* overview bundles imitate style of bundled node type
* removed bundle for built-in types
* show contents of overview bundle in vertical list layouted with new ListLayouter
* nodes starting with the same letter are grouped with the letter displayed above
* pressing the letter key will scroll to the group
* also use this list layouting for namespace & package contents
* renamed BucketGrid to BucketLayouter
* moved used functions of GraphPostProcessor to GraphViewStyle and removed GraphPostProcessor
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* Moved error filtering to PersistentStorage
* Fixed wrong error count in statusbar and dialog sometimes
* Make sure error tab is visible when showing Log View
* Don't show error view when no visible errors are added
* polished color schemes for error view
* fixed error id column not hidden
* fixed error count shown correctly in each view
* moved storage stats logging to application
* fixed indexed flag of errors broken for indexed headers in cdb project
* fixed scrolling to active error when errors where not visible before
* reverted tictactoe files to no errors
* delete test.sqlite in storagetestsuite in desstructor
* remove new and delete from suffixarray
* case sensitive fts
* fixed fulltext results annotated like errors
* lazy suffix array building
* fulltextsearch folder added
* go back too branch without _publish
* suffixarray working
* logic: Improved code view performance
* renamed Storage to PersistentStorage
* added Storage as baseclass that implements data injection
* cleaned ParserClient interface
* added default constructors for storage types
* cleaned SqlteStorage by implementing the private getAll methods as template specializations
* added CXX flags to CMakeLists (this is needed for sqlite with visual studio)
* removed TestStorage.h/.cpp since these files were not used anymore.
* fulltextsearch enabled in sqlite
* fulltextsearch start search with @
* codeview performance improved
* strip sRGB profile from png files to get rid of libpng warning at runtime
* label errors as errors instead of references in file snippet headers
* show number of fatal errors in file snippet headers as well
* only show the first 10 error snippets open, remaining collapsed
* don't show status message after parsing in red on errors
* don't show stats of parsing when project was only loaded
- added local symbols to storage
- added tests for local symbol parsing
- added MessageActivateLocalSymbols to activate local symbols in code view
- TokenLocations now store their LocationType instead of a plain bool "isScope"
- moved LocationType from TokenLocation to separate file, since it is also used in Annotations now.
- added local_symbol in stylesheet to define a style for hovering and activating these elements
- renamed location to token in stylesheet
* show namespace name in search view when activated
* show namespace definitions in code view when activated
* no children in namespace
* no implicit nodes in overview or namespace
* Show a maximum of 10 open snippets
* Fixed bug causing nodes in GraphView to be stacked at 0,0
* replaced the implementation of the search index. the search index now uses a search-trie. edges have gates that can be used to check if a character can be matched when following the edge.
* SearchMatches now have a text and a list of NameHierarchies that share this node (instead of Ids, so that nodes must be found by names (which makes sure that SearchMatches are still valid after refresh).
* when parsing a project's description the CodeController now looks for NameHierarchies instead of SearchNode names to find ids of linked elements.
* removed unused code: ParseFunction, ParseVariable and ParseTypeUsage. All this is handled using NameHierarchies now.
* Moved the getErrorCount method from ParserClient to the StorageAccess
* MessageFinishedParsing doesn't know the error count anymore.
* StatusBarController now has a StorageAccess to fetch the error count when needed.
* show analysed nodes as bundles in graph
* ellide node names longer than 50 chars
* sort nodes alphabetic in these bundles
* show stats of analysis in code
* error are displayed as well in overview
* added keywords overview and error
* project description can be set in .coatiproject file
* description can include links to symbols using [symbol] syntax
* updated documentation
* increased toc nesting in documentation
* CodeView displays comments as atomic regions. They are either displayed as a whole or not at all. Do nothing halfway!
* added CommentHandler that handles comments detected by clang.
* stored CommentLocations in database.
* the codeview now displays a hatched background for a filename when the file's content has changed or the file does not exist anymore.
* added TimePoint class to encapsulate boost.
This change makes MessageActivateTokens being used consistently throughout all Controllers. The FeatureController
accepts all incoming activation messages and turns them into MessageActivateTokens, which are then accepted by all
view controllers.
* showing project name in main window title
* keep reference count visible when maximizing code file
* show first node in db when no main function is available
* log Storage stats after parse
* fixed macro locations saved multiply
* using NameHierarchy when retrieving ids
Namespace splitting is now handled in active token id retrieval from the Storage, so that namespace nodes are not added
to the Graph at all and complexity in the GraphController is reduced.
* removed header search in subdirectories of header search paths
* cache file node ids in Storage for faster lookup
* retrieve node names from SearchIndex
* fixed addNodeAndAllChildren also called for member edges
* added check if node already present in addEdgeAndAllChildren
* database stores modification time of files.
* FileManager updates internal state based on database info.
* reimplemented FileManager's check if a file is in project.
* implemented clearing data of updated or removed files before reparsing the updated and added files.
This change removes the query syntax from the QtSmartSearchbox and all its classes. Now it only autocompletes to one
single Token, but the UI functionality for composing a query of multiple elements is still left for later use. The struct
SearchMatch is now used in the whole pipeline for passing search results back and forth.
* replaced storage by a new version that utilizes sqlite for persistence.
* added SqliteStorage to manage direct access to the database.
* added testsuit for sqlite.
* slimmed down the protected interface of the storage.
* changed tests in StorageTestSuit to avoid using protected methods of the storage.
* added functions to begin and commit a transaction to the storage.
* removed GraphFilterTestSuite.
* removed GraphFilterConductorTestSuite.
* added Node and Edge constructor that takes id as parameter
* added constructor for TokenComponentNameCached that accepts NameHierarchy as parameter
* added TokenLocation constructor that takes locationId as parameter.
* created respective construction functions in TokenLocatonLine, -File and -Collection.
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This change lets the user click the snippet title in the CodeView to insert the full scope. The existing snippets are
merged with the new lines accordingly.
* saving search query to undo stack with MessageSearch
* saving node and edge with name to undo stack with MessageActivateNode and MessageActivateEdge
* added FeatureController that handels distribution of MessageActivateTokens
* clearing views when refreshing or changing project
* clearing undo stack when changing project
* added StorageCache derived from StorageAccessProxy
This change switches the code view UI to use minimize and maximize buttons within the QtCodeView instead of creating
separate windows for each maximized code file. Real icons for the buttons are still missing.
* added title for snippets
* title displays name of parent scope.
* when new TokenLocationFiles are created in the storage they are now returned as shared_ptr to ensure correct linking in the contained data.
* Storage::getTokenLocationsForLinesInFile() now always returns pairs of start and end locations.
* Adjusted code snippet view to regard the change described above.
* added SnippetMerger class that conducts the merging and snapping of TokenLocations to create snippets.
* added parameters for snippet snapping and merging to ApplicationSettings.
* added forEachStartTokenLocation() and forEachEndTokenLocation() to TokenLocationLine and TokenLocationFile.
* added < and > operators to TokenLocation that compare the location part (not the id).
Having only one access point to the Storage will simplify caching and parallelisation in the future. Also the two
accesses were never really independent of each other anyways, because in some cases they had to access both data sets.