fix(frontend): resolve Vite assets by manifest source path (#37836)

In dev mode `/api/swagger` returned HTTP 500 (`Failed to locate local
path for managed asset URI: css/swagger.css`): the backend synthesised
asset keys from the Vite entry name instead of reading the manifest,
which only worked by coincidence and broke once a source file name
diverged from its entry name.

This keys the manifest by its source path (e.g. `web_src/js/index.ts`)
and resolves entries directly — hashed `file` in prod, dev-server source
in dev. A new `AssetCSSLinks` helper renders a JS entry's stylesheet
`<link>` tags from the manifest (the entry's CSS plus the CSS of its
statically-imported chunks).

Fixes: https://github.com/go-gitea/gitea/issues/37830
Fixes: https://github.com/go-gitea/gitea/pull/37832
Fixes: https://github.com/go-gitea/gitea/pull/37876
Signed-off-by: silverwind <me@silverwind.io>
Co-authored-by: prakhar0x01 <prakharporwal2004@gmail.com>
Co-authored-by: Nicolas <bircni@icloud.com>
Co-authored-by: Claude (Opus 4.7) <noreply@anthropic.com>
Co-authored-by: Giteabot <teabot@gitea.io>
This commit is contained in:
silverwind
2026-05-28 06:14:52 +00:00
committed by GitHub
co-authored by prakhar0x01 Nicolas Claude Giteabot
parent db04bcb31a
commit 52fef74291
15 changed files with 122 additions and 128 deletions
+69 -51
View File
@@ -4,8 +4,11 @@
package public
import (
"html"
"html/template"
"io"
"path"
"strings"
"sync"
"sync/atomic"
"time"
@@ -15,16 +18,17 @@ import (
"gitea.dev/modules/setting"
)
// https://vite.dev/guide/backend-integration
type manifestEntry struct {
File string `json:"file"`
Name string `json:"name"`
IsEntry bool `json:"isEntry"`
CSS []string `json:"css"`
Imports []string `json:"imports"`
}
type manifestDataStruct struct {
paths map[string]string // unhashed path -> hashed path
names map[string]string // hashed path -> entry name
entries map[string]*manifestEntry // source path -> entry
names map[string]string // content-hashed output file -> entry name
modTime int64
checkTime time.Time
}
@@ -36,35 +40,16 @@ var (
const manifestPath = "assets/.vite/manifest.json"
func parseManifest(data []byte) (map[string]string, map[string]string) {
var manifest map[string]manifestEntry
if err := json.Unmarshal(data, &manifest); err != nil {
func parseManifest(data []byte) (entries map[string]*manifestEntry, names map[string]string) {
if err := json.Unmarshal(data, &entries); err != nil {
log.Error("Failed to parse frontend manifest: %v", err)
return nil, nil
}
paths := make(map[string]string)
names := make(map[string]string)
for _, entry := range manifest {
if !entry.IsEntry || entry.Name == "" {
continue
}
// Build unhashed key from file path: "js/index.js", "css/theme-gitea-dark.css"
dir := path.Dir(entry.File)
ext := path.Ext(entry.File)
key := dir + "/" + entry.Name + ext
paths[key] = entry.File
names = make(map[string]string, len(entries))
for _, entry := range entries {
names[entry.File] = entry.Name
// Map associated CSS files, e.g. "css/index.css" -> "css/index.B3zrQPqD.css"
// FIXME: INCORRECT-VITE-MANIFEST-PARSER: the logic is wrong, Vite manifest doesn't work this way
// It just happens to be correct for the current modules dependencies
for _, css := range entry.CSS {
cssKey := path.Dir(css) + "/" + entry.Name + path.Ext(css)
paths[cssKey] = css
names[css] = entry.Name
}
}
return paths, names
return entries, names
}
func reloadManifest(existingData *manifestDataStruct) *manifestDataStruct {
@@ -102,9 +87,9 @@ func reloadManifest(existingData *manifestDataStruct) *manifestDataStruct {
}
func storeManifestFromBytes(manifestContent []byte, modTime int64, checkTime time.Time) *manifestDataStruct {
