#ifndef SQLITE_STORAGE_H #define SQLITE_STORAGE_H #include #include #include #include "sqlite/CppSQLite3.h" #include "utility/file/FilePath.h" #include "utility/types.h" #include "data/name/NameHierarchy.h" #include "data/location/TokenLocationFile.h" #include "data/location/TokenLocationCollection.h" #include "data/StorageTypes.h" class SqliteStorage { public: SqliteStorage(const std::string& dbFilePath); ~SqliteStorage(); void clear(); void beginTransaction(); void commitTransaction(); void rollbackTransaction(); Id addEdge(int type, Id sourceNodeId, Id targetNodeId); Id addNode(int type, Id nameId); Id addFile(Id nameId, const std::string& filePath, const std::string& modificationTime); int addSourceLocation(Id elementId, Id fileNodeId, uint startLine, uint startCol, uint endLine, uint endCol, bool isScope); Id addNameHierarchyElement(const std::string& name); Id addNameHierarchyElement(const std::string& name, Id parentId); void removeElement(Id id); void removeNameHierarchyElement(Id id); void removeElementsWithLocationInFile(Id fileId); void removeFile(Id id); void removeUnusedNameHierarchyElements(); std::vector getAllNodes() const; bool isEdge(Id elementId) const; bool isNode(Id elementId) const; bool isFile(Id elementId) const; StorageEdge getEdgeBySourceTargetType(Id sourceId, Id targetId, int type) const; std::vector getEdgesBySourceId(Id sourceId) const; std::vector getEdgesByTargetId(Id targetId) const; std::vector getEdgesBySourceType(Id sourceId, int type) const; std::vector getEdgesByTargetType(Id targetId, int type) const; StorageEdge getEdgeById(Id edgeId) const; StorageNode getNodeById(Id id) const; StorageNode getNodeByNameId(Id nameId) const; StorageNode getNodeByName(const std::string& nodeName) const; // hmm... we need to use name hierarchy here...?? StorageFile getFileById(const Id id) const; StorageFile getFileByName(const std::string& fileName) const; std::vector getAllFiles() const; void setNodeType(int type, Id nodeId); Id getNameHierarchyElementIdByName(const std::string& name) const; Id getNameHierarchyElementIdByName(const std::string& name, Id parentId) const; Id getNameHierarchyElementIdByNodeId(const Id nodeId) const; std::vector getAllNameHierarchyElements() const; NameHierarchy getNameHierarchyById(const Id id) const; StorageSourceLocation getSourceLocationById(const Id id) const; std::vector getAllSourceLocations() const; std::shared_ptr getTokenLocationsForFile(const FilePath& filePath) const; std::vector getTokenLocationsForElementId(const Id elementId) const; Id getElementIdByLocationId(Id locationId) const; int getNodeCount() const; int getEdgeCount() const; int getNameHierarchyElementCount() const; private: void clearTables(); void setupTables(); StorageFile getFirstFile(const std::string& query) const; std::vector getAllFiles(const std::string& query) const; StorageSourceLocation getFirstSourceLocation(const std::string& query) const; std::vector getAllSourceLocations(const std::string& query) const; template ResultType getFirstResult(const std::string& query) const; mutable CppSQLite3DB m_database; }; template ResultType SqliteStorage::getFirstResult(const std::string& query) const { CppSQLite3Query q = m_database.execQuery(query.c_str()); return q.getIntField(0, 0); } #endif // SQLITE_STORAGE_H