Can now parse visual studio solutions. VS Plugin can send a command, parsing is implemented in Coati.
Some minor changes: added project file icon, added language check to vs plugin
* added target for the license lib.
* switched to statically linked version of boost.
* removed boost dlls from bin directories.
* cleaned up CMakeLists.
This change integrates the license key ui into the application and makes it necessary for the user to enter a correct
key. The check for a correct key is done on startup and whenever a project is loaded. The check for the key also
includes a check whether the location of the application has changed.
* don't save macros from external files
* fixed macro and include saving duplicates
* added NODE_UNDEFINED_MACRO
TIL = You need to cut a 1kg cake about 85 times in half until you have a piece with only a single atom.
Implemented graph layouting, hybrid approach using spectral and force based layouting
fortune cookie message = Giving credit where it's due ensures loyalty to you.
Added boost components: filesystem and system to the project
environment varibable BOOST_155_DIR targeting the boost_1_55_0 folder is needed
review id = 14
fortune cookie message = when you speak honestly and openly, others truly listen to you
Adds clang and llvm include directories and libraries to the build. The
environment variable CLANG_DIR is used to define the location of llvm
and clang. A simple clang tool implementation was added to assure proper
operation of the libraries.
Added cmake build instructions for app, lib and test.
Included Qt via environment variable QT_DIR.
Included CxxTest via environment variable CXX_TEST_DIR.
Added scripts for setup, syncing master and publishing features.
Added dlls for QT on Windows.
This change adds the commit message template in file
.git_commit_message.txt. It will be used after once running:
$ git config commit.template .git_commit_message.txt
reviewer=
review url=