Files
Sourcetrail/src/lib/component/controller/helper/BucketGrid.cpp
T
Eberhard Graether eb12d3cda1 logic: Show overview of analyzed symbols after launch
* show analysed nodes as bundles in graph
* ellide node names longer than 50 chars
* sort nodes alphabetic in these bundles
* show stats of analysis in code
* error are displayed as well in overview
* added keywords overview and error
* project description can be set in .coatiproject file
* description can include links to symbols using [symbol] syntax
* updated documentation
* increased toc nesting in documentation
2016-01-25 17:02:48 +01:00

365 lines
6.2 KiB
C++

#include "component/controller/helper/BucketGrid.h"
#include "component/controller/helper/DummyEdge.h"
#include "component/controller/helper/DummyNode.h"
#include "component/view/GraphViewStyle.h"
const Edge::EdgeTypeMask BucketGrid::s_verticalEdgeMask = Edge::EDGE_INHERITANCE | Edge::EDGE_OVERRIDE;
Bucket::Bucket()
: i(0)
, j(0)
, m_width(0)
, m_height(0)
{
}
Bucket::Bucket(int i, int j)
: i(i)
, j(j)
, m_width(0)
, m_height(0)
{
}
int Bucket::getWidth() const
{
return m_width;
}
int Bucket::getHeight() const
{
return m_height;
}
bool Bucket::hasNode(DummyNode* node) const
{
for (DummyNode* n : m_nodes)
{
if (node == n)
{
return true;
}
}
return false;
}
void Bucket::addNode(DummyNode* node)
{
m_nodes.push_back(node);
m_width = (node->size.x > m_width ? node->size.x : m_width);
m_height += node->size.y + GraphViewStyle::toGridGap(10);
}
void Bucket::preLayout(Vec2i viewSize)
{
int cols = m_height / viewSize.y + 1;
int x = 0;
int y = 0;
int height = m_height / cols;
int width = 0;
m_height = 0;
for (DummyNode* node : m_nodes)
{
node->position.x = x;
node->position.y = y;
y += node->size.y + GraphViewStyle::toGridGap(10);
width = (node->size.x > width ? node->size.x : width);
m_height = (y > m_height ? y : m_height);
if (y > height)
{
y = 0;
x += width + GraphViewStyle::toGridGap(25);
width = 0;
}
}
m_width = x + width;
}
void Bucket::layout(int x, int y, int width, int height)
{
int cx = GraphViewStyle::toGridOffset(x + (width - m_width) / 2);
int cy = GraphViewStyle::toGridOffset(y + (height - m_height) / 2);
for (DummyNode* node : m_nodes)
{
node->position.x = node->position.x + cx;
node->position.y = node->position.y + cy;
}
}
void BucketGrid::layout(std::vector<DummyNode>& nodes, const std::vector<DummyEdge>& edges, Vec2i viewSize)
{
BucketGrid grid(viewSize);
grid.createBuckets(nodes, edges);
grid.layoutBuckets();
}
BucketGrid::BucketGrid(Vec2i viewSize)
: m_viewSize(viewSize)
, m_i1(0)
, m_j1(0)
, m_i2(0)
, m_j2(0)
{
m_buckets[0][0] = Bucket(0, 0);
}
void BucketGrid::createBuckets(std::vector<DummyNode>& nodes, const std::vector<DummyEdge>& edges)
{
if (!nodes.size())
{
return;
}
bool activeNodeAdded = false;
for (DummyNode& node : nodes)
{
if (node.hasActiveSubNode() || !edges.size())
{
addNode(&node);
activeNodeAdded = true;
}
}
if (!edges.size())
{
return;
}
if (!activeNodeAdded)
{
addNode(&nodes[0]);
}
std::vector<const DummyEdge*> remainingEdges;
for (const DummyEdge& edge : edges)
{
remainingEdges.push_back(&edge);
}
size_t i = 0;
while (remainingEdges.size())
{
const DummyEdge* edge = remainingEdges[i];
DummyNode* owner = findTopMostDummyNodeRecursive(nodes, edge->ownerId);
