* only randomize parsing order of source files for multithreaded indexing
* fixed overview not displayed when switching projects due to MessageScrollCode being dispatched
* avoid adding duplicate TokenLocations that causes highlighting to break in QtCodeArea
* clear all controllers when switching project
* maximize unindexed file when clicking title instead of activating it
- added local symbols to storage
- added tests for local symbol parsing
- added MessageActivateLocalSymbols to activate local symbols in code view
- TokenLocations now store their LocationType instead of a plain bool "isScope"
- moved LocationType from TokenLocation to separate file, since it is also used in Annotations now.
- added local_symbol in stylesheet to define a style for hovering and activating these elements
- renamed location to token in stylesheet
* show namespace name in search view when activated
* show namespace definitions in code view when activated
* no children in namespace
* no implicit nodes in overview or namespace
* Show a maximum of 10 open snippets
* Fixed bug causing nodes in GraphView to be stacked at 0,0
* unused member in undoredocontroller
* int - size_t comparion
* virtual destructor ASTVisitor added
* braces when && and || in same if
* 1 warning left: isNamedDeclUnnamed in ASTVisitor is unused
* show analysed nodes as bundles in graph
* ellide node names longer than 50 chars
* sort nodes alphabetic in these bundles
* show stats of analysis in code
* error are displayed as well in overview
* added keywords overview and error
* project description can be set in .coatiproject file
* description can include links to symbols using [symbol] syntax
* updated documentation
* increased toc nesting in documentation
* handled communication from VS to Coati and vice versa.
* one bug still remains: Coati regards a tab as a single character while VS regards it as multiple characters. This causes offsets in communicated positions.
* extracted code for translating input messages to token activations from the FeatureController to the helper class ActivationTranslator.
* used ActivationTranslator in UndoRedoController to determine if the symbols that have been selected before refresh are still available after parsing again.
* fixed refreshing to send another ui refresh message after parsing
* keepContent field for MessageBase so that views won't update
* fixed searchmatching to only weigh uppercase letters next to lowercase ones
* fixed file not jumping back to snippets when activating edge
* clicking into empty space deselects active edge
* clear file manager files on every fetch
* added db transaction for file clearing
* use zooming instead of changing font size
Namespace splitting is now handled in active token id retrieval from the Storage, so that namespace nodes are not added
to the Graph at all and complexity in the GraphController is reduced.
This change removes the query syntax from the QtSmartSearchbox and all its classes. Now it only autocompletes to one
single Token, but the UI functionality for composing a query of multiple elements is still left for later use. The struct
SearchMatch is now used in the whole pipeline for passing search results back and forth.
* replaced storage by a new version that utilizes sqlite for persistence.
* added SqliteStorage to manage direct access to the database.
* added testsuit for sqlite.
* slimmed down the protected interface of the storage.
* changed tests in StorageTestSuit to avoid using protected methods of the storage.
* added functions to begin and commit a transaction to the storage.
* removed GraphFilterTestSuite.
* removed GraphFilterConductorTestSuite.
* added Node and Edge constructor that takes id as parameter
* added constructor for TokenComponentNameCached that accepts NameHierarchy as parameter
* added TokenLocation constructor that takes locationId as parameter.
* created respective construction functions in TokenLocatonLine, -File and -Collection.
fortune cookie message = Recognition will come from unexpected sources.
* aggregation edges only connect toplevel nodes
* fixed aggregation click for undo and redo
* don't show edge name in search field, because they are not searchable
* clear search field when clicking aggregation
* leave active nodes active when clicking edges
Put all colors into single xml file. Accessing colors is handled via the singleton class ColorScheme. The default scheme
"bright.xml" holds the original colors. The scheme "dark.xml" is a start, but still a poor alternative. Color schemes
can be switched via the View menu.
This change adds font size and font family to the ApplicationSettings to have a single point for manipulating them. The
font size can also be changed via the menu or the zoomIn and zoomOut shortcuts on all platforms.
This change introdoces a classification of commands by order in the undo stack. Undoing the last action will resend the
message of the last active token change and all messages changing the ui after that.
* saving search query to undo stack with MessageSearch
* saving node and edge with name to undo stack with MessageActivateNode and MessageActivateEdge
* added FeatureController that handels distribution of MessageActivateTokens
* clearing views when refreshing or changing project
* clearing undo stack when changing project
* added StorageCache derived from StorageAccessProxy