* Implemented basic parsing and storage of template parameter types, template classes and template functions
* Added template specialization edge.
* Implemented handling of partial specializations. Needs some more tweaking.
* Added a lot of test code for template stuff (still needs some cases to be tested)
* Removed the isTemplateParameterType from DataType, since it shouldn't be needed
* Function qualTypeToDataType uses clang PrintingPolicy to fetch the desired format.
* Merged a lot of code for getting the correct names and name hierarchies of definitions
* Removed TokenComponentDataType
* Merged both of the Storage::addTypeEdge(...) functions
* Added "-fno-delayed-template-parsing" flag to parser for parsing test code.
This change only shows matches in the autocompletion list that are prefiltered by the already entered query. The
autocompletion now also shows up after an operator of type . or > has been entered to show an alphabetical list of
possible tokens.
* replaced typenames (which have been stored as single sting where "::" indicated hierarchy levels) by a vector of strings where each element indicates a hierarchy level.
* introduced this change to the Storage method signatures, the ParseFunction and ParseVariable
* this way the SearchIndex creates a node for each level of the hierarchy.
This change allows for parsing of a real codebase by specifying the system header search paths in
ApplicationSettings.xml and the additional header search paths in ProjectSettings.xml.
Both settings files are now documented in ApplicationSettings_template.xml and ProjectSettings_template.xml, which show
all possible settings for each file.
This change also fixes some parsing edge cases that occured.
- QtSearchView was split into QtSearchView and QtSearchBox.
- QtSearchBox contains all Qt elements and can use them purely
- QtSearchView forwards calls from the SearchController to QtSearchBox
- Searching is initiated with MessageSearch to the SearchController
- Autocompletion is initiated with MessageSearchAutocomplete to the SearchController
- The search field is able to create filter queries by only giving autocompletions for the last token in the query
- For named tokens the search field adds their token ids to the query in the form of "A,25" for faster lookup
bug id = #21
This change stores each Token name in the separate singleton class Dictionary. The Dictionary gives each saved word an
Id and thereby avoids duplicated names. E.g if the constructor method "Graph::Graph" is stored then the word "Graph"
only appears once in memory.
The class SearchIndex is now responsible for the name hierarchy and is instantiated by the Storage. The SearchIndex
builds the name hierarchy using SearchNodes, each holding a Dictionary string reference of the name it holds. E.g if the
names "math::ceil" and "math::floor" are added to the SearchIndex then 3 nodes get created, the SearchNode "math" will
hold the two childs "ceil" and "floor".
The hierarchical graph creation functionality got split off from Graph into the new subclass StorageGraph. The
StorageGraph creates nodes with a passed SearchNode pointer of the name it represents in the SearchIndex. Thereby the
StorageGraph reuses the hierarchical information in the SearchIndex and can create nodes much quicker by avoiding node
searches and name comparisions.
The name information is now stored in the Nodes via the TokenComponentName class, which is subclassed into
TokenComponentNameReferenced and TokenComponentNameCached. The StorageClass creates nodes with the component
TokenComponentNameReferenced, which holds a pointer to the SearchNode instance holding the name. This allows for
retrieving the full name of the node, without using other Nodes int the Graph, which might not be present. If the Node
is copied then the component changes to a TokenComponentNameCached, which holds the full name as a string, so the
memory in the Storage doesn't have to be accessed anymore.
TokenComponentSignature is now only holding an Id of the signature string saved in the Dictionary, which speeds up the
signature comparison. A follow-up will change saving the whole signature as string to reusing the wordIds it is
consisting of.
Lastly the SearchIndex holds basic fuzzy search functionality. A passed query gets compared down the SearchNode
hierarchy as long as matches for each letter are found. Matches must contain all letters of the query. The search is
case-insensitive. If letters are found in front positions, next to each other or written in uppercase they are weighed
higher in the match ranking. The character ':' is also interpreted and found, although the '::' delimiter is not stored.
E.g. the query "m:l" used on the example above will return both "math::floor" and "math::ceil", but "floor" is ranked
higher because the 'l' appears closer to the start.
This change adds the StorageTestSuite that checks whether the ParserClient callbacks cause the right things to be saved.
In order to allow for easier data retrieval the ParserClient callbacks now return the Id of the inserted Token, which
can then be used to retrieve the Token pointer.
This change parses type usages in function and method bodies and saves them with an edge of type EDGE_TYPE_USAGE. This
also includes base class types used in initialization lists of derived class constructors.
This change switches function and method parsing to use the structure ParseFunction, which holds all important values of
the function. This structure is then used also in call and usage parsing to allow distinction between signatures.
This change moves the EdgeComponent system to Token and redefines them as TokenComponents.
* Performance tests on the side showed that using typeid() in getComponent() is faster than dynamically casting every
pointer.
* The hasComponent() method was deliberately left out in the implementation, because it used to look up the right
component and discard it again. This check for presence can also be achieved by just using getComponent().
* The method addComponent() is protected in Token, so that Node and Edge can guard which Component is set on which type
by implementing specific setters for each Component.
* The GraphTestSuite was extended to include tests for the Component implementation (and missing tests for locationIds
in Token and copying of Node and Edge were added).
For easier use with int and other basic types, new logging macros where introduced that use stringstream internally, so
heterogeneous data can be logged using the following syntax:
LOG_INFO_STREAM(<< "hello " << 42 << '!');
Added MenuBar action Project->New, which opens a directory dialog for choosing the new source directory to parse the
files from. The ConfigManager can be created empty now and setValue calls can be used to set values.
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Changed old 2d vector template to a generic vector class that can have any amount of dimensions. Added implementations for 2d and 4d and typedefs for int and float.
Updated the unit tests accordingly
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This change removes the ConsoleLogger from the TestSuiteFixture and registers a PlainFileLogger instead, which saves
logs during testing into the file bin/test/data/log/test_log.txt.