* expand toggle also for undefined classes
* changed direction of some template edges
* save same access component to specialized template functions and classes
* don't save macros from external files
* fixed macro and include saving duplicates
* added NODE_UNDEFINED_MACRO
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* removed header search in subdirectories of header search paths
* cache file node ids in Storage for faster lookup
* retrieve node names from SearchIndex
* fixed addNodeAndAllChildren also called for member edges
* added check if node already present in addEdgeAndAllChildren
* removed self assignment of id from Token
* removed FilterableGraph interface from Graph
* creating Nodes and Edges on Graph with addNode and addGraph methods
* removed obsolete Aggregation edge filtering
* fixed clang warnings
* fixed memory leak for Node creation
* replaced storage by a new version that utilizes sqlite for persistence.
* added SqliteStorage to manage direct access to the database.
* added testsuit for sqlite.
* slimmed down the protected interface of the storage.
* changed tests in StorageTestSuit to avoid using protected methods of the storage.
* added functions to begin and commit a transaction to the storage.
* removed GraphFilterTestSuite.
* removed GraphFilterConductorTestSuite.
* added Node and Edge constructor that takes id as parameter
* added constructor for TokenComponentNameCached that accepts NameHierarchy as parameter
* added TokenLocation constructor that takes locationId as parameter.
* created respective construction functions in TokenLocatonLine, -File and -Collection.
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This change bundles similar nodes in the graph view together. When the bundled node or it's aggregation edge are clicked,
then the bundle is split. This change also adds an arrow to the aggregation edge based on the direction of it's edges.
This change facilitates loading Coati into Coati:
* removed error logs for TokenComponent setting
* fixed edge checks regarding template stuff
* separated CommonSettings to be inherited by Project- and ApplicationSettings for common settings
* pluralized SourcePaths setting in xml to allow for loading multiple directories and single files
* added CompilerFlags section to settings
* passing Compiler arguments to Parser via struct Parser::Arguments
* setting -isystem for all header search paths to avoid distinction between "" and <> headers
* parsing all headers from the SourcePaths, even the ones that are not included
* fixed parsing time measurement and display
* added utility.h file for general utility functionality
Show the right colors in SearchView for the different NodeTypes or QueryNodeTyps
Note: add colors to your Applcationsettings like in the template
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This change adds the node NODE_FILE to the graph and the edge EDGE_INCLUDE, which determine the dependencies between
files by parsing the include preprocessor directive. File nodes can be searched and displayed in the GraphView as file
dependency graph. The filter "file" allows for selecting all files. The file depency information is used on project
refresh do determine which files need to get reparsed.
This change adds the refresh component that allows for refreshing the source code via UI or shortcut. If automatic
refreshing is activated via the UI, the code is refreshed anytime the window gets focus. The contents of all the
updated source files get removed from Storage, before reparsing them. File dependencies are not respected yet.
* fixed: implicit template specializations will be found even if the original template definition is located in a different file (that gets included).
* implemented correct extraction of template parameters, template arguments and template specialization edges.
* added token locations for template parameters of partial template specializations.
* graph view displays full names of template parameters and template arguments.
* added test code for features
* Implemented basic parsing and storage of template parameter types, template classes and template functions
* Added template specialization edge.
* Implemented handling of partial specializations. Needs some more tweaking.
* Added a lot of test code for template stuff (still needs some cases to be tested)
* Removed the isTemplateParameterType from DataType, since it shouldn't be needed
* Function qualTypeToDataType uses clang PrintingPolicy to fetch the desired format.
* Merged a lot of code for getting the correct names and name hierarchies of definitions
* Removed TokenComponentDataType
* Merged both of the Storage::addTypeEdge(...) functions
* Added "-fno-delayed-template-parsing" flag to parser for parsing test code.
This change only shows matches in the autocompletion list that are prefiltered by the already entered query. The
autocompletion now also shows up after an operator of type . or > has been entered to show an alphabetical list of
possible tokens.
This change refactors the GraphController to use the GraphAccess only with a single call that returns a Graph. The Graph
contains all information for visually representing the active Token with all parent and child nodes and edges. This
reduces coupling of the data and logic tiers.
