGE b2Vec2 & b2Vec2::operator=(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <53:8 53:13>]
@@ -528,10 +528,10 @@ REFERENCE_USAGE b2Vec2 & b2Vec2::operator=(b2Vec2 &&) -> float32 b2Vec2::y [b2Ma
SYMBOL_STRUCT b2Vec3 [b2Math.h <144:1 <144:8 144:13> 180:1>]
LOCAL_SYMBOL: b2Math.h<145:1> [b2Math.h <145:1 145:1>]
LOCAL_SYMBOL: b2Math.h<145:1> [b2Math.h <180:1 180:1>]
SYMBOL_METHOD public void b2Vec3::b2Vec3() [b2Math.h <147:2 <147:2 147:7> 147:12>]
SYMBOL_METHOD public void b2Vec3::b2Vec3() [b2Math.h <147:2 <147:2 <147:2 147:7> 147:9> 147:12>]
LOCAL_SYMBOL: b2Math.h<147:11> [b2Math.h <147:11 147:11>]
LOCAL_SYMBOL: b2Math.h<147:11> [b2Math.h <147:12 147:12>]
SYMBOL_METHOD public void b2Vec3::b2Vec3(float32, float32, float32) [b2Math.h <150:2 <150:2 150:7> 150:74>]
SYMBOL_METHOD public void b2Vec3::b2Vec3(float32, float32, float32) [b2Math.h <150:2 <150:2 <150:2 150:7> 150:46> 150:74>]
LOCAL_SYMBOL: b2Math.h<150:17> [b2Math.h <150:17 150:19>]
REFERENCE_TYPE_USAGE void b2Vec3::b2Vec3(float32, float32, float32) -> float32 [b2Math.h <150:9 150:15>]
LOCAL_SYMBOL: b2Math.h<150:30> [b2Math.h <150:30 150:32>]
@@ -546,14 +546,14 @@ REFERENCE_USAGE void b2Vec3::b2Vec3(float32, float32, float32) -> float32 b2Vec3
LOCAL_SYMBOL: b2Math.h<150:43> [b2Math.h <150:68 150:70>]
LOCAL_SYMBOL: b2Math.h<150:73> [b2Math.h <150:73 150:73>]
LOCAL_SYMBOL: b2Math.h<150:73> [b2Math.h <150:74 150:74>]
SYMBOL_METHOD public void b2Vec3::SetZero() [b2Math.h <153:2 <153:7 153:13> 153:49>]
SYMBOL_METHOD public void b2Vec3::SetZero() [b2Math.h <153:2 <153:2 <153:7 153:13> 153:15> 153:49>]
REFERENCE_TYPE_USAGE void b2Vec3::SetZero() -> void [b2Math.h <153:2 153:5>]
LOCAL_SYMBOL: b2Math.h<153:17> [b2Math.h <153:17 153:17>]
LOCAL_SYMBOL: b2Math.h<153:17> [b2Math.h <153:49 153:49>]
REFERENCE_USAGE void b2Vec3::SetZero() -> float32 b2Vec3::x [b2Math.h <153:19 153:19>]
REFERENCE_USAGE void b2Vec3::SetZero() -> float32 b2Vec3::y [b2Math.h <153:29 153:29>]
REFERENCE_USAGE void b2Vec3::SetZero() -> float32 b2Vec3::z [b2Math.h <153:39 153:39>]
SYMBOL_METHOD public void b2Vec3::Set(float32, float32, float32) [b2Math.h <156:2 <156:7 156:9> 156:73>]
SYMBOL_METHOD public void b2Vec3::Set(float32, float32, float32) [b2Math.h <156:2 <156:2 <156:7 156:9> 156:45> 156:73>]
REFERENCE_TYPE_USAGE void b2Vec3::Set(float32, float32, float32) -> void [b2Math.h <156:2 156:5>]
LOCAL_SYMBOL: b2Math.h<156:19> [b2Math.h <156:19 156:20>]
REFERENCE_TYPE_USAGE void b2Vec3::Set(float32, float32, float32) -> float32 [b2Math.h <156:11 156:17>]
@@ -569,7 +569,7 @@ REFERENCE_USAGE void b2Vec3::Set(float32, float32, float32) -> float32 b2Vec3::y
LOCAL_SYMBOL: b2Math.h<156:31> [b2Math.h <156:61 156:62>]
REFERENCE_USAGE void b2Vec3::Set(float32, float32, float32) -> float32 b2Vec3::z [b2Math.h <156:65 156:65>]
LOCAL_SYMBOL: b2Math.h<156:43> [b2Math.h <156:69 156:70>]
SYMBOL_METHOD public b2Vec3 b2Vec3::operator-() const [b2Math.h <159:2 <159:9 159:18> 159:69>]
SYMBOL_METHOD public b2Vec3 b2Vec3::operator-() const [b2Math.h <159:2 <159:2 <159:9 159:18> 159:26> 159:69>]
REFERENCE_TYPE_USAGE b2Vec3 b2Vec3::operator-() const -> b2Vec3 [b2Math.h <159:2 159:7>]
LOCAL_SYMBOL: b2Math.h<159:28> [b2Math.h <159:28 159:28>]
LOCAL_SYMBOL: b2Math.h<159:28> [b2Math.h <159:69 159:69>]
@@ -586,7 +586,7 @@ REFERENCE_USAGE b2Vec3 b2Vec3::operator-() const -> float32 b2Vec3::z [b2Math.h
SYMBOL_FUNCTION void b2Vec3::b2Vec3(b2Vec3 &&)
REFERENCE_CALL b2Vec3 b2Vec3::operator-() const -> void b2Vec3::b2Vec3(b2Vec3 &&) [b2Math.h <159:66 159:66>]
LOCAL_SYMBOL: b2Math.h<159:37> [b2Math.h <159:66 159:66>]
SYMBOL_METHOD public void b2Vec3::operator+=(const b2Vec3 &) [b2Math.h <162:2 <162:7 162:17> 165:2>]
SYMBOL_METHOD public void b2Vec3::operator+=(const b2Vec3 &) [b2Math.h <162:2 <162:2 <162:7 162:17> 162:35> 165:2>]
REFERENCE_TYPE_USAGE void b2Vec3::operator+=(const b2Vec3 &) -> void [b2Math.h <162:2 162:5>]
LOCAL_SYMBOL: b2Math.h<162:34> [b2Math.h <162:34 162:34>]
REFERENCE_TYPE_USAGE void b2Vec3::operator+=(const b2Vec3 &) -> b2Vec3 [b2Math.h <162:26 162:31>]
@@ -601,7 +601,7 @@ LOCAL_SYMBOL: b2Math.h<162:34> [b2Math.h <164:18 164:18>]
REFERENCE_USAGE void b2Vec3::operator+=(const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <164:23 164:23>]
REFERENCE_USAGE void b2Vec3::operator+=(const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <164:30 164:30>]
LOCAL_SYMBOL: b2Math.h<162:34> [b2Math.h <164:28 164:28>]
SYMBOL_METHOD public void b2Vec3::operator-=(const b2Vec3 &) [b2Math.h <168:2 <168:7 168:17> 171:2>]
SYMBOL_METHOD public void b2Vec3::operator-=(const b2Vec3 &) [b2Math.h <168:2 <168:2 <168:7 168:17> 168:35> 171:2>]
REFERENCE_TYPE_USAGE void b2Vec3::operator-=(const b2Vec3 &) -> void [b2Math.h <168:2 168:5>]
LOCAL_SYMBOL: b2Math.h<168:34> [b2Math.h <168:34 168:34>]
REFERENCE_TYPE_USAGE void b2Vec3::operator-=(const b2Vec3 &) -> b2Vec3 [b2Math.h <168:26 168:31>]
@@ -616,7 +616,7 @@ LOCAL_SYMBOL: b2Math.h<168:34> [b2Math.h <170:18 170:18>]
REFERENCE_USAGE void b2Vec3::operator-=(const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <170:23 170:23>]
REFERENCE_USAGE void b2Vec3::operator-=(const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <170:30 170:30>]
LOCAL_SYMBOL: b2Math.h<168:34> [b2Math.h <170:28 170:28>]
SYMBOL_METHOD public void b2Vec3::operator*=(float32) [b2Math.h <174:2 <174:7 174:17> 177:2>]
SYMBOL_METHOD public void b2Vec3::operator*=(float32) [b2Math.h <174:2 <174:2 <174:7 174:17> 174:29> 177:2>]
REFERENCE_TYPE_USAGE void b2Vec3::operator*=(float32) -> void [b2Math.h <174:2 174:5>]
LOCAL_SYMBOL: b2Math.h<174:28> [b2Math.h <174:28 174:28>]
REFERENCE_TYPE_USAGE void b2Vec3::operator*=(float32) -> float32 [b2Math.h <174:20 174:26>]
@@ -634,7 +634,7 @@ SYMBOL_FIELD public float32 b2Vec3::y [b2Math.h <179:13 179:13>]
REFERENCE_TYPE_USAGE float32 b2Vec3::y -> float32 [b2Math.h <179:2 179:8>]
SYMBOL_FIELD public float32 b2Vec3::z [b2Math.h <179:16 179:16>]
REFERENCE_TYPE_USAGE float32 b2Vec3::z -> float32 [b2Math.h <179:2 179:8>]
SYMBOL_METHOD public void b2Vec3::b2Vec3(const b2Vec3 &) [b2Math.h <144:8 144:13>]
SYMBOL_METHOD public void b2Vec3::b2Vec3(const b2Vec3 &) [b2Math.h <144:8 <144:8 144:13> 144:13>]
SYMBOL_METHOD public void b2Vec3::b2Vec3(b2Vec3 &&) [b2Math.h <144:8 <144:8 144:13> 144:13>]
REFERENCE_USAGE void b2Vec3::b2Vec3(b2Vec3 &&) -> float32 b2Vec3::x [b2Math.h <144:8 144:13>]
REFERENCE_TYPE_USAGE void b2Vec3::b2Vec3(b2Vec3 &&) -> b2Vec3 [b2Math.h <144:8 144:13>]
@@ -646,17 +646,17 @@ REFERENCE_USAGE b2Vec3 & b2Vec3::operator=(const b2Vec3 &) -> float32 b2Vec3::x
REFERENCE_USAGE b2Vec3 & b2Vec3::operator=(const b2Vec3 &) -> float32 b2Vec3::y [b2Math.h <144:8 144:13>]
REFERENCE_USAGE b2Vec3 & b2Vec3::operator=(const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <144:8 144:13>]
SYMBOL_METHOD public b2Vec3 & b2Vec3::operator=(b2Vec3 &&) [b2Math.h <144:8 144:13>]
SYMBOL_METHOD public void b2Vec3::~b2Vec3() [b2Math.h <144:8 144:13>]
SYMBOL_METHOD public void b2Vec3::~b2Vec3() [b2Math.h <144:8 <144:8 144:13> 144:13>]
SYMBOL_STRUCT b2Mat22 [b2Math.h <183:1 <183:8 183:14> 254:1>]
LOCAL_SYMBOL: b2Math.h<184:1> [b2Math.h <184:1 184:1>]
LOCAL_SYMBOL: b2Math.h<184:1> [b2Math.h <254:1 254:1>]
SYMBOL_METHOD public void b2Mat22::b2Mat22() [b2Math.h <186:2 <186:2 186:8> 186:13>]
SYMBOL_METHOD public void b2Mat22::b2Mat22() [b2Math.h <186:2 <186:2 <186:2 186:8> 186:10> 186:13>]
REFERENCE_USAGE void b2Mat22::b2Mat22() -> b2Vec2 b2Mat22::ex [b2Math.h <186:2 186:8>]
REFERENCE_CALL void b2Mat22::b2Mat22() -> void b2Vec2::b2Vec2() [b2Math.h <186:2 186:8>]
REFERENCE_USAGE void b2Mat22::b2Mat22() -> b2Vec2 b2Mat22::ey [b2Math.h <186:2 186:8>]
LOCAL_SYMBOL: b2Math.h<186:12> [b2Math.h <186:12 186:12>]
LOCAL_SYMBOL: b2Math.h<186:12> [b2Math.h <186:13 186:13>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(const b2Vec2 &, const b2Vec2 &) [b2Math.h <189:2 <189:2 189:8> 193:2>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(const b2Vec2 &, const b2Vec2 &) [b2Math.h <189:2 <189:2 <189:2 189:8> 189:44> 193:2>]
LOCAL_SYMBOL: b2Math.h<189:24> [b2Math.h <189:24 189:25>]
REFERENCE_TYPE_USAGE void b2Mat22::b2Mat22(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <189:16 189:21>]
LOCAL_SYMBOL: b2Math.h<189:42> [b2Math.h <189:42 189:43>]
@@ -673,7 +673,7 @@ LOCAL_SYMBOL: b2Math.h<189:24> [b2Math.h <191:8 191:9>]
REFERENCE_CALL void b2Mat22::b2Mat22(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2Math.h <192:6 192:6>]
REFERENCE_USAGE void b2Mat22::b2Mat22(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2Mat22::ey [b2Math.h <192:3 192:4>]
LOCAL_SYMBOL: b2Math.h<189:42> [b2Math.h <192:8 192:9>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(float32, float32, float32, float32) [b2Math.h <196:2 <196:2 196:8> 200:2>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(float32, float32, float32, float32) [b2Math.h <196:2 <196:2 <196:2 196:8> 196:60> 200:2>]
LOCAL_SYMBOL: b2Math.h<196:18> [b2Math.h <196:18 196:20>]
REFERENCE_TYPE_USAGE void b2Mat22::b2Mat22(float32, float32, float32, float32) -> float32 [b2Math.h <196:10 196:16>]
LOCAL_SYMBOL: b2Math.h<196:31> [b2Math.h <196:31 196:33>]
@@ -699,7 +699,7 @@ LOCAL_SYMBOL: b2Math.h<196:31> [b2Math.h <199:10 199:12>]
REFERENCE_USAGE void b2Mat22::b2Mat22(float32, float32, float32, float32) -> float32 b2Vec2::y [b2Math.h <199:18 199:18>]
REFERENCE_USAGE void b2Mat22::b2Mat22(float32, float32, float32, float32) -> b2Vec2 b2Mat22::ey [b2Math.h <199:15 199:16>]
LOCAL_SYMBOL: b2Math.h<196:57> [b2Math.h <199:22 199:24>]
SYMBOL_METHOD public void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) [b2Math.h <203:2 <203:7 203:9> 207:2>]
SYMBOL_METHOD public void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) [b2Math.h <203:2 <203:2 <203:7 203:9> 203:45> 207:2>]
REFERENCE_TYPE_USAGE void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) -> void [b2Math.h <203:2 203:5>]
LOCAL_SYMBOL: b2Math.h<203:25> [b2Math.h <203:25 203:26>]
REFERENCE_TYPE_USAGE void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <203:17 203:22>]
@@ -713,7 +713,7 @@ LOCAL_SYMBOL: b2Math.h<203:25> [b2Math.h <205:8 205:9>]
REFERENCE_CALL void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2Math.h <206:6 206:6>]
REFERENCE_USAGE void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2Mat22::ey [b2Math.h <206:3 206:4>]
LOCAL_SYMBOL: b2Math.h<203:43> [b2Math.h <206:8 206:9>]
SYMBOL_METHOD public void b2Mat22::SetIdentity() [b2Math.h <210:2 <210:7 210:17> 214:2>]
SYMBOL_METHOD public void b2Mat22::SetIdentity() [b2Math.h <210:2 <210:2 <210:7 210:17> 210:19> 214:2>]
REFERENCE_TYPE_USAGE void b2Mat22::SetIdentity() -> void [b2Math.h <210:2 210:5>]
LOCAL_SYMBOL: b2Math.h<211:2> [b2Math.h <211:2 211:2>]
LOCAL_SYMBOL: b2Math.h<211:2> [b2Math.h <214:2 214:2>]
@@ -725,7 +725,7 @@ REFERENCE_USAGE void b2Mat22::SetIdentity() -> float32 b2Vec2::y [b2Math.h <213:
REFERENCE_USAGE void b2Mat22::SetIdentity() -> b2Vec2 b2Mat22::ex [b2Math.h <213:3 213:4>]
REFERENCE_USAGE void b2Mat22::SetIdentity() -> float32 b2Vec2::y [b2Math.h <213:19 213:19>]
REFERENCE_USAGE void b2Mat22::SetIdentity() -> b2Vec2 b2Mat22::ey [b2Math.h <213:16 213:17>]
SYMBOL_METHOD public void b2Mat22::SetZero() [b2Math.h <217:2 <217:7 217:13> 221:2>]
SYMBOL_METHOD public void b2Mat22::SetZero() [b2Math.h <217:2 <217:2 <217:7 217:13> 217:15> 221:2>]
REFERENCE_TYPE_USAGE void b2Mat22::SetZero() -> void [b2Math.h <217:2 217:5>]
LOCAL_SYMBOL: b2Math.h<218:2> [b2Math.h <218:2 218:2>]
LOCAL_SYMBOL: b2Math.h<218:2> [b2Math.h <221:2 221:2>]
@@ -737,7 +737,7 @@ REFERENCE_USAGE void b2Mat22::SetZero() -> float32 b2Vec2::y [b2Math.h <220:6 22
REFERENCE_USAGE void b2Mat22::SetZero() -> b2Vec2 b2Mat22::ex [b2Math.h <220:3 220:4>]
REFERENCE_USAGE void b2Mat22::SetZero() -> float32 b2Vec2::y [b2Math.h <220:19 220:19>]
REFERENCE_USAGE void b2Mat22::SetZero() -> b2Vec2 b2Mat22::ey [b2Math.h <220:16 220:17>]
SYMBOL_METHOD public b2Mat22 b2Mat22::GetInverse() const [b2Math.h <223:2 <223:10 223:19> 235:2>]
SYMBOL_METHOD public b2Mat22 b2Mat22::GetInverse() const [b2Math.h <223:2 <223:2 <223:10 223:19> 223:27> 235:2>]
REFERENCE_TYPE_USAGE b2Mat22 b2Mat22::GetInverse() const -> b2Mat22 [b2Math.h <223:2 223:8>]
LOCAL_SYMBOL: b2Math.h<224:2> [b2Math.h <224:2 224:2>]
LOCAL_SYMBOL: b2Math.h<224:2> [b2Math.h <235:2 235:2>]
@@ -792,7 +792,7 @@ LOCAL_SYMBOL: b2Math.h<225:11> [b2Math.h <233:38 233:38>]
SYMBOL_FUNCTION void b2Mat22::b2Mat22(b2Mat22 &&)
REFERENCE_CALL b2Mat22 b2Mat22::GetInverse() const -> void b2Mat22::b2Mat22(b2Mat22 &&) [b2Math.h <234:10 234:10>]
LOCAL_SYMBOL: b2Math.h<226:11> [b2Math.h <234:10 234:10>]
SYMBOL_METHOD public b2Vec2 b2Mat22::Solve(const b2Vec2 &) const [b2Math.h <239:2 <239:9 239:13> 251:2>]
SYMBOL_METHOD public b2Vec2 b2Mat22::Solve(const b2Vec2 &) const [b2Math.h <239:2 <239:2 <239:9 239:13> 239:36> 251:2>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat22::Solve(const b2Vec2 &) const -> b2Vec2 [b2Math.h <239:2 239:7>]
LOCAL_SYMBOL: b2Math.h<239:29> [b2Math.h <239:29 239:29>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat22::Solve(const b2Vec2 &) const -> b2Vec2 [b2Math.h <239:21 239:26>]
@@ -849,25 +849,25 @@ SYMBOL_FIELD public b2Vec2 b2Mat22::ex [b2Math.h <253:9 253:10>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat22::ex -> b2Vec2 [b2Math.h <253:2 253:7>]
SYMBOL_FIELD public b2Vec2 b2Mat22::ey [b2Math.h <253:13 253:14>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat22::ey -> b2Vec2 [b2Math.h <253:2 253:7>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(const b2Mat22 &) [b2Math.h <183:8 183:14>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(const b2Mat22 &) [b2Math.h <183:8 <183:8 183:14> 183:14>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(b2Mat22 &&) [b2Math.h <183:8 <183:8 183:14> 183:14>]
REFERENCE_USAGE void b2Mat22::b2Mat22(b2Mat22 &&) -> b2Vec2 b2Mat22::ex [b2Math.h <183:8 183:14>]
REFERENCE_CALL void b2Mat22::b2Mat22(b2Mat22 &&) -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2Math.h <183:8 183:14>]
REFERENCE_TYPE_USAGE void b2Mat22::b2Mat22(b2Mat22 &&) -> b2Mat22 [b2Math.h <183:8 183:14>]
LOCAL_SYMBOL: b2Math.h<183:8> [b2Math.h <183:8 183:14>]
REFERENCE_USAGE void b2Mat22::b2Mat22(b2Mat22 &&) -> b2Vec2 b2Mat22::ey [b2Math.h <183:8 183:14>]
SYMBOL_METHOD public void b2Mat22::~b2Mat22() [b2Math.h <183:8 183:14>]
SYMBOL_METHOD public void b2Mat22::~b2Mat22() [b2Math.h <183:8 <183:8 183:14> 183:14>]
SYMBOL_STRUCT b2Mat33 [b2Math.h <257:1 <257:8 257:14> 296:1>]
LOCAL_SYMBOL: b2Math.h<258:1> [b2Math.h <258:1 258:1>]
LOCAL_SYMBOL: b2Math.h<258:1> [b2Math.h <296:1 296:1>]
SYMBOL_METHOD public void b2Mat33::b2Mat33() [b2Math.h <260:2 <260:2 260:8> 260:13>]
SYMBOL_METHOD public void b2Mat33::b2Mat33() [b2Math.h <260:2 <260:2 <260:2 260:8> 260:10> 260:13>]
REFERENCE_USAGE void b2Mat33::b2Mat33() -> b2Vec3 b2Mat33::ex [b2Math.h <260:2 260:8>]
REFERENCE_CALL void b2Mat33::b2Mat33() -> void b2Vec3::b2Vec3() [b2Math.h <260:2 260:8>]
REFERENCE_USAGE void b2Mat33::b2Mat33() -> b2Vec3 b2Mat33::ey [b2Math.h <260:2 260:8>]
REFERENCE_USAGE void b2Mat33::b2Mat33() -> b2Vec3 b2Mat33::ez [b2Math.h <260:2 260:8>]
LOCAL_SYMBOL: b2Math.h<260:12> [b2Math.h <260:12 260:12>]
LOCAL_SYMBOL: b2Math.h<260:12> [b2Math.h <260:13 260:13>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(const b2Vec3 &, const b2Vec3 &, const b2Vec3 &) [b2Math.h <263:2 <263:2 263:8> 268:2>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(const b2Vec3 &, const b2Vec3 &, const b2Vec3 &) [b2Math.h <263:2 <263:2 <263:2 263:8> 263:62> 268:2>]
LOCAL_SYMBOL: b2Math.h<263:24> [b2Math.h <263:24 263:25>]
REFERENCE_TYPE_USAGE void b2Mat33::b2Mat33(const b2Vec3 &, const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <263:16 263:21>]
LOCAL_SYMBOL: b2Math.h<263:42> [b2Math.h <263:42 263:43>]
@@ -890,7 +890,7 @@ LOCAL_SYMBOL: b2Math.h<263:42> [b2Math.h <266:8 266:9>]
REFERENCE_CALL void b2Mat33::b2Mat33(const b2Vec3 &, const b2Vec3 &, const b2Vec3 &) -> b2Vec3 & b2Vec3::operator=(const b2Vec3 &) [b2Math.h <267:6 267:6>]
REFERENCE_USAGE void b2Mat33::b2Mat33(const b2Vec3 &, const b2Vec3 &, const b2Vec3 &) -> b2Vec3 b2Mat33::ez [b2Math.h <267:3 267:4>]
LOCAL_SYMBOL: b2Math.h<263:60> [b2Math.h <267:8 267:9>]
SYMBOL_METHOD public void b2Mat33::SetZero() [b2Math.h <271:2 <271:7 271:13> 276:2>]
SYMBOL_METHOD public void b2Mat33::SetZero() [b2Math.h <271:2 <271:2 <271:7 271:13> 271:15> 276:2>]
REFERENCE_TYPE_USAGE void b2Mat33::SetZero() -> void [b2Math.h <271:2 271:5>]
LOCAL_SYMBOL: b2Math.h<272:2> [b2Math.h <272:2 272:2>]
LOCAL_SYMBOL: b2Math.h<272:2> [b2Math.h <276:2 276:2>]
@@ -901,19 +901,19 @@ REFERENCE_CALL void b2Mat33::SetZero() -> void b2Vec3::SetZero() [b2Math.h <274:
REFERENCE_USAGE void b2Mat33::SetZero() -> b2Vec3 b2Mat33::ey [b2Math.h <274:3 274:4>]
REFERENCE_CALL void b2Mat33::SetZero() -> void b2Vec3::SetZero() [b2Math.h <275:6 275:12>]
REFERENCE_USAGE void b2Mat33::SetZero() -> b2Vec3 b2Mat33::ez [b2Math.h <275:3 275:4>]
SYMBOL_METHOD public b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const [b2Math.h <280:9 280:15>]
SYMBOL_METHOD public b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const [b2Math.h <280:2 <280:9 280:15> 280:38>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const -> b2Vec3 [b2Math.h <280:2 280:7>]
LOCAL_SYMBOL: b2Math.h<280:31> [b2Math.h <280:31 280:31>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const -> b2Vec3 [b2Math.h <280:23 280:28>]
SYMBOL_METHOD public b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const [b2Math.h <285:9 285:15>]
SYMBOL_METHOD public b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const [b2Math.h <285:2 <285:9 285:15> 285:38>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const -> b2Vec2 [b2Math.h <285:2 285:7>]
LOCAL_SYMBOL: b2Math.h<285:31> [b2Math.h <285:31 285:31>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const -> b2Vec2 [b2Math.h <285:23 285:28>]
SYMBOL_METHOD public void b2Mat33::GetInverse22(b2Mat33 *) const [b2Math.h <289:7 289:18>]
SYMBOL_METHOD public void b2Mat33::GetInverse22(b2Mat33 *) const [b2Math.h <289:2 <289:7 289:18> 289:36>]
REFERENCE_TYPE_USAGE void b2Mat33::GetInverse22(b2Mat33 *) const -> void [b2Math.h <289:2 289:5>]
LOCAL_SYMBOL: b2Math.h<289:29> [b2Math.h <289:29 289:29>]
REFERENCE_TYPE_USAGE void b2Mat33::GetInverse22(b2Mat33 *) const -> b2Mat33 [b2Math.h <289:20 289:26>]
SYMBOL_METHOD public void b2Mat33::GetSymInverse33(b2Mat33 *) const [b2Math.h <293:7 293:21>]
SYMBOL_METHOD public void b2Mat33::GetSymInverse33(b2Mat33 *) const [b2Math.h <293:2 <293:7 293:21> 293:39>]
REFERENCE_TYPE_USAGE void b2Mat33::GetSymInverse33(b2Mat33 *) const -> void [b2Math.h <293:2 293:5>]
LOCAL_SYMBOL: b2Math.h<293:32> [b2Math.h <293:32 293:32>]
REFERENCE_TYPE_USAGE void b2Mat33::GetSymInverse33(b2Mat33 *) const -> b2Mat33 [b2Math.h <293:23 293:29>]
@@ -923,15 +923,15 @@ SYMBOL_FIELD public b2Vec3 b2Mat33::ey [b2Math.h <295:13 295:14>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mat33::ey -> b2Vec3 [b2Math.h <295:2 295:7>]
SYMBOL_FIELD public b2Vec3 b2Mat33::ez [b2Math.h <295:17 295:18>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mat33::ez -> b2Vec3 [b2Math.h <295:2 295:7>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(const b2Mat33 &) [b2Math.h <257:8 257:14>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(b2Mat33 &&) [b2Math.h <257:8 257:14>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(const b2Mat33 &) [b2Math.h <257:8 <257:8 257:14> 257:14>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(b2Mat33 &&) [b2Math.h <257:8 <257:8 257:14> 257:14>]
