ui: Added tabs UI to top of main window (issue #215)
* Added tab bar to top of main window with UI/shortcuts similar to web browsers * ComponentManager offers components for 2 use-cases: application and tab * Application components: log view (status/errors), bookmarks, screen search, status bar, tabs, tooltips, dialogs and all tab views disabled * Tab components: graph, code, history and search * When a project is loaded there is always at least one tab, otherwise there is none * Each tab replaces the application views of the same name in the main layout when activated * Each tab has it's own TaskScheduler, to process tasks independent from other tabs * The application has a global TaskScheduler for application wide tasks * The singloton class TaskManager is responsible for managing the TaskSchedulers * MessageListeners and Messages hold an optional schedulerId, both must be set to only send to a specific TaskScheduler * Bookmark buttons where split off into a separate view per tab, bookmark managemement is done in the application * History menu processing is done by the QtMainWindow now * Screen search is an application component, the responders are always changed to the active tab * Plugin messages are opened in a new tab * Symbols can be opened in a new tab via middle click/context menu in graph, code, history dropdown * Full text index creation is mutexed now in PersistenStorage to make it fully thread-safe * All tabs are closed when switching projects * Tab contents are only animated when visible fortune cookie message = Catch your lucky star!
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@@ -13,19 +13,19 @@ class ScreenSearchController
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, public ScreenSearchSender
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{
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public:
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ScreenSearchController();
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virtual ~ScreenSearchController();
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virtual ~ScreenSearchController() = default;
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// Controller implementation
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virtual void clear();
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void clear() override;
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// ScreenSearchSender implementation
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virtual void foundMatches(ScreenSearchResponder* responder, size_t matchCount);
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void foundMatches(ScreenSearchResponder* responder, size_t matchCount) override;
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void addResponder(ScreenSearchResponder* responder) override;
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void removeResponder(ScreenSearchResponder* responder) override;
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void clearMatches() override;
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void addResponder(ScreenSearchResponder* responder);
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void search(const std::wstring& query, const std::set<std::string>& responderNames);
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void activateMatch(bool next);
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void clearMatches();
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private:
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size_t getResponderId(ScreenSearchResponder* responder) const;
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