This change stores each Token name in the separate singleton class Dictionary. The Dictionary gives each saved word an
Id and thereby avoids duplicated names. E.g if the constructor method "Graph::Graph" is stored then the word "Graph"
only appears once in memory.
The class SearchIndex is now responsible for the name hierarchy and is instantiated by the Storage. The SearchIndex
builds the name hierarchy using SearchNodes, each holding a Dictionary string reference of the name it holds. E.g if the
names "math::ceil" and "math::floor" are added to the SearchIndex then 3 nodes get created, the SearchNode "math" will
hold the two childs "ceil" and "floor".
The hierarchical graph creation functionality got split off from Graph into the new subclass StorageGraph. The
StorageGraph creates nodes with a passed SearchNode pointer of the name it represents in the SearchIndex. Thereby the
StorageGraph reuses the hierarchical information in the SearchIndex and can create nodes much quicker by avoiding node
searches and name comparisions.
The name information is now stored in the Nodes via the TokenComponentName class, which is subclassed into
TokenComponentNameReferenced and TokenComponentNameCached. The StorageClass creates nodes with the component
TokenComponentNameReferenced, which holds a pointer to the SearchNode instance holding the name. This allows for
retrieving the full name of the node, without using other Nodes int the Graph, which might not be present. If the Node
is copied then the component changes to a TokenComponentNameCached, which holds the full name as a string, so the
memory in the Storage doesn't have to be accessed anymore.
TokenComponentSignature is now only holding an Id of the signature string saved in the Dictionary, which speeds up the
signature comparison. A follow-up will change saving the whole signature as string to reusing the wordIds it is
consisting of.
Lastly the SearchIndex holds basic fuzzy search functionality. A passed query gets compared down the SearchNode
hierarchy as long as matches for each letter are found. Matches must contain all letters of the query. The search is
case-insensitive. If letters are found in front positions, next to each other or written in uppercase they are weighed
higher in the match ranking. The character ':' is also interpreted and found, although the '::' delimiter is not stored.
E.g. the query "m:l" used on the example above will return both "math::floor" and "math::ceil", but "floor" is ranked
higher because the 'l' appears closer to the start.
This change switches function and method parsing to use the structure ParseFunction, which holds all important values of
the function. This structure is then used also in call and usage parsing to allow distinction between signatures.
This change saves only the short names in the node, getName() no only gives the short version. The fullName is assembled
from the parent nodes on demand using the getFullName() method.
This change moves the EdgeComponent system to Token and redefines them as TokenComponents.
* Performance tests on the side showed that using typeid() in getComponent() is faster than dynamically casting every
pointer.
* The hasComponent() method was deliberately left out in the implementation, because it used to look up the right
component and discard it again. This check for presence can also be achieved by just using getComponent().
* The method addComponent() is protected in Token, so that Node and Edge can guard which Component is set on which type
by implementing specific setters for each Component.
* The GraphTestSuite was extended to include tests for the Component implementation (and missing tests for locationIds
in Token and copying of Node and Edge were added).
This change save typedef expressions to the Storage using a node of type Node::NODE_TYPEDEF and an edge of type
Edge::EDGE_TYPEDEF_OF that leads to the original type, with the qualifiers saved as DataType on the edge.
Function and method nodes are now distincted by their signature when added to the graph. A different node for each
overloaded declaration is created with the signature as member field.
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This change adds graph data structures Token, Node, Edge and Graph for holding code semantics in the Storage and fills
them with the parsed data. Things to note:
* Token is the base for the classes Edge and Node and holds a unique id.
* Graph is the owner of all Nodes and Edges.
* A Node saves the Edges it is endpoint of.
* An Edge saves the Nodes that are endpoints.
* Nodes and Edges are not subclassed. The different Node and Edge types are distinguished by the enums NodeType and
EdgeType. Type specific fields are therefore available for all types, a check when assigning them prohibits faulty
usage.
* Storage uses the Graph::getNodeHierarchy method, which is not strict about knowing type names beforehand. E.g. if A::B
is passed in and A doesn't exist so far, then node A gets created as NODE_UNDEFINED with B as it's child.
* The Graph methods addNodeAsPlainCopy and addEdgeAsPlainCopy can be used to create a sub-graph without reference to the
original, but with the same ids.
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