#include "component/controller/StatusBarController.h" #include "component/view/StatusBarView.h" #include "data/access/StorageAccess.h" #include "utility/logging/logging.h" #include "utility/utilityString.h" StatusBarController::StatusBarController(StorageAccess* storageAccess) : m_storageAccess(storageAccess) { } StatusBarController::~StatusBarController() { } StatusBarView* StatusBarController::getView() { return Controller::getView(); } void StatusBarController::clear() { getView()->setErrorCount(ErrorCountInfo()); } void StatusBarController::handleMessage(MessageClearErrorCount* message) { getView()->setErrorCount(ErrorCountInfo()); } void StatusBarController::handleMessage(MessageFinishedParsing* message) { ErrorCountInfo errorCount = m_storageAccess->getErrorCount(); getView()->setErrorCount(errorCount); } void StatusBarController::handleMessage(MessageRefresh* message) { getView()->setErrorCount(m_storageAccess->getErrorCount()); } void StatusBarController::handleMessage(MessageShowErrors* message) { if (message->errorId || message->isReplayed()) { return; } getView()->setErrorCount(message->errorCount); } void StatusBarController::handleMessage(MessageStatus* message) { setStatus(message->status, message->isError, message->showLoader); } void StatusBarController::setStatus(const std::string& status, bool isError, bool showLoader) { if (!status.empty()) { LOG_INFO_STREAM(<< "STATUS " << status); getView()->showMessage(status, isError, showLoader); } }