ui: fixed jumps in graph navigation

* moved graph postprocessing to GraphController to avoid reprocessing on edge activation
* animat sceneRect of the GraphView to avoid jump at end of animation
This commit is contained in:
Eberhard Graether
2015-06-09 22:51:09 +02:00
parent 0c41aecfc9
commit e85b9e7425
14 changed files with 178 additions and 128 deletions
-2
View File
@@ -40,8 +40,6 @@ add_files(
qt/graphics/QtStraightLineItem.h
qt/utility/QtDeviceScaledPixmap.h
qt/utility/QtGraphPostprocessor.cpp
qt/utility/QtGraphPostprocessor.h
qt/utility/QtHighlighter.cpp
qt/utility/QtHighlighter.h
qt/utility/QtThreadedFunctor.h
-452
View File
@@ -1,452 +0,0 @@
#include "QtGraphPostprocessor.h"
#include "component/view/GraphViewStyle.h"
unsigned int QtGraphPostprocessor::s_cellSize = GraphViewStyle::s_gridCellSize;
unsigned int QtGraphPostprocessor::s_cellPadding = GraphViewStyle::s_gridCellPadding;
void QtGraphPostprocessor::doPostprocessing(std::list<std::shared_ptr<QtGraphNode>>& nodes)
{
unsigned int atomarGridSize = s_cellSize;
if (nodes.size() < 2)
{
LOG_INFO_STREAM(<< "Skipping postprocessing, need at least 2 nodes but got " << nodes.size());
return;
}
// determine center of mass (CoD) which is used to get outliers closer to the rest of the graph
int divisor = 999999;
int maxNodeSize = 0;
Vec2i centerOfMass(0, 0);
float totalMass = 0.0f;
std::list<std::shared_ptr<QtGraphNode>>::iterator it = nodes.begin();
for (; it != nodes.end(); it++)
{
if ((*it)->getSize().x < divisor)
{
divisor = (*it)->getSize().x;
}
if ((*it)->getSize().y < divisor)
{
divisor = (*it)->getSize().y;
}
if ((*it)->getSize().x > maxNodeSize)
{
maxNodeSize = (*it)->getSize().x;
}
else if ((*it)->getSize().y > maxNodeSize)
{
maxNodeSize = (*it)->getSize().y;
}
float nodeMass = (*it)->getSize().getLengthSquared();
centerOfMass += (*it)->getPosition() * nodeMass;
totalMass += nodeMass;
}
centerOfMass /= totalMass;
divisor = (int)atomarGridSize + s_cellPadding; //std::min(divisor, (int)atomarGridSize);
resolveOutliers(nodes, centerOfMass);
// the nodes will be aligned everytime they move during post-processing
// align all nodes once here so that nodes that won't be moved again are aligned
it = nodes.begin();
for (; it != nodes.end(); it++)
{
alignNodeOnRaster((*it).get());
}
MatrixDynamicBase<unsigned int> heatMap = buildHeatMap(nodes, divisor, maxNodeSize);
resolveOverlap(nodes, heatMap, divisor);
}
void QtGraphPostprocessor::alignNodeOnRaster(QtGraphNode* node)
{
node->setPosition(alignOnRaster(node->getPosition()));
}
Vec2i QtGraphPostprocessor::alignOnRaster(Vec2i position)
{
int rasterPosDivisor = s_cellSize + s_cellPadding;
if (position.x % rasterPosDivisor != 0)
{
int t = position.x / rasterPosDivisor;
int r = position.x % rasterPosDivisor;
if (std::abs(r) > rasterPosDivisor/2)
{
if (t != 0)
{
t += (t / std::abs(t));
}
else if (r != 0)
{
t += (r / std::abs(r));
}
}
position.x = t * rasterPosDivisor;
}
if (position.y % rasterPosDivisor != 0)
{
int t = position.y / rasterPosDivisor;
int r = position.y % rasterPosDivisor;
if (std::abs(r) > rasterPosDivisor/2)
{
if(t != 0)
{
t += (t / std::abs(t));
}
else if(r != 0)
{
t += (r / std::abs(r));
}
}
position.y = t * rasterPosDivisor;
}
return position;
}
void QtGraphPostprocessor::resolveOutliers(std::list<std::shared_ptr<QtGraphNode>>& nodes, const Vec2i& centerPoint)
{
float maxDist = 0.0f;
std::list<std::shared_ptr<QtGraphNode>>::iterator it = nodes.begin();
