* expand toggle also for undefined classes
* changed direction of some template edges
* save same access component to specialized template functions and classes
* added new logos to setup ui
* changed wording in status messages and bundle nodes
* removed ununsed Vector.h
* save NameHierarchy to SearchMatch
* fixed NameHierarchyElement retrieval for name elements without parent
* fixed match weight to score last letters higher
* removed header search in subdirectories of header search paths
* cache file node ids in Storage for faster lookup
* retrieve node names from SearchIndex
* fixed addNodeAndAllChildren also called for member edges
* added check if node already present in addEdgeAndAllChildren
* saving search query to undo stack with MessageSearch
* saving node and edge with name to undo stack with MessageActivateNode and MessageActivateEdge
* added FeatureController that handels distribution of MessageActivateTokens
* clearing views when refreshing or changing project
* clearing undo stack when changing project
* added StorageCache derived from StorageAccessProxy
* moved graph postprocessing to GraphController to avoid reprocessing on edge activation
* animat sceneRect of the GraphView to avoid jump at end of animation
* smoothing for edge lines
* fixed activation of token not working when multiple tokens active
* changed inheritance arrow
* thicker width for edges on focus
* common base class QtGraphNode
* derived class QtGraphNodeData for nodes representing the data model
* removed GraphNode and GraphEdge interface classes
* moved and renamed files for DummyNode and DummyEdge
* refactored includes throughout Graph UI related files