ui: Show call graphs, inheritance trees and include trees for active symbol (issue 249 337)
* Added TrailLayouter with Sugiyama dependency layouting * Layouter supports horizontal and vertical layouts * Added basic ui to graph view for showing incoming and outgoing paths * Added depth slider, with infinity at maximum * Disable trail ui when not available * Added trail messages to undo stack and only use last one when undoing * Added QtGraphLineBezier for trail graphs and refactored other line types * Disabled edge activation for trail layouts, shown only visually * Highlight all connected edges when hovering a node in trail layout * Use different color when highlighting call edges for better contrast * Fixed BucketLayouter issue when edge does not leave node * Increased click area for angled edges bug id = 249 337 fortune cookie message = Answer just what the heart prompts to you.
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@@ -40,6 +40,7 @@ public:
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virtual std::shared_ptr<Graph> getGraphForAll() const;
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virtual std::shared_ptr<Graph> getGraphForActiveTokenIds(const std::vector<Id>& tokenIds, bool* isActiveNamespace = nullptr) const;
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virtual std::shared_ptr<Graph> getGraphForTrail(Id originId, Id targetId, Edge::EdgeTypeMask trailType, size_t depth) const;
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virtual std::vector<Id> getActiveTokenIdsForId(Id tokenId, Id* declarationId) const;
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virtual std::vector<Id> getNodeIdsForLocationIds(const std::vector<Id>& locationIds) const;
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