Files
Sourcetrail/src/app/qt/utility/QtGraphPostprocessor.cpp
T

453 lines
11 KiB
C++

#include "QtGraphPostprocessor.h"
#include "component/view/GraphViewStyle.h"
unsigned int QtGraphPostprocessor::s_cellSize = GraphViewStyle::s_gridCellSize;
unsigned int QtGraphPostprocessor::s_cellPadding = GraphViewStyle::s_gridCellPadding;
void QtGraphPostprocessor::doPostprocessing(std::list<std::shared_ptr<QtGraphNode>>& nodes)
{
unsigned int atomarGridSize = s_cellSize;
if (nodes.size() < 2)
{
LOG_INFO_STREAM(<< "Skipping postprocessing, need at least 2 nodes but got " << nodes.size());
return;
}
// determine center of mass (CoD) which is used to get outliers closer to the rest of the graph
int divisor = 999999;
int maxNodeSize = 0;
Vec2i centerOfMass(0, 0);
float totalMass = 0.0f;
std::list<std::shared_ptr<QtGraphNode>>::iterator it = nodes.begin();
for (; it != nodes.end(); it++)
{
if ((*it)->getSize().x < divisor)
{
divisor = (*it)->getSize().x;
}
if ((*it)->getSize().y < divisor)
{
divisor = (*it)->getSize().y;
}
if ((*it)->getSize().x > maxNodeSize)
{
maxNodeSize = (*it)->getSize().x;
}
else if ((*it)->getSize().y > maxNodeSize)
{
maxNodeSize = (*it)->getSize().y;
}
float nodeMass = (*it)->getSize().getLengthSquared();
centerOfMass += (*it)->getPosition() * nodeMass;
totalMass += nodeMass;
}
centerOfMass /= totalMass;
divisor = (int)atomarGridSize + s_cellPadding; //std::min(divisor, (int)atomarGridSize);
resolveOutliers(nodes, centerOfMass);
// the nodes will be aligned everytime they move during post-processing
// align all nodes once here so that nodes that won't be moved again are aligned
it = nodes.begin();
for (; it != nodes.end(); it++)
{
alignNodeOnRaster((*it).get());
}
MatrixDynamicBase<unsigned int> heatMap = buildHeatMap(nodes, divisor, maxNodeSize);
resolveOverlap(nodes, heatMap, divisor);
}
void QtGraphPostprocessor::alignNodeOnRaster(QtGraphNode* node)
{
node->setPosition(alignOnRaster(node->getPosition()));
}
Vec2i QtGraphPostprocessor::alignOnRaster(Vec2i position)
{
int rasterPosDivisor = s_cellSize + s_cellPadding;
if (position.x % rasterPosDivisor != 0)
{
int t = position.x / rasterPosDivisor;
int r = position.x % rasterPosDivisor;
if (std::abs(r) > rasterPosDivisor/2)
{
if (t != 0)
{
t += (t / std::abs(t));
}
else if (r != 0)
{
t += (r / std::abs(r));
}
}
position.x = t * rasterPosDivisor;
}
if (position.y % rasterPosDivisor != 0)
{
int t = position.y / rasterPosDivisor;
int r = position.y % rasterPosDivisor;
if (std::abs(r) > rasterPosDivisor/2)
{
if(t != 0)
{
t += (t / std::abs(t));
}
else if(r != 0)
{
t += (r / std::abs(r));
}
}
position.y = t * rasterPosDivisor;
}
return position;
}
void QtGraphPostprocessor::resolveOutliers(std::list<std::shared_ptr<QtGraphNode>>& nodes, const Vec2i& centerPoint)
{
float maxDist = 0.0f;
std::list<std::shared_ptr<QtGraphNode>>::iterator it = nodes.begin();
for (; it != nodes.end(); it++)
{
Vec2i pos = (*it)->getPosition();
Vec2i toCenterOfMass = centerPoint - pos;
if (toCenterOfMass.getLength() > maxDist)
{
maxDist = toCenterOfMass.getLength();
}
}
it = nodes.begin();
for (; it != nodes.end(); it++)
{
Vec2i pos = (*it)->getPosition();
