- added local symbols to storage
- added tests for local symbol parsing
- added MessageActivateLocalSymbols to activate local symbols in code view
- TokenLocations now store their LocationType instead of a plain bool "isScope"
- moved LocationType from TokenLocation to separate file, since it is also used in Annotations now.
- added local_symbol in stylesheet to define a style for hovering and activating these elements
- renamed location to token in stylesheet
* visit implicit declarations in ASTVisitor
* show implicit and undefined child nodes only when connected
* fixed some bundle edges couldn't be split
* add "implicit" to tooltip
* show undefiend and implicit nodes hatched
* storing the information if a node is defined implicitly in the database
* the analysis however does not visit implicit nodes directly. Currently they are just recorded when used somewhere in the code. This should be changed once implicit nodes are hidde in the UI.
* removed error logs for unnamed template parameters and function parameters since it is ok when they are anonymous.
* removed unused code: ParseFunction, ParseVariable and ParseTypeUsage. All this is handled using NameHierarchies now.
* Moved the getErrorCount method from ParserClient to the StorageAccess
* MessageFinishedParsing doesn't know the error count anymore.
* StatusBarController now has a StorageAccess to fetch the error count when needed.
* improved context detection of template parameters.
* fixed case where declaration and definition of template function has 2 nodes in graph.
* removed code duplications: replaced individual cache classes in ASTVisitor with template based
* increased performance. coati is now 1.55 times as fast as at version 0.4
* integrated sourceweb parsing code
* removed astbodyvisitor
* NameHierarchy now store signatures in a new format
* storage does not allow to re-set the type of a node, once it is marked as "defined".
* made onTemplateRecordSpecParsed just create the edge, not the node.
* removed distinction between template specialitzations for functions and classes
* functions will only display their names in the graph view. hovering the nodes shows the signature as a tooltip. However, nodes in the database will be created and used regarding their signature.
* improved lambda handling. All calls to generated lambda functions (constructor, call operator) will now point to the lambda class instead.
* implemented handling of the "auto" type.
* improved the CxxParserTestSuite to use function strings instead of function names for template related functions.
* reverted to old source location retrieval for CxxConstructExpr, because source locations were outside file
* removed exisiting source location check for better performance
* fixed CXXParserTestSuite to use c++11 standard
* fixed crash on missing signature retrieval
* implemented handling lambdas as functions
* functions can have child nodes now
* NameElements in NameHierarchy can have signatures now.
* fixed crash that occurred when message listener was used while being half way through its destruction process.
* now Coati will also parse the body of an instantiated template function and follow calls to other template functions there.
* Coati will parse template arguments at the point of implicit or explicit template instantiation and explicit template specialization.
* refactored template handling in storage.
* implemented handling of template parameter packs.
* added tests for these cases.
* refactored some areas of the template code.
* fixed the names of template arguments that get parsed when they occur in a function's/declarator's body.
* Added a new edge that connects a method of an implicitly specialized template class to its definition in the unspecialized template class.
* Added a test case for this.
* Made methods that have an invalid source location stored as undefined.
* showing project name in main window title
* keep reference count visible when maximizing code file
* show first node in db when no main function is available
* log Storage stats after parse
* fixed macro locations saved multiply
* using NameHierarchy when retrieving ids
* removed header search in subdirectories of header search paths
* cache file node ids in Storage for faster lookup
* retrieve node names from SearchIndex
* fixed addNodeAndAllChildren also called for member edges
* added check if node already present in addEdgeAndAllChildren
templateSpecializationArgsAsWritten returning null caused a crash
VisitMemberExprInDeclBody for vardecl was missing
subdirectories for headersearchpaths, that the user does not need to add a hugh amount of folders
* replaced storage by a new version that utilizes sqlite for persistence.
* added SqliteStorage to manage direct access to the database.
* added testsuit for sqlite.
* slimmed down the protected interface of the storage.
* changed tests in StorageTestSuit to avoid using protected methods of the storage.
* added functions to begin and commit a transaction to the storage.
* removed GraphFilterTestSuite.
* removed GraphFilterConductorTestSuite.
