ui: Added compilation database loading via project wizzard
This commit is contained in:
@@ -31,19 +31,11 @@ std::vector<std::string> SolutionParserCompilationDatabase::getProjectItems()
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std::vector<std::string> SolutionParserCompilationDatabase::getIncludePaths()
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{
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if(m_searchPaths.empty())
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{
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parseDatabase();
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}
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return m_searchPaths;
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}
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std::vector<std::string> SolutionParserCompilationDatabase::getFrameworkPaths()
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{
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if(m_searchPaths.empty())
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{
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parseDatabase();
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}
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return m_frameworkPaths;
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}
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@@ -89,6 +81,11 @@ void SolutionParserCompilationDatabase::parseDatabase()
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{
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m_searchPaths.push_back(p);
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}
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for(std::string p : frameworkPaths)
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{
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m_frameworkPaths.push_back(p);
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}
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}
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@@ -28,14 +28,16 @@ public:
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virtual std::vector<std::string> getIncludePaths();
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std::vector<std::string> getFrameworkPaths();
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void parseDatabase();
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private:
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std::shared_ptr<clang::tooling::JSONCompilationDatabase> m_database;
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void parseDatabase();
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bool m_parsed;
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clang::tooling::JSONCompilationDatabase* getDatabase();
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std::vector<std::string> m_searchPaths;
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std::vector<std::string> m_frameworkPaths;
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std::string getIncludePath(const std::string& argument, const std::string& dir);
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std::shared_ptr<clang::tooling::JSONCompilationDatabase> m_database;
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std::vector<std::string> m_searchPaths;
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std::vector<std::string> m_frameworkPaths;
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};
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@@ -13,6 +13,7 @@
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#include "qt/window/project_wizzard/QtProjectWizzardContentSummary.h"
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#include "qt/window/project_wizzard/QtProjectWizzardWindow.h"
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#include "utility/messaging/type/MessageLoadProject.h"
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#include "utility/solution/SolutionParserCompilationDatabase.h"
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#include "utility/solution/SolutionParserVisualStudio.h"
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QtProjectWizzard::QtProjectWizzard(QWidget* parent)
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@@ -91,6 +92,38 @@ void QtProjectWizzard::refreshProjectFromVisualStudioSolution(const std::string&
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}
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}
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void QtProjectWizzard::newProjectFromCompilationDatabase(const std::string& compilationDatabasePath)
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{
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m_settings = getSettingsForCompilationDatabase(compilationDatabasePath);
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QtProjectWizzardWindow* window = createWindowWithContent<QtProjectWizzardContentPathsCDBSource>();
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connect(window, SIGNAL(next()), this, SLOT(showSummary()));
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connect(dynamic_cast<QtProjectWizzardContentPathsCDBSource*>(window->content()),
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SIGNAL(showSourceFiles()), this, SLOT(showSourceFiles()));
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}
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void QtProjectWizzard::refreshProjectFromCompilationDatabase(const std::string& compilationDatabasePath)
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{
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QtProjectWizzardWindow* window = dynamic_cast<QtProjectWizzardWindow*>(m_windowStack.getTopWindow());
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if (window)
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{
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window->content()->save();
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}
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ProjectSettings settings = getSettingsForCompilationDatabase(compilationDatabasePath);
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m_settings.setSourcePaths(settings.getSourcePaths());
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m_settings.setHeaderSearchPaths(settings.getHeaderSearchPaths());
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m_settings.setFrameworkSearchPaths(settings.getFrameworkSearchPaths());
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m_settings.setCompilationDatabasePath(FilePath(compilationDatabasePath));
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if (window)
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{
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window->content()->load();
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}
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}
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void QtProjectWizzard::editProject(const ProjectSettings& settings)
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{
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m_settings = settings;
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@@ -194,6 +227,45 @@ ProjectSettings QtProjectWizzard::getSettingsForVisualStudioSolution(const std::
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return settings;
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}
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ProjectSettings QtProjectWizzard::getSettingsForCompilationDatabase(const std::string& compilationDatabasePath) const
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{
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SolutionParserCompilationDatabase parser;
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parser.openSolutionFile(compilationDatabasePath);
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parser.parseDatabase();
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ProjectSettings settings;
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settings.setProjectName(parser.getSolutionName());
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settings.setProjectFileLocation(parser.getSolutionPath());
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settings.setCompilationDatabasePath(FilePath(compilationDatabasePath));
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std::vector<std::string> sourceFiles = parser.getProjectItems();
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std::vector<FilePath> sourcePaths;
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for (const std::string& p : sourceFiles)
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{
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sourcePaths.push_back(FilePath(p));
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}
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std::vector<std::string> includePaths = parser.getIncludePaths();
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std::vector<FilePath> headerPaths;
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for (const std::string& p : includePaths)