for (; it != nodes.end(); it++)
{
Vec2i pos = (*it)->getPosition();
Vec2i toCenterOfMass = centerPoint - pos;
if (toCenterOfMass.getLength() > maxDist)
{
maxDist = toCenterOfMass.getLength();
}
}
it = nodes.begin();
for (; it != nodes.end(); it++)
{
Vec2i pos = (*it)->getPosition();
Vec2i toCenterOfMass = centerPoint - pos;
float dist = toCenterOfMass.getLength();
float distFactor = std::sqrt(dist/maxDist); // causes far away nodes to be effected stronger than nodes that are already close to the center
(*it)->setPosition(pos + toCenterOfMass * distFactor);
}
}
MatrixDynamicBase<unsigned int> QtGraphPostprocessor::buildHeatMap(const std::list<std::shared_ptr<QtGraphNode>>& nodes, const int atomarNodeSize, const int maxNodeSize)
{
int heatMapWidth = (maxNodeSize * nodes.size() / atomarNodeSize) * 5; // theoretically the nodes could horizontally or vertically far from the center, therefore '*5' (it's kinda arbitrary, generally *2 should suffice, I use *5 to prevent problems in extrem cases)
int heatMapHeight = heatMapWidth;
MatrixDynamicBase<unsigned int> heatMap(heatMapWidth, heatMapHeight);
std::list<std::shared_ptr<QtGraphNode>>::const_iterator it = nodes.cbegin();
for(; it != nodes.end(); it++)
{
int left = (*it)->getPosition().x / atomarNodeSize + heatMapWidth/2;
int up = (*it)->getPosition().y / atomarNodeSize + heatMapHeight/2;
Vec2i size = calculateRasterNodeSize(*it);
int width = size.x;
int height = size.y;
if (left + width > heatMapWidth || left < 0)
{
continue;
}
if (up + height > heatMapHeight || up < 0)
{
continue;
}
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
unsigned int x = left + i;
unsigned int y = up + j;
unsigned int value = heatMap.getValue(x, y);
heatMap.setValue(x, y, value+1);
}
}
}
return heatMap;
}
void QtGraphPostprocessor::resolveOverlap(std::list<std::shared_ptr<QtGraphNode>>& nodes, MatrixDynamicBase<unsigned int>& heatMap, const int divisor)
{
int heatMapWidth = heatMap.getColumnsCount();
int heatMapHeight = heatMap.getRowsCount();
bool overlap = true;
int iterationCount = 0;
int maxIterations = 15;
while (overlap && iterationCount < maxIterations)
{
LOG_INFO_STREAM(<< iterationCount);
overlap = false;
iterationCount++;
std::list<std::shared_ptr<QtGraphNode>>::iterator it = nodes.begin();
for (; it != nodes.end(); it++)
{
Vec2i nodePos(0, 0);
nodePos.x = (*it)->getPosition().x / divisor + heatMapWidth/2;
nodePos.y = (*it)->getPosition().y / divisor + heatMapHeight/2;
Vec2i nodeSize = calculateRasterNodeSize(*it);
if (nodePos.x + nodeSize.x > heatMapWidth || nodePos.x < 0)
{
LOG_WARNING("Leaving heatmap area in x");
continue;
}
if (nodePos.y + nodeSize.y > heatMapHeight || nodePos.y < 0)
{
LOG_WARNING("Leaving heatmap area in y");
continue;
}
Vec2f grad(0.0f, 0.0f);
if (getHeatmapGradient(grad, heatMap, nodePos, nodeSize))
{
overlap = true;
}
// handle overlap with no gradient
// e.g. when a node lies completely on top of another
if (grad.getLengthSquared() <= 0.000001f && overlap)
{
grad = (*it)->getPosition();
grad.normalize();
// catch special case of node being at position 0/0
if(grad.getLengthSquared() <= 0.000001f)
{
grad.y = 1.0f;
}
grad *= -1.0f;
}
// remove node temporarily from heat map, it will be re-added at the new position later on
modifyHeatmapArea(heatMap, nodePos, nodeSize, -1);
// move node to new position
int xOffset = grad.x * divisor;
int yOffset = grad.y * divisor;
int maxOffset = 2*divisor;
// prevent the graph from "exploding" again...
