build: disabled console for release builds on windows
* updated cmake to cause visual studio to open up a console window only when running a debug build.
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@@ -169,6 +169,15 @@ if (WIN32)
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"IDI_ICON1 ICON \"${CMAKE_SOURCE_DIR}/build/coati.ico\"\n"
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)
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add_executable(${APP_PROJECT_NAME} ${APP_FILES} ${CMAKE_SOURCE_DIR}/build/Coati.rc ${CMAKE_SOURCE_DIR}/build/src/app/version.h)
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# hide the console when running a release build.
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set_target_properties(${APP_PROJECT_NAME} PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:CONSOLE")
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set_target_properties(${APP_PROJECT_NAME} PROPERTIES COMPILE_DEFINITIONS_DEBUG "_CONSOLE")
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set_target_properties(${APP_PROJECT_NAME} PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:CONSOLE")
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set_target_properties(${APP_PROJECT_NAME} PROPERTIES COMPILE_DEFINITIONS_RELWITHDEBINFO "_CONSOLE")
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set_target_properties(${APP_PROJECT_NAME} PROPERTIES LINK_FLAGS_RELEASE "/ENTRY:\"mainCRTStartup\" /SUBSYSTEM:WINDOWS")
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set_target_properties(${APP_PROJECT_NAME} PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS")
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else ()
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add_executable(${APP_PROJECT_NAME} ${APP_FILES} ${CMAKE_SOURCE_DIR}/build/src/app/version.h)
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endif ()
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