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{
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headerPaths.push_back(FilePath(p));
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}
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std::vector<std::string> frameworkPaths = parser.getFrameworkPaths();
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std::vector<FilePath> frameworkSearchPaths;
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for (const std::string& p : frameworkPaths)
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{
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frameworkSearchPaths.push_back(FilePath(p));
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}
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settings.setSourcePaths(sourcePaths);
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settings.setHeaderSearchPaths(headerPaths);
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settings.setFrameworkSearchPaths(frameworkSearchPaths);
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return settings;
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}
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void QtProjectWizzard::cancelWizzard()
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{
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m_windowStack.clearWindows();
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@@ -242,9 +314,17 @@ void QtProjectWizzard::selectedProjectType(QtProjectWizzardContentSelect::Projec
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}
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case QtProjectWizzardContentSelect::PROJECT_CDB:
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QMessageBox msgBox;
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msgBox.setText("Project type not implemented yet!");
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msgBox.exec();
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{
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QString fileName = QFileDialog::getOpenFileName(
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this, tr("Open JSON Compilation Database"), "", "JSON Compilation Database (*.json)"
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);
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if (!fileName.isNull())
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{
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newProjectFromCompilationDatabase(fileName.toStdString());
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}
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break;
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}
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break;
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}
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}
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@@ -344,6 +424,10 @@ void QtProjectWizzard::showSummary()
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SIGNAL(refreshVisualStudioSolution(const std::string&)),
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this, SLOT(refreshProjectFromVisualStudioSolution(const std::string&)));
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connect(dynamic_cast<QtProjectWizzardContentBuildFile*>(summary->contentBuildFile()),
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SIGNAL(refreshCompilationDatabase(const std::string&)),
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this, SLOT(refreshProjectFromCompilationDatabase(const std::string&)));
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connect(dynamic_cast<QtProjectWizzardContentPathsSource*>(summary->contentPathsSource()),
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SIGNAL(showSourceFiles()), this, SLOT(showSourceFiles()));
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}
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@@ -29,6 +29,8 @@ public slots:
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void newProject();
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void newProjectFromVisualStudioSolution(const std::string& visualStudioSolutionPath);
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void refreshProjectFromVisualStudioSolution(const std::string& visualStudioSolutionPath);
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void newProjectFromCompilationDatabase(const std::string& compilationDatabasePath);
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void refreshProjectFromCompilationDatabase(const std::string& compilationDatabasePath);
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void editProject(const ProjectSettings& settings);
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void showPreferences();
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@@ -39,6 +41,7 @@ private:
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QtProjectWizzardWindow* createPopupWithContent();
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ProjectSettings getSettingsForVisualStudioSolution(const std::string& visualStudioSolutionPath) const;
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ProjectSettings getSettingsForCompilationDatabase(const std::string& compilationDatabasePath) const;
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QtWindowStack m_windowStack;
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std::shared_ptr<QtProjectWizzardWindow> m_popup;
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@@ -38,6 +38,7 @@ void QtProjectWizzardContentBuildFile::populateForm(QGridLayout* layout, int& ro
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break;
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case QtProjectWizzardContentSelect::PROJECT_CDB:
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name = "Compilation Database";
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filter = "JSON Compilation Database (*.json)";
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break;
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}
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@@ -107,6 +108,7 @@ void QtProjectWizzardContentBuildFile::refreshClicked()
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break;
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}
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case QtProjectWizzardContentSelect::PROJECT_CDB:
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emit refreshCompilationDatabase(path.str());
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break;
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}
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}
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@@ -14,6 +14,7 @@ class QtProjectWizzardContentBuildFile
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signals:
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void refreshVisualStudioSolution(const std::string&);
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void refreshCompilationDatabase(const std::string&);
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public:
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QtProjectWizzardContentBuildFile(ProjectSettings* settings, QtProjectWizzardWindow* window);
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@@ -6,6 +6,8 @@
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#include "qt/element/QtDirectoryListBox.h"
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#include "settings/ApplicationSettings.h"
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#include "utility/file/FileSystem.h"
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#include "utility/utility.h"
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QtProjectWizzardContentPaths::QtProjectWizzardContentPaths(ProjectSettings* settings, QtProjectWizzardWindow* window)
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@@ -106,7 +108,12 @@ void QtProjectWizzardContentPaths::save()
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if (m_subPaths)
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{
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return m_subPaths->savePaths();
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m_subPaths->savePaths();
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if (dynamic_cast<QtProjectWizzardContentPathsCDBHeaders*>(m_subPaths))
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{
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loadPaths();
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}
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}
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}
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@@ -238,6 +245,75 @@ QtProjectWizzardContentPathsSourceSimple::QtProjectWizzardContentPathsSourceSimp
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}
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QtProjectWizzardContentPathsCDBSource::QtProjectWizzardContentPathsCDBSource(
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ProjectSettings* settings, QtProjectWizzardWindow* window
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)
