Files
Sourcetrail/src/lib_gui/qt/window/project_wizzard/QtProjectWizzardContentSelect.h
T
malte_langkabel c847fba568 src: Project Refactoring
* Added language specific Project and ProjectSettings
* moved project specific code from Application to Project
* made Application a singleton
* added handleDialog method to Application which displays a dialog window and waits for user input
* Added ScopedFunctor that executes a function when deleted
2016-08-11 12:17:13 +02:00

53 lines
1.4 KiB
C++

#ifndef QT_PROJECT_WIZZARD_CONTENT_SELECT_H
#define QT_PROJECT_WIZZARD_CONTENT_SELECT_H
#include "qt/window/project_wizzard/QtProjectWizzardContent.h"
class QButtonGroup;
class SolutionParserManager;
class QtProjectWizzardContentSelect
: public QtProjectWizzardContent
{
Q_OBJECT
public:
enum ProjectType : int
{
PROJECT_EMPTY = 0,
PROJECT_CDB = 1,
PROJECT_MANAGED = 2 // use this type for all standard parser (parsers that are handled by the parser manager)
};
QtProjectWizzardContentSelect(std::shared_ptr<ProjectSettings> settings, QtProjectWizzardWindow* window, std::weak_ptr<SolutionParserManager> solutionParserManager);
// QtProjectWizzardContent implementation
virtual void populateWindow(QGridLayout* layout) override;
virtual void save() override;
virtual bool check() override;
virtual QSize preferredWindowSize() const override;
signals:
void selected(LanguageType, QtProjectWizzardContentSelect::ProjectType);
// void selected(unsigned int type);
private:
QButtonGroup* m_languages;
QButtonGroup* m_buttons;
QLabel* m_title;
QLabel* m_description;
std::vector<std::string> m_projectTypeNames;
std::vector<std::string> m_projectTypeDescriptions;
std::vector<std::string> m_projectTypeIconPaths;
std::weak_ptr<SolutionParserManager> m_solutionParserManager;
std::vector<std::string> m_solutionDescription;
};
#endif // QT_PROJECT_WIZZARD_CONTENT_SELECT_H