Files
Sourcetrail/bin/test/data/vsSolutionParserTestSuite/Coati_test.vcxproj
T
Manuel Dobusch e13eaa85da logic: visual studio solution parsing
Can now parse visual studio solutions. VS Plugin can send a command, parsing is implemented in Coati.
Some minor changes: added project file icon, added language check to vs plugin
2016-02-08 15:58:25 +01:00

460 lines
101 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
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D:\gameDevResources\Python34\python.exe D:\gameDevResources\cxxtest-4.3/bin/cxxtestgen --runner=ParenPrinter -o C:/Users/Manuel/FH/MSc/Masterproject/Project/build/test_main.cpp C:/Users/Manuel/FH/MSc/Masterproject/Project/src/test/*.h
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
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<PostBuildEvent>
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<Command>setlocal
cd $(ProjectDir)../bin/test/
$(OutDir)$(TargetName)$(TargetExt)
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
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<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;BUILD_TYPE="";EIGEN_MPL2_ONLY;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
</PreBuildEvent>
<PostBuildEvent>
<Message>Running unittest code</Message>
<Command>setlocal
cd $(ProjectDir)../bin/test/
$(OutDir)$(TargetName)$(TargetExt)
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
</PostBuildEvent>
<Link>
<AdditionalOptions> /machine:X86 %(AdditionalOptions)</AdditionalOptions>
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b;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMSparcDesc.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMSparcAsmPrinter.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMSparcDisassembler.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMSparcInfo.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMSystemZCodeGen.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMSystemZAsmParser.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMSystemZDisassembler.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMSystemZDesc.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMSystemZAsmPrinter.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMSystemZInfo.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMX86AsmParser.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMX86CodeGen.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMX86Disassembler.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMX86Desc.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMX86AsmPrinter.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMX86Info.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMX86Utils.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMXCoreCodeGen.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMSelectionDAG.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMAsmPrinter.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMCodeGen.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMBitWriter.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMInstrumentation.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMTarget.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMXCoreDisassembler.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMMCDisassembler.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMXCoreDesc.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMXCoreAsmPrinter.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMXCoreInfo.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMAsmParser.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMLineEditor.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMPasses.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMipo.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMScalarOpts.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMInstCombine.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMProfileData.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMVectorize.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMTransformUtils.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMAnalysis.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMLibDriver.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMObject.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMBitReader.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMCore.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMMCParser.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMMC.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMOption.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LLVMSupport.lib;D:\gameDevResources\clang-11vm\build\Release\lib\LTO.lib;D:\gameDevResources\boost_1_59_0\lib\boost_system-vc120-mt-1_59.lib;D:\gameDevResources\boost_1_59_0\lib\boost_filesystem-vc120-mt-1_59.lib;D:\gameDevResources\boost_1_59_0\lib\boost_date_time-vc120-mt-1_59.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>C:/Program Files (x86)/Visual Leak Detector/lib/Win32;C:/Program Files (x86)/Visual Leak Detector/lib/Win32/$(Configuration);D:/gameDevResources/clang-11vm/build/$(Configuration)/lib;D:/gameDevResources/clang-11vm/build/$(Configuration)/lib/$(Configuration);D:/gameDevResources/clang-11vm/build/lib;D:/gameDevResources/clang-11vm/build/lib/$(Configuration);D:/gameDevResources/boost_1_59_0/lib;D:/gameDevResources/boost_1_59_0/lib/$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>false</GenerateDebugInformation>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<ImportLibrary>C:/Users/Manuel/FH/MSc/Masterproject/Project/bin/lib_gui/Release/Coati_test.lib</ImportLibrary>
<ProgramDataBaseFile>C:/Users/Manuel/FH/MSc/Masterproject/Project/bin/test/Release/Coati_test.pdb</ProgramDataBaseFile>
<SubSystem>Console</SubSystem>
<Version></Version>
</Link>
<ProjectReference>
<LinkLibraryDependencies>false</LinkLibraryDependencies>
