utility: added FilePath abstraction and rewrote data management to use it
The utility class FilePath wraps an instance of boost::filesystem::path. Using FilePath allows for easy comparision of file paths on different platforms using absolute or relative paths. Whereever file paths are compared, this wrapper should be used.
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@@ -7,6 +7,7 @@
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#include <ostream>
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#include <string>
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#include "utility/file/FilePath.h"
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#include "utility/types.h"
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class TokenLocation;
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@@ -16,8 +17,8 @@ class TokenLocationLine;
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class TokenLocationCollection
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{
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public:
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typedef std::map<std::string, std::shared_ptr<TokenLocationFile> > TokenLocationFileMapType;
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typedef std::pair<std::string, std::shared_ptr<TokenLocationFile> > TokenLocationFilePairType;
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typedef std::map<FilePath, std::shared_ptr<TokenLocationFile> > TokenLocationFileMapType;
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typedef std::pair<FilePath, std::shared_ptr<TokenLocationFile> > TokenLocationFilePairType;
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TokenLocationCollection();
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~TokenLocationCollection();
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@@ -29,13 +30,13 @@ public:
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size_t getTokenLocationCount() const;
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TokenLocation* addTokenLocation(
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Id tokenId, const std::string& filePath,
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Id tokenId, const FilePath& filePath,
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unsigned int startLineNumber, unsigned int startColumnNumber,
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unsigned int endLineNumber, unsigned int endColumnNumber);
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void removeTokenLocation(TokenLocation* location);
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TokenLocation* findTokenLocationById(Id id) const;
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TokenLocationFile* findTokenLocationFileByPath(const std::string& filePath) const;
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TokenLocationFile* findTokenLocationFileByPath(const FilePath& filePath) const;
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void forEachTokenLocationFile(std::function<void(TokenLocationFile*)> func) const;
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void forEachTokenLocationLine(std::function<void(TokenLocationLine*)> func) const;
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@@ -48,7 +49,7 @@ public:
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void clear();
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private:
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TokenLocationFile* createTokenLocationFile(const std::string& filePath);
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TokenLocationFile* createTokenLocationFile(const FilePath& filePath);
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TokenLocationFileMapType m_files;
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std::map<Id, TokenLocation*> m_locations;
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