paths, names := parseManifest(manifestContent)
entries, names := parseManifest(manifestContent)
data := &manifestDataStruct{
paths: paths,
entries: entries,
names: names,
modTime: modTime,
checkTime: checkTime,
@@ -127,33 +112,66 @@ func getManifestData() *manifestDataStruct {
return data
}
// AssetURI returns the URI for a frontend asset.
// It may return a relative path or a full URL depending on the StaticURLPrefix setting.
// In Vite dev mode, known entry points are mapped to their source paths
// so the reverse proxy serves them from the Vite dev server.
// In production, it resolves the content-hashed path from the manifest.
func AssetURI(originPath string) string {
// devAssetURL returns a source file's Vite dev server URL, panicking in dev/testing if it's absent.
func devAssetURL(src string) string {
if url := viteDevSourceURL(src); url != "" {
return url
}
setting.PanicInDevOrTesting("Failed to locate source file for asset: %s", src)
return ""
}
// AssetURI resolves a frontend asset by its source path (the Vite manifest key, e.g.
// "web_src/js/index.ts"). Dev mode serves the source file; production resolves the hashed output.
func AssetURI(srcPath string) string {
if IsViteDevMode() {
if src := viteDevSourceURL(originPath); src != "" {
return src
}
// it should be caused by incorrect vite config
setting.PanicInDevOrTesting("Failed to locate local path for managed asset URI: %s", originPath)
return devAssetURL(srcPath)
}
if entry := getManifestData().entries[srcPath]; entry != nil {
return setting.StaticURLPrefix + "/assets/" + entry.File
}
// The only expected manifest miss is a user's custom theme CSS, served as a static asset
// under "/assets/css/". Anything else is a misconfigured or missing entry.
if path.Ext(srcPath) == ".css" {
return setting.StaticURLPrefix + "/assets/css/" + path.Base(srcPath)
}
log.Error("asset not found in frontend manifest: %s", srcPath)
return setting.StaticURLPrefix + "/assets/" + path.Base(srcPath)
}
// Try to resolve an unhashed asset path (origin path) to its content-hashed path from the frontend manifest.
// Example: "js/index.js" -> "js/index.C6Z2MRVQ.js"
data := getManifestData()
assetPath := data.paths[originPath]
if assetPath == "" {
// it should be caused by either: "incorrect vite config" or "user's custom theme"
assetPath = originPath
if !setting.IsProd {
log.Warn("Failed to find managed asset URI for origin path: %s", originPath)
// AssetCSSLinks renders the <link> tags for a JS entry's stylesheets: the entry's CSS plus the CSS
// of every statically-imported chunk. Dev links devStylesheetSrc and lets the JS module inject the rest.
func AssetCSSLinks(jsEntrySrc, devStylesheetSrc string) template.HTML {
var b strings.Builder
for _, href := range entryStyleURLs(jsEntrySrc, devStylesheetSrc) {
b.WriteString(`<link rel="stylesheet" href="` + html.EscapeString(href) + `">`)
}
return template.HTML(b.String())
}
func entryStyleURLs(jsEntrySrc, devStylesheetSrc string) []string {
if IsViteDevMode() {
return []string{devAssetURL(devStylesheetSrc)}
}
entries := getManifestData().entries
var urls []string
seen := make(map[string]bool)
var walk func(key string)
walk = func(key string) {
entry := entries[key]
if entry == nil || seen[key] {
return
}
seen[key] = true
for _, css := range entry.CSS {
urls = append(urls, setting.StaticURLPrefix+"/assets/"+css)
}
for _, imp := range entry.Imports {
walk(imp)
}
}
return setting.StaticURLPrefix + "/assets/" + assetPath
walk(jsEntrySrc)
return urls
}
// AssetNameFromHashedPath returns the asset entry name for a given hashed asset path.