</ProjectReference>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>C:\Users\Manuel\FH\MSc\Masterproject\Project\build;C:\Users\Manuel\FH\MSc\Masterproject\Project;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\lib;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\lib_parser;D:\gameDevResources\cxxtest-4.3;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\external;D:\gameDevResources\boost_1_59_0;C:\Program Files (x86)\Visual Leak Detector\include;D:\gameDevResources\clang-11vm\llvm\include;D:\gameDevResources\clang-11vm\build\include;D:\gameDevResources\clang-11vm\llvm\tools\clang\include;D:\gameDevResources\clang-11vm\build\tools\clang\include;D:\gameDevResources\eigen;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>MinSizeRel/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MinSpace</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;BUILD_TYPE="";EIGEN_MPL2_ONLY;CMAKE_INTDIR="MinSizeRel";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat></DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;BUILD_TYPE=\"\";EIGEN_MPL2_ONLY;CMAKE_INTDIR=\"MinSizeRel\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Manuel\FH\MSc\Masterproject\Project\build;C:\Users\Manuel\FH\MSc\Masterproject\Project;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\lib;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\lib_parser;D:\gameDevResources\cxxtest-4.3;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\external;D:\gameDevResources\boost_1_59_0;C:\Program Files (x86)\Visual Leak Detector\include;D:\gameDevResources\clang-11vm\llvm\include;D:\gameDevResources\clang-11vm\build\include;D:\gameDevResources\clang-11vm\llvm\tools\clang\include;D:\gameDevResources\clang-11vm\build\tools\clang\include;D:\gameDevResources\eigen;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Manuel\FH\MSc\Masterproject\Project\build;C:\Users\Manuel\FH\MSc\Masterproject\Project;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\lib;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\lib_parser;D:\gameDevResources\cxxtest-4.3;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\external;D:\gameDevResources\boost_1_59_0;C:\Program Files (x86)\Visual Leak Detector\include;D:\gameDevResources\clang-11vm\llvm\include;D:\gameDevResources\clang-11vm\build\include;D:\gameDevResources\clang-11vm\llvm\tools\clang\include;D:\gameDevResources\clang-11vm\build\tools\clang\include;D:\gameDevResources\eigen;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<PreBuildEvent>
<Message>Generating unittest code with cxxtestgen</Message>
<Command>setlocal
D:\gameDevResources\Python34\python.exe D:\gameDevResources\cxxtest-4.3/bin/cxxtestgen --runner=ParenPrinter -o C:/Users/Manuel/FH/MSc/Masterproject/Project/build/test_main.cpp C:/Users/Manuel/FH/MSc/Masterproject/Project/src/test/*.h
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
</PreBuildEvent>
<PostBuildEvent>
<Message>Running unittest code</Message>
<Command>setlocal
cd $(ProjectDir)../bin/test/
$(OutDir)$(TargetName)$(TargetExt)
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
</PostBuildEvent>
<Link>
<AdditionalOptions> /machine:X86 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalLibraryDirectories>C:/Program Files (x86)/Visual Leak Detector/lib/Win32;C:/Program Files (x86)/Visual Leak Detector/lib/Win32/$(Configuration);D:/gameDevResources/clang-11vm/build/$(Configuration)/lib;D:/gameDevResources/clang-11vm/build/$(Configuration)/lib/$(Configuration);D:/gameDevResources/clang-11vm/build/lib;D:/gameDevResources/clang-11vm/build/lib/$(Configuration);D:/gameDevResources/boost_1_59_0/lib;D:/gameDevResources/boost_1_59_0/lib/$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>false</GenerateDebugInformation>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<ImportLibrary>C:/Users/Manuel/FH/MSc/Masterproject/Project/bin/lib_gui/MinSizeRel/Coati_test.lib</ImportLibrary>
<ProgramDataBaseFile>C:/Users/Manuel/FH/MSc/Masterproject/Project/bin/test/MinSizeRel/Coati_test.pdb</ProgramDataBaseFile>
<SubSystem>Console</SubSystem>
<Version></Version>
</Link>
<ProjectReference>
<LinkLibraryDependencies>false</LinkLibraryDependencies>
</ProjectReference>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>C:\Users\Manuel\FH\MSc\Masterproject\Project\build;C:\Users\Manuel\FH\MSc\Masterproject\Project;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\lib;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\lib_parser;D:\gameDevResources\cxxtest-4.3;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\external;D:\gameDevResources\boost_1_59_0;C:\Program Files (x86)\Visual Leak Detector\include;D:\gameDevResources\clang-11vm\llvm\include;D:\gameDevResources\clang-11vm\build\include;D:\gameDevResources\clang-11vm\llvm\tools\clang\include;D:\gameDevResources\clang-11vm\build\tools\clang\include;D:\gameDevResources\eigen;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>RelWithDebInfo/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;BUILD_TYPE="";EIGEN_MPL2_ONLY;CMAKE_INTDIR="RelWithDebInfo";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;BUILD_TYPE=\"\";EIGEN_MPL2_ONLY;CMAKE_INTDIR=\"RelWithDebInfo\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>C:\Users\Manuel\FH\MSc\Masterproject\Project\build;C:\Users\Manuel\FH\MSc\Masterproject\Project;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\lib;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\lib_parser;D:\gameDevResources\cxxtest-4.3;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\external;D:\gameDevResources\boost_1_59_0;C:\Program Files (x86)\Visual Leak Detector\include;D:\gameDevResources\clang-11vm\llvm\include;D:\gameDevResources\clang-11vm\build\include;D:\gameDevResources\clang-11vm\llvm\tools\clang\include;D:\gameDevResources\clang-11vm\build\tools\clang\include;D:\gameDevResources\eigen;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>C:\Users\Manuel\FH\MSc\Masterproject\Project\build;C:\Users\Manuel\FH\MSc\Masterproject\Project;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\lib;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\lib_parser;D:\gameDevResources\cxxtest-4.3;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\external;D:\gameDevResources\boost_1_59_0;C:\Program Files (x86)\Visual Leak Detector\include;D:\gameDevResources\clang-11vm\llvm\include;D:\gameDevResources\clang-11vm\build\include;D:\gameDevResources\clang-11vm\llvm\tools\clang\include;D:\gameDevResources\clang-11vm\build\tools\clang\include;D:\gameDevResources\eigen;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<PreBuildEvent>
<Message>Generating unittest code with cxxtestgen</Message>
<Command>setlocal
D:\gameDevResources\Python34\python.exe D:\gameDevResources\cxxtest-4.3/bin/cxxtestgen --runner=ParenPrinter -o C:/Users/Manuel/FH/MSc/Masterproject/Project/build/test_main.cpp C:/Users/Manuel/FH/MSc/Masterproject/Project/src/test/*.h