Vec2i toCenterOfMass = centerPoint - pos;
float dist = toCenterOfMass.getLength();
float distFactor = std::sqrt(dist/maxDist); // causes far away nodes to be effected stronger than nodes that are already close to the center
(*it)->setPosition(pos + toCenterOfMass * distFactor);
}
}
MatrixDynamicBase<unsigned int> QtGraphPostprocessor::buildHeatMap(const std::list<std::shared_ptr<QtGraphNode>>& nodes, const int atomarNodeSize, const int maxNodeSize)
{
int heatMapWidth = (maxNodeSize * nodes.size() / atomarNodeSize) * 5; // theoretically the nodes could horizontally or vertically far from the center, therefore '*5' (it's kinda arbitrary, generally *2 should suffice, I use *5 to prevent problems in extrem cases)
int heatMapHeight = heatMapWidth;
MatrixDynamicBase<unsigned int> heatMap(heatMapWidth, heatMapHeight);
std::list<std::shared_ptr<QtGraphNode>>::const_iterator it = nodes.cbegin();
for(; it != nodes.end(); it++)
{
int left = (*it)->getPosition().x / atomarNodeSize + heatMapWidth/2;
int up = (*it)->getPosition().y / atomarNodeSize + heatMapHeight/2;
Vec2i size = calculateRasterNodeSize(*it);
int width = size.x;
int height = size.y;
if (left + width > heatMapWidth || left < 0)
{
continue;
}
if (up + height > heatMapHeight || up < 0)
{
continue;
}
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
unsigned int x = left + i;
unsigned int y = up + j;
unsigned int value = heatMap.getValue(x, y);
heatMap.setValue(x, y, value+1);
}
}
}
return heatMap;
}
void QtGraphPostprocessor::resolveOverlap(std::list<std::shared_ptr<QtGraphNode>>& nodes, MatrixDynamicBase<unsigned int>& heatMap, const int divisor)
{
int heatMapWidth = heatMap.getColumnsCount();
int heatMapHeight = heatMap.getRowsCount();
bool overlap = true;
int iterationCount = 0;
int maxIterations = 15;
while (overlap && iterationCount < maxIterations)
{
LOG_INFO_STREAM(<< iterationCount);
overlap = false;
iterationCount++;
std::list<std::shared_ptr<QtGraphNode>>::iterator it = nodes.begin();
for (; it != nodes.end(); it++)
{
Vec2i nodePos(0, 0);
nodePos.x = (*it)->getPosition().x / divisor + heatMapWidth/2;
nodePos.y = (*it)->getPosition().y / divisor + heatMapHeight/2;
Vec2i nodeSize = calculateRasterNodeSize(*it);
if (nodePos.x + nodeSize.x > heatMapWidth || nodePos.x < 0)
{
LOG_WARNING("Leaving heatmap area in x");
continue;
}
if (nodePos.y + nodeSize.y > heatMapHeight || nodePos.y < 0)
{
LOG_WARNING("Leaving heatmap area in y");
continue;
}
Vec2f grad(0.0f, 0.0f);
if (getHeatmapGradient(grad, heatMap, nodePos, nodeSize))
{
overlap = true;
}
// handle overlap with no gradient
// e.g. when a node lies completely on top of another
if (grad.getLengthSquared() <= 0.000001f && overlap)
{
grad = (*it)->getPosition();
grad.normalize();
// catch special case of node being at position 0/0
if(grad.getLengthSquared() <= 0.000001f)
{
grad.y = 1.0f;
}
grad *= -1.0f;
}
// remove node temporarily from heat map, it will be re-added at the new position later on
modifyHeatmapArea(heatMap, nodePos, nodeSize, -1);
// move node to new position
int xOffset = grad.x * divisor;
int yOffset = grad.y * divisor;
int maxOffset = 2*divisor;
// prevent the graph from "exploding" again...