DummyNode* target = findTopMostDummyNodeRecursive(nodes, edge->targetId);
if (edge->getDirection() == TokenComponentAggregation::DIRECTION_BACKWARD)
{
std::swap(owner, target);
}
bool removeEdge = false;
if (!owner || !target)
{
removeEdge = true;
}
else
{
bool horizontal = edge->data ? !edge->data->isType(s_verticalEdgeMask) : true;
removeEdge = addNode(owner, target, horizontal);
}
if (removeEdge)
{
remainingEdges.erase(remainingEdges.begin() + i);
}
else
{
i++;
}
if (i == remainingEdges.size())
{
i = 0;
}
}
}
void BucketGrid::layoutBuckets()
{
std::map<int, int> widths;
std::map<int, int> heights;
for (int j = m_j1; j <= m_j2; j++)
{
for (int i = m_i1; i <= m_i2; i++)
{
Bucket* bucket = &m_buckets[j][i];
bucket->preLayout(m_viewSize);
std::map<int, int>::iterator wt = widths.find(i);
if (wt == widths.end() || wt->second < bucket->getWidth())
{
widths[i] = bucket->getWidth();
}
std::map<int, int>::iterator ht = heights.find(j);
if (ht == heights.end() || ht->second < bucket->getHeight())
{
heights[j] = bucket->getHeight();
}
}
}
int y = 0;
for (int j = m_j1; j <= m_j2; j++)
{
int x = 0;
for (int i = m_i1; i <= m_i2; i++)
{
Bucket* bucket = &m_buckets[j][i];
bucket->layout(x, y, widths[i], heights[j]);
x += widths[i] + GraphViewStyle::toGridGap(85);
}
y += heights[j] + GraphViewStyle::toGridGap(45);
}
}
DummyNode* BucketGrid::findTopMostDummyNodeRecursive(std::vector<DummyNode>& nodes, Id tokenId, DummyNode* top)
{
for (DummyNode& node : nodes)
{
DummyNode* t = (top ? top : &node);
if (node.visible && node.tokenId == tokenId)
{
return t;
}
DummyNode* result = findTopMostDummyNodeRecursive(node.subNodes, tokenId, t);
if (result != nullptr)
{
return result;
}
}
return nullptr;
}
void BucketGrid::addNode(DummyNode* node)
{
Bucket* bucket = getBucket(0, 0);
bucket->addNode(node);
}
bool BucketGrid::addNode(DummyNode* owner, DummyNode* target, bool horizontal)
{
Bucket* ownerBucket = getBucket(owner);
Bucket* targetBucket = getBucket(target);
if (!ownerBucket && !targetBucket)
{
return false;
}
else if (ownerBucket && targetBucket)
{
return true;
}
if (ownerBucket)
{
int i = horizontal ? ownerBucket->i + 1 : ownerBucket->i;
int j = horizontal ? ownerBucket->j : ownerBucket->j - 1;
Bucket* bucket = getBucket(i, j);
bucket->addNode(target);
}
else
{
int i = horizontal ? targetBucket->i - 1 : targetBucket->i;
int j = horizontal ? targetBucket->j : targetBucket->j + 1;
Bucket* bucket = getBucket(i, j);
bucket->addNode(owner);
}
return true;
}
Bucket* BucketGrid::getBucket(int i, int j)
{
bool newColumn = false;
bool newRow = false;
if (i == m_i1 - 1)
{
m_i1 = i;
newColumn = true;
}
else if (i == m_i2 + 1)
{
m_i2 = i;
newColumn = true;
}
if (newColumn)
{
for (int cj = m_j1; cj <= m_j2; cj++)
{
m_buckets[cj][i] = Bucket(i, cj);
}
}
if (j == m_j1 - 1)
{
m_j1 = j;
newRow = true;
}
else if (j == m_j2 + 1)
{
m_j2 = j;
newRow = true;
}
if (newRow)
{
for (int ci = m_i1; ci <= m_i2; ci++)
{
m_buckets[j][ci] = Bucket(ci, j);
}
}
if (i >= m_i1 && i <= m_i2 && j >= m_j1 && j <= m_j2)
{
return &m_buckets[j][i];
}
return nullptr;
}
Bucket* BucketGrid::getBucket(DummyNode* node)
{
for (int j = m_j1; j <= m_j2; j++)
{
for (int i = m_i1; i <= m_i2; i++)
{
Bucket* bucket = &m_buckets[j][i];
if (bucket->hasNode(node))
{
return bucket;
}
}
}
return nullptr;
}