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
</PreBuildEvent>
<PostBuildEvent>
<Message>Running unittest code</Message>
<Command>setlocal
cd $(ProjectDir)../bin/test/
$(OutDir)$(TargetName)$(TargetExt)
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
</PostBuildEvent>
<Link>
<AdditionalOptions> /machine:X86 /debug %(AdditionalOptions)</AdditionalOptions>
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<AdditionalLibraryDirectories>C:/Program Files (x86)/Visual Leak Detector/lib/Win32;C:/Program Files (x86)/Visual Leak Detector/lib/Win32/$(Configuration);D:/gameDevResources/clang-11vm/build/$(Configuration)/lib;D:/gameDevResources/clang-11vm/build/$(Configuration)/lib/$(Configuration);D:/gameDevResources/clang-11vm/build/lib;D:/gameDevResources/clang-11vm/build/lib/$(Configuration);D:/gameDevResources/boost_1_59_0/lib;D:/gameDevResources/boost_1_59_0/lib/$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<ImportLibrary>C:/Users/Manuel/FH/MSc/Masterproject/Project/bin/lib_gui/RelWithDebInfo/Coati_test.lib</ImportLibrary>
<ProgramDataBaseFile>C:/Users/Manuel/FH/MSc/Masterproject/Project/bin/test/RelWithDebInfo/Coati_test.pdb</ProgramDataBaseFile>
<SubSystem>Console</SubSystem>
<Version></Version>
</Link>
<ProjectReference>
<LinkLibraryDependencies>false</LinkLibraryDependencies>
</ProjectReference>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="C:\Users\Manuel\FH\MSc\Masterproject\Project\CMakeLists.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Building Custom Rule C:/Users/Manuel/FH/MSc/Masterproject/Project/CMakeLists.txt</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">setlocal
"C:\Program Files (x86)\CMake\bin\cmake.exe" -HC:/Users/Manuel/FH/MSc/Masterproject/Project -BC:/Users/Manuel/FH/MSc/Masterproject/Project/build --check-stamp-file C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:/Users/Manuel/FH/MSc/Masterproject/Project/CMakeLists.txt;C:\Users\Manuel\FH\MSc\Masterproject\Project\CMakeLists.txt;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\add_files.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\create_source_groups.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\version.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindGit.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\version.h.in;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\version_setup.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\licenses.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\licenses.h.in;C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\3.3.2\CMakeSystem.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeSystemSpecificInitialize.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\3.3.2\CMakeCCompiler.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\3.3.2\CMakeCXXCompiler.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeGenericSystem.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\Windows.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\WindowsPaths.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeCInformation.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\Windows-MSVC.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\3.3.2\CMakeRCCompiler.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeRCInformation.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeCXXInformation.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\Windows-MSVC.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeCommonLanguageInclude.cmake;D:\gameDevResources\clang-11vm\build\share\llvm\cmake\LLVMConfigVersion.cmake;D:\gameDevResources\clang-11vm\build\share\llvm\cmake\LLVMConfig.cmake;D:\gameDevResources\clang-11vm\build\share\llvm\cmake\LLVMExports.cmake;D:\gameDevResources\clang-11vm\llvm\cmake\modules\LLVM-Config.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\CLANGConfig.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindBoost.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Widgets\Qt5WidgetsConfigVersion.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Widgets\Qt5WidgetsConfig.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5GuiConfigVersion.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5GuiConfig.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Core\Qt5CoreConfigVersion.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Core\Qt5CoreConfig.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Core\Qt5CoreConfigExtras.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Core\Qt5CoreConfigExtrasMkspecDir.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Core\Qt5CoreMacros.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QDDSPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QGifPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QICNSPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QICOPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QJp2Plugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QJpegPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QMinimalIntegrationPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QMngPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QOffscreenIntegrationPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QTgaPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QTiffPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QTuioTouchPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QWbmpPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QWebpPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QWindowsIntegrationPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5GuiConfigExtras.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Widgets\Qt5WidgetsConfigExtras.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Widgets\Qt5WidgetsMacros.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5PrintSupport\Qt5PrintSupportConfigVersion.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5PrintSupport\Qt5PrintSupportConfig.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5PrintSupport\Qt5PrintSupport_QWindowsPrinterSupportPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Network\Qt5NetworkConfigVersion.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Network\Qt5NetworkConfig.