build: remove setup.exe from windows package

* removed the exe since it does nothing but call the msi
* also fixed a missing include when building with DEPLOY on windows
This commit is contained in:
malte_langkabel
2017-05-11 13:12:36 +02:00
parent 1d1acc32f4
commit d160f38cbd
7 changed files with 4 additions and 222 deletions
@@ -1,28 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.24720.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Setup", "Setup\Setup.vcxproj", "{A9CADD4E-FCC2-43C0-BE60-8DC8962D1539}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A9CADD4E-FCC2-43C0-BE60-8DC8962D1539}.Debug|x64.ActiveCfg = Debug|x64
{A9CADD4E-FCC2-43C0-BE60-8DC8962D1539}.Debug|x64.Build.0 = Debug|x64
{A9CADD4E-FCC2-43C0-BE60-8DC8962D1539}.Debug|x86.ActiveCfg = Debug|Win32
{A9CADD4E-FCC2-43C0-BE60-8DC8962D1539}.Debug|x86.Build.0 = Debug|Win32
{A9CADD4E-FCC2-43C0-BE60-8DC8962D1539}.Release|x64.ActiveCfg = Release|x64
{A9CADD4E-FCC2-43C0-BE60-8DC8962D1539}.Release|x64.Build.0 = Release|x64
{A9CADD4E-FCC2-43C0-BE60-8DC8962D1539}.Release|x86.ActiveCfg = Release|Win32
{A9CADD4E-FCC2-43C0-BE60-8DC8962D1539}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
@@ -1,156 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{A9CADD4E-FCC2-43C0-BE60-8DC8962D1539}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Setup</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>..\..\..\build</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>..\..\..\build</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>..\..\..\build</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>..\..\..\build</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN64;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN64;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\src\main.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\..\src\main.cpp" />
</ItemGroup>
</Project>
@@ -1,26 +0,0 @@
#include <iostream>
#include <windows.h>
int main()
{
HKEY hKey;
#ifdef WIN64
LONG lResult = RegOpenKeyEx(HKEY_CURRENT_USER, TEXT("Software\\Coati Software OG\\Sourcetrail 64-bit\\sourcetrailAppData"), 0, KEY_READ, &hKey);
#else
LONG lResult = RegOpenKeyEx(HKEY_CURRENT_USER, TEXT("Software\\Coati Software OG\\Sourcetrail\\sourcetrailAppData"), 0, KEY_READ, &hKey);
#endif
if (lResult == ERROR_SUCCESS)
{
std::cout << "Sourcetrail found" << std::endl;
std::cout << "Performing upgrade" << std::endl;
}
else
{
std::cout << "Sourcetrail not found" << std::endl;
std::cout << "Performing initial installation" << std::endl;
}
system("msiexec /i sourcetrail.msi");
return 0;
}
-2
View File
@@ -24,7 +24,6 @@ rm -rf ../../../bin/app/data/install/uninstall_wix_$WIN_ARCH.bat
echo $"%windir%\system32\msiexec.exe /x {$PRODUCT_GUID}" >../../../bin/app/data/install/uninstall_wix_$WIN_ARCH.bat
"devenv.com" Setup/build/Setup.sln //build "Release|$X_ARCH"
"devenv.com" CustomActions/CustomActions.sln //build "Release|$X_ARCH"
OUTPUT_DIR=bin/$WIN_ARCH
@@ -36,6 +35,5 @@ candle.exe -dProductVersion="$VERSION_STRING" -dProductGuid="$PRODUCT_GUID" -arc
light.exe -ext WixUIExtension build/sourcetrail.wixobj build/customActions.wixobj build/dialogShortcuts.wixobj build/installDir.wixobj build/appDataDir.wixobj -out build/sourcetrail.msi > build/linkLog.txt
cp -u -r build/sourcetrail.msi $OUTPUT_DIR
cp -u -r build/Setup.exe $OUTPUT_DIR
cp -u -r lib/$WIN_ARCH/* $OUTPUT_DIR
cp -u -r readme.txt $OUTPUT_DIR
+3 -3
View File
@@ -2,7 +2,7 @@
||Sourcetrail Setup||
=====================
To install Sourcetrail simply run 'Setup.exe'
To install Sourcetrail simply run 'sourcetrail.msi'
If you have a previous version installed, Setup.exe will attempt to upgrade.
Your previous application specific settings will be maintained.
Note: If you have a previous version installed, sourcetrail.msi will attempt
to upgrade. Your previous application specific settings will be maintained.
@@ -9,7 +9,7 @@
#include "utility/file/FileSystem.h"
#include "utility/ResourcePaths.h"
#include "utility/UserPaths.h"
#include "utility/utilityApp.h"
#include "utility/utility.h"
#include "platform_includes/deploy.h"