* handled communication from VS to Coati and vice versa. * one bug still remains: Coati regards a tab as a single character while VS regards it as multiple characters. This causes offsets in communicated positions.
18 lines
365 B
C++
18 lines
365 B
C++
#ifndef NETWORK_FACTORY_H
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#define NETWORK_FACTORY_H
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#include <memory>
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class IDECommunicationController;
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class StorageAccess;
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class NetworkFactory
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{
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public:
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NetworkFactory();
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virtual ~NetworkFactory();
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virtual std::shared_ptr<IDECommunicationController> createIDECommunicationController(StorageAccess* storageAccess) const = 0;
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};
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#endif // NETWORK_FACTORY_H
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