SYMBOL_STRUCT b2Rot [b2Math.h <299:1 <299:8 299:12> 346:1>]
LOCAL_SYMBOL: b2Math.h<300:1> [b2Math.h <300:1 300:1>]
LOCAL_SYMBOL: b2Math.h<300:1> [b2Math.h <346:1 346:1>]
SYMBOL_METHOD public void b2Rot::b2Rot() [b2Math.h <301:2 <301:2 301:6> 301:11>]
SYMBOL_METHOD public void b2Rot::b2Rot() [b2Math.h <301:2 <301:2 <301:2 301:6> 301:8> 301:11>]
LOCAL_SYMBOL: b2Math.h<301:10> [b2Math.h <301:10 301:10>]
LOCAL_SYMBOL: b2Math.h<301:10> [b2Math.h <301:11 301:11>]
SYMBOL_METHOD public void b2Rot::b2Rot(float32) [b2Math.h <304:2 <304:11 304:15> 309:2>]
SYMBOL_METHOD public void b2Rot::b2Rot(float32) [b2Math.h <304:2 <304:2 <304:11 304:15> 304:30> 309:2>]
LOCAL_SYMBOL: b2Math.h<304:25> [b2Math.h <304:25 304:29>]
REFERENCE_TYPE_USAGE void b2Rot::b2Rot(float32) -> float32 [b2Math.h <304:17 304:23>]
LOCAL_SYMBOL: b2Math.h<305:2> [b2Math.h <305:2 305:2>]
@@ -944,7 +944,7 @@ REFERENCE_USAGE void b2Rot::b2Rot(float32) -> float32 b2Rot::c [b2Math.h <308:3
SYMBOL_FUNCTION float cosf(float)
REFERENCE_CALL void b2Rot::b2Rot(float32) -> float cosf(float) [b2Math.h <308:7 308:10>]
LOCAL_SYMBOL: b2Math.h<304:25> [b2Math.h <308:12 308:16>]
SYMBOL_METHOD public void b2Rot::Set(float32) [b2Math.h <312:2 <312:7 312:9> 317:2>]
SYMBOL_METHOD public void b2Rot::Set(float32) [b2Math.h <312:2 <312:2 <312:7 312:9> 312:24> 317:2>]
REFERENCE_TYPE_USAGE void b2Rot::Set(float32) -> void [b2Math.h <312:2 312:5>]
LOCAL_SYMBOL: b2Math.h<312:19> [b2Math.h <312:19 312:23>]
REFERENCE_TYPE_USAGE void b2Rot::Set(float32) -> float32 [b2Math.h <312:11 312:17>]
@@ -956,13 +956,13 @@ LOCAL_SYMBOL: b2Math.h<312:19> [b2Math.h <315:12 315:16>]
REFERENCE_USAGE void b2Rot::Set(float32) -> float32 b2Rot::c [b2Math.h <316:3 316:3>]
REFERENCE_CALL void b2Rot::Set(float32) -> float cosf(float) [b2Math.h <316:7 316:10>]
LOCAL_SYMBOL: b2Math.h<312:19> [b2Math.h <316:12 316:16>]
SYMBOL_METHOD public void b2Rot::SetIdentity() [b2Math.h <320:2 <320:7 320:17> 324:2>]
SYMBOL_METHOD public void b2Rot::SetIdentity() [b2Math.h <320:2 <320:2 <320:7 320:17> 320:19> 324:2>]
REFERENCE_TYPE_USAGE void b2Rot::SetIdentity() -> void [b2Math.h <320:2 320:5>]
LOCAL_SYMBOL: b2Math.h<321:2> [b2Math.h <321:2 321:2>]
LOCAL_SYMBOL: b2Math.h<321:2> [b2Math.h <324:2 324:2>]
REFERENCE_USAGE void b2Rot::SetIdentity() -> float32 b2Rot::s [b2Math.h <322:3 322:3>]
REFERENCE_USAGE void b2Rot::SetIdentity() -> float32 b2Rot::c [b2Math.h <323:3 323:3>]
SYMBOL_METHOD public float32 b2Rot::GetAngle() const [b2Math.h <327:2 <327:10 327:17> 330:2>]
SYMBOL_METHOD public float32 b2Rot::GetAngle() const [b2Math.h <327:2 <327:2 <327:10 327:17> 327:25> 330:2>]
REFERENCE_TYPE_USAGE float32 b2Rot::GetAngle() const -> float32 [b2Math.h <327:2 327:8>]
LOCAL_SYMBOL: b2Math.h<328:2> [b2Math.h <328:2 328:2>]
LOCAL_SYMBOL: b2Math.h<328:2> [b2Math.h <330:2 330:2>]
@@ -970,7 +970,7 @@ SYMBOL_FUNCTION float atan2f(float, float)
REFERENCE_CALL float32 b2Rot::GetAngle() const -> float atan2f(float, float) [b2Math.h <329:10 329:16>]
REFERENCE_USAGE float32 b2Rot::GetAngle() const -> float32 b2Rot::s [b2Math.h <329:18 329:18>]
REFERENCE_USAGE float32 b2Rot::GetAngle() const -> float32 b2Rot::c [b2Math.h <329:21 329:21>]
SYMBOL_METHOD public b2Vec2 b2Rot::GetXAxis() const [b2Math.h <333:2 <333:9 333:16> 336:2>]
SYMBOL_METHOD public b2Vec2 b2Rot::GetXAxis() const [b2Math.h <333:2 <333:2 <333:9 333:16> 333:24> 336:2>]
REFERENCE_TYPE_USAGE b2Vec2 b2Rot::GetXAxis() const -> b2Vec2 [b2Math.h <333:2 333:7>]
LOCAL_SYMBOL: b2Math.h<334:2> [b2Math.h <334:2 334:2>]
LOCAL_SYMBOL: b2Math.h<334:2> [b2Math.h <336:2 336:2>]
@@ -978,7 +978,7 @@ REFERENCE_CALL b2Vec2 b2Rot::GetXAxis() const -> void b2Vec2::b2Vec2(float32, fl
REFERENCE_TYPE_USAGE b2Vec2 b2Rot::GetXAxis() const -> b2Vec2 [b2Math.h <335:10 335:15>]
REFERENCE_USAGE b2Vec2 b2Rot::GetXAxis() const -> float32 b2Rot::c [b2Math.h <335:17 335:17>]
REFERENCE_USAGE b2Vec2 b2Rot::GetXAxis() const -> float32 b2Rot::s [b2Math.h <335:20 335:20>]
SYMBOL_METHOD public b2Vec2 b2Rot::GetYAxis() const [b2Math.h <339:2 <339:9 339:16> 342:2>]
SYMBOL_METHOD public b2Vec2 b2Rot::GetYAxis() const [b2Math.h <339:2 <339:2 <339:9 339:16> 339:24> 342:2>]
REFERENCE_TYPE_USAGE b2Vec2 b2Rot::GetYAxis() const -> b2Vec2 [b2Math.h <339:2 339:7>]
LOCAL_SYMBOL: b2Math.h<340:2> [b2Math.h <340:2 340:2>]
LOCAL_SYMBOL: b2Math.h<340:2> [b2Math.h <342:2 342:2>]
@@ -998,7 +998,7 @@ SYMBOL_METHOD public void b2Rot::b2Rot(b2Rot &&) [b2Math.h <299:8 <299:8 299:12>
REFERENCE_USAGE void b2Rot::b2Rot(b2Rot &&) -> float32 b2Rot::s [b2Math.h <299:8 299:12>]
REFERENCE_TYPE_USAGE void b2Rot::b2Rot(b2Rot &&) -> b2Rot [b2Math.h <299:8 299:12>]
REFERENCE_USAGE void b2Rot::b2Rot(b2Rot &&) -> float32 b2Rot::c [b2Math.h <299:8 299:12>]
SYMBOL_METHOD public void b2Rot::~b2Rot() [b2Math.h <299:8 299:12>]
SYMBOL_METHOD public void b2Rot::~b2Rot() [b2Math.h <299:8 <299:8 299:12> 299:12>]
SYMBOL_METHOD public b2Rot & b2Rot::operator=(const b2Rot &) [b2Math.h <299:8 299:12>]
SYMBOL_METHOD public b2Rot & b2Rot::operator=(b2Rot &&) [b2Math.h <299:8 <299:8 299:12> 299:12>]
REFERENCE_USAGE b2Rot & b2Rot::operator=(b2Rot &&) -> float32 b2Rot::s [b2Math.h <299:8 299:12>]
@@ -1007,7 +1007,7 @@ REFERENCE_USAGE b2Rot & b2Rot::operator=(b2Rot &&) -> float32 b2Rot::c [b2Math.h
SYMBOL_STRUCT b2Transform [b2Math.h <350:1 <350:8 350:18> 374:1>]
LOCAL_SYMBOL: b2Math.h<351:1> [b2Math.h <351:1 351:1>]
LOCAL_SYMBOL: b2Math.h<351:1> [b2Math.h <374:1 374:1>]
SYMBOL_METHOD public void b2Transform::b2Transform() [b2Math.h <353:2 <353:2 353:12> 353:17>]
SYMBOL_METHOD public void b2Transform::b2Transform() [b2Math.h <353:2 <353:2 <353:2 353:12> 353:14> 353:17>]
REFERENCE_USAGE void b2Transform::b2Transform() -> b2Vec2 b2Transform::p [b2Math.h <353:2 353:12>]
REFERENCE_CALL void b2Transform::b2Transform() -> void b2Vec2::b2Vec2() [b2Math.h <353:2 353:12>]
REFERENCE_USAGE void b2Transform::b2Transform() -> b2Rot b2Transform::q [b2Math.h <353:2 353:12>]
@@ -1015,7 +1015,7 @@ SYMBOL_FUNCTION void b2Rot::b2Rot()
REFERENCE_CALL void b2Transform::b2Transform() -> void b2Rot::b2Rot() [b2Math.h <353:2 353:12>]
LOCAL_SYMBOL: b2Math.h<353:16> [b2Math.h <353:16 353:16>]
LOCAL_SYMBOL: b2Math.h<353:16> [b2Math.h <353:17 353:17>]
SYMBOL_METHOD public void b2Transform::b2Transform(const b2Vec2 &, const b2Rot &) [b2Math.h <356:2 <356:2 356:12> 356:89>]
SYMBOL_METHOD public void b2Transform::b2Transform(const b2Vec2 &, const b2Rot &) [b2Math.h <356:2 <356:2 <356:2 356:12> 356:59> 356:89>]
LOCAL_SYMBOL: b2Math.h<356:28> [b2Math.h <356:28 356:35>]
REFERENCE_TYPE_USAGE void b2Transform::b2Transform(const b2Vec2 &, const b2Rot &) -> b2Vec2 [b2Math.h <356:20 356:25>]
LOCAL_SYMBOL: b2Math.h<356:51> [b2Math.h <356:51 356:58>]
@@ -1030,7 +1030,7 @@ REFERENCE_CALL void b2Transform::b2Transform(const b2Vec2 &, const b2Rot &) -> v
LOCAL_SYMBOL: b2Math.h<356:51> [b2Math.h <356:78 356:85>]
LOCAL_SYMBOL: b2Math.h<356:88> [b2Math.h <356:88 356:88>]
LOCAL_SYMBOL: b2Math.h<356:88> [b2Math.h <356:89 356:89>]
SYMBOL_METHOD public void b2Transform::SetIdentity() [b2Math.h <359:2 <359:7 359:17> 363:2>]
SYMBOL_METHOD public void b2Transform::SetIdentity() [b2Math.h <359:2 <359:2 <359:7 359:17> 359:19> 363:2>]
REFERENCE_TYPE_USAGE void b2Transform::SetIdentity() -> void [b2Math.h <359:2 359:5>]
LOCAL_SYMBOL: b2Math.h<360:2> [b2Math.h <360:2 360:2>]
LOCAL_SYMBOL: b2Math.h<360:2> [b2Math.h <363:2 363:2>]
@@ -1040,7 +1040,7 @@ REFERENCE_USAGE void b2Transform::SetIdentity() -> b2Vec2 b2Transform::p [b2Math
SYMBOL_FUNCTION void b2Rot::SetIdentity()
REFERENCE_CALL void b2Transform::SetIdentity() -> void b2Rot::SetIdentity() [b2Math.h <362:5 362:15>]
REFERENCE_USAGE void b2Transform::SetIdentity() -> b2Rot b2Transform::q [b2Math.h <362:3 362:3>]
SYMBOL_METHOD public void b2Transform::Set(const b2Vec2 &, float32) [b2Math.h <366:2 <366:7 366:9> 370:2>]
SYMBOL_METHOD public void b2Transform::Set(const b2Vec2 &, float32) [b2Math.h <366:2 <366:2 <366:7 366:9> 366:48> 370:2>]
REFERENCE_TYPE_USAGE void b2Transform::Set(const b2Vec2 &, float32) -> void [b2Math.h <366:2 366:5>]
LOCAL_SYMBOL: b2Math.h<366:25> [b2Math.h <366:25 366:32>]
REFERENCE_TYPE_USAGE void b2Transform::Set(const b2Vec2 &, float32) -> b2Vec2 [b2Math.h <366:17 366:22>]
@@ -1059,7 +1059,7 @@ SYMBOL_FIELD public b2Vec2 b2Transform::p [b2Math.h <372:9 372:9>]
REFERENCE_TYPE_USAGE b2Vec2 b2Transform::p -> b2Vec2 [b2Math.h <372:2 372:7>]
SYMBOL_FIELD public b2Rot b2Transform::q [b2Math.h <373:8 373:8>]
REFERENCE_TYPE_USAGE b2Rot b2Transform::q -> b2Rot [b2Math.h <373:2 373:6>]
SYMBOL_METHOD public void b2Transform::b2Transform(const b2Transform &) [b2Math.h <350:8 350:18>]
SYMBOL_METHOD public void b2Transform::b2Transform(const b2Transform &) [b2Math.h <350:8 <350:8 350:18> 350:18>]
SYMBOL_METHOD public void b2Transform::b2Transform(b2Transform &&) [b2Math.h <350:8 <350:8 350:18> 350:18>]
REFERENCE_USAGE void b2Transform::b2Transform(b2Transform &&) -> b2Vec2 b2Transform::p [b2Math.h <350:8 350:18>]
REFERENCE_CALL void b2Transform::b2Transform(b2Transform &&) -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2Math.h <350:8 350:18>]
@@ -1071,17 +1071,17 @@ REFERENCE_CALL void b2Transform::b2Transform(b2Transform &&) -> void b2Rot::b2Ro
SYMBOL_STRUCT b2Sweep [b2Math.h <380:1 <380:8 380:14> 400:1>]
LOCAL_SYMBOL: b2Math.h<381:1> [b2Math.h <381:1 381:1>]
LOCAL_SYMBOL: b2Math.h<381:1> [b2Math.h <400:1 400:1>]
SYMBOL_METHOD public void b2Sweep::GetTransform(b2Transform *, float32) const [b2Math.h <384:7 384:18>]
SYMBOL_METHOD public void b2Sweep::GetTransform(b2Transform *, float32) const [b2Math.h <384:2 <384:7 384:18> 384:56>]
REFERENCE_TYPE_USAGE void b2Sweep::GetTransform(b2Transform *, float32) const -> void [b2Math.h <384:2 384:5>]
LOCAL_SYMBOL: b2Math.h<384:33> [b2Math.h <384:33 384:35>]
REFERENCE_TYPE_USAGE void b2Sweep::GetTransform(b2Transform *, float32) const -> b2Transform [b2Math.h <384:20 384:30>]
LOCAL_SYMBOL: b2Math.h<384:46> [b2Math.h <384:46 384:49>]
REFERENCE_TYPE_USAGE void b2Sweep::GetTransform(b2Transform *, float32) const -> float32 [b2Math.h <384:38 384:44>]
SYMBOL_METHOD public void b2Sweep::Advance(float32) [b2Math.h <388:7 388:13>]
SYMBOL_METHOD public void b2Sweep::Advance(float32) [b2Math.h <388:2 <388:7 388:13> 388:28>]
REFERENCE_TYPE_USAGE void b2Sweep::Advance(float32) -> void [b2Math.h <388:2 388:5>]
LOCAL_SYMBOL: b2Math.h<388:23> [b2Math.h <388:23 388:27>]
REFERENCE_TYPE_USAGE void b2Sweep::Advance(float32) -> float32 [b2Math.h <388:15 388:21>]
SYMBOL_METHOD public void b2Sweep::Normalize() [b2Math.h <391:7 391:15>]
SYMBOL_METHOD public void b2Sweep::Normalize() [b2Math.h <391:2 <391:7 391:15> 391:17>]
REFERENCE_TYPE_USAGE void b2Sweep::Normalize() -> void [b2Math.h <391:2 391:5>]
SYMBOL_FIELD public b2Vec2 b2Sweep::localCenter [b2Math.h <393:9 393:19>]
REFERENCE_TYPE_USAGE b2Vec2 b2Sweep::localCenter -> b2Vec2 [b2Math.h <393:2 393:7>]
@@ -1097,7 +1097,7 @@ SYMBOL_FIELD public float32 b2Sweep::alpha0 [b2Math.h <399:10 399:15>]
REFERENCE_TYPE_USAGE float32 b2Sweep::alpha0 -> float32 [b2Math.h <399:2 399:8>]
SYMBOL_GLOBAL_VARIABLE const b2Vec2 b2Vec2_zero [b2Math.h <403:21 403:31>]
REFERENCE_TYPE_USAGE const b2Vec2 b2Vec2_zero -> b2Vec2 [b2Math.h <403:14 403:19>]
SYMBOL_FUNCTION float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2Math.h <406:1 <406:16 406:20> 409:1>]
SYMBOL_FUNCTION float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2Math.h <406:1 <406:1 <406:16 406:20> 406:54> 409:1>]
REFERENCE_TYPE_USAGE float32 b2Dot(const b2Vec2 &, const b2Vec2 &) -> float32 [b2Math.h <406:8 406:14>]
LOCAL_SYMBOL: b2Math.h<406:36> [b2Math.h <406:36 406:36>]
REFERENCE_TYPE_USAGE float32 b2Dot(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <406:28 406:33>]
@@ -1113,7 +1113,7 @@ REFERENCE_USAGE float32 b2Dot(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2:
LOCAL_SYMBOL: b2Math.h<406:36> [b2Math.h <408:21 408:21>]
REFERENCE_USAGE float32 b2Dot(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <408:29 408:29>]
LOCAL_SYMBOL: b2Math.h<406:53> [b2Math.h <408:27 408:27>]
SYMBOL_FUNCTION float32 b2Cross(const b2Vec2 &, const b2Vec2 &) [b2Math.h <412:1 <412:16 412:22> 415:1>]
SYMBOL_FUNCTION float32 b2Cross(const b2Vec2 &, const b2Vec2 &) [b2Math.h <412:1 <412:1 <412:16 412:22> 412:56> 415:1>]
REFERENCE_TYPE_USAGE float32 b2Cross(const b2Vec2 &, const b2Vec2 &) -> float32 [b2Math.h <412:8 412:14>]
LOCAL_SYMBOL: b2Math.h<412:38> [b2Math.h <412:38 412:38>]
REFERENCE_TYPE_USAGE float32 b2Cross(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <412:30 412:35>]
@@ -1129,7 +1129,7 @@ REFERENCE_USAGE float32 b2Cross(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec
LOCAL_SYMBOL: b2Math.h<412:38> [b2Math.h <414:21 414:21>]
REFERENCE_USAGE float32 b2Cross(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::x [b2Math.h <414:29 414:29>]
LOCAL_SYMBOL: b2Math.h<412:55> [b2Math.h <414:27 414:27>]
SYMBOL_FUNCTION b2Vec2 b2Cross(const b2Vec2 &, float32) [b2Math.h <419:1 <419:15 419:21> 422:1>]
SYMBOL_FUNCTION b2Vec2 b2Cross(const b2Vec2 &, float32) [b2Math.h <419:1 <419:1 <419:15 419:21> 419:49> 422:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Cross(const b2Vec2 &, float32) -> b2Vec2 [b2Math.h <419:8 419:13>]
LOCAL_SYMBOL: b2Math.h<419:37> [b2Math.h <419:37 419:37>]
REFERENCE_TYPE_USAGE b2Vec2 b2Cross(const b2Vec2 &, float32) -> b2Vec2 [b2Math.h <419:29 419:34>]
@@ -1145,7 +1145,7 @@ LOCAL_SYMBOL: b2Math.h<419:37> [b2Math.h <421:20 421:20>]
LOCAL_SYMBOL: b2Math.h<419:48> [b2Math.h <421:26 421:26>]
REFERENCE_USAGE b2Vec2 b2Cross(const b2Vec2 &, float32) -> float32 b2Vec2::x [b2Math.h <421:32 421:32>]
LOCAL_SYMBOL: b2Math.h<419:37> [b2Math.h <421:30 421:30>]
SYMBOL_FUNCTION b2Vec2 b2Cross(float32, const b2Vec2 &) [b2Math.h <426:1 <426:15 426:21> 429:1>]
SYMBOL_FUNCTION b2Vec2 b2Cross(float32, const b2Vec2 &) [b2Math.h <426:1 <426:1 <426:15 426:21> 426:49> 429:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Cross(float32, const b2Vec2 &) -> b2Vec2 [b2Math.h <426:8 426:13>]
LOCAL_SYMBOL: b2Math.h<426:31> [b2Math.h <426:31 426:31>]
REFERENCE_TYPE_USAGE b2Vec2 b2Cross(float32, const b2Vec2 &) -> float32 [b2Math.h <426:23 426:29>]
@@ -1161,7 +1161,7 @@ LOCAL_SYMBOL: b2Math.h<426:48> [b2Math.h <428:21 428:21>]
LOCAL_SYMBOL: b2Math.h<426:31> [b2Math.h <428:26 428:26>]
REFERENCE_USAGE b2Vec2 b2Cross(float32, const b2Vec2 &) -> float32 b2Vec2::x [b2Math.h <428:32 428:32>]
LOCAL_SYMBOL: b2Math.h<426:48> [b2Math.h <428:30 428:30>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) [b2Math.h <433:1 <433:15 433:19> 436:1>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) [b2Math.h <433:1 <433:1 <433:15 433:19> 433:54> 436:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <433:8 433:13>]
LOCAL_SYMBOL: b2Math.h<433:36> [b2Math.h <433:36 433:36>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) -> b2Mat22 [b2Math.h <433:27 433:33>]
@@ -1191,7 +1191,7 @@ REFERENCE_USAGE b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) -> b2Vec2 b2Mat22:
LOCAL_SYMBOL: b2Math.h<433:36> [b2Math.h <435:60 435:60>]
REFERENCE_USAGE b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <435:71 435:71>]
LOCAL_SYMBOL: b2Math.h<433:53> [b2Math.h <435:69 435:69>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) [b2Math.h <440:1 <440:15 440:20> 443:1>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) [b2Math.h <440:1 <440:1 <440:15 440:20> 440:55> 443:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <440:8 440:13>]
LOCAL_SYMBOL: b2Math.h<440:37> [b2Math.h <440:37 440:37>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) -> b2Mat22 [b2Math.h <440:28 440:34>]
@@ -1210,7 +1210,7 @@ REFERENCE_CALL b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) -> float32 b2Dot(c
LOCAL_SYMBOL: b2Math.h<440:54> [b2Math.h <442:38 442:38>]
REFERENCE_USAGE b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) -> b2Vec2 b2Mat22::ey [b2Math.h <442:43 442:44>]
LOCAL_SYMBOL: b2Math.h<440:37> [b2Math.h <442:41 442:41>]
SYMBOL_FUNCTION b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2Math.h <446:1 <446:15 446:24> 449:1>]
SYMBOL_FUNCTION b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2Math.h <446:1 <446:1 <446:15 446:24> 446:59> 449:1>]
REFERENCE_TYPE_USAGE b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <446:8 446:13>]
LOCAL_SYMBOL: b2Math.h<446:41> [b2Math.h <446:41 446:41>]
REFERENCE_TYPE_USAGE b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <446:33 446:38>]
@@ -1228,7 +1228,7 @@ REFERENCE_USAGE b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) -> float32 b2Ve
LOCAL_SYMBOL: b2Math.h<446:41> [b2Math.h <448:27 448:27>]
REFERENCE_USAGE b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <448:35 448:35>]
LOCAL_SYMBOL: b2Math.h<446:58> [b2Math.h <448:33 448:33>]
SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2Math.h <452:1 <452:15 452:24> 455:1>]
SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2Math.h <452:1 <452:1 <452:15 452:24> 452:59> 455:1>]
REFERENCE_TYPE_USAGE b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <452:8 452:13>]
LOCAL_SYMBOL: b2Math.h<452:41> [b2Math.h <452:41 452:41>]
REFERENCE_TYPE_USAGE b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <452:33 452:38>]
@@ -1246,7 +1246,7 @@ REFERENCE_USAGE b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) -> float32 b2Ve
LOCAL_SYMBOL: b2Math.h<452:41> [b2Math.h <454:27 454:27>]
REFERENCE_USAGE b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <454:35 454:35>]
LOCAL_SYMBOL: b2Math.h<452:58> [b2Math.h <454:33 454:33>]
SYMBOL_FUNCTION b2Vec2 operator*(float32, const b2Vec2 &) [b2Math.h <457:1 <457:15 457:24> 460:1>]
SYMBOL_FUNCTION b2Vec2 operator*(float32, const b2Vec2 &) [b2Math.h <457:1 <457:1 <457:15 457:24> 457:53> 460:1>]
REFERENCE_TYPE_USAGE b2Vec2 operator*(float32, const b2Vec2 &) -> b2Vec2 [b2Math.h <457:8 457:13>]
LOCAL_SYMBOL: b2Math.h<457:35> [b2Math.h <457:35 457:35>]
REFERENCE_TYPE_USAGE b2Vec2 operator*(float32, const b2Vec2 &) -> float32 [b2Math.h <457:27 457:33>]
@@ -1262,7 +1262,7 @@ LOCAL_SYMBOL: b2Math.h<457:52> [b2Math.h <459:20 459:20>]
LOCAL_SYMBOL: b2Math.h<457:35> [b2Math.h <459:25 459:25>]
REFERENCE_USAGE b2Vec2 operator*(float32, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <459:31 459:31>]
LOCAL_SYMBOL: b2Math.h<457:52> [b2Math.h <459:29 459:29>]
SYMBOL_FUNCTION bool operator==(const b2Vec2 &, const b2Vec2 &) [b2Math.h <462:1 <462:13 462:23> 465:1>]
SYMBOL_FUNCTION bool operator==(const b2Vec2 &, const b2Vec2 &) [b2Math.h <462:1 <462:1 <462:13 462:23> 462:58> 465:1>]
REFERENCE_TYPE_USAGE bool operator==(const b2Vec2 &, const b2Vec2 &) -> bool [b2Math.h <462:8 462:11>]
LOCAL_SYMBOL: b2Math.h<462:40> [b2Math.h <462:40 462:40>]
REFERENCE_TYPE_USAGE bool operator==(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <462:32 462:37>]
@@ -1278,7 +1278,7 @@ REFERENCE_USAGE bool operator==(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec
LOCAL_SYMBOL: b2Math.h<462:40> [b2Math.h <464:23 464:23>]
REFERENCE_USAGE bool operator==(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <464:32 464:32>]
LOCAL_SYMBOL: b2Math.h<462:57> [b2Math.h <464:30 464:30>]
