* added color scheme template
* define fill, border, text, icon and hatching colors for each node with states normal and focus
* define colors for each edge with states normal and focus
* use default node and edge colors when no type specific ones are defined
* use normal colors for nodes and edges when no focused are defined
* allow nodes and edges to imitate look of others with "like" tag
* added style for bundle
* added style for count circle
* extended use of ASTBodyVisitor methods for visiting VarDecls to include FieldDecls as well (part of C++ 11).
* impemented handling of invalid source location in ASTVisitor to prevent crash.
* storing template argument relations for cases where at lease one of these (template class, template argument) is defined inside the parsed project files.
* prevented storage from saving the same source location multiple times.
* fixed Sublime Text plugin to correctly send messages
* activate and focus Coati window when receiving a message
* extended lookup range for activate token message from plugin
This change draws the annotations in the code view in the paintEvent handler instead of using the ExtraSelections API.
Annotations are now drawn with a slight corner radius. Fill and border colors are defined in the ColorScheme.
* CodeView displays comments as atomic regions. They are either displayed as a whole or not at all. Do nothing halfway!
* added CommentHandler that handles comments detected by clang.
* stored CommentLocations in database.
* saving errors in separate sqlite table
* use MessageShowErrors to show the errors in the UI
* show error count permanently in the right side of the status bar with click to show
* fixed clicking of error locations
* fixed expanding of files with errors
* the codeview now displays a hatched background for a filename when the file's content has changed or the file does not exist anymore.
* added TimePoint class to encapsulate boost.
The version string of the application is stored on every parse. The utility class Version is used to parse the version
string and compare application and stored string. The third number in the version string is now the storage refresh
number, the project will be refreshed when it changes. (0.2.1 -> 0.2.2)
* added status messages that are displayed when sending commands to the IDE.
* added status messages that are displayed when receiving commands from the IDE.