Files
Sourcetrail/script/setup.sh
T
mlangkabel 045a3a4e50 logic: Added "Empty Python" Sourcegroup to project setup
The respective release of the SourcetrailPythonIndexer project is automatically downloaded from GitHub when the setup script is executed.
2019-04-02 15:54:17 +02:00

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5.2 KiB
Bash
Executable File

#!/bin/bash
set -e
ABORT="\033[31mAbort:\033[00m"
SUCCESS="\033[32mSuccess:\033[00m"
INFO="\033[33mInfo:\033[00m"
# Determine current platform
PLATFORM='unknown'
if [ "$(uname)" == "Darwin" ]; then
PLATFORM='MacOS'
elif [ "$(expr substr $(uname -s) 1 5)" == "Linux" ]; then
PLATFORM='Linux'
elif [ "$(expr substr $(uname -s) 1 10)" == "MINGW32_NT" ]; then
PLATFORM='Windows'
fi
if [ $PLATFORM == "Windows" ]; then
ORIGINAL_PATH_TO_SCRIPT="${0}"
CLEANED_PATH_TO_SCRIPT="${ORIGINAL_PATH_TO_SCRIPT//\\//}"
ROOT_DIR=`dirname "$CLEANED_PATH_TO_SCRIPT"`
else
ROOT_DIR="$( cd "$( dirname "$0" )" && pwd )"
fi
ROOT_DIR=$ROOT_DIR/..
# Enter masterproject directory
cd $ROOT_DIR
# git settings
echo -e $INFO "install git settings"
git config commit.template setup/git/git_commit_template.txt
git config color.ui true
if [ -d ".git/hooks" ]; then
cp setup/git/git_pre_commit_hook.sh .git/hooks/pre-commit
cp setup/git/git_pre_push_hook.sh .git/hooks/pre-push
fi
# Create Debug and Release folders
echo -e $INFO "create build folders"
if [ $PLATFORM == "Windows" ]; then
copy_dynamic_libraries() # Parameters: bit {32, 64}, mode {Debug, Release}, target {app, test}
{
mkdir -p build/win$1/$2/$3/platforms
mkdir -p build/win$1/$2/$3/imageformats
local QT_DIR=${QT_WIN32_DIR}
if [[ "$1" == "64" ]]
then
QT_DIR=${QT_WIN64_DIR}
fi
local SUFFIX=""
if [[ "$2" == "Debug" ]]
then
SUFFIX="d"
fi
echo -e $INFO "copy dynamic libraries for Win$1 $2 $3"
if [[ "$3" == "app" ]]
then
cp -u -r setup/dynamic_libraries/win$1/$3/$2/* build/win$1/$2/$3
fi
cp -u -r ${QT_DIR}/bin/Qt5Core$SUFFIX.dll build/win$1/$2/$3
cp -u -r ${QT_DIR}/bin/Qt5Gui$SUFFIX.dll build/win$1/$2/$3
cp -u -r ${QT_DIR}/bin/Qt5Network$SUFFIX.dll build/win$1/$2/$3
cp -u -r ${QT_DIR}/bin/Qt5Svg$SUFFIX.dll build/win$1/$2/$3
cp -u -r ${QT_DIR}/bin/Qt5Widgets$SUFFIX.dll build/win$1/$2/$3
cp -u -r ${QT_DIR}/bin/Qt5WinExtras$SUFFIX.dll build/win$1/$2/$3
cp -u -r ${QT_DIR}/plugins/platforms/qwindows$SUFFIX.dll build/win$1/$2/$3/platforms
cp -u -r ${QT_DIR}/plugins/imageformats/qgif$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qicns$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qico$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qjpeg$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qsvg$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qtga$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qtiff$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qwbmp$SUFFIX.dll build/win$1/$2/$3/imageformats
cp -u -r ${QT_DIR}/plugins/imageformats/qwebp$SUFFIX.dll build/win$1/$2/$3/imageformats
}
copy_dynamic_libraries "32" "Debug" "app"
copy_dynamic_libraries "32" "Debug" "test"
copy_dynamic_libraries "32" "Release" "app"
copy_dynamic_libraries "32" "Release" "test"
copy_dynamic_libraries "64" "Debug" "app"
copy_dynamic_libraries "64" "Debug" "test"
copy_dynamic_libraries "64" "Release" "app"
copy_dynamic_libraries "64" "Release" "test"
else
mkdir -p build/Debug/app
mkdir -p build/Debug/test
mkdir -p build/Release/app
mkdir -p build/Release/test
fi
if [ $PLATFORM == "Windows" ]; then
sh script/download_python_indexer.sh
else
MY_PATH=`dirname "$0"`
$MY_PATH/download_python_indexer.sh
fi
if [ $PLATFORM == "Windows" ]; then
echo -e $INFO "creating program icon"
sh script/create_windows_icon.sh
fi
echo -e $INFO "create symbolic links for data"
if [ $PLATFORM == "Windows" ]; then
BACKSLASHED_ROOT_DIR="${ROOT_DIR//\//\\}"
cmd //c 'mklink /d /j '$BACKSLASHED_ROOT_DIR'\build\win32\Debug\app\data '$BACKSLASHED_ROOT_DIR'\bin\app\data' &
cmd //c 'mklink /d /j '$BACKSLASHED_ROOT_DIR'\build\win32\Debug\app\user '$BACKSLASHED_ROOT_DIR'\bin\app\user' &
cmd //c 'mklink /d /j '$BACKSLASHED_ROOT_DIR'\build\win32\Release\app\data '$BACKSLASHED_ROOT_DIR'\bin\app\data' &
cmd //c 'mklink /d /j '$BACKSLASHED_ROOT_DIR'\build\win32\Release\app\user '$BACKSLASHED_ROOT_DIR'\bin\app\user' &
cmd //c 'mklink /d /j '$BACKSLASHED_ROOT_DIR'\build\win64\Debug\app\data '$BACKSLASHED_ROOT_DIR'\bin\app\data' &
cmd //c 'mklink /d /j '$BACKSLASHED_ROOT_DIR'\build\win64\Debug\app\user '$BACKSLASHED_ROOT_DIR'\bin\app\user' &
cmd //c 'mklink /d /j '$BACKSLASHED_ROOT_DIR'\build\win64\Release\app\data '$BACKSLASHED_ROOT_DIR'\bin\app\data' &
cmd //c 'mklink /d /j '$BACKSLASHED_ROOT_DIR'\build\win64\Release\app\user '$BACKSLASHED_ROOT_DIR'\bin\app\user' &
fi
# Setup both Debug and Release configuration
if [ $PLATFORM == "Linux" ] || [ $PLATFORM == "MacOS" ]; then
mkdir -p build/Debug
mkdir -p build/Release
echo -e $INFO "run cmake with Debug configuration"
cd build/Debug && cmake -G Ninja -DCMAKE_BUILD_TYPE="Debug" ../..
echo -e $INFO "run cmake with Release configuration"
cd ../Release && cmake -G Ninja -DCMAKE_BUILD_TYPE="Release" ../..
else
echo -e $INFO "run cmake with 32 bit configuration"
cd build/win32
cmake -G "Visual Studio 14 2015" ../..
cd ../win64
cmake -G "Visual Studio 14 2015 Win64" ../..
fi
echo -e $SUCCESS "setup complete"