Files
Sourcetrail/src/lib/component/controller/SearchController.h
T
Eberhard Graether eb12d3cda1 logic: Show overview of analyzed symbols after launch
* show analysed nodes as bundles in graph
* ellide node names longer than 50 chars
* sort nodes alphabetic in these bundles
* show stats of analysis in code
* error are displayed as well in overview
* added keywords overview and error
* project description can be set in .coatiproject file
* description can include links to symbols using [symbol] syntax
* updated documentation
* increased toc nesting in documentation
2016-01-25 17:02:48 +01:00

40 lines
1.2 KiB
C++

#ifndef SEARCH_CONTROLLER_H
#define SEARCH_CONTROLLER_H
#include "component/controller/Controller.h"
#include "utility/messaging/MessageListener.h"
#include "utility/messaging/type/MessageActivateAll.h"
#include "utility/messaging/type/MessageActivateTokens.h"
#include "utility/messaging/type/MessageFind.h"
#include "utility/messaging/type/MessageSearchAutocomplete.h"
#include "utility/messaging/type/MessageShowErrors.h"
class StorageAccess;
class SearchView;
class SearchController
: public Controller
, public MessageListener<MessageActivateAll>
, public MessageListener<MessageActivateTokens>
, public MessageListener<MessageFind>
, public MessageListener<MessageSearchAutocomplete>
, public MessageListener<MessageShowErrors>
{
public:
SearchController(StorageAccess* storageAccess);
~SearchController();
private:
virtual void handleMessage(MessageActivateAll* message);
virtual void handleMessage(MessageActivateTokens* message);
virtual void handleMessage(MessageFind* message);
virtual void handleMessage(MessageSearchAutocomplete* message);
virtual void handleMessage(MessageShowErrors* message);
SearchView* getView();
StorageAccess* m_storageAccess;
};
#endif // SEARCH_CONTROLLER_H