Files
Sourcetrail/src/lib/LicenseChecker.cpp
T
Eberhard Graether 48ece50eca src: Added more status messages and some fixes
* Elide status bar messages to avoid window resize window
* Fixed status view clearing when switching projects
* Refactored app setting loading
* Replace newline characters with spaces in status view
2016-12-13 01:41:06 +01:00

167 lines
3.4 KiB
C++

#include "LicenseChecker.h"
#include "utility/AppPath.h"
#include "utility/messaging/type/MessageForceEnterLicense.h"
#include "utility/messaging/type/MessageStatus.h"
#include "License.h"
#include "PublicKey.h"
#include "settings/ApplicationSettings.h"
void LicenseChecker::createInstance()
{
if (!s_instance)
{
s_instance = std::shared_ptr<LicenseChecker>(new LicenseChecker());
}
}
std::shared_ptr<LicenseChecker> LicenseChecker::getInstance()
{
createInstance();
return s_instance;
}
LicenseChecker::~LicenseChecker()
{
}
std::string LicenseChecker::getCurrentLicenseString() const
{
License license;
bool isLoaded = license.loadFromEncodedString(
ApplicationSettings::getInstance()->getLicenseString(), AppPath::getAppPath());
if (isLoaded)
{
return license.getLicenseString();
}
return "";
}
void LicenseChecker::saveCurrentLicenseString(const std::string& licenseString) const
{
License license;
bool isLoaded = license.loadFromString(licenseString);
if (!isLoaded)
{
return;
}
ApplicationSettings* appSettings = ApplicationSettings::getInstance().get();
std::string appPath(AppPath::getAppPath());
appSettings->setLicenseString(license.getLicenseEncodedString(appPath));
appSettings->setLicenseCheck(license.hashLocation(FilePath(appPath).absolute().str()));
appSettings->save();
}
bool LicenseChecker::isCurrentLicenseValid()
{
return checkCurrentLicense() == LICENSE_VALID;
}
LicenseChecker::LicenseState LicenseChecker::checkCurrentLicense() const
{
ApplicationSettings* appSettings = ApplicationSettings::getInstance().get();
std::string licenseCheck = appSettings->getLicenseCheck();
std::string appPath(AppPath::getAppPath());
std::string licenseString = appSettings->getLicenseString();
if (licenseString.size() == 0)
{
return LICENSE_EMPTY;
}
if (!License::checkLocation(FilePath(appPath).absolute().str(), licenseCheck))
{
return LICENSE_MOVED;
}
License license;
bool isLoaded = license.loadFromEncodedString(licenseString, appPath);
if (!isLoaded)
{
return LICENSE_MOVED;
}
return checkLicense(license);
}
LicenseChecker::LicenseState LicenseChecker::checkLicenseString(const std::string licenseString) const
{
if (licenseString.size() == 0)
{
return LICENSE_EMPTY;
}
License license;
bool isLoaded = license.loadFromString(licenseString);
if (!isLoaded)
{
return LICENSE_MALFORMED;
}
license.print();
return checkLicense(license);
}
LicenseChecker::LicenseChecker()
: m_forcedLicenseEntering(false)
{
}
void LicenseChecker::handleMessage(MessageDispatchWhenLicenseValid* message)
{
LicenseState state = checkCurrentLicense();
if (state == LICENSE_VALID)
{
message->content->dispatch();
}
else
{
m_pendingMessage = message->content;
if (!m_forcedLicenseEntering)
{
m_forcedLicenseEntering = true;
MessageForceEnterLicense(state == LICENSE_EXPIRED).dispatch();
}
}
}
void LicenseChecker::handleMessage(MessageEnteredLicense* message)
{
m_forcedLicenseEntering = false;
if (m_pendingMessage)
{
m_pendingMessage->dispatch();
m_pendingMessage.reset();
}
}
LicenseChecker::LicenseState LicenseChecker::checkLicense(License& license) const
{
license.loadPublicKeyFromString(PublicKey);
if (license.isExpired())
{
return LICENSE_EXPIRED;
}
if (license.isValid())
{
return LICENSE_VALID;
}
return LICENSE_INVALID;
}
std::shared_ptr<LicenseChecker> LicenseChecker::s_instance;