if (xOffset > maxOffset)
{
xOffset = maxOffset;
}
else if (xOffset < -maxOffset)
{
xOffset = -maxOffset;
}
if (yOffset > maxOffset)
{
yOffset = maxOffset;
}
else if (yOffset < -maxOffset)
{
yOffset = -maxOffset;
}
Vec2i pos = (*it)->getPosition();
pos += Vec2i(xOffset, yOffset);
(*it)->setPosition(pos);
alignNodeOnRaster((*it).get());
// re-add node to heat map at new position
nodePos.x = (*it)->getPosition().x / divisor + heatMapWidth/2;
nodePos.y = (*it)->getPosition().y / divisor + heatMapHeight/2;
modifyHeatmapArea(heatMap, nodePos, nodeSize, 1);
if(getHeatmapGradient(grad, heatMap, nodePos, nodeSize))
{
overlap = true;
}
}
}
}
void QtGraphPostprocessor::modifyHeatmapArea(MatrixDynamicBase<unsigned int>& heatMap, const Vec2i& leftUpperCorner, const Vec2i& size, const int modifier)
{
bool wentOutOfRange = false;
for (int i = 0; i < size.x; i++)
{
for (int j = 0; j < size.y; j++)
{
int x = leftUpperCorner.x + i;
int y = leftUpperCorner.y + j;
if (x < 0 || x > static_cast<int>(heatMap.getColumnsCount()-1))
{
wentOutOfRange = true;
continue;
}
if (y < 0 || y > static_cast<int>(heatMap.getRowsCount()-1))
{
wentOutOfRange = true;
continue;
}
unsigned int value = heatMap.getValue(x, y);
heatMap.setValue(x, y, value+modifier);
if (wentOutOfRange == true)
{
LOG_WARNING("Left matrix range while trying to modify values.");
}
}
}
}
bool QtGraphPostprocessor::getHeatmapGradient(Vec2f& outGradient, const MatrixDynamicBase<unsigned int>& heatMap, const Vec2i& leftUpperCorner, const Vec2i& size)
{
bool overlap = false;
for (int i = 0; i < size.x; i++)
{
for (int j = 0; j < size.y; j++)
{
int x = leftUpperCorner.x + i;
int y = leftUpperCorner.y + j;
// weight factors that emphasize gradients near the nodes center
int hMagFactor = std::max(1, (int)(size.x*0.5 - std::abs(i+1 - size.x*0.5)));
int vMagFactor = std::max(1, (int)(size.y*0.5 - std::abs(j+1 - size.y*0.5)));
// if x and y lie directly at the border not all 4 neighbours can be checked
if(x < 1 || x > static_cast<int>(heatMap.getColumnsCount()-2))
continue;
if(y < 1 || y > static_cast<int>(heatMap.getRowsCount()-2))
continue;
float val = heatMap.getValue(x, y);
float xP1 = heatMap.getValue(x+1, y) * hMagFactor;
float xM1 = heatMap.getValue(x-1, y) * hMagFactor;
float yP1 = heatMap.getValue(x, y+1) * vMagFactor;
float yM1 = heatMap.getValue(x, y-1) * vMagFactor;
xP1 = std::sqrt(xP1);
xM1 = std::sqrt(xM1);
yP1 = std::sqrt(yP1);
yM1 = std::sqrt(yM1);
float xOffset = (xM1 - val) + (val - xP1);
float yOffset = (yM1 - val) + (val - yP1);
outGradient += Vec2f(xOffset, yOffset);
if (val > 1)
{
overlap = true;
}
}
}
return overlap;
}
Vec2f QtGraphPostprocessor::heatMapRayCast(const MatrixDynamicBase<unsigned int>& heatMap, const Vec2f& startPosition, const Vec2f& direction, unsigned int minValue)
{
float xOffset = 0.0f;
float yOffset = 0.0f;
if(std::abs(direction.x) > 0.0000000001f)
{
xOffset = direction.x / std::abs(direction.x);
}
if(std::abs(direction.y) > 0.0000000001f)
{
yOffset = direction.y / std::abs(direction.y);
}
if(startPosition.x < 1 || startPosition.x > static_cast<int>(heatMap.getColumnsCount()-2))
return Vec2f(0.0f, 0.0f);
if(startPosition.y < 1 || startPosition.y > static_cast<int>(heatMap.getRowsCount()-2))
return Vec2f(0.0f, 0.0f);
Vec2f length(0.0f, 0.0f);
bool hit = false;
float posX = startPosition.x + xOffset;
float posY = startPosition.y + yOffset;
do
{
if(heatMap.getValue(posX, posY) >= minValue)
{
hit = true;
length.x = length.x + xOffset;
length.y = length.y + yOffset;
posX += xOffset;
posY += yOffset;
}
else
{
hit = false;
}
}
while(hit);
return length;
}
Vec2i QtGraphPostprocessor::calculateRasterNodeSize(const std::shared_ptr<QtGraphNode>& node)
{
Vec2i size = node->getSize();
Vec2i rasterSize(0, 0);
while(size.x > 0)
{
size.x = size.x - s_cellSize;
if(size.x > 0)
{
size.x = size.x - s_cellPadding;
}
rasterSize.x = rasterSize.x + 1;
}
while(size.y > 0)
{
size.y = size.y - s_cellSize;
if(size.y > 0)
{
size.y = size.y - s_cellPadding;
}
rasterSize.y = rasterSize.y + 1;
}
return rasterSize;
}