SYMBOL_FUNCTION bool operator!=(const b2Vec2 &, const b2Vec2 &) [b2Math.h <467:1 <467:13 467:23> 470:1>]
SYMBOL_FUNCTION bool operator!=(const b2Vec2 &, const b2Vec2 &) [b2Math.h <467:1 <467:1 <467:13 467:23> 467:58> 470:1>]
REFERENCE_TYPE_USAGE bool operator!=(const b2Vec2 &, const b2Vec2 &) -> bool [b2Math.h <467:8 467:11>]
LOCAL_SYMBOL: b2Math.h<467:40> [b2Math.h <467:40 467:40>]
REFERENCE_TYPE_USAGE bool operator!=(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <467:32 467:37>]
@@ -1294,7 +1294,7 @@ REFERENCE_USAGE bool operator!=(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec
LOCAL_SYMBOL: b2Math.h<467:40> [b2Math.h <469:23 469:23>]
REFERENCE_USAGE bool operator!=(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <469:32 469:32>]
LOCAL_SYMBOL: b2Math.h<467:57> [b2Math.h <469:30 469:30>]
SYMBOL_FUNCTION float32 b2Distance(const b2Vec2 &, const b2Vec2 &) [b2Math.h <472:1 <472:16 472:25> 476:1>]
SYMBOL_FUNCTION float32 b2Distance(const b2Vec2 &, const b2Vec2 &) [b2Math.h <472:1 <472:1 <472:16 472:25> 472:59> 476:1>]
REFERENCE_TYPE_USAGE float32 b2Distance(const b2Vec2 &, const b2Vec2 &) -> float32 [b2Math.h <472:8 472:14>]
LOCAL_SYMBOL: b2Math.h<472:41> [b2Math.h <472:41 472:41>]
REFERENCE_TYPE_USAGE float32 b2Distance(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <472:33 472:38>]
@@ -1310,7 +1310,7 @@ LOCAL_SYMBOL: b2Math.h<472:41> [b2Math.h <474:13 474:13>]
LOCAL_SYMBOL: b2Math.h<472:58> [b2Math.h <474:17 474:17>]
REFERENCE_CALL float32 b2Distance(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::Length() const [b2Math.h <475:11 475:16>]
LOCAL_SYMBOL: b2Math.h<474:9> [b2Math.h <475:9 475:9>]
SYMBOL_FUNCTION float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) [b2Math.h <478:1 <478:16 478:32> 482:1>]
SYMBOL_FUNCTION float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) [b2Math.h <478:1 <478:1 <478:16 478:32> 478:66> 482:1>]
REFERENCE_TYPE_USAGE float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) -> float32 [b2Math.h <478:8 478:14>]
LOCAL_SYMBOL: b2Math.h<478:48> [b2Math.h <478:48 478:48>]
REFERENCE_TYPE_USAGE float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <478:40 478:45>]
@@ -1326,7 +1326,7 @@ LOCAL_SYMBOL: b2Math.h<478:65> [b2Math.h <480:17 480:17>]
REFERENCE_CALL float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) -> float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2Math.h <481:9 481:13>]
LOCAL_SYMBOL: b2Math.h<480:9> [b2Math.h <481:15 481:15>]
LOCAL_SYMBOL: b2Math.h<480:9> [b2Math.h <481:18 481:18>]
SYMBOL_FUNCTION b2Vec3 operator*(float32, const b2Vec3 &) [b2Math.h <484:1 <484:15 484:24> 487:1>]
SYMBOL_FUNCTION b2Vec3 operator*(float32, const b2Vec3 &) [b2Math.h <484:1 <484:1 <484:15 484:24> 484:53> 487:1>]
REFERENCE_TYPE_USAGE b2Vec3 operator*(float32, const b2Vec3 &) -> b2Vec3 [b2Math.h <484:8 484:13>]
LOCAL_SYMBOL: b2Math.h<484:35> [b2Math.h <484:35 484:35>]
REFERENCE_TYPE_USAGE b2Vec3 operator*(float32, const b2Vec3 &) -> float32 [b2Math.h <484:27 484:33>]
@@ -1346,7 +1346,7 @@ LOCAL_SYMBOL: b2Math.h<484:52> [b2Math.h <486:29 486:29>]
LOCAL_SYMBOL: b2Math.h<484:35> [b2Math.h <486:34 486:34>]
REFERENCE_USAGE b2Vec3 operator*(float32, const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <486:40 486:40>]
LOCAL_SYMBOL: b2Math.h<484:52> [b2Math.h <486:38 486:38>]
SYMBOL_FUNCTION b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) [b2Math.h <490:1 <490:15 490:24> 493:1>]
SYMBOL_FUNCTION b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) [b2Math.h <490:1 <490:1 <490:15 490:24> 490:59> 493:1>]
REFERENCE_TYPE_USAGE b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <490:8 490:13>]
LOCAL_SYMBOL: b2Math.h<490:41> [b2Math.h <490:41 490:41>]
REFERENCE_TYPE_USAGE b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <490:33 490:38>]
@@ -1368,7 +1368,7 @@ REFERENCE_USAGE b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) -> float32 b2Ve
LOCAL_SYMBOL: b2Math.h<490:41> [b2Math.h <492:38 492:38>]
REFERENCE_USAGE b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <492:46 492:46>]
LOCAL_SYMBOL: b2Math.h<490:58> [b2Math.h <492:44 492:44>]
SYMBOL_FUNCTION b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) [b2Math.h <496:1 <496:15 496:24> 499:1>]
SYMBOL_FUNCTION b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) [b2Math.h <496:1 <496:1 <496:15 496:24> 496:59> 499:1>]
REFERENCE_TYPE_USAGE b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <496:8 496:13>]
LOCAL_SYMBOL: b2Math.h<496:41> [b2Math.h <496:41 496:41>]
REFERENCE_TYPE_USAGE b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <496:33 496:38>]
@@ -1390,7 +1390,7 @@ REFERENCE_USAGE b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) -> float32 b2Ve
LOCAL_SYMBOL: b2Math.h<496:41> [b2Math.h <498:38 498:38>]
REFERENCE_USAGE b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <498:46 498:46>]
LOCAL_SYMBOL: b2Math.h<496:58> [b2Math.h <498:44 498:44>]
SYMBOL_FUNCTION float32 b2Dot(const b2Vec3 &, const b2Vec3 &) [b2Math.h <502:1 <502:16 502:20> 505:1>]
SYMBOL_FUNCTION float32 b2Dot(const b2Vec3 &, const b2Vec3 &) [b2Math.h <502:1 <502:1 <502:16 502:20> 502:54> 505:1>]
REFERENCE_TYPE_USAGE float32 b2Dot(const b2Vec3 &, const b2Vec3 &) -> float32 [b2Math.h <502:8 502:14>]
LOCAL_SYMBOL: b2Math.h<502:36> [b2Math.h <502:36 502:36>]
REFERENCE_TYPE_USAGE float32 b2Dot(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <502:28 502:33>]
@@ -1410,7 +1410,7 @@ REFERENCE_USAGE float32 b2Dot(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3:
LOCAL_SYMBOL: b2Math.h<502:36> [b2Math.h <504:33 504:33>]
REFERENCE_USAGE float32 b2Dot(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <504:41 504:41>]
LOCAL_SYMBOL: b2Math.h<502:53> [b2Math.h <504:39 504:39>]
SYMBOL_FUNCTION b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) [b2Math.h <508:1 <508:15 508:21> 511:1>]
SYMBOL_FUNCTION b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) [b2Math.h <508:1 <508:1 <508:15 508:21> 508:55> 511:1>]
REFERENCE_TYPE_USAGE b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <508:8 508:13>]
LOCAL_SYMBOL: b2Math.h<508:37> [b2Math.h <508:37 508:37>]
REFERENCE_TYPE_USAGE b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <508:29 508:34>]
@@ -1444,7 +1444,7 @@ REFERENCE_USAGE b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3
LOCAL_SYMBOL: b2Math.h<508:37> [b2Math.h <510:74 510:74>]
REFERENCE_USAGE b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3::x [b2Math.h <510:82 510:82>]
LOCAL_SYMBOL: b2Math.h<508:54> [b2Math.h <510:80 510:80>]
SYMBOL_FUNCTION b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) [b2Math.h <513:1 <513:16 513:25> 516:1>]
SYMBOL_FUNCTION b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) [b2Math.h <513:1 <513:1 <513:16 513:25> 513:62> 516:1>]
REFERENCE_TYPE_USAGE b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <513:8 513:14>]
LOCAL_SYMBOL: b2Math.h<513:43> [b2Math.h <513:43 513:43>]
REFERENCE_TYPE_USAGE b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <513:34 513:40>]
@@ -1466,7 +1466,7 @@ REFERENCE_USAGE b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) -> b2Vec2 b2
LOCAL_SYMBOL: b2Math.h<513:43> [b2Math.h <515:30 515:30>]
REFERENCE_USAGE b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) -> b2Vec2 b2Mat22::ey [b2Math.h <515:39 515:40>]
LOCAL_SYMBOL: b2Math.h<513:61> [b2Math.h <515:37 515:37>]
SYMBOL_FUNCTION b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) [b2Math.h <519:1 <519:16 519:20> 522:1>]
SYMBOL_FUNCTION b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) [b2Math.h <519:1 <519:1 <519:16 519:20> 519:56> 522:1>]
REFERENCE_TYPE_USAGE b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <519:8 519:14>]
LOCAL_SYMBOL: b2Math.h<519:37> [b2Math.h <519:37 519:37>]
REFERENCE_TYPE_USAGE b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <519:28 519:34>]
@@ -1485,7 +1485,7 @@ REFERENCE_CALL b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) -> b2Vec2 b2Mul(c
LOCAL_SYMBOL: b2Math.h<519:37> [b2Math.h <521:39 521:39>]
REFERENCE_USAGE b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) -> b2Vec2 b2Mat22::ey [b2Math.h <521:44 521:45>]
LOCAL_SYMBOL: b2Math.h<519:55> [b2Math.h <521:42 521:42>]
SYMBOL_FUNCTION b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) [b2Math.h <525:1 <525:16 525:21> 530:1>]
SYMBOL_FUNCTION b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) [b2Math.h <525:1 <525:1 <525:16 525:21> 525:57> 530:1>]
REFERENCE_TYPE_USAGE b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <525:8 525:14>]
LOCAL_SYMBOL: b2Math.h<525:38> [b2Math.h <525:38 525:38>]
REFERENCE_TYPE_USAGE b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <525:29 525:35>]
@@ -1523,7 +1523,7 @@ REFERENCE_CALL b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) -> void b2Mat22:
REFERENCE_TYPE_USAGE b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <529:9 529:15>]
LOCAL_SYMBOL: b2Math.h<527:9> [b2Math.h <529:17 529:18>]
LOCAL_SYMBOL: b2Math.h<528:9> [b2Math.h <529:21 529:22>]
SYMBOL_FUNCTION b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) [b2Math.h <533:1 <533:15 533:19> 536:1>]
SYMBOL_FUNCTION b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) [b2Math.h <533:1 <533:1 <533:15 533:19> 533:54> 536:1>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <533:8 533:13>]
LOCAL_SYMBOL: b2Math.h<533:36> [b2Math.h <533:36 533:36>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) -> b2Mat33 [b2Math.h <533:27 533:33>]
@@ -1550,7 +1550,7 @@ REFERENCE_USAGE b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) -> float32 b2Vec3:
LOCAL_SYMBOL: b2Math.h<533:53> [b2Math.h <535:35 535:35>]
REFERENCE_USAGE b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) -> b2Vec3 b2Mat33::ez [b2Math.h <535:43 535:44>]
LOCAL_SYMBOL: b2Math.h<533:36> [b2Math.h <535:41 535:41>]
SYMBOL_FUNCTION b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) [b2Math.h <539:1 <539:15 539:21> 542:1>]
SYMBOL_FUNCTION b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) [b2Math.h <539:1 <539:1 <539:15 539:21> 539:56> 542:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <539:8 539:13>]
LOCAL_SYMBOL: b2Math.h<539:38> [b2Math.h <539:38 539:38>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) -> b2Mat33 [b2Math.h <539:29 539:35>]
@@ -1580,7 +1580,7 @@ REFERENCE_USAGE b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) -> b2Vec3 b2Mat3
LOCAL_SYMBOL: b2Math.h<539:38> [b2Math.h <541:60 541:60>]
REFERENCE_USAGE b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <541:71 541:71>]
LOCAL_SYMBOL: b2Math.h<539:55> [b2Math.h <541:69 541:69>]
SYMBOL_FUNCTION b2Rot b2Mul(const b2Rot &, const b2Rot &) [b2Math.h <545:1 <545:14 545:18> 555:1>]
SYMBOL_FUNCTION b2Rot b2Mul(const b2Rot &, const b2Rot &) [b2Math.h <545:1 <545:1 <545:14 545:18> 545:50> 555:1>]
REFERENCE_TYPE_USAGE b2Rot b2Mul(const b2Rot &, const b2Rot &) -> b2Rot [b2Math.h <545:8 545:12>]
LOCAL_SYMBOL: b2Math.h<545:33> [b2Math.h <545:33 545:33>]
REFERENCE_TYPE_USAGE b2Rot b2Mul(const b2Rot &, const b2Rot &) -> b2Rot [b2Math.h <545:26 545:30>]
@@ -1613,7 +1613,7 @@ REFERENCE_USAGE b2Rot b2Mul(const b2Rot &, const b2Rot &) -> float32 b2Rot::s [b
LOCAL_SYMBOL: b2Math.h<545:49> [b2Math.h <553:27 553:27>]
REFERENCE_CALL b2Rot b2Mul(const b2Rot &, const b2Rot &) -> void b2Rot::b2Rot(b2Rot &&) [b2Math.h <554:9 554:10>]
LOCAL_SYMBOL: b2Math.h<551:8> [b2Math.h <554:9 554:10>]
SYMBOL_FUNCTION b2Rot b2MulT(const b2Rot &, const b2Rot &) [b2Math.h <558:1 <558:14 558:19> 568:1>]
SYMBOL_FUNCTION b2Rot b2MulT(const b2Rot &, const b2Rot &) [b2Math.h <558:1 <558:1 <558:14 558:19> 558:51> 568:1>]
REFERENCE_TYPE_USAGE b2Rot b2MulT(const b2Rot &, const b2Rot &) -> b2Rot [b2Math.h <558:8 558:12>]
LOCAL_SYMBOL: b2Math.h<558:34> [b2Math.h <558:34 558:34>]
REFERENCE_TYPE_USAGE b2Rot b2MulT(const b2Rot &, const b2Rot &) -> b2Rot [b2Math.h <558:27 558:31>]
@@ -1646,7 +1646,7 @@ REFERENCE_USAGE b2Rot b2MulT(const b2Rot &, const b2Rot &) -> float32 b2Rot::s [
LOCAL_SYMBOL: b2Math.h<558:50> [b2Math.h <566:27 566:27>]
REFERENCE_CALL b2Rot b2MulT(const b2Rot &, const b2Rot &) -> void b2Rot::b2Rot(b2Rot &&) [b2Math.h <567:9 567:10>]
LOCAL_SYMBOL: b2Math.h<564:8> [b2Math.h <567:9 567:10>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2Math.h <571:1 <571:15 571:19> 574:1>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2Math.h <571:1 <571:1 <571:15 571:19> 571:52> 574:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) -> b2Vec2 [b2Math.h <571:8 571:13>]
LOCAL_SYMBOL: b2Math.h<571:34> [b2Math.h <571:34 571:34>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) -> b2Rot [b2Math.h <571:27 571:31>]
@@ -1672,7 +1672,7 @@ REFERENCE_USAGE b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) -> float32 b2Rot::c
LOCAL_SYMBOL: b2Math.h<571:34> [b2Math.h <573:51 573:51>]
REFERENCE_USAGE b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <573:59 573:59>]
LOCAL_SYMBOL: b2Math.h<571:51> [b2Math.h <573:57 573:57>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) [b2Math.h <577:1 <577:15 577:20> 580:1>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) [b2Math.h <577:1 <577:1 <577:15 577:20> 577:53> 580:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) -> b2Vec2 [b2Math.h <577:8 577:13>]
LOCAL_SYMBOL: b2Math.h<577:35> [b2Math.h <577:35 577:35>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) -> b2Rot [b2Math.h <577:28 577:32>]
@@ -1698,7 +1698,7 @@ REFERENCE_USAGE b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) -> float32 b2Rot::c
LOCAL_SYMBOL: b2Math.h<577:35> [b2Math.h <579:52 579:52>]
REFERENCE_USAGE b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <579:60 579:60>]
LOCAL_SYMBOL: b2Math.h<577:52> [b2Math.h <579:58 579:58>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2Math.h <582:1 <582:15 582:19> 588:1>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2Math.h <582:1 <582:1 <582:15 582:19> 582:58> 588:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) -> b2Vec2 [b2Math.h <582:8 582:13>]
LOCAL_SYMBOL: b2Math.h<582:40> [b2Math.h <582:40 582:40>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) -> b2Transform [b2Math.h <582:27 582:37>]
@@ -1740,7 +1740,7 @@ REFERENCE_CALL b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) -> void b2Vec2:
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) -> b2Vec2 [b2Math.h <587:9 587:14>]
LOCAL_SYMBOL: b2Math.h<584:10> [b2Math.h <587:16 587:16>]
LOCAL_SYMBOL: b2Math.h<585:10> [b2Math.h <587:19 587:19>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) [b2Math.h <590:1 <590:15 590:20> 598:1>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) [b2Math.h <590:1 <590:1 <590:15 590:20> 590:59> 598:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) -> b2Vec2 [b2Math.h <590:8 590:13>]
LOCAL_SYMBOL: b2Math.h<590:41> [b2Math.h <590:41 590:41>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) -> b2Transform [b2Math.h <590:28 590:38>]
@@ -1786,7 +1786,7 @@ REFERENCE_CALL b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) -> void b2Vec2
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) -> b2Vec2 [b2Math.h <597:9 597:14>]
LOCAL_SYMBOL: b2Math.h<594:10> [b2Math.h <597:16 597:16>]
LOCAL_SYMBOL: b2Math.h<595:10> [b2Math.h <597:19 597:19>]
SYMBOL_FUNCTION b2Transform b2Mul(const b2Transform &, const b2Transform &) [b2Math.h <602:1 <602:20 602:24> 608:1>]
SYMBOL_FUNCTION b2Transform b2Mul(const b2Transform &, const b2Transform &) [b2Math.h <602:1 <602:1 <602:20 602:24> 602:68> 608:1>]
REFERENCE_TYPE_USAGE b2Transform b2Mul(const b2Transform &, const b2Transform &) -> b2Transform [b2Math.h <602:8 602:18>]
LOCAL_SYMBOL: b2Math.h<602:45> [b2Math.h <602:45 602:45>]
REFERENCE_TYPE_USAGE b2Transform b2Mul(const b2Transform &, const b2Transform &) -> b2Transform [b2Math.h <602:32 602:42>]
@@ -1824,7 +1824,7 @@ LOCAL_SYMBOL: b2Math.h<602:45> [b2Math.h <606:26 606:26>]
SYMBOL_FUNCTION void b2Transform::b2Transform(b2Transform &&)
REFERENCE_CALL b2Transform b2Mul(const b2Transform &, const b2Transform &) -> void b2Transform::b2Transform(b2Transform &&) [b2Math.h <607:9 607:9>]
LOCAL_SYMBOL: b2Math.h<604:14> [b2Math.h <607:9 607:9>]
SYMBOL_FUNCTION b2Transform b2MulT(const b2Transform &, const b2Transform &) [b2Math.h <612:1 <612:20 612:25> 618:1>]
SYMBOL_FUNCTION b2Transform b2MulT(const b2Transform &, const b2Transform &) [b2Math.h <612:1 <612:1 <612:20 612:25> 612:69> 618:1>]
REFERENCE_TYPE_USAGE b2Transform b2MulT(const b2Transform &, const b2Transform &) -> b2Transform [b2Math.h <612:8 612:18>]
LOCAL_SYMBOL: b2Math.h<612:46> [b2Math.h <612:46 612:46>]
REFERENCE_TYPE_USAGE b2Transform b2MulT(const b2Transform &, const b2Transform &) -> b2Transform [b2Math.h <612:33 612:43>]
@@ -1859,7 +1859,7 @@ LOCAL_SYMBOL: b2Math.h<612:46> [b2Math.h <616:26 616:26>]
REFERENCE_CALL b2Transform b2MulT(const b2Transform &, const b2Transform &) -> void b2Transform::b2Transform(b2Transform &&) [b2Math.h <617:9 617:9>]
LOCAL_SYMBOL: b2Math.h<614:14> [b2Math.h <617:9 617:9>]
SYMBOL_TEMPLATE_PARAMETER b2Abs<typename T>::T [b2Math.h <620:20 620:20>]
SYMBOL_FUNCTION T b2Abs<typename T>(T) [b2Math.h <620:1 <621:10 621:14> 624:1>]
SYMBOL_FUNCTION T b2Abs<typename T>(T) [b2Math.h <620:1 <621:1 <621:10 621:14> 621:19> 624:1>]
REFERENCE_TYPE_USAGE T b2Abs<typename T>(T) -> b2Abs<typename T>::T [b2Math.h <621:8 621:8>]
LOCAL_SYMBOL: b2Math.h<621:18> [b2Math.h <621:18 621:18>]
REFERENCE_TYPE_USAGE T b2Abs<typename T>(T) -> b2Abs<typename T>::T [b2Math.h <621:16 621:16>]
@@ -1869,12 +1869,12 @@ LOCAL_SYMBOL: b2Math.h<621:18> [b2Math.h <623:9 623:9>]
REFERENCE_TYPE_USAGE T b2Abs<typename T>(T) -> b2Abs<typename T>::T [b2Math.h <623:13 623:13>]
LOCAL_SYMBOL: b2Math.h<621:18> [b2Math.h <623:20 623:20>]
LOCAL_SYMBOL: b2Math.h<621:18> [b2Math.h <623:25 623:25>]
SYMBOL_FUNCTION float b2Abs<float>(float) [b2Math.h <621:1 <621:10 621:14> 624:1>]
SYMBOL_FUNCTION float b2Abs<float>(float) [b2Math.h <621:1 <621:1 <621:10 621:14> 621:19> 624:1>]
SYMBOL_FUNCTION T b2Abs<typename T>(T)
REFERENCE_TEMPLATE_SPECIALIZATION float b2Abs<float>(float) -> T b2Abs<typename T>(T) [b2Math.h <621:10 621:14>]
SYMBOL_FUNCTION b2Vec2 b2Abs<b2Vec2>(b2Vec2) [b2Math.h <621:10 621:14>]
SYMBOL_FUNCTION b2Vec2 b2Abs<b2Vec2>(b2Vec2) [b2Math.h <621:1 <621:10 621:14> 624:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b2Vec2 b2Abs<b2Vec2>(b2Vec2) -> T b2Abs<typename T>(T) [b2Math.h <621:10 621:14>]
SYMBOL_FUNCTION b2Vec2 b2Abs(const b2Vec2 &) [b2Math.h <626:1 <626:15 626:19> 629:1>]
SYMBOL_FUNCTION b2Vec2 b2Abs(const b2Vec2 &) [b2Math.h <626:1 <626:1 <626:15 626:19> 626:36> 629:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Abs(const b2Vec2 &) -> b2Vec2 [b2Math.h <626:8 626:13>]
LOCAL_SYMBOL: b2Math.h<626:35> [b2Math.h <626:35 626:35>]
REFERENCE_TYPE_USAGE b2Vec2 b2Abs(const b2Vec2 &) -> b2Vec2 [b2Math.h <626:27 626:32>]
@@ -1889,7 +1889,7 @@ LOCAL_SYMBOL: b2Math.h<626:35> [b2Math.h <628:22 628:22>]
REFERENCE_CALL b2Vec2 b2Abs(const b2Vec2 &) -> float b2Abs<float>(float) [b2Math.h <628:28 628:32>]
REFERENCE_USAGE b2Vec2 b2Abs(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <628:36 628:36>]
LOCAL_SYMBOL: b2Math.h<626:35> [b2Math.h <628:34 628:34>]
SYMBOL_FUNCTION b2Mat22 b2Abs(const b2Mat22 &) [b2Math.h <631:1 <631:16 631:20> 634:1>]
SYMBOL_FUNCTION b2Mat22 b2Abs(const b2Mat22 &) [b2Math.h <631:1 <631:1 <631:16 631:20> 631:38> 634:1>]