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Network\Qt5Network_QGenericEnginePlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Network\Qt5Network_QNativeWifiEnginePlugin.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\lib_gui\platform_includes\includes.h.in;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\version.h.in;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPythonInterp.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindCxxTest.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPythonInterp.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPerl.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindCygwin.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\CMakeLists.txt;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\generate.stamp</Outputs>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkObjects>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Building Custom Rule C:/Users/Manuel/FH/MSc/Masterproject/Project/CMakeLists.txt</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">setlocal
"C:\Program Files (x86)\CMake\bin\cmake.exe" -HC:/Users/Manuel/FH/MSc/Masterproject/Project -BC:/Users/Manuel/FH/MSc/Masterproject/Project/build --check-stamp-file C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:/Users/Manuel/FH/MSc/Masterproject/Project/CMakeLists.txt;C:\Users\Manuel\FH\MSc\Masterproject\Project\CMakeLists.txt;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\add_files.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\create_source_groups.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\version.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindGit.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\version.h.in;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\version_setup.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\licenses.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\licenses.h.in;C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\3.3.2\CMakeSystem.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeSystemSpecificInitialize.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\3.3.2\CMakeCCompiler.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\3.3.2\CMakeCXXCompiler.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeGenericSystem.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\Windows.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\WindowsPaths.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeCInformation.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\Windows-MSVC.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\3.3.2\CMakeRCCompiler.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeRCInformation.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeCXXInformation.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\Windows-MSVC.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeCommonLanguageInclude.cmake;D:\gameDevResources\clang-11vm\build\share\llvm\cmake\LLVMConfigVersion.cmake;D:\gameDevResources\clang-11vm\build\share\llvm\cmake\LLVMConfig.cmake;D:\gameDevResources\clang-11vm\build\share\llvm\cmake\LLVMExports.cmake;D:\gameDevResources\clang-11vm\llvm\cmake\modules\LLVM-Config.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\CLANGConfig.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindBoost.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Widgets\Qt5WidgetsConfigVersion.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Widgets\Qt5WidgetsConfig.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5GuiConfigVersion.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5GuiConfig.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Core\Qt5CoreConfigVersion.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Core\Qt5CoreConfig.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Core\Qt5CoreConfigExtras.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Core\Qt5CoreConfigExtrasMkspecDir.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Core\Qt5CoreMacros.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QDDSPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QGifPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QICNSPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QICOPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QJp2Plugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QJpegPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QMinimalIntegrationPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QMngPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QOffscreenIntegrationPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QTgaPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QTiffPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QTuioTouchPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QWbmpPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QWebpPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QWindowsIntegrationPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5GuiConfigExtras.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Widgets\Qt5WidgetsConfigExtras.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Widgets\Qt5WidgetsMacros.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5PrintSupport\Qt5PrintSupportConfigVersion.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5PrintSupport\Qt5PrintSupportConfig.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5PrintSupport\Qt5PrintSupport_QWindowsPrinterSupportPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Network\Qt5NetworkConfigVersion.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Network\Qt5NetworkConfig.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Network\Qt5Network_QGenericEnginePlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Network\Qt5Network_QNativeWifiEnginePlugin.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\lib_gui\platform_includes\includes.h.in;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\version.h.in;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPythonInterp.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindCxxTest.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPythonInterp.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPerl.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindCygwin.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\CMakeLists.txt;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\generate.stamp</Outputs>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkObjects>
