utility: added FilePath abstraction and rewrote data management to use it

The utility class FilePath wraps an instance of boost::filesystem::path. Using FilePath allows for easy comparision of
file paths on different platforms using absolute or relative paths. Whereever file paths are compared, this wrapper
should be used.
This commit is contained in:
Eberhard Graether
2015-03-09 01:51:32 +01:00
parent 7014c8ac4c
commit df888e4151
37 changed files with 387 additions and 126 deletions
+79
View File
@@ -0,0 +1,79 @@
#include "utility/file/FilePath.h"
FilePath::FilePath(const char* filePath)
: m_path(filePath)
{
}
FilePath::FilePath(const std::string& filePath)
: m_path(filePath)
{
}
FilePath::FilePath(const boost::filesystem::path& filePath)
: m_path(filePath)
{
}
bool FilePath::exists() const
{
return boost::filesystem::exists(m_path);
}
std::string FilePath::str() const
{
return m_path.generic_string();
}
std::string FilePath::absoluteStr() const
{
return boost::filesystem::absolute(m_path).generic_string();
}
std::string FilePath::fileName() const
{
return m_path.filename().generic_string();
}
std::string FilePath::extension() const
{
return m_path.extension().generic_string();
}
FilePath FilePath::withoutExtension() const
{
return FilePath(boost::filesystem::path(m_path).replace_extension());
}
bool FilePath::hasExtension(const std::vector<std::string>& extensions) const
{
std::string e = extension();
for (std::string ext : extensions)
{
if (e == ext)
{
return true;
}
}
return false;
}
bool FilePath::operator==(const FilePath& other) const
{
if (exists() && other.exists())
{
return boost::filesystem::equivalent(m_path, other.m_path);
}
return m_path.compare(other.m_path) == 0;
}
bool FilePath::operator!=(const FilePath& other) const
{
return !(*this == other);
}
bool FilePath::operator<(const FilePath& other) const
{
return m_path.compare(other.m_path) < 0;
}