logic: search ui performance optimization
* replaced the implementation of the search index. the search index now uses a search-trie. edges have gates that can be used to check if a character can be matched when following the edge. * SearchMatches now have a text and a list of NameHierarchies that share this node (instead of Ids, so that nodes must be found by names (which makes sure that SearchMatches are still valid after refresh). * when parsing a project's description the CodeController now looks for NameHierarchies instead of SearchNode names to find ids of linked elements.
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@@ -14,7 +14,7 @@
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LET'S GET STARTED!\n
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\tTo keep things simple just click the "main" symbol below to start the tour.\n
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\n
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[main](); // <- start here\n\n
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[main\tint\r()](); // <- start here\n\n
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</description>
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</info>
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<source>
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