Can now parse visual studio solutions. VS Plugin can send a command, parsing is implemented in Coati.
Some minor changes: added project file icon, added language check to vs plugin
* move top and bottom layout buckets closer to center buckets
* split undefined bundles into users and usees
* acknowledge zoom for graph view size in layouting
* bundle all referencing nodes
* fixed bundle node and bundle edge count
* Show scope name at bottom looking like top one
* Refactored CodeSnippetParams out of CodeView and use them everywhere
* Fixed border radius clipping problem at bottom of file by defining a small padding
* Scroll to line number when inserting a scope
* added access node to graph for template parameters, no icon so far
* don't reexpand function nodes with children when active before
* removed console warnings for edges
* show analysed nodes as bundles in graph
* ellide node names longer than 50 chars
* sort nodes alphabetic in these bundles
* show stats of analysis in code
* error are displayed as well in overview
* added keywords overview and error
* project description can be set in .coatiproject file
* description can include links to symbols using [symbol] syntax
* updated documentation
* increased toc nesting in documentation
* fixed Sublime Text plugin to correctly send messages
* activate and focus Coati window when receiving a message
* extended lookup range for activate token message from plugin
* CodeView displays comments as atomic regions. They are either displayed as a whole or not at all. Do nothing halfway!
* added CommentHandler that handles comments detected by clang.
* stored CommentLocations in database.
* saving errors in separate sqlite table
* use MessageShowErrors to show the errors in the UI
* show error count permanently in the right side of the status bar with click to show
* fixed clicking of error locations
* fixed expanding of files with errors
* the codeview now displays a hatched background for a filename when the file's content has changed or the file does not exist anymore.
* added TimePoint class to encapsulate boost.
* added status messages that are displayed when sending commands to the IDE.
* added status messages that are displayed when receiving commands from the IDE.
* handled communication from VS to Coati and vice versa.
* one bug still remains: Coati regards a tab as a single character while VS regards it as multiple characters. This causes offsets in communicated positions.
* When content that is shown in a snippet is located in the file scope, the snippet's title bar displays the file's name. Clicking this name has the same effect as maximizing the file (the file's entire content is shown but the file symbol is not activated).
* extracted code for translating input messages to token activations from the FeatureController to the helper class ActivationTranslator.
* used ActivationTranslator in UndoRedoController to determine if the symbols that have been selected before refresh are still available after parsing again.
* expand toggle also for undefined classes
* changed direction of some template edges
* save same access component to specialized template functions and classes
* added new logos to setup ui
* changed wording in status messages and bundle nodes
* removed ununsed Vector.h
* save NameHierarchy to SearchMatch
* fixed NameHierarchyElement retrieval for name elements without parent
* fixed match weight to score last letters higher
* fixed refreshing to send another ui refresh message after parsing
* keepContent field for MessageBase so that views won't update
* fixed searchmatching to only weigh uppercase letters next to lowercase ones
* fixed file not jumping back to snippets when activating edge
* clicking into empty space deselects active edge
* clear file manager files on every fetch
* added db transaction for file clearing
* use zooming instead of changing font size
This change makes MessageActivateTokens being used consistently throughout all Controllers. The FeatureController
accepts all incoming activation messages and turns them into MessageActivateTokens, which are then accepted by all
view controllers.
This change shows the files in the code view minimized, if more than 5. This greatly improves performance, because code
and annotations won't get loaded until needed. Files including declarations or definitions of the active symbol are
still expanded. The number of references in each file is now shown in it's title bar. Clicking the title bar allows for
expanding and collapsing as well now.
Namespace splitting is now handled in active token id retrieval from the Storage, so that namespace nodes are not added
to the Graph at all and complexity in the GraphController is reduced.
This change introduces bucket grid layouting, which sorts the nodes into buckets based on how they are connected. Each
bucket is then layouted individually before they are arranged next to each other. Edges go from left to right, except
for inheritance edges that go from bottom to top.
* removed header search in subdirectories of header search paths
* cache file node ids in Storage for faster lookup
* retrieve node names from SearchIndex
* fixed addNodeAndAllChildren also called for member edges
* added check if node already present in addEdgeAndAllChildren