* fulltextsearch enabled in sqlite
* fulltextsearch start search with @
* codeview performance improved
* strip sRGB profile from png files to get rid of libpng warning at runtime
* replaced the implementation of the search index. the search index now uses a search-trie. edges have gates that can be used to check if a character can be matched when following the edge.
* SearchMatches now have a text and a list of NameHierarchies that share this node (instead of Ids, so that nodes must be found by names (which makes sure that SearchMatches are still valid after refresh).
* when parsing a project's description the CodeController now looks for NameHierarchies instead of SearchNode names to find ids of linked elements.
* storing the information if a node is defined implicitly in the database
* the analysis however does not visit implicit nodes directly. Currently they are just recorded when used somewhere in the code. This should be changed once implicit nodes are hidde in the UI.
* removed error logs for unnamed template parameters and function parameters since it is ok when they are anonymous.
* moved inserting everything into the database to the end of parsing a file. this reduces many duplicate queries.
* removed ParserClient interface from Storage.
* errors are updated after parsing a file because we only if there are any duplicate errors after merging the new errors into the database.
* renamed field in db
* added fatal column to error db
* Added CDB option to project type selection
* show CDB source files in popup
* define header paths separately
* made generic content summary in wizzard and use it everywhere
* fixed file paths not canonical in analysis
* refactored wizzard content paths to use summary instead of subpaths
* refactored files popup to simpler communication with content
bug id = 35
* removed unused code: ParseFunction, ParseVariable and ParseTypeUsage. All this is handled using NameHierarchies now.
* Moved the getErrorCount method from ParserClient to the StorageAccess
* MessageFinishedParsing doesn't know the error count anymore.
* StatusBarController now has a StorageAccess to fetch the error count when needed.
Message by the ide com. controller are now caught by the licence checker to prevent them from causing trouble when waiting for the licence.
bug id = 45
* increased performance. coati is now 1.55 times as fast as at version 0.4
* integrated sourceweb parsing code
* removed astbodyvisitor
* NameHierarchy now store signatures in a new format
* storage does not allow to re-set the type of a node, once it is marked as "defined".
* made onTemplateRecordSpecParsed just create the edge, not the node.
* removed distinction between template specialitzations for functions and classes
Can now parse visual studio solutions. VS Plugin can send a command, parsing is implemented in Coati.
Some minor changes: added project file icon, added language check to vs plugin
* added access node to graph for template parameters, no icon so far
* don't reexpand function nodes with children when active before
* removed console warnings for edges
* when generating the name hierarchy of a template parameter the parameter name is now an extra element that follows the template class/struct/function element.
* reverted to old source location retrieval for CxxConstructExpr, because source locations were outside file
* removed exisiting source location check for better performance
* fixed CXXParserTestSuite to use c++11 standard
* fixed crash on missing signature retrieval
* implemented handling lambdas as functions
* functions can have child nodes now
* NameElements in NameHierarchy can have signatures now.
* fixed crash that occurred when message listener was used while being half way through its destruction process.
* now Coati will also parse the body of an instantiated template function and follow calls to other template functions there.
* Coati will parse template arguments at the point of implicit or explicit template instantiation and explicit template specialization.
* refactored template handling in storage.