utility: Added messaging system

To use the messaging system the classes Message and MessageListener need to get derived. The Singelton MessageQueue is
responsible for managing listeners and sending messages in a threadsafe way.

review id = 9

fortune cookie message = You are on your track to starting something new.
This commit is contained in:
Eberhard Graether
2014-05-12 17:35:55 +02:00
parent c3cd0b7e6f
commit ed8d527b65
9 changed files with 518 additions and 0 deletions
+155
View File
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#include "utility/messaging/MessageQueue.h"
#include <thread>
#include "utility/logging/logging.h"
#include "utility/messaging/MessageBase.h"
#include "utility/messaging/MessageListenerBase.h"
std::shared_ptr<MessageQueue> MessageQueue::getInstance()
{
if (!s_instance)
{
s_instance = std::shared_ptr<MessageQueue>(new MessageQueue());
}
return s_instance;
}
void MessageQueue::registerListener(MessageListenerBase* listener)
{
std::lock_guard<std::mutex> lock(m_listenersMutex);
m_listeners.push_back(listener);
}
void MessageQueue::unregisterListener(MessageListenerBase* listener)
{
std::lock_guard<std::mutex> lock(m_listenersMutex);
for (size_t i = 0; i < m_listeners.size(); i++)
{
if (m_listeners[i] == listener)
{
m_listeners.erase(m_listeners.begin() + i);
// m_currentListenerIndex and m_listenersLength need to be updated in case this happens while a message is
// handled.
if (i <= m_currentListenerIndex)
{
m_currentListenerIndex--;
}
if (i < m_listenersLength)
{
m_listenersLength--;
}
return;
}
}
LOG_ERROR("Listener was not found");
}
void MessageQueue::pushMessage(std::shared_ptr<MessageBase> message)
{
std::lock_guard<std::mutex> lock(m_backMessageBufferMutex);
m_backMessageBuffer->push(message);
}
void MessageQueue::startMessageLoopThreaded()
{
std::thread(&MessageQueue::startMessageLoop, this).detach();
}
void MessageQueue::startMessageLoop()
{
{
std::lock_guard<std::mutex> lock(m_loopMutex);
if (m_loopIsRunning)
{
LOG_ERROR("Loop is already running");
return;
}
m_loopIsRunning = true;
}
while (true)
{
{
std::lock_guard<std::mutex> lock(m_loopMutex);
if (!m_loopIsRunning)
{
return;
}
}
processMessages();
}
}
void MessageQueue::stopMessageLoop()
{
std::lock_guard<std::mutex> lock(m_loopMutex);
if (!m_loopIsRunning)
{
LOG_WARNING("Loop is not running");
}
m_loopIsRunning = false;
}
bool MessageQueue::loopIsRunning() const
{
std::lock_guard<std::mutex> lock(m_loopMutex);
return m_loopIsRunning;
}
std::shared_ptr<MessageQueue> MessageQueue::s_instance;
MessageQueue::MessageQueue()
: m_currentListenerIndex(0)
, m_listenersLength(0)
, m_loopIsRunning(false)
{
m_frontMessageBuffer = std::make_shared<MessageBufferType>();
m_backMessageBuffer = std::make_shared<MessageBufferType>();
}
void MessageQueue::processMessages()
{
{
std::lock_guard<std::mutex> lock(m_backMessageBufferMutex);
m_backMessageBuffer.swap(m_frontMessageBuffer);
}
while (m_frontMessageBuffer->size())
{
std::shared_ptr<MessageBase> message = m_frontMessageBuffer->front();
m_frontMessageBuffer->pop();
std::lock_guard<std::mutex> lock(m_listenersMutex);
// m_listenersLength is saved, so that new listeners registered whithin message handling don't get the
// current message and the length can be reduced when a listener gets unregistered.
m_listenersLength = m_listeners.size();
// The currentListenerIndex holds the index of the current listener being handled, so it can be changed when a
// listener gets removed while message handling.
for (m_currentListenerIndex = 0; m_currentListenerIndex < m_listenersLength; m_currentListenerIndex++)
{
MessageListenerBase* listener = m_listeners[m_currentListenerIndex];
if (listener->getType() == message->getType())
{
// The listenersMutex gets unlocked so changes to listeners are possible while message handling.
m_listenersMutex.unlock();
listener->handleMessageBase(message.get());
m_listenersMutex.lock();
}
}
}
}