REFERENCE_TYPE_USAGE b2Mat22 b2Abs(const b2Mat22 &) -> b2Mat22 [b2Math.h <631:8 631:14>]
LOCAL_SYMBOL: b2Math.h<631:37> [b2Math.h <631:37 631:37>]
REFERENCE_TYPE_USAGE b2Mat22 b2Abs(const b2Mat22 &) -> b2Mat22 [b2Math.h <631:28 631:34>]
@@ -1905,7 +1905,7 @@ REFERENCE_CALL b2Mat22 b2Abs(const b2Mat22 &) -> b2Vec2 b2Abs(const b2Vec2 &) [b
REFERENCE_USAGE b2Mat22 b2Abs(const b2Mat22 &) -> b2Vec2 b2Mat22::ey [b2Math.h <633:38 633:39>]
LOCAL_SYMBOL: b2Math.h<631:37> [b2Math.h <633:36 633:36>]
SYMBOL_TEMPLATE_PARAMETER b2Min<typename T>::T [b2Math.h <636:20 636:20>]
SYMBOL_FUNCTION T b2Min<typename T>(T, T) [b2Math.h <636:1 <637:10 637:14> 640:1>]
SYMBOL_FUNCTION T b2Min<typename T>(T, T) [b2Math.h <636:1 <637:1 <637:10 637:14> 637:24> 640:1>]
REFERENCE_TYPE_USAGE T b2Min<typename T>(T, T) -> b2Min<typename T>::T [b2Math.h <637:8 637:8>]
LOCAL_SYMBOL: b2Math.h<637:18> [b2Math.h <637:18 637:18>]
REFERENCE_TYPE_USAGE T b2Min<typename T>(T, T) -> b2Min<typename T>::T [b2Math.h <637:16 637:16>]
@@ -1917,12 +1917,12 @@ LOCAL_SYMBOL: b2Math.h<637:18> [b2Math.h <639:9 639:9>]
LOCAL_SYMBOL: b2Math.h<637:23> [b2Math.h <639:13 639:13>]
LOCAL_SYMBOL: b2Math.h<637:18> [b2Math.h <639:17 639:17>]
LOCAL_SYMBOL: b2Math.h<637:23> [b2Math.h <639:21 639:21>]
SYMBOL_FUNCTION float b2Min<float>(float, float) [b2Math.h <637:1 <637:10 637:14> 640:1>]
SYMBOL_FUNCTION float b2Min<float>(float, float) [b2Math.h <637:1 <637:1 <637:10 637:14> 637:24> 640:1>]
SYMBOL_FUNCTION T b2Min<typename T>(T, T)
REFERENCE_TEMPLATE_SPECIALIZATION float b2Min<float>(float, float) -> T b2Min<typename T>(T, T) [b2Math.h <637:10 637:14>]
SYMBOL_FUNCTION b2Vec2 b2Min<b2Vec2>(b2Vec2, b2Vec2) [b2Math.h <637:10 637:14>]
SYMBOL_FUNCTION b2Vec2 b2Min<b2Vec2>(b2Vec2, b2Vec2) [b2Math.h <637:1 <637:10 637:14> 640:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b2Vec2 b2Min<b2Vec2>(b2Vec2, b2Vec2) -> T b2Min<typename T>(T, T) [b2Math.h <637:10 637:14>]
SYMBOL_FUNCTION b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) [b2Math.h <642:1 <642:15 642:19> 645:1>]
SYMBOL_FUNCTION b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) [b2Math.h <642:1 <642:1 <642:15 642:19> 642:53> 645:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <642:8 642:13>]
LOCAL_SYMBOL: b2Math.h<642:35> [b2Math.h <642:35 642:35>]
REFERENCE_TYPE_USAGE b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <642:27 642:32>]
@@ -1944,7 +1944,7 @@ LOCAL_SYMBOL: b2Math.h<642:35> [b2Math.h <644:39 644:39>]
REFERENCE_USAGE b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <644:46 644:46>]
LOCAL_SYMBOL: b2Math.h<642:52> [b2Math.h <644:44 644:44>]
SYMBOL_TEMPLATE_PARAMETER b2Max<typename T>::T [b2Math.h <647:20 647:20>]
SYMBOL_FUNCTION T b2Max<typename T>(T, T) [b2Math.h <647:1 <648:10 648:14> 651:1>]
SYMBOL_FUNCTION T b2Max<typename T>(T, T) [b2Math.h <647:1 <648:1 <648:10 648:14> 648:24> 651:1>]
REFERENCE_TYPE_USAGE T b2Max<typename T>(T, T) -> b2Max<typename T>::T [b2Math.h <648:8 648:8>]
LOCAL_SYMBOL: b2Math.h<648:18> [b2Math.h <648:18 648:18>]
REFERENCE_TYPE_USAGE T b2Max<typename T>(T, T) -> b2Max<typename T>::T [b2Math.h <648:16 648:16>]
@@ -1956,12 +1956,12 @@ LOCAL_SYMBOL: b2Math.h<648:18> [b2Math.h <650:9 650:9>]
LOCAL_SYMBOL: b2Math.h<648:23> [b2Math.h <650:13 650:13>]
LOCAL_SYMBOL: b2Math.h<648:18> [b2Math.h <650:17 650:17>]
LOCAL_SYMBOL: b2Math.h<648:23> [b2Math.h <650:21 650:21>]
SYMBOL_FUNCTION float b2Max<float>(float, float) [b2Math.h <648:1 <648:10 648:14> 651:1>]
SYMBOL_FUNCTION float b2Max<float>(float, float) [b2Math.h <648:1 <648:1 <648:10 648:14> 648:24> 651:1>]
SYMBOL_FUNCTION T b2Max<typename T>(T, T)
REFERENCE_TEMPLATE_SPECIALIZATION float b2Max<float>(float, float) -> T b2Max<typename T>(T, T) [b2Math.h <648:10 648:14>]
SYMBOL_FUNCTION b2Vec2 b2Max<b2Vec2>(b2Vec2, b2Vec2) [b2Math.h <648:10 648:14>]
SYMBOL_FUNCTION b2Vec2 b2Max<b2Vec2>(b2Vec2, b2Vec2) [b2Math.h <648:1 <648:10 648:14> 651:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b2Vec2 b2Max<b2Vec2>(b2Vec2, b2Vec2) -> T b2Max<typename T>(T, T) [b2Math.h <648:10 648:14>]
SYMBOL_FUNCTION b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) [b2Math.h <653:1 <653:15 653:19> 656:1>]
SYMBOL_FUNCTION b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) [b2Math.h <653:1 <653:1 <653:15 653:19> 653:53> 656:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <653:8 653:13>]
LOCAL_SYMBOL: b2Math.h<653:35> [b2Math.h <653:35 653:35>]
REFERENCE_TYPE_USAGE b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <653:27 653:32>]
@@ -1983,7 +1983,7 @@ LOCAL_SYMBOL: b2Math.h<653:35> [b2Math.h <655:39 655:39>]
REFERENCE_USAGE b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <655:46 655:46>]
LOCAL_SYMBOL: b2Math.h<653:52> [b2Math.h <655:44 655:44>]
SYMBOL_TEMPLATE_PARAMETER b2Clamp<typename T>::T [b2Math.h <658:20 658:20>]
SYMBOL_FUNCTION T b2Clamp<typename T>(T, T, T) [b2Math.h <658:1 <659:10 659:16> 662:1>]
SYMBOL_FUNCTION T b2Clamp<typename T>(T, T, T) [b2Math.h <658:1 <659:1 <659:10 659:16> 659:36> 662:1>]
REFERENCE_TYPE_USAGE T b2Clamp<typename T>(T, T, T) -> b2Clamp<typename T>::T [b2Math.h <659:8 659:8>]
LOCAL_SYMBOL: b2Math.h<659:20> [b2Math.h <659:20 659:20>]
REFERENCE_TYPE_USAGE T b2Clamp<typename T>(T, T, T) -> b2Clamp<typename T>::T [b2Math.h <659:18 659:18>]
@@ -1996,7 +1996,7 @@ LOCAL_SYMBOL: b2Math.h<660:1> [b2Math.h <662:1 662:1>]
LOCAL_SYMBOL: b2Math.h<659:25> [b2Math.h <661:15 661:17>]
LOCAL_SYMBOL: b2Math.h<659:20> [b2Math.h <661:26 661:26>]
LOCAL_SYMBOL: b2Math.h<659:32> [b2Math.h <661:29 661:32>]
SYMBOL_FUNCTION b2Vec2 b2Clamp(const b2Vec2 &, const b2Vec2 &, const b2Vec2 &) [b2Math.h <664:1 <664:15 664:21> 667:1>]
SYMBOL_FUNCTION b2Vec2 b2Clamp(const b2Vec2 &, const b2Vec2 &, const b2Vec2 &) [b2Math.h <664:1 <664:1 <664:15 664:21> 664:77> 667:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Clamp(const b2Vec2 &, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <664:8 664:13>]
LOCAL_SYMBOL: b2Math.h<664:37> [b2Math.h <664:37 664:37>]
REFERENCE_TYPE_USAGE b2Vec2 b2Clamp(const b2Vec2 &, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <664:29 664:34>]
@@ -2014,7 +2014,7 @@ REFERENCE_CALL b2Vec2 b2Clamp(const b2Vec2 &, const b2Vec2 &, const b2Vec2 &) ->
LOCAL_SYMBOL: b2Math.h<664:37> [b2Math.h <666:26 666:26>]
LOCAL_SYMBOL: b2Math.h<664:73> [b2Math.h <666:29 666:32>]
SYMBOL_TEMPLATE_PARAMETER b2Swap<typename T>::T [b2Math.h <669:19 669:19>]
SYMBOL_FUNCTION void b2Swap<typename T>(T &, T &) [b2Math.h <669:1 <669:34 669:39> 674:1>]
SYMBOL_FUNCTION void b2Swap<typename T>(T &, T &) [b2Math.h <669:1 <669:22 <669:34 669:39> 669:51> 674:1>]
REFERENCE_TYPE_USAGE void b2Swap<typename T>(T &, T &) -> void [b2Math.h <669:29 669:32>]
LOCAL_SYMBOL: b2Math.h<669:44> [b2Math.h <669:44 669:44>]
REFERENCE_TYPE_USAGE void b2Swap<typename T>(T &, T &) -> b2Swap<typename T>::T [b2Math.h <669:41 669:41>]
@@ -2029,7 +2029,7 @@ LOCAL_SYMBOL: b2Math.h<669:44> [b2Math.h <672:2 672:2>]
LOCAL_SYMBOL: b2Math.h<669:50> [b2Math.h <672:6 672:6>]
LOCAL_SYMBOL: b2Math.h<669:50> [b2Math.h <673:2 673:2>]
LOCAL_SYMBOL: b2Math.h<671:4> [b2Math.h <673:6 673:8>]
SYMBOL_FUNCTION uint32 b2NextPowerOfTwo(uint32) [b2Math.h <681:1 <681:15 681:30> 689:1>]
SYMBOL_FUNCTION uint32 b2NextPowerOfTwo(uint32) [b2Math.h <681:1 <681:1 <681:15 681:30> 681:40> 689:1>]
REFERENCE_TYPE_USAGE uint32 b2NextPowerOfTwo(uint32) -> uint32 [b2Math.h <681:8 681:13>]
LOCAL_SYMBOL: b2Math.h<681:39> [b2Math.h <681:39 681:39>]
REFERENCE_TYPE_USAGE uint32 b2NextPowerOfTwo(uint32) -> uint32 [b2Math.h <681:32 681:37>]
@@ -2046,7 +2046,7 @@ LOCAL_SYMBOL: b2Math.h<681:39> [b2Math.h <686:8 686:8>]
LOCAL_SYMBOL: b2Math.h<681:39> [b2Math.h <687:2 687:2>]
LOCAL_SYMBOL: b2Math.h<681:39> [b2Math.h <687:8 687:8>]
LOCAL_SYMBOL: b2Math.h<681:39> [b2Math.h <688:9 688:9>]
SYMBOL_FUNCTION bool b2IsPowerOfTwo(uint32) [b2Math.h <691:1 <691:13 691:26> 695:1>]
SYMBOL_FUNCTION bool b2IsPowerOfTwo(uint32) [b2Math.h <691:1 <691:1 <691:13 691:26> 691:36> 695:1>]
REFERENCE_TYPE_USAGE bool b2IsPowerOfTwo(uint32) -> bool [b2Math.h <691:8 691:11>]
LOCAL_SYMBOL: b2Math.h<691:35> [b2Math.h <691:35 691:35>]
REFERENCE_TYPE_USAGE bool b2IsPowerOfTwo(uint32) -> uint32 [b2Math.h <691:28 691:33>]
@@ -158,16 +158,16 @@ REFERENCE_TYPE_USAGE float32 -> float [b2Settings.h <39:9 39:13>]
SYMBOL_TYPEDEF float64 [b2Settings.h <40:16 40:22>]
SYMBOL_BUILTIN_TYPE double
REFERENCE_TYPE_USAGE float64 -> double [b2Settings.h <40:9 40:14>]
SYMBOL_FUNCTION void * b2Alloc(int32) [b2Settings.h <135:7 135:13>]
SYMBOL_FUNCTION void * b2Alloc(int32) [b2Settings.h <135:1 <135:7 135:13> 135:25>]
SYMBOL_BUILTIN_TYPE void
REFERENCE_TYPE_USAGE void * b2Alloc(int32) -> void [b2Settings.h <135:1 135:4>]
LOCAL_SYMBOL: b2Settings.h<135:21> [b2Settings.h <135:21 135:24>]
REFERENCE_TYPE_USAGE void * b2Alloc(int32) -> int32 [b2Settings.h <135:15 135:19>]
SYMBOL_FUNCTION void b2Free(void *) [b2Settings.h <138:6 138:11>]
SYMBOL_FUNCTION void b2Free(void *) [b2Settings.h <138:1 <138:6 138:11> 138:22>]
REFERENCE_TYPE_USAGE void b2Free(void *) -> void [b2Settings.h <138:1 138:4>]
LOCAL_SYMBOL: b2Settings.h<138:19> [b2Settings.h <138:19 138:21>]
REFERENCE_TYPE_USAGE void b2Free(void *) -> void [b2Settings.h <138:13 138:16>]
SYMBOL_FUNCTION void b2Log(const char *) [b2Settings.h <141:6 141:10>]
SYMBOL_FUNCTION void b2Log(const char *) [b2Settings.h <141:1 <141:6 141:10> 141:35>]
REFERENCE_TYPE_USAGE void b2Log(const char *) -> void [b2Settings.h <141:1 141:4>]
LOCAL_SYMBOL: b2Settings.h<141:24> [b2Settings.h <141:24 141:29>]
SYMBOL_BUILTIN_TYPE char
@@ -282,16 +282,16 @@ REFERENCE_TYPE_USAGE float32 -> float [b2Settings.h <39:9 39:13>]
SYMBOL_TYPEDEF float64 [b2Settings.h <40:16 40:22>]
SYMBOL_BUILTIN_TYPE double
REFERENCE_TYPE_USAGE float64 -> double [b2Settings.h <40:9 40:14>]
SYMBOL_FUNCTION void * b2Alloc(int32) [b2Settings.h <135:7 135:13>]
SYMBOL_FUNCTION void * b2Alloc(int32) [b2Settings.h <135:1 <135:7 135:13> 135:25>]
SYMBOL_BUILTIN_TYPE void
REFERENCE_TYPE_USAGE void * b2Alloc(int32) -> void [b2Settings.h <135:1 135:4>]
LOCAL_SYMBOL: b2Settings.h<135:21> [b2Settings.h <135:21 135:24>]
REFERENCE_TYPE_USAGE void * b2Alloc(int32) -> int32 [b2Settings.h <135:15 135:19>]
SYMBOL_FUNCTION void b2Free(void *) [b2Settings.h <138:6 138:11>]
SYMBOL_FUNCTION void b2Free(void *) [b2Settings.h <138:1 <138:6 138:11> 138:22>]
REFERENCE_TYPE_USAGE void b2Free(void *) -> void [b2Settings.h <138:1 138:4>]
LOCAL_SYMBOL: b2Settings.h<138:19> [b2Settings.h <138:19 138:21>]
REFERENCE_TYPE_USAGE void b2Free(void *) -> void [b2Settings.h <138:13 138:16>]
SYMBOL_FUNCTION void b2Log(const char *) [b2Settings.h <141:6 141:10>]
SYMBOL_FUNCTION void b2Log(const char *) [b2Settings.h <141:1 <141:6 141:10> 141:35>]
REFERENCE_TYPE_USAGE void b2Log(const char *) -> void [b2Settings.h <141:1 141:4>]
LOCAL_SYMBOL: b2Settings.h<141:24> [b2Settings.h <141:24 141:29>]
SYMBOL_BUILTIN_TYPE char
@@ -321,24 +321,24 @@ REFERENCE_TYPE_USAGE int32 b2StackEntry::size -> int32 [b2StackAllocator.h <30:2
SYMBOL_FIELD public bool b2StackEntry::usedMalloc [b2StackAllocator.h <31:7 31:16>]
SYMBOL_BUILTIN_TYPE bool
REFERENCE_TYPE_USAGE bool b2StackEntry::usedMalloc -> bool [b2StackAllocator.h <31:2 31:5>]
SYMBOL_METHOD public void b2StackEntry::b2StackEntry(const b2StackEntry &) [b2StackAllocator.h <27:8 27:19>]
SYMBOL_METHOD public void b2StackEntry::b2StackEntry(b2StackEntry &&) [b2StackAllocator.h <27:8 27:19>]
SYMBOL_METHOD public void b2StackEntry::~b2StackEntry() [b2StackAllocator.h <27:8 27:19>]
SYMBOL_METHOD public void b2StackEntry::b2StackEntry(const b2StackEntry &) [b2StackAllocator.h <27:8 <27:8 27:19> 27:19>]
SYMBOL_METHOD public void b2StackEntry::b2StackEntry(b2StackEntry &&) [b2StackAllocator.h <27:8 <27:8 27:19> 27:19>]
SYMBOL_METHOD public void b2StackEntry::~b2StackEntry() [b2StackAllocator.h <27:8 <27:8 27:19> 27:19>]
SYMBOL_METHOD public void b2StackEntry::b2StackEntry() [b2StackAllocator.h <27:8 <27:8 27:19> 27:19>]
SYMBOL_CLASS b2StackAllocator [b2StackAllocator.h <37:1 <37:7 37:22> 58:1>]
LOCAL_SYMBOL: b2StackAllocator.h<38:1> [b2StackAllocator.h <38:1 38:1>]
LOCAL_SYMBOL: b2StackAllocator.h<38:1> [b2StackAllocator.h <58:1 58:1>]
SYMBOL_METHOD public void b2StackAllocator::b2StackAllocator() [b2StackAllocator.h <40:2 40:17>]
SYMBOL_METHOD public void b2StackAllocator::~b2StackAllocator() [b2StackAllocator.h <41:2 41:18>]
SYMBOL_METHOD public void * b2StackAllocator::Allocate(int32) [b2StackAllocator.h <43:8 43:15>]
SYMBOL_METHOD public void b2StackAllocator::b2StackAllocator() [b2StackAllocator.h <40:2 <40:2 40:17> 40:19>]
SYMBOL_METHOD public void b2StackAllocator::~b2StackAllocator() [b2StackAllocator.h <41:2 <41:2 41:18> 41:20>]
SYMBOL_METHOD public void * b2StackAllocator::Allocate(int32) [b2StackAllocator.h <43:2 <43:8 43:15> 43:27>]
REFERENCE_TYPE_USAGE void * b2StackAllocator::Allocate(int32) -> void [b2StackAllocator.h <43:2 43:5>]
LOCAL_SYMBOL: b2StackAllocator.h<43:23> [b2StackAllocator.h <43:23 43:26>]
REFERENCE_TYPE_USAGE void * b2StackAllocator::Allocate(int32) -> int32 [b2StackAllocator.h <43:17 43:21>]
SYMBOL_METHOD public void b2StackAllocator::Free(void *) [b2StackAllocator.h <44:7 44:10>]
SYMBOL_METHOD public void b2StackAllocator::Free(void *) [b2StackAllocator.h <44:2 <44:7 44:10> 44:19>]
REFERENCE_TYPE_USAGE void b2StackAllocator::Free(void *) -> void [b2StackAllocator.h <44:2 44:5>]
LOCAL_SYMBOL: b2StackAllocator.h<44:18> [b2StackAllocator.h <44:18 44:18>]
REFERENCE_TYPE_USAGE void b2StackAllocator::Free(void *) -> void [b2StackAllocator.h <44:12 44:15>]
SYMBOL_METHOD public int32 b2StackAllocator::GetMaxAllocation() const [b2StackAllocator.h <46:8 46:23>]
SYMBOL_METHOD public int32 b2StackAllocator::GetMaxAllocation() const [b2StackAllocator.h <46:2 <46:8 46:23> 46:31>]
REFERENCE_TYPE_USAGE int32 b2StackAllocator::GetMaxAllocation() const -> int32 [b2StackAllocator.h <46:2 46:6>]
SYMBOL_FIELD private char [] b2StackAllocator::m_data [b2StackAllocator.h <50:7 50:12>]
REFERENCE_TYPE_USAGE char [] b2StackAllocator::m_data -> char [b2StackAllocator.h <50:2 50:5>]
@@ -354,8 +354,8 @@ REFERENCE_TYPE_USAGE b2StackEntry [] b2StackAllocator::m_entries -> b2StackEntry
REFERENCE_USAGE b2StackEntry [] b2StackAllocator::m_entries -> const int32 b2_maxStackEntries [b2StackAllocator.h <56:25 56:42>]
SYMBOL_FIELD private int32 b2StackAllocator::m_entryCount [b2StackAllocator.h <57:8 57:19>]
REFERENCE_TYPE_USAGE int32 b2StackAllocator::m_entryCount -> int32 [b2StackAllocator.h <57:2 57:6>]
SYMBOL_METHOD public void b2StackAllocator::b2StackAllocator(const b2StackAllocator &) [b2StackAllocator.h <37:7 37:22>]
SYMBOL_FUNCTION bool b2IsValid(float32) [b2Math.h <26:1 <26:13 26:21> 30:1>]
SYMBOL_METHOD public void b2StackAllocator::b2StackAllocator(const b2StackAllocator &) [b2StackAllocator.h <37:7 <37:7 37:22> 37:22>]
SYMBOL_FUNCTION bool b2IsValid(float32) [b2Math.h <26:1 <26:1 <26:13 26:21> 26:32> 30:1>]
REFERENCE_TYPE_USAGE bool b2IsValid(float32) -> bool [b2Math.h <26:8 26:11>]
LOCAL_SYMBOL: b2Math.h<26:31> [b2Math.h <26:31 26:31>]
REFERENCE_TYPE_USAGE bool b2IsValid(float32) -> float32 [b2Math.h <26:23 26:29>]
@@ -366,7 +366,7 @@ REFERENCE_TYPE_USAGE bool b2IsValid(float32) -> int32 [b2Math.h <28:2 28:6>]
REFERENCE_TYPE_USAGE bool b2IsValid(float32) -> int32 [b2Math.h <28:31 28:35>]
LOCAL_SYMBOL: b2Math.h<26:31> [b2Math.h <28:40 28:40>]
LOCAL_SYMBOL: b2Math.h<28:8> [b2Math.h <29:10 29:11>]
SYMBOL_FUNCTION float32 b2InvSqrt(float32) [b2Math.h <33:1 <33:16 33:24> 47:1>]
SYMBOL_FUNCTION float32 b2InvSqrt(float32) [b2Math.h <33:1 <33:1 <33:16 33:24> 33:35> 47:1>]
REFERENCE_TYPE_USAGE float32 b2InvSqrt(float32) -> float32 [b2Math.h <33:8 33:14>]
LOCAL_SYMBOL: b2Math.h<33:34> [b2Math.h <33:34 33:34>]
REFERENCE_TYPE_USAGE float32 b2InvSqrt(float32) -> float32 [b2Math.h <33:26 33:32>]
@@ -380,8 +380,8 @@ REFERENCE_TYPE_USAGE float32 b2InvSqrt::anonymous union (b2Math.h<35:2>)::x -> f
SYMBOL_FIELD public int32 b2InvSqrt::anonymous union (b2Math.h<35:2>)::i [b2Math.h <38:9 38:9>]
REFERENCE_TYPE_USAGE int32 b2InvSqrt::anonymous union (b2Math.h<35:2>)::i -> int32 [b2Math.h <38:3 38:7>]
SYMBOL_METHOD public void b2InvSqrt::anonymous union (b2Math.h<35:2>)::() [b2Math.h <35:2 <35:2 35:6> 35:6>]
SYMBOL_METHOD public void b2InvSqrt::anonymous union (b2Math.h<35:2>)::(const b2InvSqrt::anonymous union (b2Math.h<35:2>) &) [b2Math.h <35:2 35:6>]
SYMBOL_METHOD public void b2InvSqrt::anonymous union (b2Math.h<35:2>)::(b2InvSqrt::anonymous union (b2Math.h<35:2>) &&) [b2Math.h <35:2 35:6>]
SYMBOL_METHOD public void b2InvSqrt::anonymous union (b2Math.h<35:2>)::(const b2InvSqrt::anonymous union (b2Math.h<35:2>) &) [b2Math.h <35:2 <35:2 35:6> 35:6>]
SYMBOL_METHOD public void b2InvSqrt::anonymous union (b2Math.h<35:2>)::(b2InvSqrt::anonymous union (b2Math.h<35:2>) &&) [b2Math.h <35:2 <35:2 35:6> 35:6>]
LOCAL_SYMBOL: b2Math.h<39:4> [b2Math.h <39:4 39:10>]
REFERENCE_TYPE_USAGE float32 b2InvSqrt(float32) -> b2InvSqrt::anonymous union (b2Math.h<35:2>) [b2Math.h <35:2 35:6>]
SYMBOL_FUNCTION void b2InvSqrt::anonymous union (b2Math.h<35:2>)::()
@@ -408,10 +408,10 @@ LOCAL_SYMBOL: b2Math.h<33:34> [b2Math.h <46:9 46:9>]
SYMBOL_STRUCT b2Vec2 [b2Math.h <53:1 <53:8 53:13> 141:1>]
LOCAL_SYMBOL: b2Math.h<54:1> [b2Math.h <54:1 54:1>]
LOCAL_SYMBOL: b2Math.h<54:1> [b2Math.h <141:1 141:1>]
SYMBOL_METHOD public void b2Vec2::b2Vec2() [b2Math.h <56:2 <56:2 56:7> 56:12>]
SYMBOL_METHOD public void b2Vec2::b2Vec2() [b2Math.h <56:2 <56:2 <56:2 56:7> 56:9> 56:12>]
LOCAL_SYMBOL: b2Math.h<56:11> [b2Math.h <56:11 56:11>]
LOCAL_SYMBOL: b2Math.h<56:11> [b2Math.h <56:12 56:12>]
SYMBOL_METHOD public void b2Vec2::b2Vec2(float32, float32) [b2Math.h <59:2 <59:2 59:7> 59:53>]
SYMBOL_METHOD public void b2Vec2::b2Vec2(float32, float32) [b2Math.h <59:2 <59:2 <59:2 59:7> 59:33> 59:53>]
LOCAL_SYMBOL: b2Math.h<59:17> [b2Math.h <59:17 59:19>]
REFERENCE_TYPE_USAGE void b2Vec2::b2Vec2(float32, float32) -> float32 [b2Math.h <59:9 59:15>]
LOCAL_SYMBOL: b2Math.h<59:30> [b2Math.h <59:30 59:32>]
@@ -422,13 +422,13 @@ REFERENCE_USAGE void b2Vec2::b2Vec2(float32, float32) -> float32 b2Vec2::y [b2Ma
LOCAL_SYMBOL: b2Math.h<59:30> [b2Math.h <59:47 59:49>]
LOCAL_SYMBOL: b2Math.h<59:52> [b2Math.h <59:52 59:52>]
LOCAL_SYMBOL: b2Math.h<59:52> [b2Math.h <59:53 59:53>]
SYMBOL_METHOD public void b2Vec2::SetZero() [b2Math.h <62:2 <62:7 62:13> 62:39>]
SYMBOL_METHOD public void b2Vec2::SetZero() [b2Math.h <62:2 <62:2 <62:7 62:13> 62:15> 62:39>]
REFERENCE_TYPE_USAGE void b2Vec2::SetZero() -> void [b2Math.h <62:2 62:5>]
LOCAL_SYMBOL: b2Math.h<62:17> [b2Math.h <62:17 62:17>]
LOCAL_SYMBOL: b2Math.h<62:17> [b2Math.h <62:39 62:39>]
REFERENCE_USAGE void b2Vec2::SetZero() -> float32 b2Vec2::x [b2Math.h <62:19 62:19>]
REFERENCE_USAGE void b2Vec2::SetZero() -> float32 b2Vec2::y [b2Math.h <62:29 62:29>]
SYMBOL_METHOD public void b2Vec2::Set(float32, float32) [b2Math.h <65:2 <65:7 65:9> 65:53>]
SYMBOL_METHOD public void b2Vec2::Set(float32, float32) [b2Math.h <65:2 <65:2 <65:7 65:9> 65:33> 65:53>]
REFERENCE_TYPE_USAGE void b2Vec2::Set(float32, float32) -> void [b2Math.h <65:2 65:5>]
LOCAL_SYMBOL: b2Math.h<65:19> [b2Math.h <65:19 65:20>]
REFERENCE_TYPE_USAGE void b2Vec2::Set(float32, float32) -> float32 [b2Math.h <65:11 65:17>]
@@ -440,7 +440,7 @@ REFERENCE_USAGE void b2Vec2::Set(float32, float32) -> float32 b2Vec2::x [b2Math.
