Files
Sourcetrail/src/lib/Application.h
T
Eberhard Graether f4caacacf2 ui: Added history of last active symbols to UI and menu (issue 151)
* holding down back or forward button shows list of current back-forward stack
* added narrow button between back and forward to show the list
* added History menu
* moved back and forward actions to History menu
* show chronological list of recently active symbols in History menu

bug id = 151

fortune cookie message = Dein Geschäft wird gut laufen und expandieren.
2017-05-09 17:14:43 +02:00

92 lines
2.7 KiB
C++

#ifndef APPLICATION_H
#define APPLICATION_H
#include <memory>
#include "component/ComponentManager.h"
#include "project/Project.h"
#include "utility/messaging/MessageListener.h"
#include "utility/messaging/type/MessageActivateWindow.h"
#include "utility/messaging/type/MessageEnteredLicense.h"
#include "utility/messaging/type/MessageFinishedParsing.h"
#include "utility/messaging/type/MessageLoadProject.h"
#include "utility/messaging/type/MessageRefresh.h"
#include "utility/messaging/type/MessageSwitchColorScheme.h"
class DialogView;
class IDECommunicationController;
class MainView;
class NetworkFactory;
class StorageCache;
class Version;
class ViewFactory;
class Application
: public MessageListener<MessageActivateWindow>
, public MessageListener<MessageEnteredLicense>
, public MessageListener<MessageFinishedParsing>
, public MessageListener<MessageLoadProject>
, public MessageListener<MessageRefresh>
, public MessageListener<MessageSwitchColorScheme>
{
public:
static void createInstance(const Version& version, ViewFactory* viewFactory, NetworkFactory* networkFactory);
static std::shared_ptr<Application> getInstance();
static void destroyInstance();
static std::string getUUID();
static void loadSettings();
static void loadStyle(const FilePath& colorSchemePath);
~Application();
const std::shared_ptr<Project> getCurrentProject();
void createAndLoadProject(const FilePath& projectSettingsFilePath);
void refreshProject(bool force);
bool hasGUI();
int handleDialog(const std::string& message);
int handleDialog(const std::string& message, const std::vector<std::string>& options);
std::shared_ptr<DialogView> getDialogView();
bool isInTrial() const;
void updateHistory(const std::vector<SearchMatch>& history);
private:
static std::shared_ptr<Application> s_instance;
static std::string s_uuid;
Application(bool withGUI=true);
virtual void handleMessage(MessageActivateWindow* message);
virtual void handleMessage(MessageEnteredLicense* message);
virtual void handleMessage(MessageFinishedParsing* message);
virtual void handleMessage(MessageLoadProject* message);
virtual void handleMessage(MessageRefresh* message);
virtual void handleMessage(MessageSwitchColorScheme* message);
void startMessagingAndScheduling();
void updateRecentProjects(const FilePath& projectSettingsFilePath);
void logStorageStats() const;
void updateTitle();
const bool m_hasGUI;
std::shared_ptr<Project> m_project;
std::shared_ptr<StorageCache> m_storageCache;
std::shared_ptr<MainView> m_mainView;
std::shared_ptr<ComponentManager> m_componentManager;
std::shared_ptr<IDECommunicationController> m_ideCommunicationController;
bool m_isInTrial;
};
#endif // APPLICATION_H