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Building Custom Rule C:/Users/Manuel/FH/MSc/Masterproject/Project/CMakeLists.txt</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">setlocal
"C:\Program Files (x86)\CMake\bin\cmake.exe" -HC:/Users/Manuel/FH/MSc/Masterproject/Project -BC:/Users/Manuel/FH/MSc/Masterproject/Project/build --check-stamp-file C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">C:/Users/Manuel/FH/MSc/Masterproject/Project/CMakeLists.txt;C:\Users\Manuel\FH\MSc\Masterproject\Project\CMakeLists.txt;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\add_files.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\create_source_groups.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\version.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindGit.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\version.h.in;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\version_setup.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\licenses.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\licenses.h.in;C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\3.3.2\CMakeSystem.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeSystemSpecificInitialize.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\3.3.2\CMakeCCompiler.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\3.3.2\CMakeCXXCompiler.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeGenericSystem.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\Windows.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\WindowsPaths.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeCInformation.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\Windows-MSVC.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\3.3.2\CMakeRCCompiler.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeRCInformation.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeCXXInformation.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\Platform\Windows-MSVC.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeCommonLanguageInclude.cmake;D:\gameDevResources\clang-11vm\build\share\llvm\cmake\LLVMConfigVersion.cmake;D:\gameDevResources\clang-11vm\build\share\llvm\cmake\LLVMConfig.cmake;D:\gameDevResources\clang-11vm\build\share\llvm\cmake\LLVMExports.cmake;D:\gameDevResources\clang-11vm\llvm\cmake\modules\LLVM-Config.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\CLANGConfig.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindBoost.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Widgets\Qt5WidgetsConfigVersion.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Widgets\Qt5WidgetsConfig.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5GuiConfigVersion.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5GuiConfig.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Core\Qt5CoreConfigVersion.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Core\Qt5CoreConfig.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Core\Qt5CoreConfigExtras.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Core\Qt5CoreConfigExtrasMkspecDir.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Core\Qt5CoreMacros.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QDDSPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QGifPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QICNSPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QICOPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QJp2Plugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QJpegPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QMinimalIntegrationPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QMngPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QOffscreenIntegrationPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QTgaPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QTiffPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QTuioTouchPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QWbmpPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QWebpPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5Gui_QWindowsIntegrationPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Gui\Qt5GuiConfigExtras.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Widgets\Qt5WidgetsConfigExtras.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Widgets\Qt5WidgetsMacros.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5PrintSupport\Qt5PrintSupportConfigVersion.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5PrintSupport\Qt5PrintSupportConfig.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5PrintSupport\Qt5PrintSupport_QWindowsPrinterSupportPlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Network\Qt5NetworkConfigVersion.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Network\Qt5NetworkConfig.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Network\Qt5Network_QGenericEnginePlugin.cmake;D:\gameDevResources\Qt5.5\5.5\msvc2013\lib\cmake\Qt5Network\Qt5Network_QNativeWifiEnginePlugin.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\src\lib_gui\platform_includes\includes.h.in;C:\Users\Manuel\FH\MSc\Masterproject\Project\cmake\version.h.in;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPythonInterp.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindCxxTest.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPythonInterp.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPerl.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindCygwin.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake\share\cmake-3.3\Modules\CMakeParseArguments.cmake;C:\Users\Manuel\FH\MSc\Masterproject\Project\CMakeLists.txt;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\generate.stamp</Outputs>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">false</LinkObjects>
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Building Custom Rule C:/Users/Manuel/FH/MSc/Masterproject/Project/CMakeLists.txt</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">setlocal
"C:\Program Files (x86)\CMake\bin\cmake.exe" -HC:/Users/Manuel/FH/MSc/Masterproject/Project -BC:/Users/Manuel/FH/MSc/Masterproject/Project/build --check-stamp-file C:\Users\Manuel\FH\MSc\Masterproject\Project\build\CMakeFiles\generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
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