if (xOffset > maxOffset)
{
xOffset = maxOffset;
}
else if (xOffset < -maxOffset)
{
xOffset = -maxOffset;
}
if (yOffset > maxOffset)
{
yOffset = maxOffset;
}
else if (yOffset < -maxOffset)
{
yOffset = -maxOffset;
}
Vec2i pos = (*it)->getPosition();
pos += Vec2i(xOffset, yOffset);
(*it)->setPosition(pos);
alignNodeOnRaster((*it).get());
// re-add node to heat map at new position
nodePos.x = (*it)->getPosition().x / divisor + heatMapWidth/2;
nodePos.y = (*it)->getPosition().y / divisor + heatMapHeight/2;
modifyHeatmapArea(heatMap, nodePos, nodeSize, 1);
if(getHeatmapGradient(grad, heatMap, nodePos, nodeSize))
{
overlap = true;
}
}
}
}
void QtGraphPostprocessor::modifyHeatmapArea(MatrixDynamicBase<unsigned int>& heatMap, const Vec2i& leftUpperCorner, const Vec2i& size, const int modifier)
{
bool wentOutOfRange = false;
for (int i = 0; i < size.x; i++)
{
for (int j = 0; j < size.y; j++)
{
int x = leftUpperCorner.x + i;
int y = leftUpperCorner.y + j;
if (x < 0 || x > static_cast<int>(heatMap.getColumnsCount()-1))
{
wentOutOfRange = true;
continue;
}
if (y < 0 || y > static_cast<int>(heatMap.getRowsCount()-1))
{
wentOutOfRange = true;
continue;
}
unsigned int value = heatMap.getValue(x, y);
heatMap.setValue(x, y, value+modifier);
if (wentOutOfRange == true)
{
LOG_WARNING("Left matrix range while trying to modify values.");
}
}
}
}
bool QtGraphPostprocessor::getHeatmapGradient(Vec2f& outGradient, const MatrixDynamicBase<unsigned int>& heatMap, const Vec2i& leftUpperCorner, const Vec2i& size)
{
bool overlap = false;
for (int i = 0; i < size.x; i++)
{
for (int j = 0; j < size.y; j++)
{
int x = leftUpperCorner.x + i;
int y = leftUpperCorner.y + j;
// weight factors that emphasize gradients near the nodes center
int hMagFactor = std::max(1, (int)(size.x*0.5 - std::abs(i+1 - size.x*0.5)));
int vMagFactor = std::max(1, (int)(size.y*0.5 - std::abs(j+1 - size.y*0.5)));
// if x and y lie directly at the border not all 4 neighbours can be checked
if(x < 1 || x > static_cast<int>(heatMap.getColumnsCount()-2))
continue;
if(y < 1 || y > static_cast<int>(heatMap.getRowsCount()-2))
continue;
float val = heatMap.getValue(x, y);
float xP1 = heatMap.getValue(x+1, y) * hMagFactor;
float xM1 = heatMap.getValue(x-1, y) * hMagFactor;
float yP1 = heatMap.getValue(x, y+1) * vMagFactor;
float yM1 = heatMap.getValue(x, y-1) * vMagFactor;
xP1 = std::sqrt(xP1);
xM1 = std::sqrt(xM1);
yP1 = std::sqrt(yP1);
yM1 = std::sqrt(yM1);
float xOffset = (xM1 - val) + (val - xP1);
float yOffset = (yM1 - val) + (val - yP1);
outGradient += Vec2f(xOffset, yOffset);
if (val > 1)
{
overlap = true;
}
}
}
return overlap;
}
Vec2f QtGraphPostprocessor::heatMapRayCast(const MatrixDynamicBase<unsigned int>& heatMap, const Vec2f& startPosition, const Vec2f& direction, unsigned int minValue)
{
float xOffset = 0.0f;
float yOffset = 0.0f;
if(std::abs(direction.x) > 0.0000000001f)
{
xOffset = direction.x / std::abs(direction.x);
}