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: QtProjectWizzardContentPaths(settings, window)
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{
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m_addShowSourcesButton = true;
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setInfo(
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"Compilation Database Files",
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"These files were found within the provided compilation database. You can add or remove files here.",
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""
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);
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m_subPaths = new QtProjectWizzardContentPathsCDBHeaders(settings, window);
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}
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void QtProjectWizzardContentPathsCDBSource::loadPaths()
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{
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m_list->setList(m_settings->getSourcePaths());
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}
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void QtProjectWizzardContentPathsCDBSource::savePaths()
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{
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m_settings->setSourcePaths(m_list->getList());
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}
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bool QtProjectWizzardContentPathsCDBSource::isScrollAble() const
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{
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return true;
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}
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QtProjectWizzardContentPathsCDBHeaders::QtProjectWizzardContentPathsCDBHeaders(
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ProjectSettings* settings, QtProjectWizzardWindow* window
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)
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: QtProjectWizzardContentPaths(settings, window)
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{
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setTitleString("Header Files");
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setDescriptionString(
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"Coati works best if you analyze both your source and header files, but the Compilation Database only contains "
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"source files. Add the header files, or the directories containing them here. They will be added to the source "
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"files above"
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);
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}
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void QtProjectWizzardContentPathsCDBHeaders::loadPaths()
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{
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m_list->clear();
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}
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void QtProjectWizzardContentPathsCDBHeaders::savePaths()
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{
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std::vector<FilePath> headerPaths = m_list->getList();
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std::vector<std::string> extensions = m_settings->getHeaderExtensions();
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std::vector<FileInfo> fileInfos = FileSystem::getFileInfosFromPaths(headerPaths, extensions);
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headerPaths.clear();
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for (const FileInfo& info : fileInfos)
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{
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headerPaths.push_back(info.path);
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}
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std::vector<FilePath> sourcePaths = m_settings->getSourcePaths();
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utility::append(sourcePaths, headerPaths);
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m_settings->setSourcePaths(sourcePaths);
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m_list->clear();
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}
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QtProjectWizzardContentPathsHeaderSearch::QtProjectWizzardContentPathsHeaderSearch(
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ProjectSettings* settings, QtProjectWizzardWindow* window
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)
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@@ -289,7 +365,7 @@ QtProjectWizzardContentPathsHeaderSearchGlobal::QtProjectWizzardContentPathsHead
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setInfo(
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"Global Header Search Paths",
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"These header search paths will be used in all your projects. Use it to add system header and Standard Library "
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"header paths (See <a href=\"https://staging.coati.io/documentation/#FindingSystemHeaderLocations\">Finding "
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"header paths (See <a href=\"https://coati.io/documentation/#FindingSystemHeaderLocations\">Finding "
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"System Header Locations</a>).",
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"Header Search Paths define where additional headers, that your project depends on, are found. Usually they are "
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"header files of frameworks or libraries that your project uses. These files won't be analyzed, but Coati needs "
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@@ -347,7 +423,7 @@ QtProjectWizzardContentPathsFrameworkSearchGlobal::QtProjectWizzardContentPathsF
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setInfo(
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"Global Framework Search Paths",
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"These framework search paths will be used in all your projects. Use it to add system frameworks "
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"(See <a href=\"https://staging.coati.io/documentation/#FindingSystemHeaderLocations\">"
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"(See <a href=\"https://coati.io/documentation/#FindingSystemHeaderLocations\">"
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"Finding System Header Locations</a>).",
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"Framework Search Paths define where MacOS framework containers (.framework), that your project depends on, are "
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"found.\n\n"
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@@ -80,6 +80,31 @@ public:
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};
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class QtProjectWizzardContentPathsCDBSource
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: public QtProjectWizzardContentPaths
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{
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public:
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QtProjectWizzardContentPathsCDBSource(ProjectSettings* settings, QtProjectWizzardWindow* window);
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// QtProjectWizzardContentPaths implementation
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virtual void loadPaths() override;
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virtual void savePaths() override;
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virtual bool isScrollAble() const override;
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};
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class QtProjectWizzardContentPathsCDBHeaders
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: public QtProjectWizzardContentPaths
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{
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public:
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QtProjectWizzardContentPathsCDBHeaders(ProjectSettings* settings, QtProjectWizzardWindow* window);
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// QtProjectWizzardContentPaths implementation
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virtual void loadPaths() override;
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virtual void savePaths() override;
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};
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class QtProjectWizzardContentPathsHeaderSearch
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: public QtProjectWizzardContentPaths
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{
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