LOCAL_SYMBOL: b2Math.h<65:19> [b2Math.h <65:41 65:42>]
REFERENCE_USAGE void b2Vec2::Set(float32, float32) -> float32 b2Vec2::y [b2Math.h <65:45 65:45>]
LOCAL_SYMBOL: b2Math.h<65:31> [b2Math.h <65:49 65:50>]
SYMBOL_METHOD public b2Vec2 b2Vec2::operator-() const [b2Math.h <68:2 <68:9 68:18> 68:65>]
SYMBOL_METHOD public b2Vec2 b2Vec2::operator-() const [b2Math.h <68:2 <68:2 <68:9 68:18> 68:26> 68:65>]
REFERENCE_TYPE_USAGE b2Vec2 b2Vec2::operator-() const -> b2Vec2 [b2Math.h <68:2 68:7>]
LOCAL_SYMBOL: b2Math.h<68:28> [b2Math.h <68:28 68:28>]
LOCAL_SYMBOL: b2Math.h<68:28> [b2Math.h <68:65 68:65>]
@@ -456,7 +456,7 @@ REFERENCE_USAGE b2Vec2 b2Vec2::operator-() const -> float32 b2Vec2::y [b2Math.h
SYMBOL_FUNCTION void b2Vec2::b2Vec2(b2Vec2 &&)
REFERENCE_CALL b2Vec2 b2Vec2::operator-() const -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2Math.h <68:62 68:62>]
LOCAL_SYMBOL: b2Math.h<68:37> [b2Math.h <68:62 68:62>]
SYMBOL_METHOD public float32 b2Vec2::operator()(int32) const [b2Math.h <71:2 <71:10 71:20> 74:2>]
SYMBOL_METHOD public float32 b2Vec2::operator()(int32) const [b2Math.h <71:2 <71:2 <71:10 71:20> 71:36> 74:2>]
REFERENCE_TYPE_USAGE float32 b2Vec2::operator()(int32) const -> float32 [b2Math.h <71:2 71:8>]
LOCAL_SYMBOL: b2Math.h<71:29> [b2Math.h <71:29 71:29>]
REFERENCE_TYPE_USAGE float32 b2Vec2::operator()(int32) const -> int32 [b2Math.h <71:23 71:27>]
@@ -464,7 +464,7 @@ LOCAL_SYMBOL: b2Math.h<72:2> [b2Math.h <72:2 72:2>]
LOCAL_SYMBOL: b2Math.h<72:2> [b2Math.h <74:2 74:2>]
REFERENCE_USAGE float32 b2Vec2::operator()(int32) const -> float32 b2Vec2::x [b2Math.h <73:12 73:12>]
LOCAL_SYMBOL: b2Math.h<71:29> [b2Math.h <73:15 73:15>]
SYMBOL_METHOD public float32 & b2Vec2::operator()(int32) [b2Math.h <77:2 <77:11 77:21> 80:2>]
SYMBOL_METHOD public float32 & b2Vec2::operator()(int32) [b2Math.h <77:2 <77:2 <77:11 77:21> 77:31> 80:2>]
REFERENCE_TYPE_USAGE float32 & b2Vec2::operator()(int32) -> float32 [b2Math.h <77:2 77:8>]
LOCAL_SYMBOL: b2Math.h<77:30> [b2Math.h <77:30 77:30>]
REFERENCE_TYPE_USAGE float32 & b2Vec2::operator()(int32) -> int32 [b2Math.h <77:24 77:28>]
@@ -472,7 +472,7 @@ LOCAL_SYMBOL: b2Math.h<78:2> [b2Math.h <78:2 78:2>]
LOCAL_SYMBOL: b2Math.h<78:2> [b2Math.h <80:2 80:2>]
REFERENCE_USAGE float32 & b2Vec2::operator()(int32) -> float32 b2Vec2::x [b2Math.h <79:12 79:12>]
LOCAL_SYMBOL: b2Math.h<77:30> [b2Math.h <79:15 79:15>]
SYMBOL_METHOD public void b2Vec2::operator+=(const b2Vec2 &) [b2Math.h <83:2 <83:7 83:17> 86:2>]
SYMBOL_METHOD public void b2Vec2::operator+=(const b2Vec2 &) [b2Math.h <83:2 <83:2 <83:7 83:17> 83:35> 86:2>]
REFERENCE_TYPE_USAGE void b2Vec2::operator+=(const b2Vec2 &) -> void [b2Math.h <83:2 83:5>]
LOCAL_SYMBOL: b2Math.h<83:34> [b2Math.h <83:34 83:34>]
REFERENCE_TYPE_USAGE void b2Vec2::operator+=(const b2Vec2 &) -> b2Vec2 [b2Math.h <83:26 83:31>]
@@ -484,7 +484,7 @@ LOCAL_SYMBOL: b2Math.h<83:34> [b2Math.h <85:8 85:8>]
REFERENCE_USAGE void b2Vec2::operator+=(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <85:13 85:13>]
REFERENCE_USAGE void b2Vec2::operator+=(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <85:20 85:20>]
LOCAL_SYMBOL: b2Math.h<83:34> [b2Math.h <85:18 85:18>]
SYMBOL_METHOD public void b2Vec2::operator-=(const b2Vec2 &) [b2Math.h <89:2 <89:7 89:17> 92:2>]
SYMBOL_METHOD public void b2Vec2::operator-=(const b2Vec2 &) [b2Math.h <89:2 <89:2 <89:7 89:17> 89:35> 92:2>]
REFERENCE_TYPE_USAGE void b2Vec2::operator-=(const b2Vec2 &) -> void [b2Math.h <89:2 89:5>]
LOCAL_SYMBOL: b2Math.h<89:34> [b2Math.h <89:34 89:34>]
REFERENCE_TYPE_USAGE void b2Vec2::operator-=(const b2Vec2 &) -> b2Vec2 [b2Math.h <89:26 89:31>]
@@ -496,7 +496,7 @@ LOCAL_SYMBOL: b2Math.h<89:34> [b2Math.h <91:8 91:8>]
REFERENCE_USAGE void b2Vec2::operator-=(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <91:13 91:13>]
REFERENCE_USAGE void b2Vec2::operator-=(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <91:20 91:20>]
LOCAL_SYMBOL: b2Math.h<89:34> [b2Math.h <91:18 91:18>]
SYMBOL_METHOD public void b2Vec2::operator*=(float32) [b2Math.h <95:2 <95:7 95:17> 98:2>]
SYMBOL_METHOD public void b2Vec2::operator*=(float32) [b2Math.h <95:2 <95:2 <95:7 95:17> 95:29> 98:2>]
REFERENCE_TYPE_USAGE void b2Vec2::operator*=(float32) -> void [b2Math.h <95:2 95:5>]
LOCAL_SYMBOL: b2Math.h<95:28> [b2Math.h <95:28 95:28>]
REFERENCE_TYPE_USAGE void b2Vec2::operator*=(float32) -> float32 [b2Math.h <95:20 95:26>]
@@ -506,7 +506,7 @@ REFERENCE_USAGE void b2Vec2::operator*=(float32) -> float32 b2Vec2::x [b2Math.h
LOCAL_SYMBOL: b2Math.h<95:28> [b2Math.h <97:8 97:8>]
REFERENCE_USAGE void b2Vec2::operator*=(float32) -> float32 b2Vec2::y [b2Math.h <97:11 97:11>]
LOCAL_SYMBOL: b2Math.h<95:28> [b2Math.h <97:16 97:16>]
SYMBOL_METHOD public float32 b2Vec2::Length() const [b2Math.h <101:2 <101:10 101:15> 104:2>]
SYMBOL_METHOD public float32 b2Vec2::Length() const [b2Math.h <101:2 <101:2 <101:10 101:15> 101:23> 104:2>]
REFERENCE_TYPE_USAGE float32 b2Vec2::Length() const -> float32 [b2Math.h <101:2 101:8>]
LOCAL_SYMBOL: b2Math.h<102:2> [b2Math.h <102:2 102:2>]
LOCAL_SYMBOL: b2Math.h<102:2> [b2Math.h <104:2 104:2>]
@@ -516,7 +516,7 @@ REFERENCE_USAGE float32 b2Vec2::Length() const -> float32 b2Vec2::x [b2Math.h <1
REFERENCE_USAGE float32 b2Vec2::Length() const -> float32 b2Vec2::x [b2Math.h <103:21 103:21>]
REFERENCE_USAGE float32 b2Vec2::Length() const -> float32 b2Vec2::y [b2Math.h <103:25 103:25>]
REFERENCE_USAGE float32 b2Vec2::Length() const -> float32 b2Vec2::y [b2Math.h <103:29 103:29>]
SYMBOL_METHOD public float32 b2Vec2::LengthSquared() const [b2Math.h <108:2 <108:10 108:22> 111:2>]
SYMBOL_METHOD public float32 b2Vec2::LengthSquared() const [b2Math.h <108:2 <108:2 <108:10 108:22> 108:30> 111:2>]
REFERENCE_TYPE_USAGE float32 b2Vec2::LengthSquared() const -> float32 [b2Math.h <108:2 108:8>]
LOCAL_SYMBOL: b2Math.h<109:2> [b2Math.h <109:2 109:2>]
LOCAL_SYMBOL: b2Math.h<109:2> [b2Math.h <111:2 111:2>]
@@ -524,7 +524,7 @@ REFERENCE_USAGE float32 b2Vec2::LengthSquared() const -> float32 b2Vec2::x [b2Ma
REFERENCE_USAGE float32 b2Vec2::LengthSquared() const -> float32 b2Vec2::x [b2Math.h <110:14 110:14>]
REFERENCE_USAGE float32 b2Vec2::LengthSquared() const -> float32 b2Vec2::y [b2Math.h <110:18 110:18>]
REFERENCE_USAGE float32 b2Vec2::LengthSquared() const -> float32 b2Vec2::y [b2Math.h <110:22 110:22>]
SYMBOL_METHOD public float32 b2Vec2::Normalize() [b2Math.h <114:2 <114:10 114:18> 126:2>]
SYMBOL_METHOD public float32 b2Vec2::Normalize() [b2Math.h <114:2 <114:2 <114:10 114:18> 114:20> 126:2>]
REFERENCE_TYPE_USAGE float32 b2Vec2::Normalize() -> float32 [b2Math.h <114:2 114:8>]
LOCAL_SYMBOL: b2Math.h<115:2> [b2Math.h <115:2 115:2>]
LOCAL_SYMBOL: b2Math.h<115:2> [b2Math.h <126:2 126:2>]
@@ -543,7 +543,7 @@ LOCAL_SYMBOL: b2Math.h<121:11> [b2Math.h <122:8 122:16>]
REFERENCE_USAGE float32 b2Vec2::Normalize() -> float32 b2Vec2::y [b2Math.h <123:3 123:3>]
LOCAL_SYMBOL: b2Math.h<121:11> [b2Math.h <123:8 123:16>]
LOCAL_SYMBOL: b2Math.h<116:11> [b2Math.h <125:10 125:15>]
SYMBOL_METHOD public bool b2Vec2::IsValid() const [b2Math.h <129:2 <129:7 129:13> 132:2>]
SYMBOL_METHOD public bool b2Vec2::IsValid() const [b2Math.h <129:2 <129:2 <129:7 129:13> 129:21> 132:2>]
REFERENCE_TYPE_USAGE bool b2Vec2::IsValid() const -> bool [b2Math.h <129:2 129:5>]
LOCAL_SYMBOL: b2Math.h<130:2> [b2Math.h <130:2 130:2>]
LOCAL_SYMBOL: b2Math.h<130:2> [b2Math.h <132:2 132:2>]
@@ -552,7 +552,7 @@ REFERENCE_CALL bool b2Vec2::IsValid() const -> bool b2IsValid(float32) [b2Math.h
REFERENCE_USAGE bool b2Vec2::IsValid() const -> float32 b2Vec2::x [b2Math.h <131:20 131:20>]
REFERENCE_CALL bool b2Vec2::IsValid() const -> bool b2IsValid(float32) [b2Math.h <131:26 131:34>]
REFERENCE_USAGE bool b2Vec2::IsValid() const -> float32 b2Vec2::y [b2Math.h <131:36 131:36>]
SYMBOL_METHOD public b2Vec2 b2Vec2::Skew() const [b2Math.h <135:2 <135:9 135:12> 138:2>]
SYMBOL_METHOD public b2Vec2 b2Vec2::Skew() const [b2Math.h <135:2 <135:2 <135:9 135:12> 135:20> 138:2>]
REFERENCE_TYPE_USAGE b2Vec2 b2Vec2::Skew() const -> b2Vec2 [b2Math.h <135:2 135:7>]
LOCAL_SYMBOL: b2Math.h<136:2> [b2Math.h <136:2 136:2>]
LOCAL_SYMBOL: b2Math.h<136:2> [b2Math.h <138:2 138:2>]
@@ -573,7 +573,7 @@ SYMBOL_METHOD public void b2Vec2::b2Vec2(b2Vec2 &&) [b2Math.h <53:8 <53:8 53:13>
REFERENCE_USAGE void b2Vec2::b2Vec2(b2Vec2 &&) -> float32 b2Vec2::x [b2Math.h <53:8 53:13>]
REFERENCE_TYPE_USAGE void b2Vec2::b2Vec2(b2Vec2 &&) -> b2Vec2 [b2Math.h <53:8 53:13>]
REFERENCE_USAGE void b2Vec2::b2Vec2(b2Vec2 &&) -> float32 b2Vec2::y [b2Math.h <53:8 53:13>]
SYMBOL_METHOD public void b2Vec2::~b2Vec2() [b2Math.h <53:8 53:13>]
SYMBOL_METHOD public void b2Vec2::~b2Vec2() [b2Math.h <53:8 <53:8 53:13> 53:13>]
SYMBOL_METHOD public b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2Math.h <53:8 <53:8 53:13> 53:13>]
REFERENCE_USAGE b2Vec2 & b2Vec2::operator=(const b2Vec2 &) -> float32 b2Vec2::x [b2Math.h <53:8 53:13>]
REFERENCE_USAGE b2Vec2 & b2Vec2::operator=(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <53:8 53:13>]
@@ -584,10 +584,10 @@ REFERENCE_USAGE b2Vec2 & b2Vec2::operator=(b2Vec2 &&) -> float32 b2Vec2::y [b2Ma
SYMBOL_STRUCT b2Vec3 [b2Math.h <144:1 <144:8 144:13> 180:1>]
LOCAL_SYMBOL: b2Math.h<145:1> [b2Math.h <145:1 145:1>]
LOCAL_SYMBOL: b2Math.h<145:1> [b2Math.h <180:1 180:1>]
SYMBOL_METHOD public void b2Vec3::b2Vec3() [b2Math.h <147:2 <147:2 147:7> 147:12>]
SYMBOL_METHOD public void b2Vec3::b2Vec3() [b2Math.h <147:2 <147:2 <147:2 147:7> 147:9> 147:12>]
LOCAL_SYMBOL: b2Math.h<147:11> [b2Math.h <147:11 147:11>]
LOCAL_SYMBOL: b2Math.h<147:11> [b2Math.h <147:12 147:12>]
SYMBOL_METHOD public void b2Vec3::b2Vec3(float32, float32, float32) [b2Math.h <150:2 <150:2 150:7> 150:74>]
SYMBOL_METHOD public void b2Vec3::b2Vec3(float32, float32, float32) [b2Math.h <150:2 <150:2 <150:2 150:7> 150:46> 150:74>]
LOCAL_SYMBOL: b2Math.h<150:17> [b2Math.h <150:17 150:19>]
REFERENCE_TYPE_USAGE void b2Vec3::b2Vec3(float32, float32, float32) -> float32 [b2Math.h <150:9 150:15>]
LOCAL_SYMBOL: b2Math.h<150:30> [b2Math.h <150:30 150:32>]
@@ -602,14 +602,14 @@ REFERENCE_USAGE void b2Vec3::b2Vec3(float32, float32, float32) -> float32 b2Vec3
LOCAL_SYMBOL: b2Math.h<150:43> [b2Math.h <150:68 150:70>]
LOCAL_SYMBOL: b2Math.h<150:73> [b2Math.h <150:73 150:73>]
LOCAL_SYMBOL: b2Math.h<150:73> [b2Math.h <150:74 150:74>]
SYMBOL_METHOD public void b2Vec3::SetZero() [b2Math.h <153:2 <153:7 153:13> 153:49>]
SYMBOL_METHOD public void b2Vec3::SetZero() [b2Math.h <153:2 <153:2 <153:7 153:13> 153:15> 153:49>]
REFERENCE_TYPE_USAGE void b2Vec3::SetZero() -> void [b2Math.h <153:2 153:5>]
LOCAL_SYMBOL: b2Math.h<153:17> [b2Math.h <153:17 153:17>]
LOCAL_SYMBOL: b2Math.h<153:17> [b2Math.h <153:49 153:49>]
REFERENCE_USAGE void b2Vec3::SetZero() -> float32 b2Vec3::x [b2Math.h <153:19 153:19>]
REFERENCE_USAGE void b2Vec3::SetZero() -> float32 b2Vec3::y [b2Math.h <153:29 153:29>]
REFERENCE_USAGE void b2Vec3::SetZero() -> float32 b2Vec3::z [b2Math.h <153:39 153:39>]
SYMBOL_METHOD public void b2Vec3::Set(float32, float32, float32) [b2Math.h <156:2 <156:7 156:9> 156:73>]
SYMBOL_METHOD public void b2Vec3::Set(float32, float32, float32) [b2Math.h <156:2 <156:2 <156:7 156:9> 156:45> 156:73>]
REFERENCE_TYPE_USAGE void b2Vec3::Set(float32, float32, float32) -> void [b2Math.h <156:2 156:5>]
LOCAL_SYMBOL: b2Math.h<156:19> [b2Math.h <156:19 156:20>]
REFERENCE_TYPE_USAGE void b2Vec3::Set(float32, float32, float32) -> float32 [b2Math.h <156:11 156:17>]
@@ -625,7 +625,7 @@ REFERENCE_USAGE void b2Vec3::Set(float32, float32, float32) -> float32 b2Vec3::y
LOCAL_SYMBOL: b2Math.h<156:31> [b2Math.h <156:61 156:62>]
REFERENCE_USAGE void b2Vec3::Set(float32, float32, float32) -> float32 b2Vec3::z [b2Math.h <156:65 156:65>]
LOCAL_SYMBOL: b2Math.h<156:43> [b2Math.h <156:69 156:70>]
SYMBOL_METHOD public b2Vec3 b2Vec3::operator-() const [b2Math.h <159:2 <159:9 159:18> 159:69>]
SYMBOL_METHOD public b2Vec3 b2Vec3::operator-() const [b2Math.h <159:2 <159:2 <159:9 159:18> 159:26> 159:69>]
REFERENCE_TYPE_USAGE b2Vec3 b2Vec3::operator-() const -> b2Vec3 [b2Math.h <159:2 159:7>]
LOCAL_SYMBOL: b2Math.h<159:28> [b2Math.h <159:28 159:28>]
LOCAL_SYMBOL: b2Math.h<159:28> [b2Math.h <159:69 159:69>]
@@ -642,7 +642,7 @@ REFERENCE_USAGE b2Vec3 b2Vec3::operator-() const -> float32 b2Vec3::z [b2Math.h
SYMBOL_FUNCTION void b2Vec3::b2Vec3(b2Vec3 &&)
REFERENCE_CALL b2Vec3 b2Vec3::operator-() const -> void b2Vec3::b2Vec3(b2Vec3 &&) [b2Math.h <159:66 159:66>]
LOCAL_SYMBOL: b2Math.h<159:37> [b2Math.h <159:66 159:66>]
SYMBOL_METHOD public void b2Vec3::operator+=(const b2Vec3 &) [b2Math.h <162:2 <162:7 162:17> 165:2>]
SYMBOL_METHOD public void b2Vec3::operator+=(const b2Vec3 &) [b2Math.h <162:2 <162:2 <162:7 162:17> 162:35> 165:2>]
REFERENCE_TYPE_USAGE void b2Vec3::operator+=(const b2Vec3 &) -> void [b2Math.h <162:2 162:5>]
LOCAL_SYMBOL: b2Math.h<162:34> [b2Math.h <162:34 162:34>]
REFERENCE_TYPE_USAGE void b2Vec3::operator+=(const b2Vec3 &) -> b2Vec3 [b2Math.h <162:26 162:31>]
@@ -657,7 +657,7 @@ LOCAL_SYMBOL: b2Math.h<162:34> [b2Math.h <164:18 164:18>]
REFERENCE_USAGE void b2Vec3::operator+=(const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <164:23 164:23>]
REFERENCE_USAGE void b2Vec3::operator+=(const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <164:30 164:30>]
LOCAL_SYMBOL: b2Math.h<162:34> [b2Math.h <164:28 164:28>]
SYMBOL_METHOD public void b2Vec3::operator-=(const b2Vec3 &) [b2Math.h <168:2 <168:7 168:17> 171:2>]
SYMBOL_METHOD public void b2Vec3::operator-=(const b2Vec3 &) [b2Math.h <168:2 <168:2 <168:7 168:17> 168:35> 171:2>]
REFERENCE_TYPE_USAGE void b2Vec3::operator-=(const b2Vec3 &) -> void [b2Math.h <168:2 168:5>]
LOCAL_SYMBOL: b2Math.h<168:34> [b2Math.h <168:34 168:34>]
REFERENCE_TYPE_USAGE void b2Vec3::operator-=(const b2Vec3 &) -> b2Vec3 [b2Math.h <168:26 168:31>]
@@ -672,7 +672,7 @@ LOCAL_SYMBOL: b2Math.h<168:34> [b2Math.h <170:18 170:18>]
REFERENCE_USAGE void b2Vec3::operator-=(const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <170:23 170:23>]
REFERENCE_USAGE void b2Vec3::operator-=(const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <170:30 170:30>]
LOCAL_SYMBOL: b2Math.h<168:34> [b2Math.h <170:28 170:28>]
SYMBOL_METHOD public void b2Vec3::operator*=(float32) [b2Math.h <174:2 <174:7 174:17> 177:2>]
SYMBOL_METHOD public void b2Vec3::operator*=(float32) [b2Math.h <174:2 <174:2 <174:7 174:17> 174:29> 177:2>]
REFERENCE_TYPE_USAGE void b2Vec3::operator*=(float32) -> void [b2Math.h <174:2 174:5>]
LOCAL_SYMBOL: b2Math.h<174:28> [b2Math.h <174:28 174:28>]
REFERENCE_TYPE_USAGE void b2Vec3::operator*=(float32) -> float32 [b2Math.h <174:20 174:26>]
@@ -690,7 +690,7 @@ SYMBOL_FIELD public float32 b2Vec3::y [b2Math.h <179:13 179:13>]
REFERENCE_TYPE_USAGE float32 b2Vec3::y -> float32 [b2Math.h <179:2 179:8>]
SYMBOL_FIELD public float32 b2Vec3::z [b2Math.h <179:16 179:16>]
REFERENCE_TYPE_USAGE float32 b2Vec3::z -> float32 [b2Math.h <179:2 179:8>]
SYMBOL_METHOD public void b2Vec3::b2Vec3(const b2Vec3 &) [b2Math.h <144:8 144:13>]
SYMBOL_METHOD public void b2Vec3::b2Vec3(const b2Vec3 &) [b2Math.h <144:8 <144:8 144:13> 144:13>]
SYMBOL_METHOD public void b2Vec3::b2Vec3(b2Vec3 &&) [b2Math.h <144:8 <144:8 144:13> 144:13>]
REFERENCE_USAGE void b2Vec3::b2Vec3(b2Vec3 &&) -> float32 b2Vec3::x [b2Math.h <144:8 144:13>]
REFERENCE_TYPE_USAGE void b2Vec3::b2Vec3(b2Vec3 &&) -> b2Vec3 [b2Math.h <144:8 144:13>]
@@ -702,17 +702,17 @@ REFERENCE_USAGE b2Vec3 & b2Vec3::operator=(const b2Vec3 &) -> float32 b2Vec3::x
REFERENCE_USAGE b2Vec3 & b2Vec3::operator=(const b2Vec3 &) -> float32 b2Vec3::y [b2Math.h <144:8 144:13>]
REFERENCE_USAGE b2Vec3 & b2Vec3::operator=(const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <144:8 144:13>]
SYMBOL_METHOD public b2Vec3 & b2Vec3::operator=(b2Vec3 &&) [b2Math.h <144:8 144:13>]
SYMBOL_METHOD public void b2Vec3::~b2Vec3() [b2Math.h <144:8 144:13>]
SYMBOL_METHOD public void b2Vec3::~b2Vec3() [b2Math.h <144:8 <144:8 144:13> 144:13>]
SYMBOL_STRUCT b2Mat22 [b2Math.h <183:1 <183:8 183:14> 254:1>]
LOCAL_SYMBOL: b2Math.h<184:1> [b2Math.h <184:1 184:1>]
LOCAL_SYMBOL: b2Math.h<184:1> [b2Math.h <254:1 254:1>]
SYMBOL_METHOD public void b2Mat22::b2Mat22() [b2Math.h <186:2 <186:2 186:8> 186:13>]
SYMBOL_METHOD public void b2Mat22::b2Mat22() [b2Math.h <186:2 <186:2 <186:2 186:8> 186:10> 186:13>]
REFERENCE_USAGE void b2Mat22::b2Mat22() -> b2Vec2 b2Mat22::ex [b2Math.h <186:2 186:8>]
REFERENCE_CALL void b2Mat22::b2Mat22() -> void b2Vec2::b2Vec2() [b2Math.h <186:2 186:8>]
REFERENCE_USAGE void b2Mat22::b2Mat22() -> b2Vec2 b2Mat22::ey [b2Math.h <186:2 186:8>]
LOCAL_SYMBOL: b2Math.h<186:12> [b2Math.h <186:12 186:12>]
LOCAL_SYMBOL: b2Math.h<186:12> [b2Math.h <186:13 186:13>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(const b2Vec2 &, const b2Vec2 &) [b2Math.h <189:2 <189:2 189:8> 193:2>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(const b2Vec2 &, const b2Vec2 &) [b2Math.h <189:2 <189:2 <189:2 189:8> 189:44> 193:2>]
LOCAL_SYMBOL: b2Math.h<189:24> [b2Math.h <189:24 189:25>]
REFERENCE_TYPE_USAGE void b2Mat22::b2Mat22(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <189:16 189:21>]
LOCAL_SYMBOL: b2Math.h<189:42> [b2Math.h <189:42 189:43>]
@@ -729,7 +729,7 @@ LOCAL_SYMBOL: b2Math.h<189:24> [b2Math.h <191:8 191:9>]
REFERENCE_CALL void b2Mat22::b2Mat22(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2Math.h <192:6 192:6>]
REFERENCE_USAGE void b2Mat22::b2Mat22(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2Mat22::ey [b2Math.h <192:3 192:4>]
LOCAL_SYMBOL: b2Math.h<189:42> [b2Math.h <192:8 192:9>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(float32, float32, float32, float32) [b2Math.h <196:2 <196:2 196:8> 200:2>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(float32, float32, float32, float32) [b2Math.h <196:2 <196:2 <196:2 196:8> 196:60> 200:2>]
LOCAL_SYMBOL: b2Math.h<196:18> [b2Math.h <196:18 196:20>]
REFERENCE_TYPE_USAGE void b2Mat22::b2Mat22(float32, float32, float32, float32) -> float32 [b2Math.h <196:10 196:16>]
LOCAL_SYMBOL: b2Math.h<196:31> [b2Math.h <196:31 196:33>]
@@ -755,7 +755,7 @@ LOCAL_SYMBOL: b2Math.h<196:31> [b2Math.h <199:10 199:12>]
REFERENCE_USAGE void b2Mat22::b2Mat22(float32, float32, float32, float32) -> float32 b2Vec2::y [b2Math.h <199:18 199:18>]
REFERENCE_USAGE void b2Mat22::b2Mat22(float32, float32, float32, float32) -> b2Vec2 b2Mat22::ey [b2Math.h <199:15 199:16>]
LOCAL_SYMBOL: b2Math.h<196:57> [b2Math.h <199:22 199:24>]
SYMBOL_METHOD public void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) [b2Math.h <203:2 <203:7 203:9> 207:2>]
SYMBOL_METHOD public void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) [b2Math.h <203:2 <203:2 <203:7 203:9> 203:45> 207:2>]
REFERENCE_TYPE_USAGE void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) -> void [b2Math.h <203:2 203:5>]
LOCAL_SYMBOL: b2Math.h<203:25> [b2Math.h <203:25 203:26>]
REFERENCE_TYPE_USAGE void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <203:17 203:22>]
@@ -769,7 +769,7 @@ LOCAL_SYMBOL: b2Math.h<203:25> [b2Math.h <205:8 205:9>]
REFERENCE_CALL void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 & b2Vec2::operator=(const b2Vec2 &) [b2Math.h <206:6 206:6>]
REFERENCE_USAGE void b2Mat22::Set(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 b2Mat22::ey [b2Math.h <206:3 206:4>]
LOCAL_SYMBOL: b2Math.h<203:43> [b2Math.h <206:8 206:9>]
SYMBOL_METHOD public void b2Mat22::SetIdentity() [b2Math.h <210:2 <210:7 210:17> 214:2>]
SYMBOL_METHOD public void b2Mat22::SetIdentity() [b2Math.h <210:2 <210:2 <210:7 210:17> 210:19> 214:2>]
REFERENCE_TYPE_USAGE void b2Mat22::SetIdentity() -> void [b2Math.h <210:2 210:5>]
LOCAL_SYMBOL: b2Math.h<211:2> [b2Math.h <211:2 211:2>]
LOCAL_SYMBOL: b2Math.h<211:2> [b2Math.h <214:2 214:2>]