if(std::abs(direction.y) > 0.0000000001f)
{
yOffset = direction.y / std::abs(direction.y);
}
if(startPosition.x < 1 || startPosition.x > static_cast<int>(heatMap.getColumnsCount()-2))
return Vec2f(0.0f, 0.0f);
if(startPosition.y < 1 || startPosition.y > static_cast<int>(heatMap.getRowsCount()-2))
return Vec2f(0.0f, 0.0f);
Vec2f length(0.0f, 0.0f);
bool hit = false;
float posX = startPosition.x + xOffset;
float posY = startPosition.y + yOffset;
do
{
if(heatMap.getValue(posX, posY) >= minValue)
{
hit = true;
length.x = length.x + xOffset;
length.y = length.y + yOffset;
posX += xOffset;
posY += yOffset;
}
else
{
hit = false;
}
}
while(hit);
return length;
}
Vec2i QtGraphPostprocessor::calculateRasterNodeSize(const std::shared_ptr<QtGraphNode>& node)
{
Vec2i size = node->getSize();
Vec2i rasterSize(0, 0);
while(size.x > 0)
{
size.x = size.x - s_cellSize;
if(size.x > 0)
{
size.x = size.x - s_cellPadding;
}
rasterSize.x = rasterSize.x + 1;
}
while(size.y > 0)
{
size.y = size.y - s_cellSize;
if(size.y > 0)
{
size.y = size.y - s_cellPadding;
}
rasterSize.y = rasterSize.y + 1;
}
return rasterSize;
}
-32
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@@ -1,32 +0,0 @@
#ifndef QT_GRAPH_POSTPROCESSOR_H
#define QT_GRAPH_POSTPROCESSOR_H
#include <memory>
#include <list>
#include "utility/math/MatrixDynamicBase.h"
#include "qt/view/graphElements/QtGraphNode.h"
class QtGraphPostprocessor
{
public:
static void doPostprocessing(std::list<std::shared_ptr<QtGraphNode>>& nodes);
static void alignNodeOnRaster(QtGraphNode* node);
static Vec2i alignOnRaster(Vec2i position);
private:
static unsigned int s_cellSize;
static unsigned int s_cellPadding;
static MatrixDynamicBase<unsigned int> buildHeatMap(const std::list<std::shared_ptr<QtGraphNode>>& nodes, const int atomarNodeSize, const int maxNodeSize);
static void resolveOutliers(std::list<std::shared_ptr<QtGraphNode>>& nodes, const Vec2i& centerPoint);
static void resolveOverlap(std::list<std::shared_ptr<QtGraphNode>>& nodes, MatrixDynamicBase<unsigned int>& heatMap, const int divisor);
static void modifyHeatmapArea(MatrixDynamicBase<unsigned int>& heatMap, const Vec2i& leftUpperCorner, const Vec2i& size, const int modifier);
static bool getHeatmapGradient(Vec2f& outGradient, const MatrixDynamicBase<unsigned int>& heatMap, const Vec2i& leftUpperCorner, const Vec2i& size);
static Vec2f heatMapRayCast(const MatrixDynamicBase<unsigned int>& heatMap, const Vec2f& startPosition, const Vec2f& direction, unsigned int minValue);
static Vec2i calculateRasterNodeSize(const std::shared_ptr<QtGraphNode>& node);
};
#endif // QT_GRAPH_POSTPROCESSOR_H
+38 -11
View File
@@ -6,12 +6,13 @@
#include <QGraphicsView>
#include <QPropertyAnimation>
#include <QParallelAnimationGroup>
#include <QScrollBar>
#include <QSequentialAnimationGroup>
#include "component/controller/helper/DummyEdge.h"
#include "component/controller/helper/DummyNode.h"
#include "component/controller/helper/GraphPostprocessor.h"