* added Node and Edge constructor that takes id as parameter
* added constructor for TokenComponentNameCached that accepts NameHierarchy as parameter
* added TokenLocation constructor that takes locationId as parameter.
* created respective construction functions in TokenLocatonLine, -File and -Collection.
fortune cookie message = Recognition will come from unexpected sources.
* fixed crash when hovering GraphNode while expanding/collapsing it
* fixed clang warnings
* fixed GraphNodeExpandToggle to show empty circle
* fixed Searchbar showing empty block when nothing was parsed
* made template related edges in GraphView red
* Created CxxNameResolver classes that take care of resolving the name hierarchies of clang components.
* NameResolvers store clang::Decls they ignore when traversing the hierarchy of DeclContext nodes. This approach is used to avoid infinite loops when parsing template parameters of a template class that depends on it's template parameters that depend on the template class....
<description>
This change introduces the TaskScheduler, which queues and processes Tasks on a separate thread. The Task class provides
a common interface for deriving all specific tasks. A task can split it's processing into multiple update calls. The
TaskScheduler will update a task until it is finished or interrupt it when necessary. TaskGroups can be used to bundle
multiple Tasks together. So far only TaskGroupSequential was implemented which runs the Tasks in the set order.
TaskParseCxx utilizes the CxxParser to parse each source file in a single update call. Parsing can be interrupted using
the ESC key. The Statusbar shows the parsing progress.
* fixed test that was expecting a wrong result.
* refactored DataType class.
* added code to parse dependent type names.
* refactored utilityCxx a little.
This change facilitates loading Coati into Coati:
* removed error logs for TokenComponent setting
* fixed edge checks regarding template stuff
* separated CommonSettings to be inherited by Project- and ApplicationSettings for common settings
* pluralized SourcePaths setting in xml to allow for loading multiple directories and single files
* added CompilerFlags section to settings
* passing Compiler arguments to Parser via struct Parser::Arguments
* setting -isystem for all header search paths to avoid distinction between "" and <> headers
* parsing all headers from the SourcePaths, even the ones that are not included
* fixed parsing time measurement and display
* added utility.h file for general utility functionality
* Added tests for parameter parsing of template functions.
* Added missing tests for template parameters and arguments.
* Fixed warning when using the "typename" keyword in combination with template template arguments.
* Added code to handle template template default arguments and implemented test case.
* fixed search activating 2 nodes, because of NodeType in query
* fixed search results didn't contain results with same name
* added protected contents to sample and tictactoe code
* fixed CxxParserTests not logging errors, disabled logging for tests with errors
* fixed CxxParserTests not finding system headers, added TestSettings.xml and pass headers to Parser::parseFile()
* name of template class now also contains type information on the template parameters (e.g. typename, class, bool, const std::string&, etc.)
* implemented handling of non-type template parameters and template template parameters.
* implemented lots of tests for these features.
The utility class FilePath wraps an instance of boost::filesystem::path. Using FilePath allows for easy comparision of
file paths on different platforms using absolute or relative paths. Whereever file paths are compared, this wrapper
should be used.
This change adds the node NODE_FILE to the graph and the edge EDGE_INCLUDE, which determine the dependencies between
files by parsing the include preprocessor directive. File nodes can be searched and displayed in the GraphView as file
dependency graph. The filter "file" allows for selecting all files. The file depency information is used on project
refresh do determine which files need to get reparsed.
* Changed the TokenLocation of TemplateArguments to have at least a valid file name.
* Extended name of anonymous namespace by the containing file's name.
* Adjusted tests to reflect these changes.
* Fixed template parameters to be resolved to their correct names even if they are (re)definied outside of the class (e.g. for template method definitions).
* Added test code.
* added FileManager that keeps track of the files analyzed by the project. It therefore checks if files get added, updated or deleted from the source- and include folders.
* refactored ASTVisitor::hasValidLocation() and implemented one version that search for the location in the currently parsed file and one that searches in all the project's source files.
* quickfix: switched order in FileManager so that header files are parsed first.
* created folder for helper classes used in tests.
* added test code for FileManager
* adjusted test code for Parser Tests.