Can now parse visual studio solutions. VS Plugin can send a command, parsing is implemented in Coati.
Some minor changes: added project file icon, added language check to vs plugin
* functions will only display their names in the graph view. hovering the nodes shows the signature as a tooltip. However, nodes in the database will be created and used regarding their signature.
* improved lambda handling. All calls to generated lambda functions (constructor, call operator) will now point to the lambda class instead.
* implemented handling of the "auto" type.
* improved the CxxParserTestSuite to use function strings instead of function names for template related functions.
* reverted to old source location retrieval for CxxConstructExpr, because source locations were outside file
* removed exisiting source location check for better performance
* fixed CXXParserTestSuite to use c++11 standard
* fixed crash on missing signature retrieval
* implemented handling lambdas as functions
* functions can have child nodes now
* NameElements in NameHierarchy can have signatures now.
* fixed crash that occurred when message listener was used while being half way through its destruction process.
* now Coati will also parse the body of an instantiated template function and follow calls to other template functions there.
* Coati will parse template arguments at the point of implicit or explicit template instantiation and explicit template specialization.
* refactored template handling in storage.
* implemented handling of template parameter packs.
* added tests for these cases.
* refactored some areas of the template code.
* fixed the names of template arguments that get parsed when they occur in a function's/declarator's body.
* Added a new edge that connects a method of an implicitly specialized template class to its definition in the unspecialized template class.
* Added a test case for this.
* Made methods that have an invalid source location stored as undefined.
* added new logos to setup ui
* changed wording in status messages and bundle nodes
* removed ununsed Vector.h
* save NameHierarchy to SearchMatch
* fixed NameHierarchyElement retrieval for name elements without parent
* fixed match weight to score last letters higher
* showing project name in main window title
* keep reference count visible when maximizing code file
* show first node in db when no main function is available
* log Storage stats after parse
* fixed macro locations saved multiply
* using NameHierarchy when retrieving ids
* removed header search in subdirectories of header search paths
* cache file node ids in Storage for faster lookup
* retrieve node names from SearchIndex
* fixed addNodeAndAllChildren also called for member edges
* added check if node already present in addEdgeAndAllChildren
templateSpecializationArgsAsWritten returning null caused a crash
VisitMemberExprInDeclBody for vardecl was missing
subdirectories for headersearchpaths, that the user does not need to add a hugh amount of folders
This change removes the query syntax from the QtSmartSearchbox and all its classes. Now it only autocompletes to one
single Token, but the UI functionality for composing a query of multiple elements is still left for later use. The struct
SearchMatch is now used in the whole pipeline for passing search results back and forth.
* removed self assignment of id from Token
* removed FilterableGraph interface from Graph
* creating Nodes and Edges on Graph with addNode and addGraph methods
* removed obsolete Aggregation edge filtering
* fixed clang warnings
* fixed memory leak for Node creation
* replaced storage by a new version that utilizes sqlite for persistence.
* added SqliteStorage to manage direct access to the database.
* added testsuit for sqlite.
* slimmed down the protected interface of the storage.
* changed tests in StorageTestSuit to avoid using protected methods of the storage.
* added functions to begin and commit a transaction to the storage.
* removed GraphFilterTestSuite.
* removed GraphFilterConductorTestSuite.
* added Node and Edge constructor that takes id as parameter
* added constructor for TokenComponentNameCached that accepts NameHierarchy as parameter
* added TokenLocation constructor that takes locationId as parameter.
* created respective construction functions in TokenLocatonLine, -File and -Collection.
fortune cookie message = Recognition will come from unexpected sources.
This change checks all paths in the ProjectSettings file for relativity and makes them relative to the location of the
ProjectSettings file if necessary. The paths are also correctly saved relative to the file.
* saving search query to undo stack with MessageSearch
* saving node and edge with name to undo stack with MessageActivateNode and MessageActivateEdge
* added FeatureController that handels distribution of MessageActivateTokens
* clearing views when refreshing or changing project
* clearing undo stack when changing project
* added StorageCache derived from StorageAccessProxy
* fixed crash when hovering GraphNode while expanding/collapsing it
* fixed clang warnings
* fixed GraphNodeExpandToggle to show empty circle
* fixed Searchbar showing empty block when nothing was parsed
* made template related edges in GraphView red
* Created CxxNameResolver classes that take care of resolving the name hierarchies of clang components.
* NameResolvers store clang::Decls they ignore when traversing the hierarchy of DeclContext nodes. This approach is used to avoid infinite loops when parsing template parameters of a template class that depends on it's template parameters that depend on the template class....
<description>
This change makes the MessageQueue use Tasks for sending a Message to each MessageListener. Messages can define their
behavior by setting setSendAsTask(), the default is true. Only MessageStatus and MessageInterruptTasks are still sent on
the Messaging thread to allow for immediate effect.
This change also introduced the class SimpleTask which holds only a single perform() callback to override, for Tasks
that are finished in a single step. The class LambdaTask derives from SimpleTask and allows for passing a lambda as the
perform() callback.
This change introduces the TaskScheduler, which queues and processes Tasks on a separate thread. The Task class provides
a common interface for deriving all specific tasks. A task can split it's processing into multiple update calls. The
TaskScheduler will update a task until it is finished or interrupt it when necessary. TaskGroups can be used to bundle
multiple Tasks together. So far only TaskGroupSequential was implemented which runs the Tasks in the set order.
TaskParseCxx utilizes the CxxParser to parse each source file in a single update call. Parsing can be interrupted using
the ESC key. The Statusbar shows the parsing progress.
* fixed test that was expecting a wrong result.
* refactored DataType class.
* added code to parse dependent type names.
* refactored utilityCxx a little.
This change facilitates loading Coati into Coati:
* removed error logs for TokenComponent setting
* fixed edge checks regarding template stuff
* separated CommonSettings to be inherited by Project- and ApplicationSettings for common settings
* pluralized SourcePaths setting in xml to allow for loading multiple directories and single files
* added CompilerFlags section to settings
* passing Compiler arguments to Parser via struct Parser::Arguments
* setting -isystem for all header search paths to avoid distinction between "" and <> headers
* parsing all headers from the SourcePaths, even the ones that are not included
* fixed parsing time measurement and display
* added utility.h file for general utility functionality
* Added tests for parameter parsing of template functions.
* Added missing tests for template parameters and arguments.
* Fixed warning when using the "typename" keyword in combination with template template arguments.
* Added code to handle template template default arguments and implemented test case.