ui: Show call graphs, inheritance trees and include trees for active symbol (issue 249 337)

* Added TrailLayouter with Sugiyama dependency layouting
* Layouter supports horizontal and vertical layouts
* Added basic ui to graph view for showing incoming and outgoing paths
* Added depth slider, with infinity at maximum
* Disable trail ui when not available
* Added trail messages to undo stack and only use last one when undoing
* Added QtGraphLineBezier for trail graphs and refactored other line types
* Disabled edge activation for trail layouts, shown only visually
* Highlight all connected edges when hovering a node in trail layout
* Use different color when highlighting call edges for better contrast
* Fixed BucketLayouter issue when edge does not leave node
* Increased click area for angled edges

bug id = 249 337

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This commit is contained in:
Eberhard Graether
2017-04-24 01:14:53 +02:00
parent 01bd0efefb
commit f0b7dcdcdd
40 changed files with 1892 additions and 487 deletions
+1
View File
@@ -40,6 +40,7 @@ public:
virtual std::shared_ptr<Graph> getGraphForAll() const;
virtual std::shared_ptr<Graph> getGraphForActiveTokenIds(const std::vector<Id>& tokenIds, bool* isActiveNamespace = nullptr) const;
virtual std::shared_ptr<Graph> getGraphForTrail(Id originId, Id targetId, Edge::EdgeTypeMask trailType, size_t depth) const;
virtual std::vector<Id> getActiveTokenIdsForId(Id tokenId, Id* declarationId) const;
virtual std::vector<Id> getNodeIdsForLocationIds(const std::vector<Id>& locationIds) const;