#include "qt/utility/QtGraphPostprocessor.h"
#include "qt/utility/utilityQt.h"
#include "qt/view/QtViewWidgetWrapper.h"
@@ -90,6 +91,17 @@ Vec2i QtGraphView::getViewSize() const
return Vec2i(view->width(), view->height());
}
void QtGraphView::centerScrollBars()
{
QGraphicsView* view = getView();
QScrollBar* hb = view->horizontalScrollBar();
QScrollBar* vb = view->verticalScrollBar();
hb->setValue((hb->minimum() + hb->maximum()) / 2);
vb->setValue((vb->minimum() + vb->maximum()) / 2);
}
void QtGraphView::finishedTransition()
{
for (const std::shared_ptr<QtGraphNode>& node : m_nodes)
@@ -170,10 +182,8 @@ void QtGraphView::doRebuildGraph(
}
}
QtGraphPostprocessor::doPostprocessing(m_nodes);
QPointF center = itemsBoundingRect(m_nodes).center();
Vec2i o = QtGraphPostprocessor::alignOnRaster(Vec2i(center.x(), center.y()));
Vec2i o = GraphPostprocessor::alignOnRaster(Vec2i(center.x(), center.y()));
QPointF offset = QPointF(o.x, o.y);
m_sceneRectOffset = offset - center;
@@ -214,9 +224,7 @@ void QtGraphView::doClear()
void QtGraphView::doResize()
{
int margin = 25;
QGraphicsView* view = getView();
view->setSceneRect(itemsBoundingRect(m_oldNodes).adjusted(-margin, -margin, margin, margin).translated(m_sceneRectOffset));
getView()->setSceneRect(getSceneRect(m_oldNodes));
}
std::shared_ptr<QtGraphNode> QtGraphView::findNodeRecursive(const std::list<std::shared_ptr<QtGraphNode>>& nodes, Id tokenId)
@@ -320,17 +328,21 @@ std::shared_ptr<QtGraphEdge> QtGraphView::createEdge(QGraphicsView* view, const
}
}
template <typename T>
QRectF QtGraphView::itemsBoundingRect(const std::list<std::shared_ptr<T>>& items) const
QRectF QtGraphView::itemsBoundingRect(const std::list<std::shared_ptr<QtGraphNode>>& items) const
{
QRectF boundingRect;
for (const std::shared_ptr<T>& item : items)
for (const std::shared_ptr<QtGraphNode>& item : items)
{
boundingRect |= item->sceneBoundingRect();
}
return boundingRect;
}
QRectF QtGraphView::getSceneRect(const std::list<std::shared_ptr<QtGraphNode>>& items) const
{
return itemsBoundingRect(items).adjusted(-25, -25, 25, 25).translated(m_sceneRectOffset);
}
void QtGraphView::compareNodesRecursive(
std::list<std::shared_ptr<QtGraphNode>> newSubNodes,
std::list<std::shared_ptr<QtGraphNode>> oldSubNodes,
@@ -429,7 +441,6 @@ void QtGraphView::createTransition()
}
// move and scale
if (remainingNodes.size())
{
QParallelAnimationGroup* remain = new QParallelAnimationGroup();
@@ -462,6 +473,22 @@ void QtGraphView::createTransition()
}
}
QPropertyAnimation* anim = new QPropertyAnimation(view, "sceneRect");
anim->setStartValue(view->sceneRect());
anim->setEndValue(getSceneRect(m_nodes));
if (remainingNodes.size())
{
anim->setDuration(300);
}
else
{
anim->setDuration(300);
connect(anim, SIGNAL(finished()), this, SLOT(centerScrollBars()));
}
remain->addAnimation(anim);
m_transition->addAnimation(remain);
}
+3 -2
View File
@@ -42,6 +42,7 @@ public:
virtual Vec2i getViewSize() const;
