logic: add NODE_ENUM to NODE_USEABLE_TYPE

* this makes sure that edges that point to an activated enum become aggregated
This commit is contained in:
malte_langkabel
2017-08-04 10:55:05 +02:00
parent 4e60574bf0
commit 8ec7f02433
+1 -1
View File
@@ -13,7 +13,7 @@
const Node::NodeTypeMask Node::NODE_NOT_VISIBLE = NODE_NAMESPACE | NODE_PACKAGE;
const Node::NodeTypeMask Node::NODE_USEABLE_TYPE = NODE_NON_INDEXED | NODE_BUILTIN_TYPE | NODE_STRUCT | NODE_CLASS |
NODE_UNION | NODE_INTERFACE | NODE_TYPEDEF;
NODE_ENUM | NODE_UNION | NODE_INTERFACE | NODE_TYPEDEF;
const Node::NodeTypeMask Node::NODE_INHERITABLE_TYPE = NODE_NON_INDEXED | NODE_BUILTIN_TYPE | NODE_TYPE | NODE_STRUCT |
NODE_CLASS | NODE_INTERFACE;
const Node::NodeTypeMask Node::NODE_MEMBER_TYPE = NODE_METHOD | NODE_FIELD | NODE_CLASS | NODE_INTERFACE | NODE_STRUCT |