data: increased aggregation edge creation performance
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@@ -159,9 +159,10 @@ private:
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Id getFileNodeId(const FilePath& filePath);
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Id getLastParentNodeId(const Id nodeId) const;
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Id getLastVisibleParentNodeId(const Id nodeId) const;
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std::vector<Id> getDirectChildNodeIds(const Id nodeId) const;
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std::vector<Id> getAllChildNodeIds(const Id nodeId) const;
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std::vector<Id> getAllChildNodeIds(const Id nodeId, const Graph* graph) const;
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void addEdgeAndAllChildrenToGraph(const Id edgeId, Graph* graph) const;
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Node* addNodeAndAllChildrenToGraph(const Id nodeId, Graph* graph) const;
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