* saving search query to undo stack with MessageSearch * saving node and edge with name to undo stack with MessageActivateNode and MessageActivateEdge * added FeatureController that handels distribution of MessageActivateTokens * clearing views when refreshing or changing project * clearing undo stack when changing project * added StorageCache derived from StorageAccessProxy
80 lines
1.9 KiB
C++
80 lines
1.9 KiB
C++
#ifndef EDGE_H
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#define EDGE_H
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#include <memory>
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#include <string>
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#include "data/graph/Token.h"
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class Node;
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class TokenComponentAggregation;
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class TokenComponentAccess;
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class TokenComponentDataType;
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class Edge: public Token
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{
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public:
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typedef int EdgeTypeMask;
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enum EdgeType : EdgeTypeMask
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{
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EDGE_MEMBER = 0x1,
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EDGE_TYPE_OF = 0x2,
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EDGE_RETURN_TYPE_OF = 0x4, // unused: see Storage::addFunctionNode()
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EDGE_PARAMETER_TYPE_OF = 0x8, // unused: see Storage::addFunctionNode()
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EDGE_TYPE_USAGE = 0x10,
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EDGE_USAGE = 0x20,
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EDGE_CALL = 0x40,
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EDGE_INHERITANCE = 0x80,
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EDGE_OVERRIDE = 0x100,
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EDGE_TYPEDEF_OF = 0x200,
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EDGE_TEMPLATE_PARAMETER_OF = 0x400,
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EDGE_TEMPLATE_ARGUMENT_OF = 0x800,
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EDGE_TEMPLATE_DEFAULT_ARGUMENT_OF = 0x1000,
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EDGE_TEMPLATE_SPECIALIZATION_OF = 0x2000,
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EDGE_INCLUDE = 0x4000,
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EDGE_AGGREGATION = 0x8000
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};
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Edge(EdgeType type, Node* from, Node* to);
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Edge(const Edge& other, Node* from, Node* to);
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virtual ~Edge();
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EdgeType getType() const;
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bool isType(EdgeTypeMask mask) const;
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Node* getFrom() const;
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Node* getTo() const;
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std::string getName() const;
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static void splitName(const std::string& name, EdgeType* type, std::string* fromName, std::string* toName);
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// Token implementation
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virtual bool isNode() const;
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virtual bool isEdge() const;
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// Component setters
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void addComponentAggregation(std::shared_ptr<TokenComponentAggregation> component);
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void addComponentAccess(std::shared_ptr<TokenComponentAccess> component);
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// Logging.
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static std::string getTypeString(EdgeType type);
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virtual std::string getTypeString() const;
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std::string getAsString() const;
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private:
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void operator=(const Node&);
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bool checkType() const;
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const EdgeType m_type;
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Node* const m_from;
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Node* const m_to;
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};
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std::ostream& operator<<(std::ostream& ostream, const Edge& edge);
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#endif // EDGE_H
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