15 lines
948 B
Plaintext
15 lines
948 B
Plaintext
FILE: game_object.h
|
|
REFERENCE_MACRO_USAGE game_object.h -> _GAME_OBJECT_ [game_object.h <1:9 1:21>]
|
|
SYMBOL_MACRO _GAME_OBJECT_ [game_object.h <2:9 <2:9 2:21> 2:8>]
|
|
COMMENT: comment [game_object.h <10:8 10:24>]
|
|
SYMBOL_CLASS GameObject [game_object.h <4:1 <4:7 4:16> 8:1>]
|
|
LOCAL_SYMBOL: game_object.h<4:18> [game_object.h <4:18 4:18>]
|
|
LOCAL_SYMBOL: game_object.h<4:18> [game_object.h <8:1 8:1>]
|
|
SYMBOL_METHOD public void GameObject::GameObject() [game_object.h <6:2 <6:2 <6:2 6:11> 6:13> 6:16>]
|
|
LOCAL_SYMBOL: game_object.h<6:15> [game_object.h <6:15 6:15>]
|
|
LOCAL_SYMBOL: game_object.h<6:15> [game_object.h <6:16 6:16>]
|
|
SYMBOL_METHOD public void GameObject::~GameObject() [game_object.h <7:2 <7:2 <7:10 7:20> 7:22> 7:25>]
|
|
LOCAL_SYMBOL: game_object.h<7:24> [game_object.h <7:24 7:24>]
|
|
LOCAL_SYMBOL: game_object.h<7:24> [game_object.h <7:25 7:25>]
|
|
SYMBOL_METHOD public GameObject & GameObject::operator=(const GameObject &) [game_object.h <4:7 4:16>]
|