* showing project name in main window title
* keep reference count visible when maximizing code file
* show first node in db when no main function is available
* log Storage stats after parse
* fixed macro locations saved multiply
* using NameHierarchy when retrieving ids
* removed header search in subdirectories of header search paths
* cache file node ids in Storage for faster lookup
* retrieve node names from SearchIndex
* fixed addNodeAndAllChildren also called for member edges
* added check if node already present in addEdgeAndAllChildren
* removed self assignment of id from Token
* removed FilterableGraph interface from Graph
* creating Nodes and Edges on Graph with addNode and addGraph methods
* removed obsolete Aggregation edge filtering
* fixed clang warnings
* fixed memory leak for Node creation
* replaced storage by a new version that utilizes sqlite for persistence.
* added SqliteStorage to manage direct access to the database.
* added testsuit for sqlite.
* slimmed down the protected interface of the storage.
* changed tests in StorageTestSuit to avoid using protected methods of the storage.
* added functions to begin and commit a transaction to the storage.
* removed GraphFilterTestSuite.
* removed GraphFilterConductorTestSuite.
* added Node and Edge constructor that takes id as parameter
* added constructor for TokenComponentNameCached that accepts NameHierarchy as parameter
* added TokenLocation constructor that takes locationId as parameter.
* created respective construction functions in TokenLocatonLine, -File and -Collection.
fortune cookie message = Recognition will come from unexpected sources.
This change checks all paths in the ProjectSettings file for relativity and makes them relative to the location of the
ProjectSettings file if necessary. The paths are also correctly saved relative to the file.
* fixed test that was expecting a wrong result.
* refactored DataType class.
* added code to parse dependent type names.
* refactored utilityCxx a little.
This change facilitates loading Coati into Coati:
* removed error logs for TokenComponent setting
* fixed edge checks regarding template stuff
* separated CommonSettings to be inherited by Project- and ApplicationSettings for common settings
* pluralized SourcePaths setting in xml to allow for loading multiple directories and single files
* added CompilerFlags section to settings
* passing Compiler arguments to Parser via struct Parser::Arguments
* setting -isystem for all header search paths to avoid distinction between "" and <> headers
* parsing all headers from the SourcePaths, even the ones that are not included
* fixed parsing time measurement and display
* added utility.h file for general utility functionality
* fixed search activating 2 nodes, because of NodeType in query
* fixed search results didn't contain results with same name
* added protected contents to sample and tictactoe code
* fixed CxxParserTests not logging errors, disabled logging for tests with errors
* fixed CxxParserTests not finding system headers, added TestSettings.xml and pass headers to Parser::parseFile()
* name of template class now also contains type information on the template parameters (e.g. typename, class, bool, const std::string&, etc.)
* implemented handling of non-type template parameters and template template parameters.
* implemented lots of tests for these features.
The utility class FilePath wraps an instance of boost::filesystem::path. Using FilePath allows for easy comparision of
file paths on different platforms using absolute or relative paths. Whereever file paths are compared, this wrapper
should be used.
Fixed several issues with the overlaps resolving algorithm.
Introducing the cell padding in the last graph update caused some issues that are now resolved.
Coincidently the average number of algorithm iterations needed could be reduced, therefore the thing is now faster.
fortune cookie message = All the answers you need are right there in front of you!
This change adds the node NODE_FILE to the graph and the edge EDGE_INCLUDE, which determine the dependencies between
files by parsing the include preprocessor directive. File nodes can be searched and displayed in the GraphView as file
dependency graph. The filter "file" allows for selecting all files. The file depency information is used on project
refresh do determine which files need to get reparsed.
* added FileManager that keeps track of the files analyzed by the project. It therefore checks if files get added, updated or deleted from the source- and include folders.
* refactored ASTVisitor::hasValidLocation() and implemented one version that search for the location in the currently parsed file and one that searches in all the project's source files.
* quickfix: switched order in FileManager so that header files are parsed first.
* created folder for helper classes used in tests.
* added test code for FileManager
* adjusted test code for Parser Tests.
* click in autocompletions list causes search
* right arrow for autocompletion
* changed query operator has from '>' to '.' and operator sub from '.' to '+'
* fixed autocompletions to fit to query
and
* fixed spectral layouting endless looping on unconnected node
* implemented parsing of template argument default parameters.
* added tests for default arguments of template parameters.
fortune cookie message = If you continually give, you will continually have.
This change adds the refresh component that allows for refreshing the source code via UI or shortcut. If automatic
refreshing is activated via the UI, the code is refreshed anytime the window gets focus. The contents of all the
updated source files get removed from Storage, before reparsing them. File dependencies are not respected yet.
* HOT FIX: typename not always correctly split to name hierarchy
* show node main if available as first active token after parsing
* show all contents of namespaces if searched for
* added missing enum type and enum value usages
* added inheritance for structs
* removed MessageActivateToken and replaced it with MessageActivateTokens
* activating correct nodes for clicks in GraphView and CodeView
* no graph change when clicking an edge, but highlighting the edge instead
* only show active nodes without connections when multiple are activated
* fixed snippet sorting to put file that contains declarations on top
* set sizeHints on CodeView and SearchView to increase their initial size
fortune cookie message = Das Leben wird eine positive Wendung nehmen.
* fixed clang warnings
* fixed cxxparser tests
* added missing checks for valid location in ASTVisitor callbacks for templates
* removed warning when statusbar view is removed
* made font of activated classes bold
* fixed search box not responding to autocompletion tab or enter press
* fixed search box not updated when active token changes
* Implemented basic parsing and storage of template parameter types, template classes and template functions
* Added template specialization edge.
