data: Improved graph retrieval to use fixed number of requests
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@@ -93,13 +93,11 @@ private:
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Id getLastVisibleParentNodeId(const Id nodeId) const;
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std::vector<Id> getAllChildNodeIds(const Id nodeId) const;
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void addEdgeAndAllChildrenToGraph(const Id edgeId, Graph* graph) const;
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Node* addNodeAndAllChildrenToGraph(const Id nodeId, Graph* graph) const;
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void addNodesToGraph(const std::vector<Id>& nodeIds, Graph* graph) const;
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void addEdgesToGraph(const std::vector<Id>& edgeIds, Graph* graph) const;
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void addNodesAndEdgesToGraph(const std::vector<Id>& nodeIds, const std::vector<Id>& edgeIds, Graph* graph) const;
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void addAggregationEdgesToGraph(const Id nodeId, Graph* graph) const;
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void addNodesToGraph(const std::vector<Id> nodeIds, Graph* graph) const;
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void addEdgesToGraph(const std::vector<Id> edgeIds, Graph* graph) const;
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void addComponentAccessToGraph(Graph* graph) const;
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void buildSearchIndex();
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