@@ -781,7 +781,7 @@ REFERENCE_USAGE void b2Mat22::SetIdentity() -> float32 b2Vec2::y [b2Math.h <213:
REFERENCE_USAGE void b2Mat22::SetIdentity() -> b2Vec2 b2Mat22::ex [b2Math.h <213:3 213:4>]
REFERENCE_USAGE void b2Mat22::SetIdentity() -> float32 b2Vec2::y [b2Math.h <213:19 213:19>]
REFERENCE_USAGE void b2Mat22::SetIdentity() -> b2Vec2 b2Mat22::ey [b2Math.h <213:16 213:17>]
SYMBOL_METHOD public void b2Mat22::SetZero() [b2Math.h <217:2 <217:7 217:13> 221:2>]
SYMBOL_METHOD public void b2Mat22::SetZero() [b2Math.h <217:2 <217:2 <217:7 217:13> 217:15> 221:2>]
REFERENCE_TYPE_USAGE void b2Mat22::SetZero() -> void [b2Math.h <217:2 217:5>]
LOCAL_SYMBOL: b2Math.h<218:2> [b2Math.h <218:2 218:2>]
LOCAL_SYMBOL: b2Math.h<218:2> [b2Math.h <221:2 221:2>]
@@ -793,7 +793,7 @@ REFERENCE_USAGE void b2Mat22::SetZero() -> float32 b2Vec2::y [b2Math.h <220:6 22
REFERENCE_USAGE void b2Mat22::SetZero() -> b2Vec2 b2Mat22::ex [b2Math.h <220:3 220:4>]
REFERENCE_USAGE void b2Mat22::SetZero() -> float32 b2Vec2::y [b2Math.h <220:19 220:19>]
REFERENCE_USAGE void b2Mat22::SetZero() -> b2Vec2 b2Mat22::ey [b2Math.h <220:16 220:17>]
SYMBOL_METHOD public b2Mat22 b2Mat22::GetInverse() const [b2Math.h <223:2 <223:10 223:19> 235:2>]
SYMBOL_METHOD public b2Mat22 b2Mat22::GetInverse() const [b2Math.h <223:2 <223:2 <223:10 223:19> 223:27> 235:2>]
REFERENCE_TYPE_USAGE b2Mat22 b2Mat22::GetInverse() const -> b2Mat22 [b2Math.h <223:2 223:8>]
LOCAL_SYMBOL: b2Math.h<224:2> [b2Math.h <224:2 224:2>]
LOCAL_SYMBOL: b2Math.h<224:2> [b2Math.h <235:2 235:2>]
@@ -848,7 +848,7 @@ LOCAL_SYMBOL: b2Math.h<225:11> [b2Math.h <233:38 233:38>]
SYMBOL_FUNCTION void b2Mat22::b2Mat22(b2Mat22 &&)
REFERENCE_CALL b2Mat22 b2Mat22::GetInverse() const -> void b2Mat22::b2Mat22(b2Mat22 &&) [b2Math.h <234:10 234:10>]
LOCAL_SYMBOL: b2Math.h<226:11> [b2Math.h <234:10 234:10>]
SYMBOL_METHOD public b2Vec2 b2Mat22::Solve(const b2Vec2 &) const [b2Math.h <239:2 <239:9 239:13> 251:2>]
SYMBOL_METHOD public b2Vec2 b2Mat22::Solve(const b2Vec2 &) const [b2Math.h <239:2 <239:2 <239:9 239:13> 239:36> 251:2>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat22::Solve(const b2Vec2 &) const -> b2Vec2 [b2Math.h <239:2 239:7>]
LOCAL_SYMBOL: b2Math.h<239:29> [b2Math.h <239:29 239:29>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat22::Solve(const b2Vec2 &) const -> b2Vec2 [b2Math.h <239:21 239:26>]
@@ -905,25 +905,25 @@ SYMBOL_FIELD public b2Vec2 b2Mat22::ex [b2Math.h <253:9 253:10>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat22::ex -> b2Vec2 [b2Math.h <253:2 253:7>]
SYMBOL_FIELD public b2Vec2 b2Mat22::ey [b2Math.h <253:13 253:14>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat22::ey -> b2Vec2 [b2Math.h <253:2 253:7>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(const b2Mat22 &) [b2Math.h <183:8 183:14>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(const b2Mat22 &) [b2Math.h <183:8 <183:8 183:14> 183:14>]
SYMBOL_METHOD public void b2Mat22::b2Mat22(b2Mat22 &&) [b2Math.h <183:8 <183:8 183:14> 183:14>]
REFERENCE_USAGE void b2Mat22::b2Mat22(b2Mat22 &&) -> b2Vec2 b2Mat22::ex [b2Math.h <183:8 183:14>]
REFERENCE_CALL void b2Mat22::b2Mat22(b2Mat22 &&) -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2Math.h <183:8 183:14>]
REFERENCE_TYPE_USAGE void b2Mat22::b2Mat22(b2Mat22 &&) -> b2Mat22 [b2Math.h <183:8 183:14>]
LOCAL_SYMBOL: b2Math.h<183:8> [b2Math.h <183:8 183:14>]
REFERENCE_USAGE void b2Mat22::b2Mat22(b2Mat22 &&) -> b2Vec2 b2Mat22::ey [b2Math.h <183:8 183:14>]
SYMBOL_METHOD public void b2Mat22::~b2Mat22() [b2Math.h <183:8 183:14>]
SYMBOL_METHOD public void b2Mat22::~b2Mat22() [b2Math.h <183:8 <183:8 183:14> 183:14>]
SYMBOL_STRUCT b2Mat33 [b2Math.h <257:1 <257:8 257:14> 296:1>]
LOCAL_SYMBOL: b2Math.h<258:1> [b2Math.h <258:1 258:1>]
LOCAL_SYMBOL: b2Math.h<258:1> [b2Math.h <296:1 296:1>]
SYMBOL_METHOD public void b2Mat33::b2Mat33() [b2Math.h <260:2 <260:2 260:8> 260:13>]
SYMBOL_METHOD public void b2Mat33::b2Mat33() [b2Math.h <260:2 <260:2 <260:2 260:8> 260:10> 260:13>]
REFERENCE_USAGE void b2Mat33::b2Mat33() -> b2Vec3 b2Mat33::ex [b2Math.h <260:2 260:8>]
REFERENCE_CALL void b2Mat33::b2Mat33() -> void b2Vec3::b2Vec3() [b2Math.h <260:2 260:8>]
REFERENCE_USAGE void b2Mat33::b2Mat33() -> b2Vec3 b2Mat33::ey [b2Math.h <260:2 260:8>]
REFERENCE_USAGE void b2Mat33::b2Mat33() -> b2Vec3 b2Mat33::ez [b2Math.h <260:2 260:8>]
LOCAL_SYMBOL: b2Math.h<260:12> [b2Math.h <260:12 260:12>]
LOCAL_SYMBOL: b2Math.h<260:12> [b2Math.h <260:13 260:13>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(const b2Vec3 &, const b2Vec3 &, const b2Vec3 &) [b2Math.h <263:2 <263:2 263:8> 268:2>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(const b2Vec3 &, const b2Vec3 &, const b2Vec3 &) [b2Math.h <263:2 <263:2 <263:2 263:8> 263:62> 268:2>]
LOCAL_SYMBOL: b2Math.h<263:24> [b2Math.h <263:24 263:25>]
REFERENCE_TYPE_USAGE void b2Mat33::b2Mat33(const b2Vec3 &, const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <263:16 263:21>]
LOCAL_SYMBOL: b2Math.h<263:42> [b2Math.h <263:42 263:43>]
@@ -946,7 +946,7 @@ LOCAL_SYMBOL: b2Math.h<263:42> [b2Math.h <266:8 266:9>]
REFERENCE_CALL void b2Mat33::b2Mat33(const b2Vec3 &, const b2Vec3 &, const b2Vec3 &) -> b2Vec3 & b2Vec3::operator=(const b2Vec3 &) [b2Math.h <267:6 267:6>]
REFERENCE_USAGE void b2Mat33::b2Mat33(const b2Vec3 &, const b2Vec3 &, const b2Vec3 &) -> b2Vec3 b2Mat33::ez [b2Math.h <267:3 267:4>]
LOCAL_SYMBOL: b2Math.h<263:60> [b2Math.h <267:8 267:9>]
SYMBOL_METHOD public void b2Mat33::SetZero() [b2Math.h <271:2 <271:7 271:13> 276:2>]
SYMBOL_METHOD public void b2Mat33::SetZero() [b2Math.h <271:2 <271:2 <271:7 271:13> 271:15> 276:2>]
REFERENCE_TYPE_USAGE void b2Mat33::SetZero() -> void [b2Math.h <271:2 271:5>]
LOCAL_SYMBOL: b2Math.h<272:2> [b2Math.h <272:2 272:2>]
LOCAL_SYMBOL: b2Math.h<272:2> [b2Math.h <276:2 276:2>]
@@ -957,19 +957,19 @@ REFERENCE_CALL void b2Mat33::SetZero() -> void b2Vec3::SetZero() [b2Math.h <274:
REFERENCE_USAGE void b2Mat33::SetZero() -> b2Vec3 b2Mat33::ey [b2Math.h <274:3 274:4>]
REFERENCE_CALL void b2Mat33::SetZero() -> void b2Vec3::SetZero() [b2Math.h <275:6 275:12>]
REFERENCE_USAGE void b2Mat33::SetZero() -> b2Vec3 b2Mat33::ez [b2Math.h <275:3 275:4>]
SYMBOL_METHOD public b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const [b2Math.h <280:9 280:15>]
SYMBOL_METHOD public b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const [b2Math.h <280:2 <280:9 280:15> 280:38>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const -> b2Vec3 [b2Math.h <280:2 280:7>]
LOCAL_SYMBOL: b2Math.h<280:31> [b2Math.h <280:31 280:31>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mat33::Solve33(const b2Vec3 &) const -> b2Vec3 [b2Math.h <280:23 280:28>]
SYMBOL_METHOD public b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const [b2Math.h <285:9 285:15>]
SYMBOL_METHOD public b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const [b2Math.h <285:2 <285:9 285:15> 285:38>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const -> b2Vec2 [b2Math.h <285:2 285:7>]
LOCAL_SYMBOL: b2Math.h<285:31> [b2Math.h <285:31 285:31>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mat33::Solve22(const b2Vec2 &) const -> b2Vec2 [b2Math.h <285:23 285:28>]
SYMBOL_METHOD public void b2Mat33::GetInverse22(b2Mat33 *) const [b2Math.h <289:7 289:18>]
SYMBOL_METHOD public void b2Mat33::GetInverse22(b2Mat33 *) const [b2Math.h <289:2 <289:7 289:18> 289:36>]
REFERENCE_TYPE_USAGE void b2Mat33::GetInverse22(b2Mat33 *) const -> void [b2Math.h <289:2 289:5>]
LOCAL_SYMBOL: b2Math.h<289:29> [b2Math.h <289:29 289:29>]
REFERENCE_TYPE_USAGE void b2Mat33::GetInverse22(b2Mat33 *) const -> b2Mat33 [b2Math.h <289:20 289:26>]
SYMBOL_METHOD public void b2Mat33::GetSymInverse33(b2Mat33 *) const [b2Math.h <293:7 293:21>]
SYMBOL_METHOD public void b2Mat33::GetSymInverse33(b2Mat33 *) const [b2Math.h <293:2 <293:7 293:21> 293:39>]
REFERENCE_TYPE_USAGE void b2Mat33::GetSymInverse33(b2Mat33 *) const -> void [b2Math.h <293:2 293:5>]
LOCAL_SYMBOL: b2Math.h<293:32> [b2Math.h <293:32 293:32>]
REFERENCE_TYPE_USAGE void b2Mat33::GetSymInverse33(b2Mat33 *) const -> b2Mat33 [b2Math.h <293:23 293:29>]
@@ -979,15 +979,15 @@ SYMBOL_FIELD public b2Vec3 b2Mat33::ey [b2Math.h <295:13 295:14>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mat33::ey -> b2Vec3 [b2Math.h <295:2 295:7>]
SYMBOL_FIELD public b2Vec3 b2Mat33::ez [b2Math.h <295:17 295:18>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mat33::ez -> b2Vec3 [b2Math.h <295:2 295:7>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(const b2Mat33 &) [b2Math.h <257:8 257:14>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(b2Mat33 &&) [b2Math.h <257:8 257:14>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(const b2Mat33 &) [b2Math.h <257:8 <257:8 257:14> 257:14>]
SYMBOL_METHOD public void b2Mat33::b2Mat33(b2Mat33 &&) [b2Math.h <257:8 <257:8 257:14> 257:14>]
SYMBOL_STRUCT b2Rot [b2Math.h <299:1 <299:8 299:12> 346:1>]
LOCAL_SYMBOL: b2Math.h<300:1> [b2Math.h <300:1 300:1>]
LOCAL_SYMBOL: b2Math.h<300:1> [b2Math.h <346:1 346:1>]
SYMBOL_METHOD public void b2Rot::b2Rot() [b2Math.h <301:2 <301:2 301:6> 301:11>]
SYMBOL_METHOD public void b2Rot::b2Rot() [b2Math.h <301:2 <301:2 <301:2 301:6> 301:8> 301:11>]
LOCAL_SYMBOL: b2Math.h<301:10> [b2Math.h <301:10 301:10>]
LOCAL_SYMBOL: b2Math.h<301:10> [b2Math.h <301:11 301:11>]
SYMBOL_METHOD public void b2Rot::b2Rot(float32) [b2Math.h <304:2 <304:11 304:15> 309:2>]
SYMBOL_METHOD public void b2Rot::b2Rot(float32) [b2Math.h <304:2 <304:2 <304:11 304:15> 304:30> 309:2>]
LOCAL_SYMBOL: b2Math.h<304:25> [b2Math.h <304:25 304:29>]
REFERENCE_TYPE_USAGE void b2Rot::b2Rot(float32) -> float32 [b2Math.h <304:17 304:23>]
LOCAL_SYMBOL: b2Math.h<305:2> [b2Math.h <305:2 305:2>]
@@ -1000,7 +1000,7 @@ REFERENCE_USAGE void b2Rot::b2Rot(float32) -> float32 b2Rot::c [b2Math.h <308:3
SYMBOL_FUNCTION float cosf(float)
REFERENCE_CALL void b2Rot::b2Rot(float32) -> float cosf(float) [b2Math.h <308:7 308:10>]
LOCAL_SYMBOL: b2Math.h<304:25> [b2Math.h <308:12 308:16>]
SYMBOL_METHOD public void b2Rot::Set(float32) [b2Math.h <312:2 <312:7 312:9> 317:2>]
SYMBOL_METHOD public void b2Rot::Set(float32) [b2Math.h <312:2 <312:2 <312:7 312:9> 312:24> 317:2>]
REFERENCE_TYPE_USAGE void b2Rot::Set(float32) -> void [b2Math.h <312:2 312:5>]
LOCAL_SYMBOL: b2Math.h<312:19> [b2Math.h <312:19 312:23>]
REFERENCE_TYPE_USAGE void b2Rot::Set(float32) -> float32 [b2Math.h <312:11 312:17>]
@@ -1012,13 +1012,13 @@ LOCAL_SYMBOL: b2Math.h<312:19> [b2Math.h <315:12 315:16>]
REFERENCE_USAGE void b2Rot::Set(float32) -> float32 b2Rot::c [b2Math.h <316:3 316:3>]
REFERENCE_CALL void b2Rot::Set(float32) -> float cosf(float) [b2Math.h <316:7 316:10>]
LOCAL_SYMBOL: b2Math.h<312:19> [b2Math.h <316:12 316:16>]
SYMBOL_METHOD public void b2Rot::SetIdentity() [b2Math.h <320:2 <320:7 320:17> 324:2>]
SYMBOL_METHOD public void b2Rot::SetIdentity() [b2Math.h <320:2 <320:2 <320:7 320:17> 320:19> 324:2>]
REFERENCE_TYPE_USAGE void b2Rot::SetIdentity() -> void [b2Math.h <320:2 320:5>]
LOCAL_SYMBOL: b2Math.h<321:2> [b2Math.h <321:2 321:2>]
LOCAL_SYMBOL: b2Math.h<321:2> [b2Math.h <324:2 324:2>]
REFERENCE_USAGE void b2Rot::SetIdentity() -> float32 b2Rot::s [b2Math.h <322:3 322:3>]
REFERENCE_USAGE void b2Rot::SetIdentity() -> float32 b2Rot::c [b2Math.h <323:3 323:3>]
SYMBOL_METHOD public float32 b2Rot::GetAngle() const [b2Math.h <327:2 <327:10 327:17> 330:2>]
SYMBOL_METHOD public float32 b2Rot::GetAngle() const [b2Math.h <327:2 <327:2 <327:10 327:17> 327:25> 330:2>]
REFERENCE_TYPE_USAGE float32 b2Rot::GetAngle() const -> float32 [b2Math.h <327:2 327:8>]
LOCAL_SYMBOL: b2Math.h<328:2> [b2Math.h <328:2 328:2>]
LOCAL_SYMBOL: b2Math.h<328:2> [b2Math.h <330:2 330:2>]
@@ -1026,7 +1026,7 @@ SYMBOL_FUNCTION float atan2f(float, float)
REFERENCE_CALL float32 b2Rot::GetAngle() const -> float atan2f(float, float) [b2Math.h <329:10 329:16>]
REFERENCE_USAGE float32 b2Rot::GetAngle() const -> float32 b2Rot::s [b2Math.h <329:18 329:18>]
REFERENCE_USAGE float32 b2Rot::GetAngle() const -> float32 b2Rot::c [b2Math.h <329:21 329:21>]
SYMBOL_METHOD public b2Vec2 b2Rot::GetXAxis() const [b2Math.h <333:2 <333:9 333:16> 336:2>]
SYMBOL_METHOD public b2Vec2 b2Rot::GetXAxis() const [b2Math.h <333:2 <333:2 <333:9 333:16> 333:24> 336:2>]
REFERENCE_TYPE_USAGE b2Vec2 b2Rot::GetXAxis() const -> b2Vec2 [b2Math.h <333:2 333:7>]
LOCAL_SYMBOL: b2Math.h<334:2> [b2Math.h <334:2 334:2>]
LOCAL_SYMBOL: b2Math.h<334:2> [b2Math.h <336:2 336:2>]
@@ -1034,7 +1034,7 @@ REFERENCE_CALL b2Vec2 b2Rot::GetXAxis() const -> void b2Vec2::b2Vec2(float32, fl
REFERENCE_TYPE_USAGE b2Vec2 b2Rot::GetXAxis() const -> b2Vec2 [b2Math.h <335:10 335:15>]
REFERENCE_USAGE b2Vec2 b2Rot::GetXAxis() const -> float32 b2Rot::c [b2Math.h <335:17 335:17>]
REFERENCE_USAGE b2Vec2 b2Rot::GetXAxis() const -> float32 b2Rot::s [b2Math.h <335:20 335:20>]
SYMBOL_METHOD public b2Vec2 b2Rot::GetYAxis() const [b2Math.h <339:2 <339:9 339:16> 342:2>]
SYMBOL_METHOD public b2Vec2 b2Rot::GetYAxis() const [b2Math.h <339:2 <339:2 <339:9 339:16> 339:24> 342:2>]
REFERENCE_TYPE_USAGE b2Vec2 b2Rot::GetYAxis() const -> b2Vec2 [b2Math.h <339:2 339:7>]
LOCAL_SYMBOL: b2Math.h<340:2> [b2Math.h <340:2 340:2>]
LOCAL_SYMBOL: b2Math.h<340:2> [b2Math.h <342:2 342:2>]
@@ -1054,7 +1054,7 @@ SYMBOL_METHOD public void b2Rot::b2Rot(b2Rot &&) [b2Math.h <299:8 <299:8 299:12>
REFERENCE_USAGE void b2Rot::b2Rot(b2Rot &&) -> float32 b2Rot::s [b2Math.h <299:8 299:12>]
REFERENCE_TYPE_USAGE void b2Rot::b2Rot(b2Rot &&) -> b2Rot [b2Math.h <299:8 299:12>]
REFERENCE_USAGE void b2Rot::b2Rot(b2Rot &&) -> float32 b2Rot::c [b2Math.h <299:8 299:12>]
SYMBOL_METHOD public void b2Rot::~b2Rot() [b2Math.h <299:8 299:12>]
SYMBOL_METHOD public void b2Rot::~b2Rot() [b2Math.h <299:8 <299:8 299:12> 299:12>]
SYMBOL_METHOD public b2Rot & b2Rot::operator=(const b2Rot &) [b2Math.h <299:8 299:12>]
SYMBOL_METHOD public b2Rot & b2Rot::operator=(b2Rot &&) [b2Math.h <299:8 <299:8 299:12> 299:12>]
REFERENCE_USAGE b2Rot & b2Rot::operator=(b2Rot &&) -> float32 b2Rot::s [b2Math.h <299:8 299:12>]
@@ -1063,7 +1063,7 @@ REFERENCE_USAGE b2Rot & b2Rot::operator=(b2Rot &&) -> float32 b2Rot::c [b2Math.h
SYMBOL_STRUCT b2Transform [b2Math.h <350:1 <350:8 350:18> 374:1>]
LOCAL_SYMBOL: b2Math.h<351:1> [b2Math.h <351:1 351:1>]
LOCAL_SYMBOL: b2Math.h<351:1> [b2Math.h <374:1 374:1>]
SYMBOL_METHOD public void b2Transform::b2Transform() [b2Math.h <353:2 <353:2 353:12> 353:17>]
SYMBOL_METHOD public void b2Transform::b2Transform() [b2Math.h <353:2 <353:2 <353:2 353:12> 353:14> 353:17>]
REFERENCE_USAGE void b2Transform::b2Transform() -> b2Vec2 b2Transform::p [b2Math.h <353:2 353:12>]
REFERENCE_CALL void b2Transform::b2Transform() -> void b2Vec2::b2Vec2() [b2Math.h <353:2 353:12>]
REFERENCE_USAGE void b2Transform::b2Transform() -> b2Rot b2Transform::q [b2Math.h <353:2 353:12>]
@@ -1071,7 +1071,7 @@ SYMBOL_FUNCTION void b2Rot::b2Rot()
REFERENCE_CALL void b2Transform::b2Transform() -> void b2Rot::b2Rot() [b2Math.h <353:2 353:12>]
LOCAL_SYMBOL: b2Math.h<353:16> [b2Math.h <353:16 353:16>]
LOCAL_SYMBOL: b2Math.h<353:16> [b2Math.h <353:17 353:17>]
SYMBOL_METHOD public void b2Transform::b2Transform(const b2Vec2 &, const b2Rot &) [b2Math.h <356:2 <356:2 356:12> 356:89>]
SYMBOL_METHOD public void b2Transform::b2Transform(const b2Vec2 &, const b2Rot &) [b2Math.h <356:2 <356:2 <356:2 356:12> 356:59> 356:89>]
LOCAL_SYMBOL: b2Math.h<356:28> [b2Math.h <356:28 356:35>]
REFERENCE_TYPE_USAGE void b2Transform::b2Transform(const b2Vec2 &, const b2Rot &) -> b2Vec2 [b2Math.h <356:20 356:25>]
LOCAL_SYMBOL: b2Math.h<356:51> [b2Math.h <356:51 356:58>]
@@ -1086,7 +1086,7 @@ REFERENCE_CALL void b2Transform::b2Transform(const b2Vec2 &, const b2Rot &) -> v
LOCAL_SYMBOL: b2Math.h<356:51> [b2Math.h <356:78 356:85>]
LOCAL_SYMBOL: b2Math.h<356:88> [b2Math.h <356:88 356:88>]
LOCAL_SYMBOL: b2Math.h<356:88> [b2Math.h <356:89 356:89>]
SYMBOL_METHOD public void b2Transform::SetIdentity() [b2Math.h <359:2 <359:7 359:17> 363:2>]
SYMBOL_METHOD public void b2Transform::SetIdentity() [b2Math.h <359:2 <359:2 <359:7 359:17> 359:19> 363:2>]
REFERENCE_TYPE_USAGE void b2Transform::SetIdentity() -> void [b2Math.h <359:2 359:5>]
LOCAL_SYMBOL: b2Math.h<360:2> [b2Math.h <360:2 360:2>]
LOCAL_SYMBOL: b2Math.h<360:2> [b2Math.h <363:2 363:2>]
@@ -1096,7 +1096,7 @@ REFERENCE_USAGE void b2Transform::SetIdentity() -> b2Vec2 b2Transform::p [b2Math
SYMBOL_FUNCTION void b2Rot::SetIdentity()
REFERENCE_CALL void b2Transform::SetIdentity() -> void b2Rot::SetIdentity() [b2Math.h <362:5 362:15>]
REFERENCE_USAGE void b2Transform::SetIdentity() -> b2Rot b2Transform::q [b2Math.h <362:3 362:3>]
SYMBOL_METHOD public void b2Transform::Set(const b2Vec2 &, float32) [b2Math.h <366:2 <366:7 366:9> 370:2>]
SYMBOL_METHOD public void b2Transform::Set(const b2Vec2 &, float32) [b2Math.h <366:2 <366:2 <366:7 366:9> 366:48> 370:2>]
REFERENCE_TYPE_USAGE void b2Transform::Set(const b2Vec2 &, float32) -> void [b2Math.h <366:2 366:5>]
LOCAL_SYMBOL: b2Math.h<366:25> [b2Math.h <366:25 366:32>]
REFERENCE_TYPE_USAGE void b2Transform::Set(const b2Vec2 &, float32) -> b2Vec2 [b2Math.h <366:17 366:22>]
@@ -1115,7 +1115,7 @@ SYMBOL_FIELD public b2Vec2 b2Transform::p [b2Math.h <372:9 372:9>]
REFERENCE_TYPE_USAGE b2Vec2 b2Transform::p -> b2Vec2 [b2Math.h <372:2 372:7>]
SYMBOL_FIELD public b2Rot b2Transform::q [b2Math.h <373:8 373:8>]
REFERENCE_TYPE_USAGE b2Rot b2Transform::q -> b2Rot [b2Math.h <373:2 373:6>]
SYMBOL_METHOD public void b2Transform::b2Transform(const b2Transform &) [b2Math.h <350:8 350:18>]
SYMBOL_METHOD public void b2Transform::b2Transform(const b2Transform &) [b2Math.h <350:8 <350:8 350:18> 350:18>]
SYMBOL_METHOD public void b2Transform::b2Transform(b2Transform &&) [b2Math.h <350:8 <350:8 350:18> 350:18>]
REFERENCE_USAGE void b2Transform::b2Transform(b2Transform &&) -> b2Vec2 b2Transform::p [b2Math.h <350:8 350:18>]
REFERENCE_CALL void b2Transform::b2Transform(b2Transform &&) -> void b2Vec2::b2Vec2(b2Vec2 &&) [b2Math.h <350:8 350:18>]
@@ -1127,17 +1127,17 @@ REFERENCE_CALL void b2Transform::b2Transform(b2Transform &&) -> void b2Rot::b2Ro
SYMBOL_STRUCT b2Sweep [b2Math.h <380:1 <380:8 380:14> 400:1>]
LOCAL_SYMBOL: b2Math.h<381:1> [b2Math.h <381:1 381:1>]
LOCAL_SYMBOL: b2Math.h<381:1> [b2Math.h <400:1 400:1>]
SYMBOL_METHOD public void b2Sweep::GetTransform(b2Transform *, float32) const [b2Math.h <384:7 384:18>]
SYMBOL_METHOD public void b2Sweep::GetTransform(b2Transform *, float32) const [b2Math.h <384:2 <384:7 384:18> 384:56>]
REFERENCE_TYPE_USAGE void b2Sweep::GetTransform(b2Transform *, float32) const -> void [b2Math.h <384:2 384:5>]
LOCAL_SYMBOL: b2Math.h<384:33> [b2Math.h <384:33 384:35>]
REFERENCE_TYPE_USAGE void b2Sweep::GetTransform(b2Transform *, float32) const -> b2Transform [b2Math.h <384:20 384:30>]
LOCAL_SYMBOL: b2Math.h<384:46> [b2Math.h <384:46 384:49>]
REFERENCE_TYPE_USAGE void b2Sweep::GetTransform(b2Transform *, float32) const -> float32 [b2Math.h <384:38 384:44>]
SYMBOL_METHOD public void b2Sweep::Advance(float32) [b2Math.h <388:7 388:13>]
SYMBOL_METHOD public void b2Sweep::Advance(float32) [b2Math.h <388:2 <388:7 388:13> 388:28>]
REFERENCE_TYPE_USAGE void b2Sweep::Advance(float32) -> void [b2Math.h <388:2 388:5>]
LOCAL_SYMBOL: b2Math.h<388:23> [b2Math.h <388:23 388:27>]
REFERENCE_TYPE_USAGE void b2Sweep::Advance(float32) -> float32 [b2Math.h <388:15 388:21>]
SYMBOL_METHOD public void b2Sweep::Normalize() [b2Math.h <391:7 391:15>]
SYMBOL_METHOD public void b2Sweep::Normalize() [b2Math.h <391:2 <391:7 391:15> 391:17>]
REFERENCE_TYPE_USAGE void b2Sweep::Normalize() -> void [b2Math.h <391:2 391:5>]
SYMBOL_FIELD public b2Vec2 b2Sweep::localCenter [b2Math.h <393:9 393:19>]
REFERENCE_TYPE_USAGE b2Vec2 b2Sweep::localCenter -> b2Vec2 [b2Math.h <393:2 393:7>]
