This change switches function and method parsing to use the structure ParseFunction, which holds all important values of
the function. This structure is then used also in call and usage parsing to allow distinction between signatures.
This change saves only the short names in the node, getName() no only gives the short version. The fullName is assembled
from the parent nodes on demand using the getFullName() method.
This change moves the EdgeComponent system to Token and redefines them as TokenComponents.
* Performance tests on the side showed that using typeid() in getComponent() is faster than dynamically casting every
pointer.
* The hasComponent() method was deliberately left out in the implementation, because it used to look up the right
component and discard it again. This check for presence can also be achieved by just using getComponent().
* The method addComponent() is protected in Token, so that Node and Edge can guard which Component is set on which type
by implementing specific setters for each Component.
* The GraphTestSuite was extended to include tests for the Component implementation (and missing tests for locationIds
in Token and copying of Node and Edge were added).
* Implemented functions for parsing usages of fields and global variables in ASTBodyVisitor and ASTVisitor.
* Storage adds TokenLocatons and Edges for usages.
* Added tests for parsing usage of fields and global variables.
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This change save typedef expressions to the Storage using a node of type Node::NODE_TYPEDEF and an edge of type
Edge::EDGE_TYPEDEF_OF that leads to the original type, with the qualifiers saved as DataType on the edge.
Function and method nodes are now distincted by their signature when added to the graph. A different node for each
overloaded declaration is created with the signature as member field.
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- ASTVisitor uses DataType instead of string to pass on type information.
- Edges can have EdgeComponents.
- EdgeComponentDataType stores information that modifies the type a ...TYPE_OF edge points to.
- EdgeComponentDataType can create a complete DataType using it's internal information.
- Fixed a bug where DataTypeModifiers did not apply their qualifiers.
This change adds a MenuBar to QtMainWindow and adds an action for opening a different project settings XML file. The
message MessageLoadProject is thereon used to load a new project in the Application and clearing the Storage.
This change parses calls in CxxParser by using the class ASTBodyVisitor which traverses the Stmts and Exprs in the body
of the function and method declarations.
The calls include:
* calls in functions
* calls in methods
* constructor calls
* constructor calls in initialization lists
* implicit constructor calls of fields
* calls to operators
* global constructor calls of global variables
* global function calls for global variables
The calls don't include:
* destructor calls
* some calls to implicit constructors and copy constructors
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This change parses inheritance in CxxParser and saves them as EDGE_INHERITANCE in the Storage's graph. Tests for correct
inheritance recognition were added to CxxParserTestSuite.
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- Replaced CodeAccess with LocationAccess.
- Implemented basic functionality for CodeController.
- Added messaging to the project.
- Added QtThreadedFunctor to enable our Messaging thread to invoke calls on the QtThread.
- Added GraphController.
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This change adds structures for saving TokenLocations in the Storage and improves the location derival in the
ASTVisitor:
* TokenLocation saves an Id of a Token. For each Token two TokenLocations are created for both start- and endpoint. They
keep a reference to each other and know whether they are start or end.
* TokenLocationLine saves all TokenLocations in a line and the lineNumber.
* TokenLocationFile saves all TokenLocationLines of a specific file and the filePath.
* TokenLocationCollection saves multiple TokenLocationFiles.
* TokenLocation can derive it's lineNumber and filePath through references to first TokenLocationLine and from there to
TokenLocationFile.
This change adds graph data structures Token, Node, Edge and Graph for holding code semantics in the Storage and fills
them with the parsed data. Things to note:
* Token is the base for the classes Edge and Node and holds a unique id.
* Graph is the owner of all Nodes and Edges.
* A Node saves the Edges it is endpoint of.
* An Edge saves the Nodes that are endpoints.
* Nodes and Edges are not subclassed. The different Node and Edge types are distinguished by the enums NodeType and
EdgeType. Type specific fields are therefore available for all types, a check when assigning them prohibits faulty
usage.
* Storage uses the Graph::getNodeHierarchy method, which is not strict about knowing type names beforehand. E.g. if A::B
is passed in and A doesn't exist so far, then node A gets created as NODE_UNDEFINED with B as it's child.
* The Graph methods addNodeAsPlainCopy and addEdgeAsPlainCopy can be used to create a sub-graph without reference to the
original, but with the same ids.
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