* Implemented handling of partial specializations. Needs some more tweaking.
* Added a lot of test code for template stuff (still needs some cases to be tested)
* Removed the isTemplateParameterType from DataType, since it shouldn't be needed
* Function qualTypeToDataType uses clang PrintingPolicy to fetch the desired format.
* Merged a lot of code for getting the correct names and name hierarchies of definitions
* Removed TokenComponentDataType
* Merged both of the Storage::addTypeEdge(...) functions
* Added "-fno-delayed-template-parsing" flag to parser for parsing test code.
This change only shows matches in the autocompletion list that are prefiltered by the already entered query. The
autocompletion now also shows up after an operator of type . or > has been entered to show an alphabetical list of
possible tokens.
* replaced typenames (which have been stored as single sting where "::" indicated hierarchy levels) by a vector of strings where each element indicates a hierarchy level.
* introduced this change to the Storage method signatures, the ParseFunction and ParseVariable
* this way the SearchIndex creates a node for each level of the hierarchy.
This change allows for parsing of a real codebase by specifying the system header search paths in
ApplicationSettings.xml and the additional header search paths in ProjectSettings.xml.
Both settings files are now documented in ApplicationSettings_template.xml and ProjectSettings_template.xml, which show
all possible settings for each file.
This change also fixes some parsing edge cases that occured.
- QtSearchView was split into QtSearchView and QtSearchBox.
- QtSearchBox contains all Qt elements and can use them purely
- QtSearchView forwards calls from the SearchController to QtSearchBox
- Searching is initiated with MessageSearch to the SearchController
- Autocompletion is initiated with MessageSearchAutocomplete to the SearchController
- The search field is able to create filter queries by only giving autocompletions for the last token in the query
- For named tokens the search field adds their token ids to the query in the form of "A,25" for faster lookup
bug id = #21
This change stores each Token name in the separate singleton class Dictionary. The Dictionary gives each saved word an
Id and thereby avoids duplicated names. E.g if the constructor method "Graph::Graph" is stored then the word "Graph"
only appears once in memory.
The class SearchIndex is now responsible for the name hierarchy and is instantiated by the Storage. The SearchIndex
builds the name hierarchy using SearchNodes, each holding a Dictionary string reference of the name it holds. E.g if the
names "math::ceil" and "math::floor" are added to the SearchIndex then 3 nodes get created, the SearchNode "math" will
hold the two childs "ceil" and "floor".
The hierarchical graph creation functionality got split off from Graph into the new subclass StorageGraph. The
StorageGraph creates nodes with a passed SearchNode pointer of the name it represents in the SearchIndex. Thereby the
StorageGraph reuses the hierarchical information in the SearchIndex and can create nodes much quicker by avoiding node
searches and name comparisions.
The name information is now stored in the Nodes via the TokenComponentName class, which is subclassed into
TokenComponentNameReferenced and TokenComponentNameCached. The StorageClass creates nodes with the component
TokenComponentNameReferenced, which holds a pointer to the SearchNode instance holding the name. This allows for
retrieving the full name of the node, without using other Nodes int the Graph, which might not be present. If the Node
is copied then the component changes to a TokenComponentNameCached, which holds the full name as a string, so the
memory in the Storage doesn't have to be accessed anymore.
TokenComponentSignature is now only holding an Id of the signature string saved in the Dictionary, which speeds up the
signature comparison. A follow-up will change saving the whole signature as string to reusing the wordIds it is
consisting of.
Lastly the SearchIndex holds basic fuzzy search functionality. A passed query gets compared down the SearchNode
hierarchy as long as matches for each letter are found. Matches must contain all letters of the query. The search is
case-insensitive. If letters are found in front positions, next to each other or written in uppercase they are weighed
higher in the match ranking. The character ':' is also interpreted and found, although the '::' delimiter is not stored.
E.g. the query "m:l" used on the example above will return both "math::floor" and "math::ceil", but "floor" is ranked
higher because the 'l' appears closer to the start.
This change adds the StorageTestSuite that checks whether the ParserClient callbacks cause the right things to be saved.
In order to allow for easier data retrieval the ParserClient callbacks now return the Id of the inserted Token, which
can then be used to retrieve the Token pointer.
This change parses type usages in function and method bodies and saves them with an edge of type EDGE_TYPE_USAGE. This
also includes base class types used in initialization lists of derived class constructors.
This change switches function and method parsing to use the structure ParseFunction, which holds all important values of
the function. This structure is then used also in call and usage parsing to allow distinction between signatures.
This change moves the EdgeComponent system to Token and redefines them as TokenComponents.
* Performance tests on the side showed that using typeid() in getComponent() is faster than dynamically casting every
pointer.
* The hasComponent() method was deliberately left out in the implementation, because it used to look up the right
component and discard it again. This check for presence can also be achieved by just using getComponent().
* The method addComponent() is protected in Token, so that Node and Edge can guard which Component is set on which type
by implementing specific setters for each Component.
* The GraphTestSuite was extended to include tests for the Component implementation (and missing tests for locationIds
in Token and copying of Node and Edge were added).
For easier use with int and other basic types, new logging macros where introduced that use stringstream internally, so
heterogeneous data can be logged using the following syntax:
LOG_INFO_STREAM(<< "hello " << 42 << '!');