@@ -1153,7 +1153,7 @@ SYMBOL_FIELD public float32 b2Sweep::alpha0 [b2Math.h <399:10 399:15>]
REFERENCE_TYPE_USAGE float32 b2Sweep::alpha0 -> float32 [b2Math.h <399:2 399:8>]
SYMBOL_GLOBAL_VARIABLE const b2Vec2 b2Vec2_zero [b2Math.h <403:21 403:31>]
REFERENCE_TYPE_USAGE const b2Vec2 b2Vec2_zero -> b2Vec2 [b2Math.h <403:14 403:19>]
SYMBOL_FUNCTION float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2Math.h <406:1 <406:16 406:20> 409:1>]
SYMBOL_FUNCTION float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2Math.h <406:1 <406:1 <406:16 406:20> 406:54> 409:1>]
REFERENCE_TYPE_USAGE float32 b2Dot(const b2Vec2 &, const b2Vec2 &) -> float32 [b2Math.h <406:8 406:14>]
LOCAL_SYMBOL: b2Math.h<406:36> [b2Math.h <406:36 406:36>]
REFERENCE_TYPE_USAGE float32 b2Dot(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <406:28 406:33>]
@@ -1169,7 +1169,7 @@ REFERENCE_USAGE float32 b2Dot(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2:
LOCAL_SYMBOL: b2Math.h<406:36> [b2Math.h <408:21 408:21>]
REFERENCE_USAGE float32 b2Dot(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <408:29 408:29>]
LOCAL_SYMBOL: b2Math.h<406:53> [b2Math.h <408:27 408:27>]
SYMBOL_FUNCTION float32 b2Cross(const b2Vec2 &, const b2Vec2 &) [b2Math.h <412:1 <412:16 412:22> 415:1>]
SYMBOL_FUNCTION float32 b2Cross(const b2Vec2 &, const b2Vec2 &) [b2Math.h <412:1 <412:1 <412:16 412:22> 412:56> 415:1>]
REFERENCE_TYPE_USAGE float32 b2Cross(const b2Vec2 &, const b2Vec2 &) -> float32 [b2Math.h <412:8 412:14>]
LOCAL_SYMBOL: b2Math.h<412:38> [b2Math.h <412:38 412:38>]
REFERENCE_TYPE_USAGE float32 b2Cross(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <412:30 412:35>]
@@ -1185,7 +1185,7 @@ REFERENCE_USAGE float32 b2Cross(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec
LOCAL_SYMBOL: b2Math.h<412:38> [b2Math.h <414:21 414:21>]
REFERENCE_USAGE float32 b2Cross(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::x [b2Math.h <414:29 414:29>]
LOCAL_SYMBOL: b2Math.h<412:55> [b2Math.h <414:27 414:27>]
SYMBOL_FUNCTION b2Vec2 b2Cross(const b2Vec2 &, float32) [b2Math.h <419:1 <419:15 419:21> 422:1>]
SYMBOL_FUNCTION b2Vec2 b2Cross(const b2Vec2 &, float32) [b2Math.h <419:1 <419:1 <419:15 419:21> 419:49> 422:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Cross(const b2Vec2 &, float32) -> b2Vec2 [b2Math.h <419:8 419:13>]
LOCAL_SYMBOL: b2Math.h<419:37> [b2Math.h <419:37 419:37>]
REFERENCE_TYPE_USAGE b2Vec2 b2Cross(const b2Vec2 &, float32) -> b2Vec2 [b2Math.h <419:29 419:34>]
@@ -1201,7 +1201,7 @@ LOCAL_SYMBOL: b2Math.h<419:37> [b2Math.h <421:20 421:20>]
LOCAL_SYMBOL: b2Math.h<419:48> [b2Math.h <421:26 421:26>]
REFERENCE_USAGE b2Vec2 b2Cross(const b2Vec2 &, float32) -> float32 b2Vec2::x [b2Math.h <421:32 421:32>]
LOCAL_SYMBOL: b2Math.h<419:37> [b2Math.h <421:30 421:30>]
SYMBOL_FUNCTION b2Vec2 b2Cross(float32, const b2Vec2 &) [b2Math.h <426:1 <426:15 426:21> 429:1>]
SYMBOL_FUNCTION b2Vec2 b2Cross(float32, const b2Vec2 &) [b2Math.h <426:1 <426:1 <426:15 426:21> 426:49> 429:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Cross(float32, const b2Vec2 &) -> b2Vec2 [b2Math.h <426:8 426:13>]
LOCAL_SYMBOL: b2Math.h<426:31> [b2Math.h <426:31 426:31>]
REFERENCE_TYPE_USAGE b2Vec2 b2Cross(float32, const b2Vec2 &) -> float32 [b2Math.h <426:23 426:29>]
@@ -1217,7 +1217,7 @@ LOCAL_SYMBOL: b2Math.h<426:48> [b2Math.h <428:21 428:21>]
LOCAL_SYMBOL: b2Math.h<426:31> [b2Math.h <428:26 428:26>]
REFERENCE_USAGE b2Vec2 b2Cross(float32, const b2Vec2 &) -> float32 b2Vec2::x [b2Math.h <428:32 428:32>]
LOCAL_SYMBOL: b2Math.h<426:48> [b2Math.h <428:30 428:30>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) [b2Math.h <433:1 <433:15 433:19> 436:1>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) [b2Math.h <433:1 <433:1 <433:15 433:19> 433:54> 436:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <433:8 433:13>]
LOCAL_SYMBOL: b2Math.h<433:36> [b2Math.h <433:36 433:36>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) -> b2Mat22 [b2Math.h <433:27 433:33>]
@@ -1247,7 +1247,7 @@ REFERENCE_USAGE b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) -> b2Vec2 b2Mat22:
LOCAL_SYMBOL: b2Math.h<433:36> [b2Math.h <435:60 435:60>]
REFERENCE_USAGE b2Vec2 b2Mul(const b2Mat22 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <435:71 435:71>]
LOCAL_SYMBOL: b2Math.h<433:53> [b2Math.h <435:69 435:69>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) [b2Math.h <440:1 <440:15 440:20> 443:1>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) [b2Math.h <440:1 <440:1 <440:15 440:20> 440:55> 443:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <440:8 440:13>]
LOCAL_SYMBOL: b2Math.h<440:37> [b2Math.h <440:37 440:37>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) -> b2Mat22 [b2Math.h <440:28 440:34>]
@@ -1266,7 +1266,7 @@ REFERENCE_CALL b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) -> float32 b2Dot(c
LOCAL_SYMBOL: b2Math.h<440:54> [b2Math.h <442:38 442:38>]
REFERENCE_USAGE b2Vec2 b2MulT(const b2Mat22 &, const b2Vec2 &) -> b2Vec2 b2Mat22::ey [b2Math.h <442:43 442:44>]
LOCAL_SYMBOL: b2Math.h<440:37> [b2Math.h <442:41 442:41>]
SYMBOL_FUNCTION b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2Math.h <446:1 <446:15 446:24> 449:1>]
SYMBOL_FUNCTION b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) [b2Math.h <446:1 <446:1 <446:15 446:24> 446:59> 449:1>]
REFERENCE_TYPE_USAGE b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <446:8 446:13>]
LOCAL_SYMBOL: b2Math.h<446:41> [b2Math.h <446:41 446:41>]
REFERENCE_TYPE_USAGE b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <446:33 446:38>]
@@ -1284,7 +1284,7 @@ REFERENCE_USAGE b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) -> float32 b2Ve
LOCAL_SYMBOL: b2Math.h<446:41> [b2Math.h <448:27 448:27>]
REFERENCE_USAGE b2Vec2 operator+(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <448:35 448:35>]
LOCAL_SYMBOL: b2Math.h<446:58> [b2Math.h <448:33 448:33>]
SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2Math.h <452:1 <452:15 452:24> 455:1>]
SYMBOL_FUNCTION b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) [b2Math.h <452:1 <452:1 <452:15 452:24> 452:59> 455:1>]
REFERENCE_TYPE_USAGE b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <452:8 452:13>]
LOCAL_SYMBOL: b2Math.h<452:41> [b2Math.h <452:41 452:41>]
REFERENCE_TYPE_USAGE b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <452:33 452:38>]
@@ -1302,7 +1302,7 @@ REFERENCE_USAGE b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) -> float32 b2Ve
LOCAL_SYMBOL: b2Math.h<452:41> [b2Math.h <454:27 454:27>]
REFERENCE_USAGE b2Vec2 operator-(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <454:35 454:35>]
LOCAL_SYMBOL: b2Math.h<452:58> [b2Math.h <454:33 454:33>]
SYMBOL_FUNCTION b2Vec2 operator*(float32, const b2Vec2 &) [b2Math.h <457:1 <457:15 457:24> 460:1>]
SYMBOL_FUNCTION b2Vec2 operator*(float32, const b2Vec2 &) [b2Math.h <457:1 <457:1 <457:15 457:24> 457:53> 460:1>]
REFERENCE_TYPE_USAGE b2Vec2 operator*(float32, const b2Vec2 &) -> b2Vec2 [b2Math.h <457:8 457:13>]
LOCAL_SYMBOL: b2Math.h<457:35> [b2Math.h <457:35 457:35>]
REFERENCE_TYPE_USAGE b2Vec2 operator*(float32, const b2Vec2 &) -> float32 [b2Math.h <457:27 457:33>]
@@ -1318,7 +1318,7 @@ LOCAL_SYMBOL: b2Math.h<457:52> [b2Math.h <459:20 459:20>]
LOCAL_SYMBOL: b2Math.h<457:35> [b2Math.h <459:25 459:25>]
REFERENCE_USAGE b2Vec2 operator*(float32, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <459:31 459:31>]
LOCAL_SYMBOL: b2Math.h<457:52> [b2Math.h <459:29 459:29>]
SYMBOL_FUNCTION bool operator==(const b2Vec2 &, const b2Vec2 &) [b2Math.h <462:1 <462:13 462:23> 465:1>]
SYMBOL_FUNCTION bool operator==(const b2Vec2 &, const b2Vec2 &) [b2Math.h <462:1 <462:1 <462:13 462:23> 462:58> 465:1>]
REFERENCE_TYPE_USAGE bool operator==(const b2Vec2 &, const b2Vec2 &) -> bool [b2Math.h <462:8 462:11>]
LOCAL_SYMBOL: b2Math.h<462:40> [b2Math.h <462:40 462:40>]
REFERENCE_TYPE_USAGE bool operator==(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <462:32 462:37>]
@@ -1334,7 +1334,7 @@ REFERENCE_USAGE bool operator==(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec
LOCAL_SYMBOL: b2Math.h<462:40> [b2Math.h <464:23 464:23>]
REFERENCE_USAGE bool operator==(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <464:32 464:32>]
LOCAL_SYMBOL: b2Math.h<462:57> [b2Math.h <464:30 464:30>]
SYMBOL_FUNCTION bool operator!=(const b2Vec2 &, const b2Vec2 &) [b2Math.h <467:1 <467:13 467:23> 470:1>]
SYMBOL_FUNCTION bool operator!=(const b2Vec2 &, const b2Vec2 &) [b2Math.h <467:1 <467:1 <467:13 467:23> 467:58> 470:1>]
REFERENCE_TYPE_USAGE bool operator!=(const b2Vec2 &, const b2Vec2 &) -> bool [b2Math.h <467:8 467:11>]
LOCAL_SYMBOL: b2Math.h<467:40> [b2Math.h <467:40 467:40>]
REFERENCE_TYPE_USAGE bool operator!=(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <467:32 467:37>]
@@ -1350,7 +1350,7 @@ REFERENCE_USAGE bool operator!=(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec
LOCAL_SYMBOL: b2Math.h<467:40> [b2Math.h <469:23 469:23>]
REFERENCE_USAGE bool operator!=(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <469:32 469:32>]
LOCAL_SYMBOL: b2Math.h<467:57> [b2Math.h <469:30 469:30>]
SYMBOL_FUNCTION float32 b2Distance(const b2Vec2 &, const b2Vec2 &) [b2Math.h <472:1 <472:16 472:25> 476:1>]
SYMBOL_FUNCTION float32 b2Distance(const b2Vec2 &, const b2Vec2 &) [b2Math.h <472:1 <472:1 <472:16 472:25> 472:59> 476:1>]
REFERENCE_TYPE_USAGE float32 b2Distance(const b2Vec2 &, const b2Vec2 &) -> float32 [b2Math.h <472:8 472:14>]
LOCAL_SYMBOL: b2Math.h<472:41> [b2Math.h <472:41 472:41>]
REFERENCE_TYPE_USAGE float32 b2Distance(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <472:33 472:38>]
@@ -1366,7 +1366,7 @@ LOCAL_SYMBOL: b2Math.h<472:41> [b2Math.h <474:13 474:13>]
LOCAL_SYMBOL: b2Math.h<472:58> [b2Math.h <474:17 474:17>]
REFERENCE_CALL float32 b2Distance(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::Length() const [b2Math.h <475:11 475:16>]
LOCAL_SYMBOL: b2Math.h<474:9> [b2Math.h <475:9 475:9>]
SYMBOL_FUNCTION float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) [b2Math.h <478:1 <478:16 478:32> 482:1>]
SYMBOL_FUNCTION float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) [b2Math.h <478:1 <478:1 <478:16 478:32> 478:66> 482:1>]
REFERENCE_TYPE_USAGE float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) -> float32 [b2Math.h <478:8 478:14>]
LOCAL_SYMBOL: b2Math.h<478:48> [b2Math.h <478:48 478:48>]
REFERENCE_TYPE_USAGE float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <478:40 478:45>]
@@ -1382,7 +1382,7 @@ LOCAL_SYMBOL: b2Math.h<478:65> [b2Math.h <480:17 480:17>]
REFERENCE_CALL float32 b2DistanceSquared(const b2Vec2 &, const b2Vec2 &) -> float32 b2Dot(const b2Vec2 &, const b2Vec2 &) [b2Math.h <481:9 481:13>]
LOCAL_SYMBOL: b2Math.h<480:9> [b2Math.h <481:15 481:15>]
LOCAL_SYMBOL: b2Math.h<480:9> [b2Math.h <481:18 481:18>]
SYMBOL_FUNCTION b2Vec3 operator*(float32, const b2Vec3 &) [b2Math.h <484:1 <484:15 484:24> 487:1>]
SYMBOL_FUNCTION b2Vec3 operator*(float32, const b2Vec3 &) [b2Math.h <484:1 <484:1 <484:15 484:24> 484:53> 487:1>]
REFERENCE_TYPE_USAGE b2Vec3 operator*(float32, const b2Vec3 &) -> b2Vec3 [b2Math.h <484:8 484:13>]
LOCAL_SYMBOL: b2Math.h<484:35> [b2Math.h <484:35 484:35>]
REFERENCE_TYPE_USAGE b2Vec3 operator*(float32, const b2Vec3 &) -> float32 [b2Math.h <484:27 484:33>]
@@ -1402,7 +1402,7 @@ LOCAL_SYMBOL: b2Math.h<484:52> [b2Math.h <486:29 486:29>]
LOCAL_SYMBOL: b2Math.h<484:35> [b2Math.h <486:34 486:34>]
REFERENCE_USAGE b2Vec3 operator*(float32, const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <486:40 486:40>]
LOCAL_SYMBOL: b2Math.h<484:52> [b2Math.h <486:38 486:38>]
SYMBOL_FUNCTION b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) [b2Math.h <490:1 <490:15 490:24> 493:1>]
SYMBOL_FUNCTION b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) [b2Math.h <490:1 <490:1 <490:15 490:24> 490:59> 493:1>]
REFERENCE_TYPE_USAGE b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <490:8 490:13>]
LOCAL_SYMBOL: b2Math.h<490:41> [b2Math.h <490:41 490:41>]
REFERENCE_TYPE_USAGE b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <490:33 490:38>]
@@ -1424,7 +1424,7 @@ REFERENCE_USAGE b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) -> float32 b2Ve
LOCAL_SYMBOL: b2Math.h<490:41> [b2Math.h <492:38 492:38>]
REFERENCE_USAGE b2Vec3 operator+(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <492:46 492:46>]
LOCAL_SYMBOL: b2Math.h<490:58> [b2Math.h <492:44 492:44>]
SYMBOL_FUNCTION b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) [b2Math.h <496:1 <496:15 496:24> 499:1>]
SYMBOL_FUNCTION b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) [b2Math.h <496:1 <496:1 <496:15 496:24> 496:59> 499:1>]
REFERENCE_TYPE_USAGE b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <496:8 496:13>]
LOCAL_SYMBOL: b2Math.h<496:41> [b2Math.h <496:41 496:41>]
REFERENCE_TYPE_USAGE b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <496:33 496:38>]
@@ -1446,7 +1446,7 @@ REFERENCE_USAGE b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) -> float32 b2Ve
LOCAL_SYMBOL: b2Math.h<496:41> [b2Math.h <498:38 498:38>]
REFERENCE_USAGE b2Vec3 operator-(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <498:46 498:46>]
LOCAL_SYMBOL: b2Math.h<496:58> [b2Math.h <498:44 498:44>]
SYMBOL_FUNCTION float32 b2Dot(const b2Vec3 &, const b2Vec3 &) [b2Math.h <502:1 <502:16 502:20> 505:1>]
SYMBOL_FUNCTION float32 b2Dot(const b2Vec3 &, const b2Vec3 &) [b2Math.h <502:1 <502:1 <502:16 502:20> 502:54> 505:1>]
REFERENCE_TYPE_USAGE float32 b2Dot(const b2Vec3 &, const b2Vec3 &) -> float32 [b2Math.h <502:8 502:14>]
LOCAL_SYMBOL: b2Math.h<502:36> [b2Math.h <502:36 502:36>]
REFERENCE_TYPE_USAGE float32 b2Dot(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <502:28 502:33>]
@@ -1466,7 +1466,7 @@ REFERENCE_USAGE float32 b2Dot(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3:
LOCAL_SYMBOL: b2Math.h<502:36> [b2Math.h <504:33 504:33>]
REFERENCE_USAGE float32 b2Dot(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3::z [b2Math.h <504:41 504:41>]
LOCAL_SYMBOL: b2Math.h<502:53> [b2Math.h <504:39 504:39>]
SYMBOL_FUNCTION b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) [b2Math.h <508:1 <508:15 508:21> 511:1>]
SYMBOL_FUNCTION b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) [b2Math.h <508:1 <508:1 <508:15 508:21> 508:55> 511:1>]
REFERENCE_TYPE_USAGE b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <508:8 508:13>]
LOCAL_SYMBOL: b2Math.h<508:37> [b2Math.h <508:37 508:37>]
REFERENCE_TYPE_USAGE b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <508:29 508:34>]
@@ -1500,7 +1500,7 @@ REFERENCE_USAGE b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3
LOCAL_SYMBOL: b2Math.h<508:37> [b2Math.h <510:74 510:74>]
REFERENCE_USAGE b2Vec3 b2Cross(const b2Vec3 &, const b2Vec3 &) -> float32 b2Vec3::x [b2Math.h <510:82 510:82>]
LOCAL_SYMBOL: b2Math.h<508:54> [b2Math.h <510:80 510:80>]
SYMBOL_FUNCTION b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) [b2Math.h <513:1 <513:16 513:25> 516:1>]
SYMBOL_FUNCTION b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) [b2Math.h <513:1 <513:1 <513:16 513:25> 513:62> 516:1>]
REFERENCE_TYPE_USAGE b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <513:8 513:14>]
LOCAL_SYMBOL: b2Math.h<513:43> [b2Math.h <513:43 513:43>]
REFERENCE_TYPE_USAGE b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <513:34 513:40>]
@@ -1522,7 +1522,7 @@ REFERENCE_USAGE b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) -> b2Vec2 b2
LOCAL_SYMBOL: b2Math.h<513:43> [b2Math.h <515:30 515:30>]
REFERENCE_USAGE b2Mat22 operator+(const b2Mat22 &, const b2Mat22 &) -> b2Vec2 b2Mat22::ey [b2Math.h <515:39 515:40>]
LOCAL_SYMBOL: b2Math.h<513:61> [b2Math.h <515:37 515:37>]
SYMBOL_FUNCTION b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) [b2Math.h <519:1 <519:16 519:20> 522:1>]
SYMBOL_FUNCTION b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) [b2Math.h <519:1 <519:1 <519:16 519:20> 519:56> 522:1>]
REFERENCE_TYPE_USAGE b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <519:8 519:14>]
LOCAL_SYMBOL: b2Math.h<519:37> [b2Math.h <519:37 519:37>]
REFERENCE_TYPE_USAGE b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <519:28 519:34>]
@@ -1541,7 +1541,7 @@ REFERENCE_CALL b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) -> b2Vec2 b2Mul(c
LOCAL_SYMBOL: b2Math.h<519:37> [b2Math.h <521:39 521:39>]
REFERENCE_USAGE b2Mat22 b2Mul(const b2Mat22 &, const b2Mat22 &) -> b2Vec2 b2Mat22::ey [b2Math.h <521:44 521:45>]
LOCAL_SYMBOL: b2Math.h<519:55> [b2Math.h <521:42 521:42>]
SYMBOL_FUNCTION b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) [b2Math.h <525:1 <525:16 525:21> 530:1>]
SYMBOL_FUNCTION b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) [b2Math.h <525:1 <525:1 <525:16 525:21> 525:57> 530:1>]
REFERENCE_TYPE_USAGE b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <525:8 525:14>]
LOCAL_SYMBOL: b2Math.h<525:38> [b2Math.h <525:38 525:38>]
REFERENCE_TYPE_USAGE b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <525:29 525:35>]
@@ -1579,7 +1579,7 @@ REFERENCE_CALL b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) -> void b2Mat22:
REFERENCE_TYPE_USAGE b2Mat22 b2MulT(const b2Mat22 &, const b2Mat22 &) -> b2Mat22 [b2Math.h <529:9 529:15>]
LOCAL_SYMBOL: b2Math.h<527:9> [b2Math.h <529:17 529:18>]
LOCAL_SYMBOL: b2Math.h<528:9> [b2Math.h <529:21 529:22>]
SYMBOL_FUNCTION b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) [b2Math.h <533:1 <533:15 533:19> 536:1>]
SYMBOL_FUNCTION b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) [b2Math.h <533:1 <533:1 <533:15 533:19> 533:54> 536:1>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) -> b2Vec3 [b2Math.h <533:8 533:13>]
LOCAL_SYMBOL: b2Math.h<533:36> [b2Math.h <533:36 533:36>]
REFERENCE_TYPE_USAGE b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) -> b2Mat33 [b2Math.h <533:27 533:33>]
@@ -1606,7 +1606,7 @@ REFERENCE_USAGE b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) -> float32 b2Vec3:
LOCAL_SYMBOL: b2Math.h<533:53> [b2Math.h <535:35 535:35>]
REFERENCE_USAGE b2Vec3 b2Mul(const b2Mat33 &, const b2Vec3 &) -> b2Vec3 b2Mat33::ez [b2Math.h <535:43 535:44>]
LOCAL_SYMBOL: b2Math.h<533:36> [b2Math.h <535:41 535:41>]
SYMBOL_FUNCTION b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) [b2Math.h <539:1 <539:15 539:21> 542:1>]
SYMBOL_FUNCTION b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) [b2Math.h <539:1 <539:1 <539:15 539:21> 539:56> 542:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <539:8 539:13>]
LOCAL_SYMBOL: b2Math.h<539:38> [b2Math.h <539:38 539:38>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) -> b2Mat33 [b2Math.h <539:29 539:35>]
@@ -1636,7 +1636,7 @@ REFERENCE_USAGE b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) -> b2Vec3 b2Mat3
LOCAL_SYMBOL: b2Math.h<539:38> [b2Math.h <541:60 541:60>]
REFERENCE_USAGE b2Vec2 b2Mul22(const b2Mat33 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <541:71 541:71>]
LOCAL_SYMBOL: b2Math.h<539:55> [b2Math.h <541:69 541:69>]
SYMBOL_FUNCTION b2Rot b2Mul(const b2Rot &, const b2Rot &) [b2Math.h <545:1 <545:14 545:18> 555:1>]
SYMBOL_FUNCTION b2Rot b2Mul(const b2Rot &, const b2Rot &) [b2Math.h <545:1 <545:1 <545:14 545:18> 545:50> 555:1>]
REFERENCE_TYPE_USAGE b2Rot b2Mul(const b2Rot &, const b2Rot &) -> b2Rot [b2Math.h <545:8 545:12>]
LOCAL_SYMBOL: b2Math.h<545:33> [b2Math.h <545:33 545:33>]
REFERENCE_TYPE_USAGE b2Rot b2Mul(const b2Rot &, const b2Rot &) -> b2Rot [b2Math.h <545:26 545:30>]
@@ -1669,7 +1669,7 @@ REFERENCE_USAGE b2Rot b2Mul(const b2Rot &, const b2Rot &) -> float32 b2Rot::s [b
LOCAL_SYMBOL: b2Math.h<545:49> [b2Math.h <553:27 553:27>]
REFERENCE_CALL b2Rot b2Mul(const b2Rot &, const b2Rot &) -> void b2Rot::b2Rot(b2Rot &&) [b2Math.h <554:9 554:10>]
LOCAL_SYMBOL: b2Math.h<551:8> [b2Math.h <554:9 554:10>]
