#ifndef STORAGE_H #define STORAGE_H #include #include #include "data/name/NameHierarchy.h" #include "data/StorageTypes.h" #include "utility/types.h" class Storage { public: Storage(); virtual ~Storage(); virtual Id addFile(const std::string& name, const std::string& filePath, const std::string& modificationTime) = 0; virtual Id addNode(int type, const std::string& serializedName, int definitionType) = 0; virtual Id addEdge(int type, Id sourceId, Id targetId) = 0; virtual Id addLocalSymbol(const std::string& name) = 0; virtual void addSourceLocation(Id elementId, Id fileNodeId, uint startLine, uint startCol, uint endLine, uint endCol, int type) = 0; virtual void addComponentAccess(Id edgeId , int type) = 0; virtual void addCommentLocation(Id fileNodeId, uint startLine, uint startCol, uint endLine, uint endCol) = 0; virtual void addError(const std::string& message, bool fatal, const std::string& filePath, uint startLine, uint startCol) = 0; virtual void forEachFile(std::function callback) const = 0; virtual void forEachNode(std::function callback) const = 0; virtual void forEachEdge(std::function callback) const = 0; virtual void forEachLocalSymbol(std::function callback) const = 0; virtual void forEachSourceLocation(std::function callback) const = 0; virtual void forEachComponentAccess(std::function callback) const = 0; virtual void forEachCommentLocation(std::function callback) const = 0; virtual void forEachError(std::function callback) const = 0; virtual void startInjection(); virtual void finishInjection(); void inject(Storage* injected); }; #endif // STORAGE_H