* fixed bad search performance when rescoring
* fixed commands had no text in autocompletions
* no autocompletions when entering fulltext search query
* check query actuality before processing autocompletions
* Show namespace or filepath in second line of search autocompletions
* Add filepaths relative to .coatidb location
* Rescore matches to acknowledge line split
* Fixed SearchMatch type to be drawn always visible at right edge
* Fixed crash on undoing aggregation edge
* Avoid mutex locking in logging classes when logging is disabled
* Readded dark color scheme
* Fixed font size of type label in autocompletion list
* Fixed text drawing in autocompletion list
* Only give camelcase score when no noletter score was given
* Added MessageShowErrors to undo stack
* Select error line in table when undoing MessageShowErrors
* Notify user about new Plugin in description of From Visual Studio project setup
* Fixed row height of Project File Location label in project setup
* smaller indexing progress dialog with bar in the middle instead of golden ratio
* set default code snippet expand range to 3
* no minimum height for project file location element in project setup wizard
* move aggregation and inheritance edges to front when hovered or active
* push parent nodes of active nodes to back to make edges to the active child visible
* properly quit application when window is closed while confirm box is open
* properly quit application when window is closed while indexing
* only count top level nodes for count on bundle nodes
* give noLetterScore to index 0 in search index scoring
bug id = 121
* mix command and token results
* tweaked scoring
* added scoring for matched letters after non letters like _
* increased performance by removing separate sort step using single results vector in recursive search
* made sorting alphabetical: A < a < B < b
* replaced the implementation of the search index. the search index now uses a search-trie. edges have gates that can be used to check if a character can be matched when following the edge.
* SearchMatches now have a text and a list of NameHierarchies that share this node (instead of Ids, so that nodes must be found by names (which makes sure that SearchMatches are still valid after refresh).
* when parsing a project's description the CodeController now looks for NameHierarchies instead of SearchNode names to find ids of linked elements.
* increased performance. coati is now 1.55 times as fast as at version 0.4
* integrated sourceweb parsing code
* removed astbodyvisitor
* NameHierarchy now store signatures in a new format
* storage does not allow to re-set the type of a node, once it is marked as "defined".
* made onTemplateRecordSpecParsed just create the edge, not the node.
* removed distinction between template specialitzations for functions and classes
* added new logos to setup ui
* changed wording in status messages and bundle nodes
* removed ununsed Vector.h
* save NameHierarchy to SearchMatch
* fixed NameHierarchyElement retrieval for name elements without parent
* fixed match weight to score last letters higher
* removed header search in subdirectories of header search paths
* cache file node ids in Storage for faster lookup
* retrieve node names from SearchIndex
* fixed addNodeAndAllChildren also called for member edges
* added check if node already present in addEdgeAndAllChildren
This change adds the refresh component that allows for refreshing the source code via UI or shortcut. If automatic
refreshing is activated via the UI, the code is refreshed anytime the window gets focus. The contents of all the
updated source files get removed from Storage, before reparsing them. File dependencies are not respected yet.