Commit Graph
12 Commits
Author SHA1 Message Date
malte_langkabel 0f34f55844 data: windows crash fix
* fixed a crash on windows that occurred when the name of a token was stored in a container that was destroyed after a const & was returned.
2014-10-06 11:18:27 +02:00
Eberhard Graether 760e5ffafd logic: refactored GraphAccess and GraphController to use single call that returns Graph
This change refactors the GraphController to use the GraphAccess only with a single call that returns a Graph. The Graph
contains all information for visually representing the active Token with all parent and child nodes and edges. This
reduces coupling of the data and logic tiers.
2014-09-10 01:07:26 +02:00
Eberhard Graether 4fd1f330ed data: added SearchIndex for fuzzy name search and rewrote name handling in the Storage
This change stores each Token name in the separate singleton class Dictionary. The Dictionary gives each saved word an
Id and thereby avoids duplicated names. E.g if the constructor method "Graph::Graph" is stored then the word "Graph"
only appears once in memory.

The class SearchIndex is now responsible for the name hierarchy and is instantiated by the Storage. The SearchIndex
builds the name hierarchy using SearchNodes, each holding a Dictionary string reference of the name it holds. E.g if the
names "math::ceil" and "math::floor" are added to the SearchIndex then 3 nodes get created, the SearchNode "math" will
hold the two childs "ceil" and "floor".

The hierarchical graph creation functionality got split off from Graph into the new subclass StorageGraph. The
StorageGraph creates nodes with a passed SearchNode pointer of the name it represents in the SearchIndex. Thereby the
StorageGraph reuses the hierarchical information in the SearchIndex and can create nodes much quicker by avoiding node
searches and name comparisions.

The name information is now stored in the Nodes via the TokenComponentName class, which is subclassed into
TokenComponentNameReferenced and TokenComponentNameCached. The StorageClass creates nodes with the component
TokenComponentNameReferenced, which holds a pointer to the SearchNode instance holding the name. This allows for
retrieving the full name of the node, without using other Nodes int the Graph, which might not be present. If the Node
is copied then the component changes to a TokenComponentNameCached, which holds the full name as a string, so the
memory in the Storage doesn't have to be accessed anymore.

TokenComponentSignature is now only holding an Id of the signature string saved in the Dictionary, which speeds up the
signature comparison. A follow-up will change saving the whole signature as string to reusing the wordIds it is
consisting of.

Lastly the SearchIndex holds basic fuzzy search functionality. A passed query gets compared down the SearchNode
hierarchy as long as matches for each letter are found. Matches must contain all letters of the query. The search is
case-insensitive. If letters are found in front positions, next to each other or written in uppercase they are weighed
higher in the match ranking. The character ':' is also interpreted and found, although the '::' delimiter is not stored.

E.g. the query "m:l" used on the example above will return both "math::floor" and "math::ceil", but "floor" is ranked
higher because the 'l' appears closer to the start.
2014-09-06 01:13:07 +02:00
Eberhard Graether 8950d679e1 data: Saving virtual abstraction of methods as TokenComponentAbstraction 2014-08-01 05:27:09 +02:00
Eberhard Graether b110d528dc data: Added type bitmasking to Node and Edge and check type on Edge creation 2014-07-31 15:07:18 +02:00
Eberhard Graether dc09860680 data: Parsing functions with ParseFunction for signature comparing
This change switches function and method parsing to use the structure ParseFunction, which holds all important values of
the function. This structure is then used also in call and usage parsing to allow distinction between signatures.
2014-07-30 13:32:38 +02:00
Eberhard Graether 68c6ede244 data: saving graph nodes with short name only
This change saves only the short names in the node, getName() no only gives the short version. The fullName is assembled
from the parent nodes on demand using the getFullName() method.
2014-07-26 14:58:06 +02:00
Eberhard Graether 641acc2bde data: Moved EdgeComponent system to Token and extended it to cover all type specific Edge and Token fields
This change moves the EdgeComponent system to Token and redefines them as TokenComponents.
* Performance tests on the side showed that using typeid() in getComponent() is faster than dynamically casting every
pointer.
* The hasComponent() method was deliberately left out in the implementation, because it used to look up the right
component and discard it again. This check for presence can also be achieved by just using getComponent().
* The method addComponent() is protected in Token, so that Node and Edge can guard which Component is set on which type
by implementing specific setters for each Component.
* The GraphTestSuite was extended to include tests for the Component implementation (and missing tests for locationIds
in Token and copying of Node and Edge were added).
2014-07-26 02:26:59 +02:00
Eberhard Graether bbe5874a89 data: saving typedef to Storage
This change save typedef expressions to the Storage using a node of type Node::NODE_TYPEDEF and an edge of type
Edge::EDGE_TYPEDEF_OF that leads to the original type, with the qualifiers saved as DataType on the edge.
2014-07-14 16:47:40 +02:00
Eberhard Graether e2ec5ffee2 data: compare signatures when storing overloaded functions and methods
Function and method nodes are now distincted by their signature when added to the graph. A different node for each
overloaded declaration is created with the signature as member field.

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2014-07-10 16:08:59 +02:00
Eberhard Graether b72584559c data: Renamed Global to GlobalVariable in Graph 2014-07-01 11:13:27 +02:00
Eberhard Graether 5ceb7a4b43 data: added Graph data structure for storing code semantics in Storage
This change adds graph data structures Token, Node, Edge and Graph for holding code semantics in the Storage and fills
them with the parsed data. Things to note:
* Token is the base for the classes Edge and Node and holds a unique id.
* Graph is the owner of all Nodes and Edges.
* A Node saves the Edges it is endpoint of.
* An Edge saves the Nodes that are endpoints.
* Nodes and Edges are not subclassed. The different Node and Edge types are distinguished by the enums NodeType and
  EdgeType. Type specific fields are therefore available for all types, a check when assigning them prohibits faulty
  usage.
* Storage uses the Graph::getNodeHierarchy method, which is not strict about knowing type names beforehand. E.g. if A::B
  is passed in and A doesn't exist so far, then node A gets created as NODE_UNDEFINED with B as it's child.
* The Graph methods addNodeAsPlainCopy and addEdgeAsPlainCopy can be used to create a sub-graph without reference to the
  original, but with the same ids.

review id = 19

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2014-06-30 14:08:01 +02:00