ORDER_ACTIVATE for messages that change active symbols
ORDER_ADAPT for graph and code view expanding and collapsing
ORDER_VIEW for scrolling and local symbol activation
* show namespace name in search view when activated
* show namespace definitions in code view when activated
* no children in namespace
* no implicit nodes in overview or namespace
* Show a maximum of 10 open snippets
* Fixed bug causing nodes in GraphView to be stacked at 0,0
* visit implicit declarations in ASTVisitor
* show implicit and undefined child nodes only when connected
* fixed some bundle edges couldn't be split
* add "implicit" to tooltip
* show undefiend and implicit nodes hatched
* move top and bottom layout buckets closer to center buckets
* split undefined bundles into users and usees
* acknowledge zoom for graph view size in layouting
* bundle all referencing nodes
* fixed bundle node and bundle edge count
* added access node to graph for template parameters, no icon so far
* don't reexpand function nodes with children when active before
* removed console warnings for edges
* show analysed nodes as bundles in graph
* ellide node names longer than 50 chars
* sort nodes alphabetic in these bundles
* show stats of analysis in code
* error are displayed as well in overview
* added keywords overview and error
* project description can be set in .coatiproject file
* description can include links to symbols using [symbol] syntax
* updated documentation
* increased toc nesting in documentation
* saving errors in separate sqlite table
* use MessageShowErrors to show the errors in the UI
* show error count permanently in the right side of the status bar with click to show
* fixed clicking of error locations
* fixed expanding of files with errors
* expand toggle also for undefined classes
* changed direction of some template edges
* save same access component to specialized template functions and classes
* added new logos to setup ui
* changed wording in status messages and bundle nodes
* removed ununsed Vector.h
* save NameHierarchy to SearchMatch
* fixed NameHierarchyElement retrieval for name elements without parent
* fixed match weight to score last letters higher
* fixed refreshing to send another ui refresh message after parsing
* keepContent field for MessageBase so that views won't update
* fixed searchmatching to only weigh uppercase letters next to lowercase ones
* fixed file not jumping back to snippets when activating edge
* clicking into empty space deselects active edge
* clear file manager files on every fetch
* added db transaction for file clearing
* use zooming instead of changing font size
Namespace splitting is now handled in active token id retrieval from the Storage, so that namespace nodes are not added
to the Graph at all and complexity in the GraphController is reduced.
This change introduces bucket grid layouting, which sorts the nodes into buckets based on how they are connected. Each
bucket is then layouted individually before they are arranged next to each other. Edges go from left to right, except
for inheritance edges that go from bottom to top.
* removed header search in subdirectories of header search paths
* cache file node ids in Storage for faster lookup
* retrieve node names from SearchIndex
* fixed addNodeAndAllChildren also called for member edges
* added check if node already present in addEdgeAndAllChildren
* aggregation edges only connect toplevel nodes
* fixed aggregation click for undo and redo
* don't show edge name in search field, because they are not searchable
* clear search field when clicking aggregation
* leave active nodes active when clicking edges
This change adds font size and font family to the ApplicationSettings to have a single point for manipulating them. The
font size can also be changed via the menu or the zoomIn and zoomOut shortcuts on all platforms.
This change introdoces a classification of commands by order in the undo stack. Undoing the last action will resend the
message of the last active token change and all messages changing the ui after that.
This change bundles similar nodes in the graph view together. When the bundled node or it's aggregation edge are clicked,
then the bundle is split. This change also adds an arrow to the aggregation edge based on the direction of it's edges.
* moved graph postprocessing to GraphController to avoid reprocessing on edge activation
* animat sceneRect of the GraphView to avoid jump at end of animation
* common base class QtGraphNode
* derived class QtGraphNodeData for nodes representing the data model
* removed GraphNode and GraphEdge interface classes
* moved and renamed files for DummyNode and DummyEdge
* refactored includes throughout Graph UI related files
* fixed crash when hovering GraphNode while expanding/collapsing it
* fixed clang warnings
* fixed GraphNodeExpandToggle to show empty circle
* fixed Searchbar showing empty block when nothing was parsed
* made template related edges in GraphView red
This change reduces the size of collapsed classes in the GraphView by removing the condensed view of the class access
nodes and using a single button next to the class name for collapsing and expanding instead.
This change adds the class GraphViewStyle that holds all values for defining the style of Nodes and Edges in the Graph.
The GraphViewStyleImpl interface and the QtGraphViewStyleImpl implementation are used to request Qt specific metrics,
like the charwidth of used fonts.
This change includes the following fixes:
* aggregation number always in the middle between nodes
* darker color for aggregation edge
* split off QGraphicsLineItem implementations from QtGraphEdge
* fixed some colors in color scheme
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Having only one access point to the Storage will simplify caching and parallelisation in the future. Also the two
accesses were never really independent of each other anyways, because in some cases they had to access both data sets.
This change adds the node NODE_FILE to the graph and the edge EDGE_INCLUDE, which determine the dependencies between
files by parsing the include preprocessor directive. File nodes can be searched and displayed in the GraphView as file
dependency graph. The filter "file" allows for selecting all files. The file depency information is used on project
refresh do determine which files need to get reparsed.
* split active and visible setting for DummyNodes
* set and check visible on DummyEdges
* include fix for Mac in MatrixDynamicBase
* fix for disappearing style and crashes in GraphView
* cleaned up DummyNode
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Implemented graph layouting, hybrid approach using spectral and force based layouting
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