ui: Show call graphs, inheritance trees and include trees for active symbol (issue 249 337)
* Added TrailLayouter with Sugiyama dependency layouting * Layouter supports horizontal and vertical layouts * Added basic ui to graph view for showing incoming and outgoing paths * Added depth slider, with infinity at maximum * Disable trail ui when not available * Added trail messages to undo stack and only use last one when undoing * Added QtGraphLineBezier for trail graphs and refactored other line types * Disabled edge activation for trail layouts, shown only visually * Highlight all connected edges when hovering a node in trail layout * Use different color when highlighting call edges for better contrast * Fixed BucketLayouter issue when edge does not leave node * Increased click area for angled edges bug id = 249 337 fortune cookie message = Answer just what the heart prompts to you.
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#ifndef MESSAGE_ACTIVATE_TRAIL_H
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#define MESSAGE_ACTIVATE_TRAIL_H
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#include "utility/messaging/Message.h"
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#include "utility/types.h"
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class MessageActivateTrail
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: public Message<MessageActivateTrail>
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{
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public:
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MessageActivateTrail(Id originId, Id targetId, Edge::EdgeTypeMask trailType, size_t depth, bool horizontalLayout)
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: originId(originId)
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, targetId(targetId)
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, trailType(trailType)
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, depth(depth)
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, horizontalLayout(horizontalLayout)
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{
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}
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static const std::string getStaticType()
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{
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return "MessageActivateTrail";
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}
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const Id originId;
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const Id targetId;
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const Edge::EdgeTypeMask trailType;
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const size_t depth;
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const bool horizontalLayout;
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};
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#endif // MESSAGE_ACTIVATE_TRAIL_H
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