Files
Sourcetrail/src/lib/component/controller/ActivationController.h
T
Eberhard Graether f13aec70dd ui: Added tabs UI to top of main window (issue #215)
* Added tab bar to top of main window with UI/shortcuts similar to web browsers
* ComponentManager offers components for 2 use-cases: application and tab
* Application components: log view (status/errors), bookmarks, screen search, status bar, tabs, tooltips, dialogs and all tab views disabled
* Tab components: graph, code, history and search
* When a project is loaded there is always at least one tab, otherwise there is none
* Each tab replaces the application views of the same name in the main layout when activated
* Each tab has it's own TaskScheduler, to process tasks independent from other tabs
* The application has a global TaskScheduler for application wide tasks
* The singloton class TaskManager is responsible for managing the TaskSchedulers
* MessageListeners and Messages hold an optional schedulerId, both must be set to only send to a specific TaskScheduler
* Bookmark buttons where split off into a separate view per tab, bookmark managemement is done in the application
* History menu processing is done by the QtMainWindow now
* Screen search is an application component, the responders are always changed to the active tab
* Plugin messages are opened in a new tab
* Symbols can be opened in a new tab via middle click/context menu in graph, code, history dropdown
* Full text index creation is mutexed now in PersistenStorage to make it fully thread-safe
* All tabs are closed when switching projects
* Tab contents are only animated when visible

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2018-11-05 01:28:12 +01:00

50 lines
1.5 KiB
C++

#ifndef ACTIVATION_CONTROLLER_H
#define ACTIVATION_CONTROLLER_H
#include <memory>
#include "Controller.h"
#include "MessageListener.h"
#include "MessageActivateEdge.h"
#include "MessageActivateFile.h"
#include "MessageActivateNodes.h"
#include "MessageActivateTokenIds.h"
#include "MessageActivateSourceLocations.h"
#include "MessageResetZoom.h"
#include "MessageSearch.h"
#include "MessageZoom.h"
class StorageAccess;
class ActivationController
: public Controller
, public MessageListener<MessageActivateEdge>
, public MessageListener<MessageActivateFile>
, public MessageListener<MessageActivateNodes>
, public MessageListener<MessageActivateTokenIds>
, public MessageListener<MessageActivateSourceLocations>
, public MessageListener<MessageResetZoom>
, public MessageListener<MessageSearch>
, public MessageListener<MessageZoom>
{
public:
ActivationController(StorageAccess* storageAccess);
void clear() override;
private:
void handleMessage(MessageActivateEdge* message) override;
void handleMessage(MessageActivateFile* message) override;
void handleMessage(MessageActivateNodes* message) override;
void handleMessage(MessageActivateTokenIds* message) override;
void handleMessage(MessageActivateSourceLocations* message) override;
void handleMessage(MessageResetZoom* message) override;
void handleMessage(MessageSearch* message) override;
void handleMessage(MessageZoom* message) override;
StorageAccess* m_storageAccess;
};
#endif // ACTIVATION_CONTROLLER_H