* moved graph postprocessing to GraphController to avoid reprocessing on edge activation
* animat sceneRect of the GraphView to avoid jump at end of animation
* common base class QtGraphNode
* derived class QtGraphNodeData for nodes representing the data model
* removed GraphNode and GraphEdge interface classes
* moved and renamed files for DummyNode and DummyEdge
* refactored includes throughout Graph UI related files
This change switches the code view UI to use minimize and maximize buttons within the QtCodeView instead of creating
separate windows for each maximized code file. Real icons for the buttons are still missing.
* added SnippetMerger class that conducts the merging and snapping of TokenLocations to create snippets.
* added parameters for snippet snapping and merging to ApplicationSettings.
* added forEachStartTokenLocation() and forEachEndTokenLocation() to TokenLocationLine and TokenLocationFile.
* added < and > operators to TokenLocation that compare the location part (not the id).
* Created CxxNameResolver classes that take care of resolving the name hierarchies of clang components.
* NameResolvers store clang::Decls they ignore when traversing the hierarchy of DeclContext nodes. This approach is used to avoid infinite loops when parsing template parameters of a template class that depends on it's template parameters that depend on the template class....
<description>
This change makes the MessageQueue use Tasks for sending a Message to each MessageListener. Messages can define their
behavior by setting setSendAsTask(), the default is true. Only MessageStatus and MessageInterruptTasks are still sent on
the Messaging thread to allow for immediate effect.
This change also introduced the class SimpleTask which holds only a single perform() callback to override, for Tasks
that are finished in a single step. The class LambdaTask derives from SimpleTask and allows for passing a lambda as the
perform() callback.
This change introduces the TaskScheduler, which queues and processes Tasks on a separate thread. The Task class provides
a common interface for deriving all specific tasks. A task can split it's processing into multiple update calls. The
TaskScheduler will update a task until it is finished or interrupt it when necessary. TaskGroups can be used to bundle
multiple Tasks together. So far only TaskGroupSequential was implemented which runs the Tasks in the set order.
TaskParseCxx utilizes the CxxParser to parse each source file in a single update call. Parsing can be interrupted using
the ESC key. The Statusbar shows the parsing progress.
* fixed test that was expecting a wrong result.
* refactored DataType class.
* added code to parse dependent type names.
* refactored utilityCxx a little.
This change adds the class GraphViewStyle that holds all values for defining the style of Nodes and Edges in the Graph.
The GraphViewStyleImpl interface and the QtGraphViewStyleImpl implementation are used to request Qt specific metrics,
like the charwidth of used fonts.
This change includes the following fixes:
* aggregation number always in the middle between nodes
* darker color for aggregation edge
* split off QGraphicsLineItem implementations from QtGraphEdge
* fixed some colors in color scheme
fortune cookie message = Sorge dich nicht! Du wirst bekommen was du brauchst.
Having only one access point to the Storage will simplify caching and parallelisation in the future. Also the two
accesses were never really independent of each other anyways, because in some cases they had to access both data sets.
This change facilitates loading Coati into Coati:
* removed error logs for TokenComponent setting
* fixed edge checks regarding template stuff
* separated CommonSettings to be inherited by Project- and ApplicationSettings for common settings
* pluralized SourcePaths setting in xml to allow for loading multiple directories and single files
* added CompilerFlags section to settings
* passing Compiler arguments to Parser via struct Parser::Arguments
* setting -isystem for all header search paths to avoid distinction between "" and <> headers
* parsing all headers from the SourcePaths, even the ones that are not included
* fixed parsing time measurement and display
* added utility.h file for general utility functionality
The utility class FilePath wraps an instance of boost::filesystem::path. Using FilePath allows for easy comparision of
file paths on different platforms using absolute or relative paths. Whereever file paths are compared, this wrapper
should be used.
This change adds the class FileRegister, that splits cpp and h files for the Parser and keeps track which headers have
been parsed yet. TranslationUnits get only created for cpp files now, and headers are parsed on the fly. This reduces
parse time by around half.
This change adds the node NODE_FILE to the graph and the edge EDGE_INCLUDE, which determine the dependencies between
files by parsing the include preprocessor directive. File nodes can be searched and displayed in the GraphView as file
dependency graph. The filter "file" allows for selecting all files. The file depency information is used on project
refresh do determine which files need to get reparsed.
Added CompositView, which implements both View and ViewLayout, for combining Views to one Widget. The layout can be set
to either horizontal or vertical. SearchView, RefreshView and UndoRedoView are combined to one DockWidget by the
ComponentManager now.
fortune cookie message = You'll get more secure and confident with your relationship with your co-workers.
* added FileManager that keeps track of the files analyzed by the project. It therefore checks if files get added, updated or deleted from the source- and include folders.
* refactored ASTVisitor::hasValidLocation() and implemented one version that search for the location in the currently parsed file and one that searches in all the project's source files.