private slots:
void centerScrollBars();
void finishedTransition();
private:
@@ -61,8 +62,8 @@ private:
QGraphicsView* view, std::shared_ptr<QtGraphNode> parentNode, const DummyNode& node);
std::shared_ptr<QtGraphEdge> createEdge(QGraphicsView* view, const DummyEdge& edge);
template <typename T>
QRectF itemsBoundingRect(const std::list<std::shared_ptr<T>>& items) const;
QRectF itemsBoundingRect(const std::list<std::shared_ptr<QtGraphNode>>& items) const;
QRectF getSceneRect(const std::list<std::shared_ptr<QtGraphNode>>& items) const;
void compareNodesRecursive(
std::list<std::shared_ptr<QtGraphNode>> newSubNodes,
@@ -5,9 +5,10 @@
#include <QGraphicsSceneEvent>
#include <QPen>
#include "component/controller/helper/GraphPostprocessor.h"
#include "qt/graphics/QtRoundedRectItem.h"
#include "qt/utility/QtDeviceScaledPixmap.h"
#include "qt/utility/QtGraphPostprocessor.h"
#include "qt/view/graphElements/nodeComponents/QtGraphNodeComponent.h"
#include "qt/view/graphElements/QtGraphEdge.h"
@@ -250,9 +251,9 @@ void QtGraphNode::addSubNode(const std::shared_ptr<QtGraphNode>& node)
m_subNodes.push_back(node);
}
void QtGraphNode::moved()
void QtGraphNode::moved(const Vec2i& oldPosition)
{
QtGraphPostprocessor::alignNodeOnRaster(this);
setPosition(GraphPostprocessor::alignOnRaster(getPosition()));
}
void QtGraphNode::onClick()
+1 -1
View File
@@ -79,7 +79,7 @@ public:
virtual void addSubNode(const std::shared_ptr<QtGraphNode>& node);
virtual void onClick();
virtual void moved();
virtual void moved(const Vec2i& oldPosition);
virtual void updateStyle() = 0;
@@ -41,11 +41,11 @@ void QtGraphNodeData::onClick()
}
}
void QtGraphNodeData::moved()
void QtGraphNodeData::moved(const Vec2i& oldPosition)
{
QtGraphNode::moved();
QtGraphNode::moved(oldPosition);
MessageGraphNodeMove(m_data->getId(), getPosition()).dispatch();
MessageGraphNodeMove(m_data->getId(), getPosition() - oldPosition).dispatch();
}
void QtGraphNodeData::updateStyle()
@@ -18,7 +18,7 @@ public:
virtual Id getTokenId() const;
virtual void onClick();
virtual void moved();
virtual void moved(const Vec2i& oldPosition);
virtual void updateStyle();
protected:
@@ -19,8 +19,9 @@ void QtGraphNodeComponentMoveable::nodeMousePressEvent(QGraphicsSceneMouseEvent*
std::shared_ptr<QtGraphNode> node = m_graphNode.lock();
if (node != NULL)
{
m_mouseOffset.x = event->scenePos().x() - node->getPosition().x;
m_mouseOffset.y = event->scenePos().y() - node->getPosition().y;
m_oldPos = node->getPosition();
m_mouseOffset.x = event->scenePos().x() - m_oldPos.x;
m_mouseOffset.y = event->scenePos().y() - m_oldPos.y;
event->accept();
}
@@ -46,6 +47,6 @@ void QtGraphNodeComponentMoveable::nodeMouseReleaseEvent(QGraphicsSceneMouseEven
std::shared_ptr<QtGraphNode> node = m_graphNode.lock();
if (node != NULL)
{
node->moved();
node->moved(m_oldPos);
}
}
@@ -18,6 +18,7 @@ public:
private:
Vec2i m_mouseOffset;
Vec2i m_oldPos;
};
#endif // QT_GRAPH_NODE_COMPONENT_MOVEABLE