SYMBOL_FUNCTION b2Rot b2MulT(const b2Rot &, const b2Rot &) [b2Math.h <558:1 <558:14 558:19> 568:1>]
SYMBOL_FUNCTION b2Rot b2MulT(const b2Rot &, const b2Rot &) [b2Math.h <558:1 <558:1 <558:14 558:19> 558:51> 568:1>]
REFERENCE_TYPE_USAGE b2Rot b2MulT(const b2Rot &, const b2Rot &) -> b2Rot [b2Math.h <558:8 558:12>]
LOCAL_SYMBOL: b2Math.h<558:34> [b2Math.h <558:34 558:34>]
REFERENCE_TYPE_USAGE b2Rot b2MulT(const b2Rot &, const b2Rot &) -> b2Rot [b2Math.h <558:27 558:31>]
@@ -1702,7 +1702,7 @@ REFERENCE_USAGE b2Rot b2MulT(const b2Rot &, const b2Rot &) -> float32 b2Rot::s [
LOCAL_SYMBOL: b2Math.h<558:50> [b2Math.h <566:27 566:27>]
REFERENCE_CALL b2Rot b2MulT(const b2Rot &, const b2Rot &) -> void b2Rot::b2Rot(b2Rot &&) [b2Math.h <567:9 567:10>]
LOCAL_SYMBOL: b2Math.h<564:8> [b2Math.h <567:9 567:10>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2Math.h <571:1 <571:15 571:19> 574:1>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) [b2Math.h <571:1 <571:1 <571:15 571:19> 571:52> 574:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) -> b2Vec2 [b2Math.h <571:8 571:13>]
LOCAL_SYMBOL: b2Math.h<571:34> [b2Math.h <571:34 571:34>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) -> b2Rot [b2Math.h <571:27 571:31>]
@@ -1728,7 +1728,7 @@ REFERENCE_USAGE b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) -> float32 b2Rot::c
LOCAL_SYMBOL: b2Math.h<571:34> [b2Math.h <573:51 573:51>]
REFERENCE_USAGE b2Vec2 b2Mul(const b2Rot &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <573:59 573:59>]
LOCAL_SYMBOL: b2Math.h<571:51> [b2Math.h <573:57 573:57>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) [b2Math.h <577:1 <577:15 577:20> 580:1>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) [b2Math.h <577:1 <577:1 <577:15 577:20> 577:53> 580:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) -> b2Vec2 [b2Math.h <577:8 577:13>]
LOCAL_SYMBOL: b2Math.h<577:35> [b2Math.h <577:35 577:35>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) -> b2Rot [b2Math.h <577:28 577:32>]
@@ -1754,7 +1754,7 @@ REFERENCE_USAGE b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) -> float32 b2Rot::c
LOCAL_SYMBOL: b2Math.h<577:35> [b2Math.h <579:52 579:52>]
REFERENCE_USAGE b2Vec2 b2MulT(const b2Rot &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <579:60 579:60>]
LOCAL_SYMBOL: b2Math.h<577:52> [b2Math.h <579:58 579:58>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2Math.h <582:1 <582:15 582:19> 588:1>]
SYMBOL_FUNCTION b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) [b2Math.h <582:1 <582:1 <582:15 582:19> 582:58> 588:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) -> b2Vec2 [b2Math.h <582:8 582:13>]
LOCAL_SYMBOL: b2Math.h<582:40> [b2Math.h <582:40 582:40>]
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) -> b2Transform [b2Math.h <582:27 582:37>]
@@ -1796,7 +1796,7 @@ REFERENCE_CALL b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) -> void b2Vec2:
REFERENCE_TYPE_USAGE b2Vec2 b2Mul(const b2Transform &, const b2Vec2 &) -> b2Vec2 [b2Math.h <587:9 587:14>]
LOCAL_SYMBOL: b2Math.h<584:10> [b2Math.h <587:16 587:16>]
LOCAL_SYMBOL: b2Math.h<585:10> [b2Math.h <587:19 587:19>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) [b2Math.h <590:1 <590:15 590:20> 598:1>]
SYMBOL_FUNCTION b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) [b2Math.h <590:1 <590:1 <590:15 590:20> 590:59> 598:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) -> b2Vec2 [b2Math.h <590:8 590:13>]
LOCAL_SYMBOL: b2Math.h<590:41> [b2Math.h <590:41 590:41>]
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) -> b2Transform [b2Math.h <590:28 590:38>]
@@ -1842,7 +1842,7 @@ REFERENCE_CALL b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) -> void b2Vec2
REFERENCE_TYPE_USAGE b2Vec2 b2MulT(const b2Transform &, const b2Vec2 &) -> b2Vec2 [b2Math.h <597:9 597:14>]
LOCAL_SYMBOL: b2Math.h<594:10> [b2Math.h <597:16 597:16>]
LOCAL_SYMBOL: b2Math.h<595:10> [b2Math.h <597:19 597:19>]
SYMBOL_FUNCTION b2Transform b2Mul(const b2Transform &, const b2Transform &) [b2Math.h <602:1 <602:20 602:24> 608:1>]
SYMBOL_FUNCTION b2Transform b2Mul(const b2Transform &, const b2Transform &) [b2Math.h <602:1 <602:1 <602:20 602:24> 602:68> 608:1>]
REFERENCE_TYPE_USAGE b2Transform b2Mul(const b2Transform &, const b2Transform &) -> b2Transform [b2Math.h <602:8 602:18>]
LOCAL_SYMBOL: b2Math.h<602:45> [b2Math.h <602:45 602:45>]
REFERENCE_TYPE_USAGE b2Transform b2Mul(const b2Transform &, const b2Transform &) -> b2Transform [b2Math.h <602:32 602:42>]
@@ -1880,7 +1880,7 @@ LOCAL_SYMBOL: b2Math.h<602:45> [b2Math.h <606:26 606:26>]
SYMBOL_FUNCTION void b2Transform::b2Transform(b2Transform &&)
REFERENCE_CALL b2Transform b2Mul(const b2Transform &, const b2Transform &) -> void b2Transform::b2Transform(b2Transform &&) [b2Math.h <607:9 607:9>]
LOCAL_SYMBOL: b2Math.h<604:14> [b2Math.h <607:9 607:9>]
SYMBOL_FUNCTION b2Transform b2MulT(const b2Transform &, const b2Transform &) [b2Math.h <612:1 <612:20 612:25> 618:1>]
SYMBOL_FUNCTION b2Transform b2MulT(const b2Transform &, const b2Transform &) [b2Math.h <612:1 <612:1 <612:20 612:25> 612:69> 618:1>]
REFERENCE_TYPE_USAGE b2Transform b2MulT(const b2Transform &, const b2Transform &) -> b2Transform [b2Math.h <612:8 612:18>]
LOCAL_SYMBOL: b2Math.h<612:46> [b2Math.h <612:46 612:46>]
REFERENCE_TYPE_USAGE b2Transform b2MulT(const b2Transform &, const b2Transform &) -> b2Transform [b2Math.h <612:33 612:43>]
@@ -1915,7 +1915,7 @@ LOCAL_SYMBOL: b2Math.h<612:46> [b2Math.h <616:26 616:26>]
REFERENCE_CALL b2Transform b2MulT(const b2Transform &, const b2Transform &) -> void b2Transform::b2Transform(b2Transform &&) [b2Math.h <617:9 617:9>]
LOCAL_SYMBOL: b2Math.h<614:14> [b2Math.h <617:9 617:9>]
SYMBOL_TEMPLATE_PARAMETER b2Abs<typename T>::T [b2Math.h <620:20 620:20>]
SYMBOL_FUNCTION T b2Abs<typename T>(T) [b2Math.h <620:1 <621:10 621:14> 624:1>]
SYMBOL_FUNCTION T b2Abs<typename T>(T) [b2Math.h <620:1 <621:1 <621:10 621:14> 621:19> 624:1>]
REFERENCE_TYPE_USAGE T b2Abs<typename T>(T) -> b2Abs<typename T>::T [b2Math.h <621:8 621:8>]
LOCAL_SYMBOL: b2Math.h<621:18> [b2Math.h <621:18 621:18>]
REFERENCE_TYPE_USAGE T b2Abs<typename T>(T) -> b2Abs<typename T>::T [b2Math.h <621:16 621:16>]
@@ -1925,12 +1925,12 @@ LOCAL_SYMBOL: b2Math.h<621:18> [b2Math.h <623:9 623:9>]
REFERENCE_TYPE_USAGE T b2Abs<typename T>(T) -> b2Abs<typename T>::T [b2Math.h <623:13 623:13>]
LOCAL_SYMBOL: b2Math.h<621:18> [b2Math.h <623:20 623:20>]
LOCAL_SYMBOL: b2Math.h<621:18> [b2Math.h <623:25 623:25>]
SYMBOL_FUNCTION float b2Abs<float>(float) [b2Math.h <621:1 <621:10 621:14> 624:1>]
SYMBOL_FUNCTION float b2Abs<float>(float) [b2Math.h <621:1 <621:1 <621:10 621:14> 621:19> 624:1>]
SYMBOL_FUNCTION T b2Abs<typename T>(T)
REFERENCE_TEMPLATE_SPECIALIZATION float b2Abs<float>(float) -> T b2Abs<typename T>(T) [b2Math.h <621:10 621:14>]
SYMBOL_FUNCTION b2Vec2 b2Abs<b2Vec2>(b2Vec2) [b2Math.h <621:10 621:14>]
SYMBOL_FUNCTION b2Vec2 b2Abs<b2Vec2>(b2Vec2) [b2Math.h <621:1 <621:10 621:14> 624:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b2Vec2 b2Abs<b2Vec2>(b2Vec2) -> T b2Abs<typename T>(T) [b2Math.h <621:10 621:14>]
SYMBOL_FUNCTION b2Vec2 b2Abs(const b2Vec2 &) [b2Math.h <626:1 <626:15 626:19> 629:1>]
SYMBOL_FUNCTION b2Vec2 b2Abs(const b2Vec2 &) [b2Math.h <626:1 <626:1 <626:15 626:19> 626:36> 629:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Abs(const b2Vec2 &) -> b2Vec2 [b2Math.h <626:8 626:13>]
LOCAL_SYMBOL: b2Math.h<626:35> [b2Math.h <626:35 626:35>]
REFERENCE_TYPE_USAGE b2Vec2 b2Abs(const b2Vec2 &) -> b2Vec2 [b2Math.h <626:27 626:32>]
@@ -1945,7 +1945,7 @@ LOCAL_SYMBOL: b2Math.h<626:35> [b2Math.h <628:22 628:22>]
REFERENCE_CALL b2Vec2 b2Abs(const b2Vec2 &) -> float b2Abs<float>(float) [b2Math.h <628:28 628:32>]
REFERENCE_USAGE b2Vec2 b2Abs(const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <628:36 628:36>]
LOCAL_SYMBOL: b2Math.h<626:35> [b2Math.h <628:34 628:34>]
SYMBOL_FUNCTION b2Mat22 b2Abs(const b2Mat22 &) [b2Math.h <631:1 <631:16 631:20> 634:1>]
SYMBOL_FUNCTION b2Mat22 b2Abs(const b2Mat22 &) [b2Math.h <631:1 <631:1 <631:16 631:20> 631:38> 634:1>]
REFERENCE_TYPE_USAGE b2Mat22 b2Abs(const b2Mat22 &) -> b2Mat22 [b2Math.h <631:8 631:14>]
LOCAL_SYMBOL: b2Math.h<631:37> [b2Math.h <631:37 631:37>]
REFERENCE_TYPE_USAGE b2Mat22 b2Abs(const b2Mat22 &) -> b2Mat22 [b2Math.h <631:28 631:34>]
@@ -1961,7 +1961,7 @@ REFERENCE_CALL b2Mat22 b2Abs(const b2Mat22 &) -> b2Vec2 b2Abs(const b2Vec2 &) [b
REFERENCE_USAGE b2Mat22 b2Abs(const b2Mat22 &) -> b2Vec2 b2Mat22::ey [b2Math.h <633:38 633:39>]
LOCAL_SYMBOL: b2Math.h<631:37> [b2Math.h <633:36 633:36>]
SYMBOL_TEMPLATE_PARAMETER b2Min<typename T>::T [b2Math.h <636:20 636:20>]
SYMBOL_FUNCTION T b2Min<typename T>(T, T) [b2Math.h <636:1 <637:10 637:14> 640:1>]
SYMBOL_FUNCTION T b2Min<typename T>(T, T) [b2Math.h <636:1 <637:1 <637:10 637:14> 637:24> 640:1>]
REFERENCE_TYPE_USAGE T b2Min<typename T>(T, T) -> b2Min<typename T>::T [b2Math.h <637:8 637:8>]
LOCAL_SYMBOL: b2Math.h<637:18> [b2Math.h <637:18 637:18>]
REFERENCE_TYPE_USAGE T b2Min<typename T>(T, T) -> b2Min<typename T>::T [b2Math.h <637:16 637:16>]
@@ -1973,12 +1973,12 @@ LOCAL_SYMBOL: b2Math.h<637:18> [b2Math.h <639:9 639:9>]
LOCAL_SYMBOL: b2Math.h<637:23> [b2Math.h <639:13 639:13>]
LOCAL_SYMBOL: b2Math.h<637:18> [b2Math.h <639:17 639:17>]
LOCAL_SYMBOL: b2Math.h<637:23> [b2Math.h <639:21 639:21>]
SYMBOL_FUNCTION float b2Min<float>(float, float) [b2Math.h <637:1 <637:10 637:14> 640:1>]
SYMBOL_FUNCTION float b2Min<float>(float, float) [b2Math.h <637:1 <637:1 <637:10 637:14> 637:24> 640:1>]
SYMBOL_FUNCTION T b2Min<typename T>(T, T)
REFERENCE_TEMPLATE_SPECIALIZATION float b2Min<float>(float, float) -> T b2Min<typename T>(T, T) [b2Math.h <637:10 637:14>]
SYMBOL_FUNCTION b2Vec2 b2Min<b2Vec2>(b2Vec2, b2Vec2) [b2Math.h <637:10 637:14>]
SYMBOL_FUNCTION b2Vec2 b2Min<b2Vec2>(b2Vec2, b2Vec2) [b2Math.h <637:1 <637:10 637:14> 640:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b2Vec2 b2Min<b2Vec2>(b2Vec2, b2Vec2) -> T b2Min<typename T>(T, T) [b2Math.h <637:10 637:14>]
SYMBOL_FUNCTION b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) [b2Math.h <642:1 <642:15 642:19> 645:1>]
SYMBOL_FUNCTION b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) [b2Math.h <642:1 <642:1 <642:15 642:19> 642:53> 645:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <642:8 642:13>]
LOCAL_SYMBOL: b2Math.h<642:35> [b2Math.h <642:35 642:35>]
REFERENCE_TYPE_USAGE b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <642:27 642:32>]
@@ -2000,7 +2000,7 @@ LOCAL_SYMBOL: b2Math.h<642:35> [b2Math.h <644:39 644:39>]
REFERENCE_USAGE b2Vec2 b2Min(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <644:46 644:46>]
LOCAL_SYMBOL: b2Math.h<642:52> [b2Math.h <644:44 644:44>]
SYMBOL_TEMPLATE_PARAMETER b2Max<typename T>::T [b2Math.h <647:20 647:20>]
SYMBOL_FUNCTION T b2Max<typename T>(T, T) [b2Math.h <647:1 <648:10 648:14> 651:1>]
SYMBOL_FUNCTION T b2Max<typename T>(T, T) [b2Math.h <647:1 <648:1 <648:10 648:14> 648:24> 651:1>]
REFERENCE_TYPE_USAGE T b2Max<typename T>(T, T) -> b2Max<typename T>::T [b2Math.h <648:8 648:8>]
LOCAL_SYMBOL: b2Math.h<648:18> [b2Math.h <648:18 648:18>]
REFERENCE_TYPE_USAGE T b2Max<typename T>(T, T) -> b2Max<typename T>::T [b2Math.h <648:16 648:16>]
@@ -2012,14 +2012,14 @@ LOCAL_SYMBOL: b2Math.h<648:18> [b2Math.h <650:9 650:9>]
LOCAL_SYMBOL: b2Math.h<648:23> [b2Math.h <650:13 650:13>]
LOCAL_SYMBOL: b2Math.h<648:18> [b2Math.h <650:17 650:17>]
LOCAL_SYMBOL: b2Math.h<648:23> [b2Math.h <650:21 650:21>]
SYMBOL_FUNCTION float b2Max<float>(float, float) [b2Math.h <648:1 <648:10 648:14> 651:1>]
SYMBOL_FUNCTION float b2Max<float>(float, float) [b2Math.h <648:1 <648:1 <648:10 648:14> 648:24> 651:1>]
SYMBOL_FUNCTION T b2Max<typename T>(T, T)
REFERENCE_TEMPLATE_SPECIALIZATION float b2Max<float>(float, float) -> T b2Max<typename T>(T, T) [b2Math.h <648:10 648:14>]
SYMBOL_FUNCTION b2Vec2 b2Max<b2Vec2>(b2Vec2, b2Vec2) [b2Math.h <648:10 648:14>]
SYMBOL_FUNCTION b2Vec2 b2Max<b2Vec2>(b2Vec2, b2Vec2) [b2Math.h <648:1 <648:10 648:14> 651:1>]
REFERENCE_TEMPLATE_SPECIALIZATION b2Vec2 b2Max<b2Vec2>(b2Vec2, b2Vec2) -> T b2Max<typename T>(T, T) [b2Math.h <648:10 648:14>]
SYMBOL_FUNCTION int b2Max<int>(int, int) [b2Math.h <648:1 <648:10 648:14> 651:1>]
SYMBOL_FUNCTION int b2Max<int>(int, int) [b2Math.h <648:1 <648:1 <648:10 648:14> 648:24> 651:1>]
REFERENCE_TEMPLATE_SPECIALIZATION int b2Max<int>(int, int) -> T b2Max<typename T>(T, T) [b2Math.h <648:10 648:14>]
SYMBOL_FUNCTION b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) [b2Math.h <653:1 <653:15 653:19> 656:1>]
SYMBOL_FUNCTION b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) [b2Math.h <653:1 <653:1 <653:15 653:19> 653:53> 656:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <653:8 653:13>]
LOCAL_SYMBOL: b2Math.h<653:35> [b2Math.h <653:35 653:35>]
REFERENCE_TYPE_USAGE b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <653:27 653:32>]
@@ -2041,7 +2041,7 @@ LOCAL_SYMBOL: b2Math.h<653:35> [b2Math.h <655:39 655:39>]
REFERENCE_USAGE b2Vec2 b2Max(const b2Vec2 &, const b2Vec2 &) -> float32 b2Vec2::y [b2Math.h <655:46 655:46>]
LOCAL_SYMBOL: b2Math.h<653:52> [b2Math.h <655:44 655:44>]
SYMBOL_TEMPLATE_PARAMETER b2Clamp<typename T>::T [b2Math.h <658:20 658:20>]
SYMBOL_FUNCTION T b2Clamp<typename T>(T, T, T) [b2Math.h <658:1 <659:10 659:16> 662:1>]
SYMBOL_FUNCTION T b2Clamp<typename T>(T, T, T) [b2Math.h <658:1 <659:1 <659:10 659:16> 659:36> 662:1>]
REFERENCE_TYPE_USAGE T b2Clamp<typename T>(T, T, T) -> b2Clamp<typename T>::T [b2Math.h <659:8 659:8>]
LOCAL_SYMBOL: b2Math.h<659:20> [b2Math.h <659:20 659:20>]
REFERENCE_TYPE_USAGE T b2Clamp<typename T>(T, T, T) -> b2Clamp<typename T>::T [b2Math.h <659:18 659:18>]
@@ -2054,7 +2054,7 @@ LOCAL_SYMBOL: b2Math.h<660:1> [b2Math.h <662:1 662:1>]
LOCAL_SYMBOL: b2Math.h<659:25> [b2Math.h <661:15 661:17>]
LOCAL_SYMBOL: b2Math.h<659:20> [b2Math.h <661:26 661:26>]
LOCAL_SYMBOL: b2Math.h<659:32> [b2Math.h <661:29 661:32>]
SYMBOL_FUNCTION b2Vec2 b2Clamp(const b2Vec2 &, const b2Vec2 &, const b2Vec2 &) [b2Math.h <664:1 <664:15 664:21> 667:1>]
SYMBOL_FUNCTION b2Vec2 b2Clamp(const b2Vec2 &, const b2Vec2 &, const b2Vec2 &) [b2Math.h <664:1 <664:1 <664:15 664:21> 664:77> 667:1>]
REFERENCE_TYPE_USAGE b2Vec2 b2Clamp(const b2Vec2 &, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <664:8 664:13>]
LOCAL_SYMBOL: b2Math.h<664:37> [b2Math.h <664:37 664:37>]
REFERENCE_TYPE_USAGE b2Vec2 b2Clamp(const b2Vec2 &, const b2Vec2 &, const b2Vec2 &) -> b2Vec2 [b2Math.h <664:29 664:34>]
@@ -2072,7 +2072,7 @@ REFERENCE_CALL b2Vec2 b2Clamp(const b2Vec2 &, const b2Vec2 &, const b2Vec2 &) ->
LOCAL_SYMBOL: b2Math.h<664:37> [b2Math.h <666:26 666:26>]
LOCAL_SYMBOL: b2Math.h<664:73> [b2Math.h <666:29 666:32>]
SYMBOL_TEMPLATE_PARAMETER b2Swap<typename T>::T [b2Math.h <669:19 669:19>]
SYMBOL_FUNCTION void b2Swap<typename T>(T &, T &) [b2Math.h <669:1 <669:34 669:39> 674:1>]
SYMBOL_FUNCTION void b2Swap<typename T>(T &, T &) [b2Math.h <669:1 <669:22 <669:34 669:39> 669:51> 674:1>]
REFERENCE_TYPE_USAGE void b2Swap<typename T>(T &, T &) -> void [b2Math.h <669:29 669:32>]
LOCAL_SYMBOL: b2Math.h<669:44> [b2Math.h <669:44 669:44>]
REFERENCE_TYPE_USAGE void b2Swap<typename T>(T &, T &) -> b2Swap<typename T>::T [b2Math.h <669:41 669:41>]
@@ -2087,7 +2087,7 @@ LOCAL_SYMBOL: b2Math.h<669:44> [b2Math.h <672:2 672:2>]
LOCAL_SYMBOL: b2Math.h<669:50> [b2Math.h <672:6 672:6>]
LOCAL_SYMBOL: b2Math.h<669:50> [b2Math.h <673:2 673:2>]
LOCAL_SYMBOL: b2Math.h<671:4> [b2Math.h <673:6 673:8>]
SYMBOL_FUNCTION uint32 b2NextPowerOfTwo(uint32) [b2Math.h <681:1 <681:15 681:30> 689:1>]
SYMBOL_FUNCTION uint32 b2NextPowerOfTwo(uint32) [b2Math.h <681:1 <681:1 <681:15 681:30> 681:40> 689:1>]
REFERENCE_TYPE_USAGE uint32 b2NextPowerOfTwo(uint32) -> uint32 [b2Math.h <681:8 681:13>]
LOCAL_SYMBOL: b2Math.h<681:39> [b2Math.h <681:39 681:39>]
REFERENCE_TYPE_USAGE uint32 b2NextPowerOfTwo(uint32) -> uint32 [b2Math.h <681:32 681:37>]
@@ -2104,7 +2104,7 @@ LOCAL_SYMBOL: b2Math.h<681:39> [b2Math.h <686:8 686:8>]
LOCAL_SYMBOL: b2Math.h<681:39> [b2Math.h <687:2 687:2>]
LOCAL_SYMBOL: b2Math.h<681:39> [b2Math.h <687:8 687:8>]
LOCAL_SYMBOL: b2Math.h<681:39> [b2Math.h <688:9 688:9>]
SYMBOL_FUNCTION bool b2IsPowerOfTwo(uint32) [b2Math.h <691:1 <691:13 691:26> 695:1>]
SYMBOL_FUNCTION bool b2IsPowerOfTwo(uint32) [b2Math.h <691:1 <691:1 <691:13 691:26> 691:36> 695:1>]
REFERENCE_TYPE_USAGE bool b2IsPowerOfTwo(uint32) -> bool [b2Math.h <691:8 691:11>]
LOCAL_SYMBOL: b2Math.h<691:35> [b2Math.h <691:35 691:35>]
REFERENCE_TYPE_USAGE bool b2IsPowerOfTwo(uint32) -> uint32 [b2Math.h <691:28 691:33>]
@@ -495,16 +495,16 @@ REFERENCE_TYPE_USAGE float32 -> float [b2Settings.h <39:9 39:13>]
SYMBOL_TYPEDEF float64 [b2Settings.h <40:16 40:22>]
SYMBOL_BUILTIN_TYPE double
REFERENCE_TYPE_USAGE float64 -> double [b2Settings.h <40:9 40:14>]
SYMBOL_FUNCTION void * b2Alloc(int32) [b2Settings.h <135:7 135:13>]
SYMBOL_FUNCTION void * b2Alloc(int32) [b2Settings.h <135:1 <135:7 135:13> 135:25>]
SYMBOL_BUILTIN_TYPE void
REFERENCE_TYPE_USAGE void * b2Alloc(int32) -> void [b2Settings.h <135:1 135:4>]
LOCAL_SYMBOL: b2Settings.h<135:21> [b2Settings.h <135:21 135:24>]
REFERENCE_TYPE_USAGE void * b2Alloc(int32) -> int32 [b2Settings.h <135:15 135:19>]
SYMBOL_FUNCTION void b2Free(void *) [b2Settings.h <138:6 138:11>]
SYMBOL_FUNCTION void b2Free(void *) [b2Settings.h <138:1 <138:6 138:11> 138:22>]
REFERENCE_TYPE_USAGE void b2Free(void *) -> void [b2Settings.h <138:1 138:4>]
LOCAL_SYMBOL: b2Settings.h<138:19> [b2Settings.h <138:19 138:21>]
REFERENCE_TYPE_USAGE void b2Free(void *) -> void [b2Settings.h <138:13 138:16>]
SYMBOL_FUNCTION void b2Log(const char *) [b2Settings.h <141:6 141:10>]
SYMBOL_FUNCTION void b2Log(const char *) [b2Settings.h <141:1 <141:6 141:10> 141:35>]
REFERENCE_TYPE_USAGE void b2Log(const char *) -> void [b2Settings.h <141:1 141:4>]
LOCAL_SYMBOL: b2Settings.h<141:24> [b2Settings.h <141:24 141:29>]
SYMBOL_BUILTIN_TYPE char
@@ -523,17 +523,17 @@ REFERENCE_TYPE_USAGE b2Version b2_version -> b2Version [b2Settings.h <153:8 153:
SYMBOL_CLASS b2Timer [b2Timer.h <26:1 <26:7 26:13> 48:1>]
LOCAL_SYMBOL: b2Timer.h<27:1> [b2Timer.h <27:1 27:1>]
LOCAL_SYMBOL: b2Timer.h<27:1> [b2Timer.h <48:1 48:1>]
SYMBOL_METHOD public void b2Timer::b2Timer() [b2Timer.h <31:2 31:8>]
SYMBOL_METHOD public void b2Timer::Reset() [b2Timer.h <34:7 34:11>]
SYMBOL_METHOD public void b2Timer::b2Timer() [b2Timer.h <31:2 <31:2 31:8> 31:10>]
SYMBOL_METHOD public void b2Timer::Reset() [b2Timer.h <34:2 <34:7 34:11> 34:13>]
REFERENCE_TYPE_USAGE void b2Timer::Reset() -> void [b2Timer.h <34:2 34:5>]
SYMBOL_METHOD public float32 b2Timer::GetMilliseconds() const [b2Timer.h <37:10 37:24>]
SYMBOL_METHOD public float32 b2Timer::GetMilliseconds() const [b2Timer.h <37:2 <37:10 37:24> 37:32>]
REFERENCE_TYPE_USAGE float32 b2Timer::GetMilliseconds() const -> float32 [b2Timer.h <37:2 37:8>]
SYMBOL_FIELD private float64 b2Timer::m_start [b2Timer.h <42:10 42:16>]
REFERENCE_TYPE_USAGE float64 b2Timer::m_start -> float64 [b2Timer.h <42:2 42:8>]
SYMBOL_FIELD private static float64 b2Timer::s_invFrequency [b2Timer.h <43:17 43:30>]
REFERENCE_TYPE_USAGE static float64 b2Timer::s_invFrequency -> float64 [b2Timer.h <43:9 43:15>]
SYMBOL_METHOD public void b2Timer::b2Timer(const b2Timer &) [b2Timer.h <26:7 26:13>]
SYMBOL_METHOD public void b2Timer::b2Timer(b2Timer &&) [b2Timer.h <26:7 26:13>]
SYMBOL_METHOD public void b2Timer::b2Timer(const b2Timer &) [b2Timer.h <26:7 <26:7 26:13> 26:13>]
SYMBOL_METHOD public void b2Timer::b2Timer(b2Timer &&) [b2Timer.h <26:7 <26:7 26:13> 26:13>]
SYMBOL_FIELD private static float64 b2Timer::s_invFrequency [b2Timer.cpp <23:18 23:31>]
SYMBOL_CLASS b2Timer
QUALIFIER: b2Timer [b2Timer.cpp <23:9 23:15>]