* quickfix: switched order in FileManager so that header files are parsed first.
* created folder for helper classes used in tests.
* added test code for FileManager
* adjusted test code for Parser Tests.
This change adds the refresh component that allows for refreshing the source code via UI or shortcut. If automatic
refreshing is activated via the UI, the code is refreshed anytime the window gets focus. The contents of all the
updated source files get removed from Storage, before reparsing them. File dependencies are not respected yet.
Implemented graph layouting, hybrid approach using spectral and force based layouting
fortune cookie message = Giving credit where it's due ensures loyalty to you.
This change saves the errors while parsing in the Storage and displays them in the CodeView. The error messages can be
read in the tooltip on hovering. The error count is visible in the status bar.
* HOT FIX: typename not always correctly split to name hierarchy
* show node main if available as first active token after parsing
* show all contents of namespaces if searched for
* added missing enum type and enum value usages
* added inheritance for structs
* removed MessageActivateToken and replaced it with MessageActivateTokens
* activating correct nodes for clicks in GraphView and CodeView
* no graph change when clicking an edge, but highlighting the edge instead
* only show active nodes without connections when multiple are activated
* fixed snippet sorting to put file that contains declarations on top
* set sizeHints on CodeView and SearchView to increase their initial size
fortune cookie message = Das Leben wird eine positive Wendung nehmen.
This change adds the creation of aggregation edges to the StorageGraph, which save the connection counts between
children in their parents. Aggregation edges are displayed using a straight line, that is thicker than more connections
it represents with the connection count in the middle.
* Implemented basic parsing and storage of template parameter types, template classes and template functions
* Added template specialization edge.
* Implemented handling of partial specializations. Needs some more tweaking.
* Added a lot of test code for template stuff (still needs some cases to be tested)
* Removed the isTemplateParameterType from DataType, since it shouldn't be needed
* Function qualTypeToDataType uses clang PrintingPolicy to fetch the desired format.
* Merged a lot of code for getting the correct names and name hierarchies of definitions
* Removed TokenComponentDataType
* Merged both of the Storage::addTypeEdge(...) functions
* Added "-fno-delayed-template-parsing" flag to parser for parsing test code.
This change moves nested layouting of the Graph to GraphController. The DummyNodes get the correct size assigned, as
well as a visible flag. Mouse interaction with the Graph is now handled via the GraphController, which makes it
easier to undo them or reuse the changed state after graph updates.
- QtSearchView was split into QtSearchView and QtSearchBox.
- QtSearchBox contains all Qt elements and can use them purely
- QtSearchView forwards calls from the SearchController to QtSearchBox
- Searching is initiated with MessageSearch to the SearchController
- Autocompletion is initiated with MessageSearchAutocomplete to the SearchController
- The search field is able to create filter queries by only giving autocompletions for the last token in the query
- For named tokens the search field adds their token ids to the query in the form of "A,25" for faster lookup
bug id = #21
This change stores each Token name in the separate singleton class Dictionary. The Dictionary gives each saved word an
Id and thereby avoids duplicated names. E.g if the constructor method "Graph::Graph" is stored then the word "Graph"
only appears once in memory.
The class SearchIndex is now responsible for the name hierarchy and is instantiated by the Storage. The SearchIndex
builds the name hierarchy using SearchNodes, each holding a Dictionary string reference of the name it holds. E.g if the
names "math::ceil" and "math::floor" are added to the SearchIndex then 3 nodes get created, the SearchNode "math" will
hold the two childs "ceil" and "floor".
The hierarchical graph creation functionality got split off from Graph into the new subclass StorageGraph. The
StorageGraph creates nodes with a passed SearchNode pointer of the name it represents in the SearchIndex. Thereby the
StorageGraph reuses the hierarchical information in the SearchIndex and can create nodes much quicker by avoiding node
searches and name comparisions.
The name information is now stored in the Nodes via the TokenComponentName class, which is subclassed into
TokenComponentNameReferenced and TokenComponentNameCached. The StorageClass creates nodes with the component
TokenComponentNameReferenced, which holds a pointer to the SearchNode instance holding the name. This allows for
retrieving the full name of the node, without using other Nodes int the Graph, which might not be present. If the Node
is copied then the component changes to a TokenComponentNameCached, which holds the full name as a string, so the
memory in the Storage doesn't have to be accessed anymore.
TokenComponentSignature is now only holding an Id of the signature string saved in the Dictionary, which speeds up the
signature comparison. A follow-up will change saving the whole signature as string to reusing the wordIds it is
consisting of.
Lastly the SearchIndex holds basic fuzzy search functionality. A passed query gets compared down the SearchNode
hierarchy as long as matches for each letter are found. Matches must contain all letters of the query. The search is
case-insensitive. If letters are found in front positions, next to each other or written in uppercase they are weighed
higher in the match ranking. The character ':' is also interpreted and found, although the '::' delimiter is not stored.
E.g. the query "m:l" used on the example above will return both "math::floor" and "math::ceil", but "floor" is ranked
higher because the 'l' appears closer to the start.
This change allows the user to use a simple query syntax in the search field to filter the results using names,
operators and predefined filters.
The class QueryTree is capable of parsing a simple query language consiting of QueryNodes, subclassed as
QueryOperators, QueryCommands and QueryTokens. QueryToken identifies a Token by name. QueryCommand represents predefined
filters. QueryOperator defines the syntactic relationship.
QueryNode examples:
"A" -> QueryToken that identifies the Token named A
class -> QueryCommand that filters all Nodes that are classes
. -> QueryOperator that concatenates filters
QueryExamples:
"A".class -> All Tokens named A that are classes
method.(private|protected) -> All methods that are private or protected
"A".member -> All members of A
"A":field.!const -> All fields of A that are not const (':' can be used instead of '.member')
QueryTree checks for correct operator precedence and validity of the query.
All QueryCommands can be found in data/query/QueryCommand.cpp
All QueryOperators can be found in data/query/QueryOperator.cpp
The parsed QueryTree is then passed to the class GraphFilterConductor, which is capable of applying the query on a
Graph. Each part of the query gets assigned a GraphFilter that filters the input Graph in order of node precedence. The
class SubGraph is used as intermediate container, only holding bare pointers to Nodes and Edges. The output Graph holds
all Nodes that match the query.
MessageActivateTokens is used to show all of the results in the CodeView. The GraphView currently only shows the first
Node of the results.
bug id = #6
This change switches function and method parsing to use the structure ParseFunction, which holds all important values of
the function. This structure is then used also in call and usage parsing to allow distinction between signatures.
This change moves the EdgeComponent system to Token and redefines them as TokenComponents.
* Performance tests on the side showed that using typeid() in getComponent() is faster than dynamically casting every
pointer.
* The hasComponent() method was deliberately left out in the implementation, because it used to look up the right
component and discard it again. This check for presence can also be achieved by just using getComponent().
* The method addComponent() is protected in Token, so that Node and Edge can guard which Component is set on which type
by implementing specific setters for each Component.
* The GraphTestSuite was extended to include tests for the Component implementation (and missing tests for locationIds
in Token and copying of Node and Edge were added).
Changed gui wording in lib and app to view wording, since MVC views do not necessarily deal with GUIs. And moved files
so structure is similar in lib and app.
The shortcut is added to the new Find menubar item and dispatches a MessageFind, which is handled by the
SearchController. QtSearchView assures via the ViewLayout that the view is visible when setting focus on the search box.
Added simple layouting functions (implementations for simple grid and circle layout).
Also the graph displays class members and connections (edges) to or from them "correctly" now.
fortune cookie message = Your exotic ideas will lead you to many exciting new adventures.
This change introduces the structure ParseTypeUsage for passing information about type usage from the parser to it's
client. It is used for passing data type and location information about return types and parameter types, which now
get saved to the corresponding edges in the Storage.
* Added Array and Reference Modifier for DataType.
* Created basic tests for DataType.
* Fixed bug where qualifiers of modifiers were not copied correctly.
* Fixed bug where DataType modifiers were applied in the wrong (reverse) order.
- ASTVisitor uses DataType instead of string to pass on type information.
- Edges can have EdgeComponents.
- EdgeComponentDataType stores information that modifies the type a ...TYPE_OF edge points to.
- EdgeComponentDataType can create a complete DataType using it's internal information.
- Fixed a bug where DataTypeModifiers did not apply their qualifiers.
Moved Storage instantiation into the Project. Storage access is still handled via the GraphAccess and LocationAccess
interfaces, but the ComponentFactory now only serves proxy implementations of these access classes. Project is
responsible for setting the subject of the proxies to the current Storage instance.
This change adds a MenuBar to QtMainWindow and adds an action for opening a different project settings XML file. The
message MessageLoadProject is thereon used to load a new project in the Application and clearing the Storage.
This change parses calls in CxxParser by using the class ASTBodyVisitor which traverses the Stmts and Exprs in the body
of the function and method declarations.
The calls include:
* calls in functions
* calls in methods
* constructor calls
* constructor calls in initialization lists
* implicit constructor calls of fields
* calls to operators
* global constructor calls of global variables
* global function calls for global variables
The calls don't include:
* destructor calls
* some calls to implicit constructors and copy constructors
fortune cookie message = Don't be afraid to take that big step.
- Added a basic SearchView (+ controller and qt implementation)
- SearchView can set the active element of other views by dispatching a message.
- SearchView adjusts its text when the active element is changed by other views.
- Added wrappers for Button and EditBox that allow the usage of simple callback functions.
This change refactors parts of the QtCodeSnippet and places some settings into ApplicationSettings.
Additionally Application- and ProjectSettings were abstracted to the common base class Settings, which takes care of the
getting and setting values of the Configmanager member.